mirror of https://github.com/mgba-emu/mgba.git
GB Core: Add rawRead* and enable memory viewer for Game Boy
This commit is contained in:
parent
1326626777
commit
4b5885624b
|
@ -295,6 +295,22 @@ static void _GBCoreBusWrite32(struct mCore* core, uint32_t address, uint32_t val
|
|||
cpu->memory.store8(cpu, address + 3, value >> 24);
|
||||
}
|
||||
|
||||
static uint32_t _GBCoreRawRead8(struct mCore* core, uint32_t address) {
|
||||
struct LR35902Core* cpu = core->cpu;
|
||||
return GBLoad8(cpu, address);
|
||||
}
|
||||
|
||||
static uint32_t _GBCoreRawRead16(struct mCore* core, uint32_t address) {
|
||||
struct LR35902Core* cpu = core->cpu;
|
||||
return GBLoad8(cpu, address) | (GBLoad8(cpu, address + 1) << 8);
|
||||
}
|
||||
|
||||
static uint32_t _GBCoreRawRead32(struct mCore* core, uint32_t address) {
|
||||
struct LR35902Core* cpu = core->cpu;
|
||||
return GBLoad8(cpu, address) | (GBLoad8(cpu, address + 1) << 8) |
|
||||
(GBLoad8(cpu, address + 2) << 16) | (GBLoad8(cpu, address + 3) << 24);
|
||||
}
|
||||
|
||||
static bool _GBCoreSupportsDebuggerType(struct mCore* core, enum mDebuggerType type) {
|
||||
UNUSED(core);
|
||||
switch (type) {
|
||||
|
@ -389,9 +405,9 @@ struct mCore* GBCoreCreate(void) {
|
|||
core->busWrite8 = _GBCoreBusWrite8;
|
||||
core->busWrite16 = _GBCoreBusWrite16;
|
||||
core->busWrite32 = _GBCoreBusWrite32;
|
||||
core->rawRead8 = NULL;
|
||||
core->rawRead16 = NULL;
|
||||
core->rawRead32 = NULL;
|
||||
core->rawRead8 = _GBCoreRawRead8;
|
||||
core->rawRead16 = _GBCoreRawRead16;
|
||||
core->rawRead32 = _GBCoreRawRead32;
|
||||
core->rawWrite8 = NULL;
|
||||
core->rawWrite16 = NULL;
|
||||
core->rawWrite32 = NULL;
|
||||
|
|
|
@ -467,8 +467,6 @@ void GBDMAStore8(struct LR35902Core* cpu, uint16_t address, int8_t value) {
|
|||
GBStore8(cpu, address, value);
|
||||
}
|
||||
|
||||
uint8_t GBView8(struct LR35902Core* cpu, uint16_t address);
|
||||
|
||||
void GBPatch8(struct LR35902Core* cpu, uint16_t address, int8_t value, int8_t* old);
|
||||
|
||||
static void _switchBank(struct GBMemory* memory, int bank) {
|
||||
|
|
|
@ -171,10 +171,6 @@ void GBMemoryWriteHDMA5(struct GB* gb, uint8_t value);
|
|||
uint8_t GBDMALoad8(struct LR35902Core* cpu, uint16_t address);
|
||||
void GBDMAStore8(struct LR35902Core* cpu, uint16_t address, int8_t value);
|
||||
|
||||
uint16_t GBView16(struct LR35902Core* cpu, uint16_t address);
|
||||
uint8_t GBView8(struct LR35902Core* cpu, uint16_t address);
|
||||
|
||||
void GBPatch16(struct LR35902Core* cpu, uint16_t address, int16_t value, int16_t* old);
|
||||
void GBPatch8(struct LR35902Core* cpu, uint16_t address, int8_t value, int8_t* old);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -210,12 +210,18 @@ void MemoryModel::paintEvent(QPaintEvent* event) {
|
|||
int height = (viewport()->size().height() - m_cellHeight) / m_cellHeight;
|
||||
for (int y = 0; y < height; ++y) {
|
||||
int yp = m_cellHeight * y + m_margins.top();
|
||||
if ((y + m_top) * 16 >= m_size) {
|
||||
break;
|
||||
}
|
||||
QString data = arg.arg((y + m_top) * 16 + m_base, 8, 16, c0).toUpper();
|
||||
painter.drawText(QRectF(QPointF(0, yp), QSizeF(m_margins.left(), m_cellHeight)), Qt::AlignHCenter, data);
|
||||
switch (m_align) {
|
||||
case 2:
|
||||
for (int x = 0; x < 16; x += 2) {
|
||||
uint32_t address = (y + m_top) * 16 + x + m_base;
|
||||
if (address >= m_base + m_size) {
|
||||
break;
|
||||
}
|
||||
if (isInSelection(address)) {
|
||||
painter.fillRect(QRectF(QPointF(m_cellSize.width() * x + m_margins.left(), yp),
|
||||
QSizeF(m_cellSize.width() * 2, m_cellSize.height())),
|
||||
|
@ -241,6 +247,9 @@ void MemoryModel::paintEvent(QPaintEvent* event) {
|
|||
case 4:
|
||||
for (int x = 0; x < 16; x += 4) {
|
||||
uint32_t address = (y + m_top) * 16 + x + m_base;
|
||||
if (address >= m_base + m_size) {
|
||||
break;
|
||||
}
|
||||
if (isInSelection(address)) {
|
||||
painter.fillRect(QRectF(QPointF(m_cellSize.width() * x + m_margins.left(), yp),
|
||||
QSizeF(m_cellSize.width() * 4, m_cellSize.height())),
|
||||
|
@ -273,6 +282,9 @@ void MemoryModel::paintEvent(QPaintEvent* event) {
|
|||
default:
|
||||
for (int x = 0; x < 16; ++x) {
|
||||
uint32_t address = (y + m_top) * 16 + x + m_base;
|
||||
if (address >= m_base + m_size) {
|
||||
break;
|
||||
}
|
||||
if (isInSelection(address)) {
|
||||
painter.fillRect(QRectF(QPointF(m_cellSize.width() * x + m_margins.left(), yp), m_cellSize),
|
||||
palette.highlight());
|
||||
|
|
|
@ -10,11 +10,53 @@
|
|||
|
||||
extern "C" {
|
||||
#include "core/core.h"
|
||||
#ifdef M_CORE_GBA
|
||||
#include "gba/memory.h"
|
||||
#endif
|
||||
#ifdef M_CORE_GB
|
||||
#include "gb/memory.h"
|
||||
#endif
|
||||
}
|
||||
|
||||
using namespace QGBA;
|
||||
|
||||
struct IndexInfo {
|
||||
const char* name;
|
||||
const char* longName;
|
||||
uint32_t base;
|
||||
uint32_t size;
|
||||
};
|
||||
#ifdef M_CORE_GBA
|
||||
const static struct IndexInfo indexInfoGBA[] = {
|
||||
{ "All", "All", 0, 0x10000000 },
|
||||
{ "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS },
|
||||
{ "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, SIZE_WORKING_RAM },
|
||||
{ "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, SIZE_WORKING_IRAM },
|
||||
{ "MMIO", "Memory-Mapped I/O", BASE_IO, SIZE_IO },
|
||||
{ "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, SIZE_PALETTE_RAM },
|
||||
{ "VRAM", "Video RAM (96kiB)", BASE_VRAM, SIZE_VRAM },
|
||||
{ "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, SIZE_OAM },
|
||||
{ "ROM", "Game Pak (32MiB)", BASE_CART0, SIZE_CART0 },
|
||||
{ "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, SIZE_CART1 },
|
||||
{ "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, SIZE_CART2 },
|
||||
{ "SRAM", "Static RAM (64kiB)", BASE_CART_SRAM, SIZE_CART_SRAM },
|
||||
{ nullptr, nullptr, 0, 0 }
|
||||
};
|
||||
#endif
|
||||
#ifdef M_CORE_GB
|
||||
const static struct IndexInfo indexInfoGB[] = {
|
||||
{ "All", "All", 0, 0x10000 },
|
||||
{ "ROM", "Game Pak (32kiB)", GB_BASE_CART_BANK0, GB_SIZE_CART_BANK0 * 2 },
|
||||
{ "VRAM", "Video RAM (8kiB)", GB_BASE_VRAM, GB_SIZE_VRAM },
|
||||
{ "SRAM", "External RAM (8kiB)", GB_BASE_EXTERNAL_RAM, GB_SIZE_EXTERNAL_RAM },
|
||||
{ "WRAM", "Working RAM (8kiB)", GB_BASE_WORKING_RAM_BANK0, GB_SIZE_WORKING_RAM_BANK0 * 2 },
|
||||
{ "OAM", "OBJ Attribute Memory", GB_BASE_OAM, GB_SIZE_OAM },
|
||||
{ "IO", "Memory-Mapped I/O", GB_BASE_IO, GB_SIZE_IO },
|
||||
{ "HRAM", "High RAM", GB_BASE_HRAM, GB_SIZE_HRAM },
|
||||
{ nullptr, nullptr, 0, 0 }
|
||||
};
|
||||
#endif
|
||||
|
||||
MemoryView::MemoryView(GameController* controller, QWidget* parent)
|
||||
: QWidget(parent)
|
||||
, m_controller(controller)
|
||||
|
@ -23,7 +65,29 @@ MemoryView::MemoryView(GameController* controller, QWidget* parent)
|
|||
|
||||
m_ui.hexfield->setController(controller);
|
||||
|
||||
mCore* core = m_controller->thread()->core;
|
||||
const IndexInfo* info = nullptr;
|
||||
switch (core->platform(core)) {
|
||||
#ifdef M_CORE_GBA
|
||||
case PLATFORM_GBA:
|
||||
info = indexInfoGBA;
|
||||
break;
|
||||
#endif
|
||||
#ifdef M_CORE_GB
|
||||
case PLATFORM_GB:
|
||||
info = indexInfoGB;
|
||||
break;
|
||||
#endif
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
connect(m_ui.regions, SIGNAL(currentIndexChanged(int)), this, SLOT(setIndex(int)));
|
||||
if (info) {
|
||||
for (size_t i = 0; info[i].name; ++i) {
|
||||
m_ui.regions->addItem(tr(info[i].longName));
|
||||
}
|
||||
}
|
||||
|
||||
connect(m_ui.width8, &QAbstractButton::clicked, [this]() { m_ui.hexfield->setAlignment(1); });
|
||||
connect(m_ui.width16, &QAbstractButton::clicked, [this]() { m_ui.hexfield->setAlignment(2); });
|
||||
|
@ -41,25 +105,22 @@ MemoryView::MemoryView(GameController* controller, QWidget* parent)
|
|||
}
|
||||
|
||||
void MemoryView::setIndex(int index) {
|
||||
static struct {
|
||||
const char* name;
|
||||
uint32_t base;
|
||||
uint32_t size;
|
||||
} indexInfo[] = {
|
||||
{ "All", 0, 0x10000000 },
|
||||
{ "BIOS", BASE_BIOS, SIZE_BIOS },
|
||||
{ "EWRAM", BASE_WORKING_RAM, SIZE_WORKING_RAM },
|
||||
{ "IWRAM", BASE_WORKING_IRAM, SIZE_WORKING_IRAM },
|
||||
{ "MMIO", BASE_IO, SIZE_IO },
|
||||
{ "Palette", BASE_PALETTE_RAM, SIZE_PALETTE_RAM },
|
||||
{ "VRAM", BASE_VRAM, SIZE_VRAM },
|
||||
{ "OAM", BASE_OAM, SIZE_OAM },
|
||||
{ "ROM", BASE_CART0, SIZE_CART0 },
|
||||
{ "ROM WS1", BASE_CART1, SIZE_CART1 },
|
||||
{ "ROM WS2", BASE_CART2, SIZE_CART2 },
|
||||
{ "SRAM", BASE_CART_SRAM, SIZE_CART_SRAM },
|
||||
};
|
||||
const auto& info = indexInfo[index];
|
||||
mCore* core = m_controller->thread()->core;
|
||||
IndexInfo info;
|
||||
switch (core->platform(core)) {
|
||||
#ifdef M_CORE_GBA
|
||||
case PLATFORM_GBA:
|
||||
info = indexInfoGBA[index];
|
||||
break;
|
||||
#endif
|
||||
#ifdef M_CORE_GB
|
||||
case PLATFORM_GB:
|
||||
info = indexInfoGB[index];
|
||||
break;
|
||||
#endif
|
||||
default:
|
||||
return;
|
||||
}
|
||||
m_ui.hexfield->setRegion(info.base, info.size, info.name);
|
||||
}
|
||||
|
||||
|
@ -84,7 +145,7 @@ void MemoryView::updateStatus() {
|
|||
if (!m_controller->isLoaded()) {
|
||||
return;
|
||||
}
|
||||
ARMCore* cpu = static_cast<ARMCore*>(m_controller->thread()->core->cpu);
|
||||
mCore* core = m_controller->thread()->core;
|
||||
union {
|
||||
uint32_t u32;
|
||||
int32_t i32;
|
||||
|
@ -95,17 +156,17 @@ void MemoryView::updateStatus() {
|
|||
} value;
|
||||
switch (align) {
|
||||
case 1:
|
||||
value.u8 = GBAView8(cpu, m_selection.first);
|
||||
value.u8 = core->rawRead8(core, m_selection.first);
|
||||
m_ui.sintVal->setText(QString::number(value.i8));
|
||||
m_ui.uintVal->setText(QString::number(value.u8));
|
||||
break;
|
||||
case 2:
|
||||
value.u16 = GBAView16(cpu, m_selection.first);
|
||||
value.u16 = core->rawRead16(core, m_selection.first);
|
||||
m_ui.sintVal->setText(QString::number(value.i16));
|
||||
m_ui.uintVal->setText(QString::number(value.u16));
|
||||
break;
|
||||
case 4:
|
||||
value.u32 = GBAView32(cpu, m_selection.first);
|
||||
value.u32 = core->rawRead32(core, m_selection.first);
|
||||
m_ui.sintVal->setText(QString::number(value.i32));
|
||||
m_ui.uintVal->setText(QString::number(value.u32));
|
||||
break;
|
||||
|
|
|
@ -17,74 +17,19 @@
|
|||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout">
|
||||
<item>
|
||||
<widget class="QComboBox" name="regions">
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>All</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>BIOS (16kiB)</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Working RAM (256kiB)</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Internal Working RAM (32kiB)</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Memory-Mapped I/O</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Palette RAM (1kiB)</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Video RAM (96kiB)</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>OBJ Attribute Memory (1kiB)</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Game Pak (32MiB)</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Game Pak (Waitstate 1)</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Game Pak (Waitstate 2)</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Static RAM (64kiB)</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
<widget class="QComboBox" name="regions"/>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="horizontalSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>0</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item>
|
||||
|
@ -126,6 +71,12 @@
|
|||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>0</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item>
|
||||
|
@ -143,6 +94,12 @@
|
|||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>0</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item>
|
||||
|
@ -157,6 +114,12 @@
|
|||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>0</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item>
|
||||
|
@ -171,6 +134,12 @@
|
|||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>0</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
|
|
|
@ -1260,7 +1260,6 @@ void Window::setupMenu(QMenuBar* menubar) {
|
|||
QAction* memoryView = new QAction(tr("View memory..."), toolsMenu);
|
||||
connect(memoryView, SIGNAL(triggered()), this, SLOT(openMemoryWindow()));
|
||||
m_gameActions.append(memoryView);
|
||||
m_gbaActions.append(memoryView);
|
||||
addControlledAction(toolsMenu, memoryView, "memoryView");
|
||||
|
||||
QAction* ioViewer = new QAction(tr("View &I/O registers..."), toolsMenu);
|
||||
|
|
Loading…
Reference in New Issue