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GBA Overrides: Fix saving in PMD:RRT (JP) (fixes #2862)
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@ -8,6 +8,7 @@ Emulation fixes:
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- GB Video: Implement DMG-style sprite ordering
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- GBA Audio: Fix improperly deserializing GB audio registers (fixes mgba.io/i/2793)
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- GBA Memory: Make VRAM access stalls only apply to BG RAM
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- GBA Overrides: Fix saving in PMD:RRT (JP) (fixes mgba.io/i/2862)
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- GBA SIO: Fix SIOCNT SI pin value after attaching player 2 (fixes mgba.io/i/2805)
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- GBA SIO: Fix unconnected normal mode SIOCNT SI bit (fixes mgba.io/i/2810)
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- GBA SIO: Normal mode transfers with no clock should not finish (fixes mgba.io/i/2811)
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@ -123,10 +123,8 @@ static const struct GBACartridgeOverride _overrides[] = {
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{ "BPEF", SAVEDATA_FLASH1M, HW_RTC, 0x80008C6, false },
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// Pokemon Mystery Dungeon
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{ "B24J", SAVEDATA_FLASH1M, HW_NONE, IDLE_LOOP_NONE, false },
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{ "B24E", SAVEDATA_FLASH1M, HW_NONE, IDLE_LOOP_NONE, false },
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{ "B24P", SAVEDATA_FLASH1M, HW_NONE, IDLE_LOOP_NONE, false },
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{ "B24U", SAVEDATA_FLASH1M, HW_NONE, IDLE_LOOP_NONE, false },
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// Pokemon FireRed
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{ "BPRJ", SAVEDATA_FLASH1M, HW_NONE, IDLE_LOOP_NONE, false },
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