Wii: Generate HBC bundle

This commit is contained in:
Jeffrey Pfau 2015-08-16 01:25:33 -07:00
parent a7fce06280
commit 509f34f34d
4 changed files with 27 additions and 3 deletions

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@ -199,9 +199,6 @@ endif()
if(WII)
add_definitions(-U__STRICT_ANSI__)
execute_process(COMMAND ${RAW2C} ${CMAKE_SOURCE_DIR}/src/platform/wii/font.tpl OUTPUT_QUIET ERROR_QUIET)
add_executable(${BINARY_NAME}.elf ${GUI_SRC} ${CMAKE_BINARY_DIR}/font.c)
target_link_libraries(${BINARY_NAME}.elf ${BINARY_NAME} ${OS_LIB})
add_custom_command(TARGET ${BINARY_NAME}.elf POST_BUILD COMMAND ${ELF2DOL} ${BINARY_NAME}.elf ${BINARY_NAME}.dol)
endif()
if(BUILD_RASPI)
@ -450,6 +447,10 @@ if(BUILD_QT)
add_subdirectory(${CMAKE_SOURCE_DIR}/src/platform/qt ${CMAKE_BINARY_DIR}/qt)
endif()
if(WII)
add_subdirectory(${CMAKE_SOURCE_DIR}/src/platform/wii ${CMAKE_BINARY_DIR})
endif()
if(BUILD_PERF)
set(PERF_SRC ${CMAKE_SOURCE_DIR}/src/platform/perf-main.c)
if(UNIX AND NOT APPLE)

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@ -0,0 +1,16 @@
add_executable(${BINARY_NAME}.elf ${GUI_SRC} ${CMAKE_BINARY_DIR}/font.c)
target_link_libraries(${BINARY_NAME}.elf ${BINARY_NAME} ${OS_LIB})
add_custom_command(TARGET ${BINARY_NAME}.elf POST_BUILD COMMAND ${ELF2DOL} ${BINARY_NAME}.elf ${BINARY_NAME}.dol)
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/meta.xml.in ${CMAKE_CURRENT_BINARY_DIR}/meta.xml)
add_custom_target(${BINARY_NAME}-wii.zip ALL
COMMAND ${CMAKE_COMMAND} -E remove ${BINARY_NAME}-wii.zip
COMMAND ${CMAKE_COMMAND} -E make_directory ${BINARY_NAME}-wii
COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_CURRENT_BINARY_DIR}/meta.xml ${BINARY_NAME}-wii/
COMMAND ${CMAKE_COMMAND} -E copy ${BINARY_NAME}.dol ${BINARY_NAME}-wii/boot.dol
COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_CURRENT_SOURCE_DIR}/icon.png ${BINARY_NAME}-wii/
COMMAND zip -r ${BINARY_NAME}-wii.zip ${BINARY_NAME}-wii
DEPENDS ${BINARY_NAME}.elf
SOURCES
${CMAKE_CURRENT_SOURCE_DIR}/meta.xml.in
${BINARY_NAME}.dol
${CMAKE_CURRENT_SOURCE_DIR}/icon.png)

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@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<app version="1">
<name>mGBA</name>
<coder>Jeffrey Pfau (endrift)</coder>
<version>${VERSION_STRING}</version>
<short_description>mGBA Game Boy Advance emulator</short_description>
</app>