mirror of https://github.com/mgba-emu/mgba.git
CHANGES: Update for 0.10.2
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CHANGES
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CHANGES
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@ -7,6 +7,17 @@ Features:
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Emulation fixes:
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- GB Serialize: Add missing Pocket Cam state to savestates
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- GB Video: Implement DMG-style sprite ordering
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- GBA Video: Disable BG target 1 blending when OBJ blending (fixes mgba.io/i/2722)
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Other fixes:
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- Qt: Fix savestate preview sizes with different scales (fixes mgba.io/i/2560)
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Misc:
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- Core: Handle relative paths for saves, screenshots, etc consistently (fixes mgba.io/i/2826)
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- GB Serialize: Add missing savestate support for MBC6 and NT (newer)
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- GBA: Improve detection of valid ELF ROMs
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- Scripting: Add `callbacks:oneshot` for single-call callbacks
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0.10.2: (2023-04-23)
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Emulation fixes:
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- GBA Audio: Fix improperly deserializing GB audio registers (fixes mgba.io/i/2793)
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- GBA Audio: Clear GB audio state when disabled
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- GBA Memory: Make VRAM access stalls only apply to BG RAM
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@ -15,14 +26,12 @@ Emulation fixes:
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- GBA SIO: Fix unconnected normal mode SIOCNT SI bit (fixes mgba.io/i/2810)
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- GBA SIO: Normal mode transfers with no clock should not finish (fixes mgba.io/i/2811)
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- GBA Timers: Cascading timers don't tick when disabled (fixes mgba.io/i/2812)
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- GBA Video: Disable BG target 1 blending when OBJ blending (fixes mgba.io/i/2722)
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- GBA Video: Fix interpolation issues with OpenGL renderer
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Other fixes:
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- Core: Allow sending thread requests to a crashed core (fixes mgba.io/i/2784)
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- FFmpeg: Force lower sample rate for codecs not supporting high rates (fixes mgba.io/i/2869)
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- Qt: Fix crash when attempting to use OpenGL 2.1 to 3.1 (fixes mgba.io/i/2794)
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- Qt: Disable sync while running scripts from main thread (fixes mgba.io/i/2738)
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- Qt: Fix savestate preview sizes with different scales (fixes mgba.io/i/2560)
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- Qt: Properly cap number of attached players by platform (fixes mgba.io/i/2807)
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- Qt: Disable attempted linking betwen incompatible platforms (fixes mgba.io/i/2702)
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- Qt: Fix modifier key names in shortcut editor (fixes mgba.io/i/2817)
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@ -32,19 +41,16 @@ Other fixes:
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- Qt: Fix black screen when starting with a game (fixes mgba.io/i/2781)
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- Qt: Fix OSD on modern macOS (fixes mgba.io/i/2736)
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- Qt: Fix checked state of mute menu option at load (fixes mgba.io/i/2701)
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- Qt: Remove OpenGL proxy thread and override SwapInterval directly instead
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- Scripting: Fix receiving packets for client sockets
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- Scripting: Fix empty receive calls returning unknown error on Windows
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- Scripting: Return proper callback ID from socket.add
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- Vita: Work around broken mktime implementation in Vita SDK (fixes mgba.io/i/2876)
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Misc:
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- Core: Handle relative paths for saves, screenshots, etc consistently (fixes mgba.io/i/2826)
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- GB Serialize: Add missing savestate support for MBC6 and NT (newer)
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- GBA: Improve detection of valid ELF ROMs
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- Qt: Include wayland QPA in AppImage (fixes mgba.io/i/2796)
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- Qt: Stop eating boolean action key events (fixes mgba.io/i/2636)
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- Qt: Automatically change video file extension as appropriate
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- Qt: Swap P1 and other player's save if P1 loaded it first (closes mgba.io/i/2750)
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- Scripting: Add `callbacks:oneshot` for single-call callbacks
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0.10.1: (2023-01-10)
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Emulation fixes:
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