mirror of https://github.com/mgba-emu/mgba.git
mGUI: Autosave less frequently when fast-forwarding
This commit is contained in:
parent
c284506c1b
commit
467c620abc
1
CHANGES
1
CHANGES
|
@ -53,6 +53,7 @@ Misc:
|
||||||
- GBA DMA: Enhanced logging (closes mgba.io/i/2454)
|
- GBA DMA: Enhanced logging (closes mgba.io/i/2454)
|
||||||
- GBA Video: Implement layer placement for OpenGL renderer (fixes mgba.io/i/1962)
|
- GBA Video: Implement layer placement for OpenGL renderer (fixes mgba.io/i/1962)
|
||||||
- mGUI: Add margin to right-aligned menu text (fixes mgba.io/i/871)
|
- mGUI: Add margin to right-aligned menu text (fixes mgba.io/i/871)
|
||||||
|
- mGUI: Autosave less frequently when fast-forwarding
|
||||||
- Qt: Rearrange menus some
|
- Qt: Rearrange menus some
|
||||||
- Qt: Clean up cheats dialog
|
- Qt: Clean up cheats dialog
|
||||||
- Qt: Only set default controller bindings if loading fails (fixes mgba.io/i/799)
|
- Qt: Only set default controller bindings if loading fails (fixes mgba.io/i/799)
|
||||||
|
|
|
@ -536,11 +536,11 @@ void mGUIRun(struct mGUIRunner* runner, const char* path) {
|
||||||
mCoreConfigSetUIntValue(&runner->config, "mute", mute);
|
mCoreConfigSetUIntValue(&runner->config, "mute", mute);
|
||||||
runner->core->reloadConfigOption(runner->core, "mute", &runner->config);
|
runner->core->reloadConfigOption(runner->core, "mute", &runner->config);
|
||||||
}
|
}
|
||||||
if (runner->setFrameLimiter) {
|
|
||||||
if (guiKeys & (1 << mGUI_INPUT_FAST_FORWARD_TOGGLE)) {
|
if (guiKeys & (1 << mGUI_INPUT_FAST_FORWARD_TOGGLE)) {
|
||||||
fastForward = !fastForward;
|
fastForward = !fastForward;
|
||||||
}
|
}
|
||||||
bool fastForwarding = fastForward || (heldKeys & (1 << mGUI_INPUT_FAST_FORWARD_HELD));
|
bool fastForwarding = fastForward || (heldKeys & (1 << mGUI_INPUT_FAST_FORWARD_HELD));
|
||||||
|
if (runner->setFrameLimiter) {
|
||||||
if (fastForwarding) {
|
if (fastForwarding) {
|
||||||
if (fastForwardMute && !mute && !muteTogglePressed) {
|
if (fastForwardMute && !mute && !muteTogglePressed) {
|
||||||
mCoreConfigSetUIntValue(&runner->core->config, "mute", fastForwardMute);
|
mCoreConfigSetUIntValue(&runner->core->config, "mute", fastForwardMute);
|
||||||
|
@ -615,8 +615,7 @@ void mGUIRun(struct mGUIRunner* runner, const char* path) {
|
||||||
runner->fps = (CircleBufferSize(&runner->fpsBuffer) * FPS_GRANULARITY * 1000000.0f) / (runner->totalDelta * sizeof(uint32_t));
|
runner->fps = (CircleBufferSize(&runner->fpsBuffer) * FPS_GRANULARITY * 1000000.0f) / (runner->totalDelta * sizeof(uint32_t));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (frame == AUTOSAVE_GRANULARITY) {
|
if (frame % (AUTOSAVE_GRANULARITY * (fastForwarding ? 2 : 1)) == 0) {
|
||||||
frame = 0;
|
|
||||||
_tryAutosave(runner);
|
_tryAutosave(runner);
|
||||||
}
|
}
|
||||||
if (frame == FPS_GRANULARITY * AUTOSAVE_GRANULARITY) {
|
if (frame == FPS_GRANULARITY * AUTOSAVE_GRANULARITY) {
|
||||||
|
|
Loading…
Reference in New Issue