GBA: Fix some warnings

This commit is contained in:
Jeffrey Pfau 2015-08-29 00:03:09 -07:00
parent 77ead17e29
commit 4809e62d18
2 changed files with 6 additions and 6 deletions

View File

@ -252,14 +252,14 @@ bool GBACheatParseFile(struct GBACheatDevice* device, struct VFile* vf) {
if (bytesRead < 0) { if (bytesRead < 0) {
return false; return false;
} }
while (isspace(cheat[i])) { while (isspace((int) cheat[i])) {
++i; ++i;
} }
switch (cheat[i]) { switch (cheat[i]) {
case '#': case '#':
do { do {
++i; ++i;
} while (isspace(cheat[i])); } while (isspace((int) cheat[i]));
newSet = malloc(sizeof(*set)); newSet = malloc(sizeof(*set));
GBACheatSetInit(newSet, &cheat[i]); GBACheatSetInit(newSet, &cheat[i]);
newSet->enabled = !nextDisabled; newSet->enabled = !nextDisabled;
@ -278,7 +278,7 @@ bool GBACheatParseFile(struct GBACheatDevice* device, struct VFile* vf) {
case '!': case '!':
do { do {
++i; ++i;
} while (isspace(cheat[i])); } while (isspace((int) cheat[i]));
if (strncasecmp(&cheat[i], "GSAv", 4) == 0 || strncasecmp(&cheat[i], "PARv", 4) == 0) { if (strncasecmp(&cheat[i], "GSAv", 4) == 0 || strncasecmp(&cheat[i], "PARv", 4) == 0) {
i += 4; i += 4;
gsaVersion = atoi(&cheat[i]); gsaVersion = atoi(&cheat[i]);
@ -367,14 +367,14 @@ bool GBACheatAddLine(struct GBACheatSet* cheats, const char* line) {
if (!line) { if (!line) {
return false; return false;
} }
while (isspace(line[0])) { while (isspace((int) line[0])) {
++line; ++line;
} }
line = hex16(line, &op2); line = hex16(line, &op2);
if (!line) { if (!line) {
return false; return false;
} }
if (!line[0] || isspace(line[0])) { if (!line[0] || isspace((int) line[0])) {
return GBACheatAddCodeBreaker(cheats, op1, op2); return GBACheatAddCodeBreaker(cheats, op1, op2);
} }
line = hex16(line, &op3); line = hex16(line, &op3);

View File

@ -113,7 +113,7 @@ bool GBAContextLoadBIOSFromVFile(struct GBAContext* context, struct VFile* bios)
} }
bool GBAContextStart(struct GBAContext* context) { bool GBAContextStart(struct GBAContext* context) {
struct GBAOptions opts = {}; struct GBAOptions opts = { .bios = 0 };
if (context->renderer) { if (context->renderer) {
GBAVideoAssociateRenderer(&context->gba->video, context->renderer); GBAVideoAssociateRenderer(&context->gba->video, context->renderer);