mirror of https://github.com/mgba-emu/mgba.git
Tools: Clean up snes-tile script
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4a158427ee
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@ -54,6 +54,10 @@ for tid in np.mgrid[:32, :28].reshape(2, -1).T:
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chardataRaw = bytearray(len(tiledata) * 32)
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palette = np.array(im.getpalette(), np.uint16).reshape(-1, 3)
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palette >>= 3
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palette = palette[:,0] | (palette[:,1] << 5) | (palette[:,2] << 10)
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for i, tile in enumerate(tiledata):
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for y in range(8):
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tileData = [0] * 4
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@ -64,7 +68,6 @@ for i, tile in enumerate(tiledata):
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tileData[2] |= ((t & 4) >> 2) << (7 - x)
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tileData[3] |= ((t & 8) >> 3) << (7 - x)
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tileBase = i * 32 + y * 2
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print(tileBase)
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chardataRaw[tileBase + 0x00] = tileData[0]
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chardataRaw[tileBase + 0x01] = tileData[1]
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chardataRaw[tileBase + 0x10] = tileData[2]
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@ -73,4 +76,19 @@ for i, tile in enumerate(tiledata):
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def printMem(mem):
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for i in range(len(mem) // 16):
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line = mem[i * 16:(i + 1) * 16]
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print(', '.join([f'0x{b:02X}' for b in line]) + ',')
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print('\t' + ', '.join([f'0x{b:02X}' for b in line]) + ',')
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print('uint16_t palette[] = {');
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for rgb in palette[:16]:
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print(f'\t0x{rgb:04X},')
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print('};')
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print()
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print('uint8_t tilemap[] = {');
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printMem(tilemapRaw)
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print('};')
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print()
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print('uint8_t chardata[] = {');
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printMem(chardataRaw)
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print('};')
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