GBA Audio: Ensure mixer is initialized

This commit is contained in:
Vicki Pfau 2019-05-22 11:01:16 -07:00
parent 787c99b949
commit 52ac4d6868
1 changed files with 1 additions and 0 deletions

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@ -55,6 +55,7 @@ void GBAAudioInit(struct GBAAudio* audio, size_t samples) {
audio->forceDisableChA = false;
audio->forceDisableChB = false;
audio->masterVolume = GBA_AUDIO_VOLUME_MAX;
audio->mixer = NULL;
}
void GBAAudioReset(struct GBAAudio* audio) {