mirror of https://github.com/mgba-emu/mgba.git
mGUI: Autosave less frequently when fast-forwarding
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CHANGES
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@ -53,6 +53,7 @@ Misc:
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- GBA DMA: Enhanced logging (closes mgba.io/i/2454)
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- GBA DMA: Enhanced logging (closes mgba.io/i/2454)
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- GBA Video: Implement layer placement for OpenGL renderer (fixes mgba.io/i/1962)
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- GBA Video: Implement layer placement for OpenGL renderer (fixes mgba.io/i/1962)
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- mGUI: Add margin to right-aligned menu text (fixes mgba.io/i/871)
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- mGUI: Add margin to right-aligned menu text (fixes mgba.io/i/871)
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- mGUI: Autosave less frequently when fast-forwarding
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- Qt: Rearrange menus some
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- Qt: Rearrange menus some
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- Qt: Clean up cheats dialog
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- Qt: Clean up cheats dialog
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- Qt: Only set default controller bindings if loading fails (fixes mgba.io/i/799)
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- Qt: Only set default controller bindings if loading fails (fixes mgba.io/i/799)
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@ -536,11 +536,11 @@ void mGUIRun(struct mGUIRunner* runner, const char* path) {
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mCoreConfigSetUIntValue(&runner->config, "mute", mute);
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mCoreConfigSetUIntValue(&runner->config, "mute", mute);
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runner->core->reloadConfigOption(runner->core, "mute", &runner->config);
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runner->core->reloadConfigOption(runner->core, "mute", &runner->config);
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}
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}
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if (guiKeys & (1 << mGUI_INPUT_FAST_FORWARD_TOGGLE)) {
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fastForward = !fastForward;
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}
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bool fastForwarding = fastForward || (heldKeys & (1 << mGUI_INPUT_FAST_FORWARD_HELD));
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if (runner->setFrameLimiter) {
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if (runner->setFrameLimiter) {
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if (guiKeys & (1 << mGUI_INPUT_FAST_FORWARD_TOGGLE)) {
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fastForward = !fastForward;
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}
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bool fastForwarding = fastForward || (heldKeys & (1 << mGUI_INPUT_FAST_FORWARD_HELD));
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if (fastForwarding) {
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if (fastForwarding) {
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if (fastForwardMute && !mute && !muteTogglePressed) {
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if (fastForwardMute && !mute && !muteTogglePressed) {
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mCoreConfigSetUIntValue(&runner->core->config, "mute", fastForwardMute);
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mCoreConfigSetUIntValue(&runner->core->config, "mute", fastForwardMute);
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@ -615,8 +615,7 @@ void mGUIRun(struct mGUIRunner* runner, const char* path) {
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runner->fps = (CircleBufferSize(&runner->fpsBuffer) * FPS_GRANULARITY * 1000000.0f) / (runner->totalDelta * sizeof(uint32_t));
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runner->fps = (CircleBufferSize(&runner->fpsBuffer) * FPS_GRANULARITY * 1000000.0f) / (runner->totalDelta * sizeof(uint32_t));
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}
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}
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}
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}
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if (frame == AUTOSAVE_GRANULARITY) {
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if (frame % (AUTOSAVE_GRANULARITY * (fastForwarding ? 2 : 1)) == 0) {
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frame = 0;
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_tryAutosave(runner);
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_tryAutosave(runner);
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}
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}
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if (frame == FPS_GRANULARITY * AUTOSAVE_GRANULARITY) {
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if (frame == FPS_GRANULARITY * AUTOSAVE_GRANULARITY) {
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