mirror of https://github.com/mgba-emu/mgba.git
GB Audio: Fix audio envelope timing resetting too often (fixes #3164)
This commit is contained in:
parent
c8c9fcb665
commit
4fdadc585d
1
CHANGES
1
CHANGES
|
@ -6,6 +6,7 @@ Features:
|
|||
- New unlicensed GB mappers: NT (older types 1 and 2), Li Cheng, GGB-81
|
||||
- Debugger: Add range watchpoints
|
||||
Emulation fixes:
|
||||
- GB Audio: Fix audio envelope timing resetting too often (fixes mgba.io/i/3164)
|
||||
- GB I/O: Fix STAT writing IRQ trigger conditions (fixes mgba.io/i/2501)
|
||||
- GB Serialize: Add missing Pocket Cam state to savestates
|
||||
- GB Video: Implement DMG-style sprite ordering
|
||||
|
|
Binary file not shown.
Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 1.2 KiB |
Binary file not shown.
Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 1.2 KiB |
|
@ -33,10 +33,10 @@ static void _writeDuty(struct GBAudioEnvelope* envelope, uint8_t value);
|
|||
static bool _writeEnvelope(struct GBAudioEnvelope* envelope, uint8_t value, enum GBAudioStyle style);
|
||||
|
||||
static void _resetSweep(struct GBAudioSweep* sweep);
|
||||
static bool _resetEnvelope(struct GBAudioEnvelope* sweep);
|
||||
static bool _resetEnvelope(struct GBAudioEnvelope* sweep, enum GBAudioStyle style);
|
||||
|
||||
static void _updateEnvelope(struct GBAudioEnvelope* envelope);
|
||||
static void _updateEnvelopeDead(struct GBAudioEnvelope* envelope);
|
||||
static void _updateEnvelopeDead(struct GBAudioEnvelope* envelope, enum GBAudioStyle style);
|
||||
static bool _updateSweep(struct GBAudioSquareChannel* sweep, bool initial);
|
||||
|
||||
static void _updateSquareSample(struct GBAudioSquareChannel* ch);
|
||||
|
@ -192,7 +192,7 @@ void GBAudioWriteNR14(struct GBAudio* audio, uint8_t value) {
|
|||
}
|
||||
}
|
||||
if (GBAudioRegisterControlIsRestart(value << 8)) {
|
||||
audio->playingCh1 = _resetEnvelope(&audio->ch1.envelope);
|
||||
audio->playingCh1 = _resetEnvelope(&audio->ch1.envelope, audio->style);
|
||||
audio->ch1.sweep.realFrequency = audio->ch1.control.frequency;
|
||||
_resetSweep(&audio->ch1.sweep);
|
||||
if (audio->playingCh1 && audio->ch1.sweep.shift) {
|
||||
|
@ -243,7 +243,7 @@ void GBAudioWriteNR24(struct GBAudio* audio, uint8_t value) {
|
|||
}
|
||||
}
|
||||
if (GBAudioRegisterControlIsRestart(value << 8)) {
|
||||
audio->playingCh2 = _resetEnvelope(&audio->ch2.envelope);
|
||||
audio->playingCh2 = _resetEnvelope(&audio->ch2.envelope, audio->style);
|
||||
|
||||
if (!audio->ch2.control.length) {
|
||||
audio->ch2.control.length = 64;
|
||||
|
@ -383,7 +383,7 @@ void GBAudioWriteNR44(struct GBAudio* audio, uint8_t value) {
|
|||
}
|
||||
}
|
||||
if (GBAudioRegisterNoiseControlIsRestart(value)) {
|
||||
audio->playingCh4 = _resetEnvelope(&audio->ch4.envelope);
|
||||
audio->playingCh4 = _resetEnvelope(&audio->ch4.envelope, audio->style);
|
||||
|
||||
audio->ch4.lfsr = 0;
|
||||
if (!audio->ch4.length) {
|
||||
|
@ -877,9 +877,10 @@ static void _sample(struct mTiming* timing, void* user, uint32_t cyclesLate) {
|
|||
mTimingSchedule(timing, &audio->sampleEvent, audio->sampleInterval * audio->timingFactor - cyclesLate);
|
||||
}
|
||||
|
||||
bool _resetEnvelope(struct GBAudioEnvelope* envelope) {
|
||||
bool _resetEnvelope(struct GBAudioEnvelope* envelope, enum GBAudioStyle style) {
|
||||
envelope->currentVolume = envelope->initialVolume;
|
||||
_updateEnvelopeDead(envelope);
|
||||
envelope->nextStep = envelope->stepTime;
|
||||
_updateEnvelopeDead(envelope, style);
|
||||
return envelope->initialVolume || envelope->direction;
|
||||
}
|
||||
|
||||
|
@ -932,7 +933,7 @@ bool _writeEnvelope(struct GBAudioEnvelope* envelope, uint8_t value, enum GBAudi
|
|||
}
|
||||
envelope->currentVolume &= 0xF;
|
||||
}
|
||||
_updateEnvelopeDead(envelope);
|
||||
_updateEnvelopeDead(envelope, style);
|
||||
return envelope->initialVolume || envelope->direction;
|
||||
}
|
||||
|
||||
|
@ -968,17 +969,21 @@ static void _updateEnvelope(struct GBAudioEnvelope* envelope) {
|
|||
}
|
||||
}
|
||||
|
||||
static void _updateEnvelopeDead(struct GBAudioEnvelope* envelope) {
|
||||
static void _updateEnvelopeDead(struct GBAudioEnvelope* envelope, enum GBAudioStyle style) {
|
||||
if (!envelope->stepTime) {
|
||||
envelope->dead = envelope->currentVolume ? 1 : 2;
|
||||
} else if (!envelope->direction && !envelope->currentVolume) {
|
||||
envelope->dead = 2;
|
||||
} else if (envelope->direction && envelope->currentVolume == 0xF) {
|
||||
envelope->dead = 1;
|
||||
} else {
|
||||
envelope->dead = 0;
|
||||
} else if (envelope->dead) {
|
||||
// TODO: Figure out if this happens on DMG/CGB or just AGB
|
||||
// TODO: Figure out the exact circumstances that lead to reloading the step
|
||||
if (style == GB_AUDIO_GBA) {
|
||||
envelope->nextStep = envelope->stepTime;
|
||||
}
|
||||
envelope->dead = 0;
|
||||
}
|
||||
}
|
||||
|
||||
static bool _updateSweep(struct GBAudioSquareChannel* ch, bool initial) {
|
||||
|
|
Loading…
Reference in New Issue