GB Audio: Fix audio envelope timing resetting too often (fixes #3164)

This commit is contained in:
Vicki Pfau 2024-03-17 19:53:41 -07:00
parent 950e576f09
commit 557a3b67db
2 changed files with 17 additions and 11 deletions

View File

@ -1,5 +1,6 @@
0.10.4: (Future)
Emulation fixes:
- GB Audio: Fix audio envelope timing resetting too often (fixes mgba.io/i/3164)
- GBA SIO: Fix MULTI mode SIOCNT bit 7 writes on secondary GBAs (fixes mgba.io/i/3110)
Other fixes:
- Updater: Fix updating appimage across filesystems

View File

@ -33,10 +33,10 @@ static void _writeDuty(struct GBAudioEnvelope* envelope, uint8_t value);
static bool _writeEnvelope(struct GBAudioEnvelope* envelope, uint8_t value, enum GBAudioStyle style);
static void _resetSweep(struct GBAudioSweep* sweep);
static bool _resetEnvelope(struct GBAudioEnvelope* sweep);
static bool _resetEnvelope(struct GBAudioEnvelope* sweep, enum GBAudioStyle style);
static void _updateEnvelope(struct GBAudioEnvelope* envelope);
static void _updateEnvelopeDead(struct GBAudioEnvelope* envelope);
static void _updateEnvelopeDead(struct GBAudioEnvelope* envelope, enum GBAudioStyle style);
static bool _updateSweep(struct GBAudioSquareChannel* sweep, bool initial);
static void _updateSquareSample(struct GBAudioSquareChannel* ch);
@ -192,7 +192,7 @@ void GBAudioWriteNR14(struct GBAudio* audio, uint8_t value) {
}
}
if (GBAudioRegisterControlIsRestart(value << 8)) {
audio->playingCh1 = _resetEnvelope(&audio->ch1.envelope);
audio->playingCh1 = _resetEnvelope(&audio->ch1.envelope, audio->style);
audio->ch1.sweep.realFrequency = audio->ch1.control.frequency;
_resetSweep(&audio->ch1.sweep);
if (audio->playingCh1 && audio->ch1.sweep.shift) {
@ -243,7 +243,7 @@ void GBAudioWriteNR24(struct GBAudio* audio, uint8_t value) {
}
}
if (GBAudioRegisterControlIsRestart(value << 8)) {
audio->playingCh2 = _resetEnvelope(&audio->ch2.envelope);
audio->playingCh2 = _resetEnvelope(&audio->ch2.envelope, audio->style);
if (!audio->ch2.control.length) {
audio->ch2.control.length = 64;
@ -383,7 +383,7 @@ void GBAudioWriteNR44(struct GBAudio* audio, uint8_t value) {
}
}
if (GBAudioRegisterNoiseControlIsRestart(value)) {
audio->playingCh4 = _resetEnvelope(&audio->ch4.envelope);
audio->playingCh4 = _resetEnvelope(&audio->ch4.envelope, audio->style);
if (audio->ch4.power) {
audio->ch4.lfsr = 0x7F;
@ -847,9 +847,10 @@ static void _sample(struct mTiming* timing, void* user, uint32_t cyclesLate) {
mTimingSchedule(timing, &audio->sampleEvent, audio->sampleInterval * audio->timingFactor - cyclesLate);
}
bool _resetEnvelope(struct GBAudioEnvelope* envelope) {
bool _resetEnvelope(struct GBAudioEnvelope* envelope, enum GBAudioStyle style) {
envelope->currentVolume = envelope->initialVolume;
_updateEnvelopeDead(envelope);
envelope->nextStep = envelope->stepTime;
_updateEnvelopeDead(envelope, style);
return envelope->initialVolume || envelope->direction;
}
@ -902,7 +903,7 @@ bool _writeEnvelope(struct GBAudioEnvelope* envelope, uint8_t value, enum GBAudi
}
envelope->currentVolume &= 0xF;
}
_updateEnvelopeDead(envelope);
_updateEnvelopeDead(envelope, style);
return envelope->initialVolume || envelope->direction;
}
@ -938,16 +939,20 @@ static void _updateEnvelope(struct GBAudioEnvelope* envelope) {
}
}
static void _updateEnvelopeDead(struct GBAudioEnvelope* envelope) {
static void _updateEnvelopeDead(struct GBAudioEnvelope* envelope, enum GBAudioStyle style) {
if (!envelope->stepTime) {
envelope->dead = envelope->currentVolume ? 1 : 2;
} else if (!envelope->direction && !envelope->currentVolume) {
envelope->dead = 2;
} else if (envelope->direction && envelope->currentVolume == 0xF) {
envelope->dead = 1;
} else {
} else if (envelope->dead) {
// TODO: Figure out if this happens on DMG/CGB or just AGB
// TODO: Figure out the exact circumstances that lead to reloading the step
if (style == GB_AUDIO_GBA) {
envelope->nextStep = envelope->stepTime;
}
envelope->dead = 0;
envelope->nextStep = envelope->stepTime;
}
}