CHANGES: Update for 0.10.2

This commit is contained in:
Vicki Pfau 2023-04-23 22:16:38 -07:00
parent bd880335a8
commit 4fdebd5dd5
1 changed files with 12 additions and 6 deletions

18
CHANGES
View File

@ -7,6 +7,17 @@ Features:
Emulation fixes: Emulation fixes:
- GB Serialize: Add missing Pocket Cam state to savestates - GB Serialize: Add missing Pocket Cam state to savestates
- GB Video: Implement DMG-style sprite ordering - GB Video: Implement DMG-style sprite ordering
- GBA Video: Disable BG target 1 blending when OBJ blending (fixes mgba.io/i/2722)
Other fixes:
- Qt: Fix savestate preview sizes with different scales (fixes mgba.io/i/2560)
Misc:
- Core: Handle relative paths for saves, screenshots, etc consistently (fixes mgba.io/i/2826)
- GB Serialize: Add missing savestate support for MBC6 and NT (newer)
- GBA: Improve detection of valid ELF ROMs
- Scripting: Add `callbacks:oneshot` for single-call callbacks
0.10.2: (2023-04-23)
Emulation fixes:
- GBA Audio: Fix improperly deserializing GB audio registers (fixes mgba.io/i/2793) - GBA Audio: Fix improperly deserializing GB audio registers (fixes mgba.io/i/2793)
- GBA Audio: Clear GB audio state when disabled - GBA Audio: Clear GB audio state when disabled
- GBA Memory: Make VRAM access stalls only apply to BG RAM - GBA Memory: Make VRAM access stalls only apply to BG RAM
@ -15,14 +26,12 @@ Emulation fixes:
- GBA SIO: Fix unconnected normal mode SIOCNT SI bit (fixes mgba.io/i/2810) - GBA SIO: Fix unconnected normal mode SIOCNT SI bit (fixes mgba.io/i/2810)
- GBA SIO: Normal mode transfers with no clock should not finish (fixes mgba.io/i/2811) - GBA SIO: Normal mode transfers with no clock should not finish (fixes mgba.io/i/2811)
- GBA Timers: Cascading timers don't tick when disabled (fixes mgba.io/i/2812) - GBA Timers: Cascading timers don't tick when disabled (fixes mgba.io/i/2812)
- GBA Video: Disable BG target 1 blending when OBJ blending (fixes mgba.io/i/2722)
- GBA Video: Fix interpolation issues with OpenGL renderer - GBA Video: Fix interpolation issues with OpenGL renderer
Other fixes: Other fixes:
- Core: Allow sending thread requests to a crashed core (fixes mgba.io/i/2784) - Core: Allow sending thread requests to a crashed core (fixes mgba.io/i/2784)
- FFmpeg: Force lower sample rate for codecs not supporting high rates (fixes mgba.io/i/2869) - FFmpeg: Force lower sample rate for codecs not supporting high rates (fixes mgba.io/i/2869)
- Qt: Fix crash when attempting to use OpenGL 2.1 to 3.1 (fixes mgba.io/i/2794) - Qt: Fix crash when attempting to use OpenGL 2.1 to 3.1 (fixes mgba.io/i/2794)
- Qt: Disable sync while running scripts from main thread (fixes mgba.io/i/2738) - Qt: Disable sync while running scripts from main thread (fixes mgba.io/i/2738)
- Qt: Fix savestate preview sizes with different scales (fixes mgba.io/i/2560)
- Qt: Properly cap number of attached players by platform (fixes mgba.io/i/2807) - Qt: Properly cap number of attached players by platform (fixes mgba.io/i/2807)
- Qt: Disable attempted linking betwen incompatible platforms (fixes mgba.io/i/2702) - Qt: Disable attempted linking betwen incompatible platforms (fixes mgba.io/i/2702)
- Qt: Fix modifier key names in shortcut editor (fixes mgba.io/i/2817) - Qt: Fix modifier key names in shortcut editor (fixes mgba.io/i/2817)
@ -32,19 +41,16 @@ Other fixes:
- Qt: Fix black screen when starting with a game (fixes mgba.io/i/2781) - Qt: Fix black screen when starting with a game (fixes mgba.io/i/2781)
- Qt: Fix OSD on modern macOS (fixes mgba.io/i/2736) - Qt: Fix OSD on modern macOS (fixes mgba.io/i/2736)
- Qt: Fix checked state of mute menu option at load (fixes mgba.io/i/2701) - Qt: Fix checked state of mute menu option at load (fixes mgba.io/i/2701)
- Qt: Remove OpenGL proxy thread and override SwapInterval directly instead
- Scripting: Fix receiving packets for client sockets - Scripting: Fix receiving packets for client sockets
- Scripting: Fix empty receive calls returning unknown error on Windows - Scripting: Fix empty receive calls returning unknown error on Windows
- Scripting: Return proper callback ID from socket.add - Scripting: Return proper callback ID from socket.add
- Vita: Work around broken mktime implementation in Vita SDK (fixes mgba.io/i/2876) - Vita: Work around broken mktime implementation in Vita SDK (fixes mgba.io/i/2876)
Misc: Misc:
- Core: Handle relative paths for saves, screenshots, etc consistently (fixes mgba.io/i/2826)
- GB Serialize: Add missing savestate support for MBC6 and NT (newer)
- GBA: Improve detection of valid ELF ROMs
- Qt: Include wayland QPA in AppImage (fixes mgba.io/i/2796) - Qt: Include wayland QPA in AppImage (fixes mgba.io/i/2796)
- Qt: Stop eating boolean action key events (fixes mgba.io/i/2636) - Qt: Stop eating boolean action key events (fixes mgba.io/i/2636)
- Qt: Automatically change video file extension as appropriate - Qt: Automatically change video file extension as appropriate
- Qt: Swap P1 and other player's save if P1 loaded it first (closes mgba.io/i/2750) - Qt: Swap P1 and other player's save if P1 loaded it first (closes mgba.io/i/2750)
- Scripting: Add `callbacks:oneshot` for single-call callbacks
0.10.1: (2023-01-10) 0.10.1: (2023-01-10)
Emulation fixes: Emulation fixes: