mirror of https://github.com/mgba-emu/mgba.git
GB Audio: Make audio unsigned with bias (fixes #749)
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@ -1,6 +1,7 @@
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0.7.0: (Future)
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Bugfixes:
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- GB Audio: Fix zombie mode bit masking
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- GB Audio: Make audio unsigned with bias (fixes mgba.io/i/749)
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Misc:
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- GBA Timer: Use global cycles for timers
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@ -620,8 +620,9 @@ void GBAudioSamplePSG(struct GBAudio* audio, int16_t* left, int16_t* right) {
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}
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}
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*left = sampleLeft * (1 + audio->volumeLeft);
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*right = sampleRight * (1 + audio->volumeRight);
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int dcOffset = audio->style == GB_AUDIO_GBA ? 0 : 0x1FC;
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*left = (sampleLeft - dcOffset) * (1 + audio->volumeLeft);
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*right = (sampleRight - dcOffset) * (1 + audio->volumeRight);
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}
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static void _sample(struct mTiming* timing, void* user, uint32_t cyclesLate) {
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@ -710,7 +711,7 @@ bool _writeEnvelope(struct GBAudioEnvelope* envelope, uint8_t value) {
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}
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static void _updateSquareSample(struct GBAudioSquareChannel* ch) {
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ch->sample = (ch->control.hi * 2 - 1) * ch->envelope.currentVolume * 0x8;
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ch->sample = ch->control.hi * ch->envelope.currentVolume * 0x8;
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}
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static int32_t _updateSquareChannel(struct GBAudioSquareChannel* ch) {
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@ -861,8 +862,7 @@ static void _updateChannel3(struct mTiming* timing, void* user, uint32_t cyclesL
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ch->sample = bitsCarry >> 4;
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break;
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}
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ch->sample -= 8;
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ch->sample *= volume * 4;
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ch->sample *= volume * 2;
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audio->ch3.readable = true;
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if (audio->style == GB_AUDIO_DMG) {
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mTimingDeschedule(audio->timing, &audio->ch3Fade);
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@ -889,7 +889,7 @@ static void _updateChannel4(struct mTiming* timing, void* user, uint32_t cyclesL
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do {
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int lsb = ch->lfsr & 1;
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ch->sample = lsb * 0x10 - 0x8;
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ch->sample = lsb * 0x8;
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ch->sample *= ch->envelope.currentVolume;
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ch->lfsr >>= 1;
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ch->lfsr ^= (lsb * 0x60) << (ch->power ? 0 : 8);
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