mirror of https://github.com/mgba-emu/mgba.git
Switch: Remove more deprecated Npad names
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d9a3d4a251
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@ -210,22 +210,22 @@ static uint32_t _pollInput(const struct mInputMap* map) {
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HidAnalogStickState jspos = padGetStickPos(&pad, 0);
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int l = mInputMapKey(map, AUTO_INPUT, __builtin_ctz(KEY_LSTICK_LEFT));
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int r = mInputMapKey(map, AUTO_INPUT, __builtin_ctz(KEY_LSTICK_RIGHT));
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int u = mInputMapKey(map, AUTO_INPUT, __builtin_ctz(KEY_LSTICK_UP));
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int d = mInputMapKey(map, AUTO_INPUT, __builtin_ctz(KEY_LSTICK_DOWN));
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int l = mInputMapKey(map, AUTO_INPUT, __builtin_ctz(HidNpadButton_StickLLeft));
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int r = mInputMapKey(map, AUTO_INPUT, __builtin_ctz(HidNpadButton_StickLRight));
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int u = mInputMapKey(map, AUTO_INPUT, __builtin_ctz(HidNpadButton_StickLUp));
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int d = mInputMapKey(map, AUTO_INPUT, __builtin_ctz(HidNpadButton_StickLDown));
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if (l == -1) {
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l = mInputMapKey(map, AUTO_INPUT, __builtin_ctz(KEY_DLEFT));
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l = mInputMapKey(map, AUTO_INPUT, __builtin_ctz(HidNpadButton_Left));
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}
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if (r == -1) {
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r = mInputMapKey(map, AUTO_INPUT, __builtin_ctz(KEY_DRIGHT));
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r = mInputMapKey(map, AUTO_INPUT, __builtin_ctz(HidNpadButton_Right));
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}
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if (u == -1) {
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u = mInputMapKey(map, AUTO_INPUT, __builtin_ctz(KEY_DUP));
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u = mInputMapKey(map, AUTO_INPUT, __builtin_ctz(HidNpadButton_Up));
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}
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if (d == -1) {
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d = mInputMapKey(map, AUTO_INPUT, __builtin_ctz(KEY_DDOWN));
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d = mInputMapKey(map, AUTO_INPUT, __builtin_ctz(HidNpadButton_Down));
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}
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if (jspos.x < -ANALOG_DEADZONE && l != -1) {
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@ -980,13 +980,13 @@ int main(int argc, char* argv[]) {
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};
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mGUIInit(&runner, "switch");
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_mapKey(&runner.params.keyMap, AUTO_INPUT, KEY_A, GUI_INPUT_SELECT);
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_mapKey(&runner.params.keyMap, AUTO_INPUT, KEY_B, GUI_INPUT_BACK);
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_mapKey(&runner.params.keyMap, AUTO_INPUT, KEY_X, GUI_INPUT_CANCEL);
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_mapKey(&runner.params.keyMap, AUTO_INPUT, KEY_DUP, GUI_INPUT_UP);
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_mapKey(&runner.params.keyMap, AUTO_INPUT, KEY_DDOWN, GUI_INPUT_DOWN);
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_mapKey(&runner.params.keyMap, AUTO_INPUT, KEY_DLEFT, GUI_INPUT_LEFT);
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_mapKey(&runner.params.keyMap, AUTO_INPUT, KEY_DRIGHT, GUI_INPUT_RIGHT);
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_mapKey(&runner.params.keyMap, AUTO_INPUT, HidNpadButton_A, GUI_INPUT_SELECT);
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_mapKey(&runner.params.keyMap, AUTO_INPUT, HidNpadButton_B, GUI_INPUT_BACK);
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_mapKey(&runner.params.keyMap, AUTO_INPUT, HidNpadButton_X, GUI_INPUT_CANCEL);
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_mapKey(&runner.params.keyMap, AUTO_INPUT, HidNpadButton_Up, GUI_INPUT_UP);
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_mapKey(&runner.params.keyMap, AUTO_INPUT, HidNpadButton_Down, GUI_INPUT_DOWN);
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_mapKey(&runner.params.keyMap, AUTO_INPUT, HidNpadButton_Left, GUI_INPUT_LEFT);
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_mapKey(&runner.params.keyMap, AUTO_INPUT, HidNpadButton_Right, GUI_INPUT_RIGHT);
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audoutStartAudioOut();
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