mirror of https://github.com/mgba-emu/mgba.git
Qt: Tentative fix for renderer switching crash
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@ -938,6 +938,11 @@ QOpenGLContext* PainterGL::shareContext() {
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void PainterGL::updateFramebufferHandle() {
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QOpenGLFunctions_Baseline* fn = m_gl->versionFunctions<QOpenGLFunctions_Baseline>();
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fn->glFinish();
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CoreController::Interrupter interrupter(m_context);
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if (!m_context->hardwareAccelerated()) {
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return;
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}
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enqueue(m_bridgeTexIn);
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m_context->setFramebufferHandle(m_bridgeTexIn);
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}
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@ -1061,6 +1061,8 @@ void Window::changeRenderer() {
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if (!m_controller) {
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return;
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}
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CoreController::Interrupter interrupter(m_controller);
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if (m_config->getOption("hwaccelVideo").toInt() && m_display->supportsShaders() && m_controller->supportsFeature(CoreController::Feature::OPENGL)) {
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std::shared_ptr<VideoProxy> proxy = m_display->videoProxy();
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if (!proxy) {
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