From 45e944e2b90e55848cf93274487dce8ff9eafe23 Mon Sep 17 00:00:00 2001 From: Vicki Pfau Date: Tue, 10 Aug 2021 23:52:44 -0700 Subject: [PATCH] Qt: Update translations --- src/platform/qt/ts/mgba-de.ts | 495 ++++++---- src/platform/qt/ts/mgba-en.ts | 1081 ++++++++++++--------- src/platform/qt/ts/mgba-es.ts | 1079 ++++++++++++--------- src/platform/qt/ts/mgba-fi.ts | 1081 ++++++++++++--------- src/platform/qt/ts/mgba-fr.ts | 1094 ++++++++++++--------- src/platform/qt/ts/mgba-hu.ts | 1375 +++++++++++++++------------ src/platform/qt/ts/mgba-it.ts | 1109 +++++++++++---------- src/platform/qt/ts/mgba-ja.ts | 1077 ++++++++++++--------- src/platform/qt/ts/mgba-ko.ts | 1077 ++++++++++++--------- src/platform/qt/ts/mgba-ms.ts | 1147 ++++++++++++---------- src/platform/qt/ts/mgba-nb_NO.ts | 1095 ++++++++++++--------- src/platform/qt/ts/mgba-nl.ts | 1081 ++++++++++++--------- src/platform/qt/ts/mgba-pl.ts | 1243 +++++++++++++----------- src/platform/qt/ts/mgba-pt_BR.ts | 1079 ++++++++++++--------- src/platform/qt/ts/mgba-ru.ts | 1083 ++++++++++++--------- src/platform/qt/ts/mgba-template.ts | 1079 ++++++++++++--------- src/platform/qt/ts/mgba-tr.ts | 1077 ++++++++++++--------- src/platform/qt/ts/mgba-zh_CN.ts | 1077 ++++++++++++--------- 18 files changed, 11181 insertions(+), 8248 deletions(-) diff --git a/src/platform/qt/ts/mgba-de.ts b/src/platform/qt/ts/mgba-de.ts index 51cf535f2..16ee8eecd 100644 --- a/src/platform/qt/ts/mgba-de.ts +++ b/src/platform/qt/ts/mgba-de.ts @@ -36,6 +36,24 @@ Game Boy Advance ist eine eingetragene Marke von Nintendo Co., Ltd.Zweig: <tt>{gitBranch}</tt><br/>Änderung: <tt>{gitCommit}</tt> + + ApplicationUpdatePrompt + + + An update is available + + + + + {text} + + + + + {details} + + + ArchiveInspector @@ -1185,6 +1203,60 @@ Game Boy Advance ist eine eingetragene Marke von Nintendo Co., Ltd.2021 + + QGBA::ApplicationUpdatePrompt + + + An update to %1 is available. +Do you want to download and install it now? You will need to restart the emulator when the download is complete. + + + + + Current version: %1 +New version: %2 +Download size: %3 + + + + + Downloading update... + + + + + Downloading failed. Please update manually. + + + + + Downloading done. Press OK to restart %1 and install the update. + + + + + QGBA::ApplicationUpdater + + + Stable + + + + + Development + + + + + Unknown + Unbekannt + + + + (None) + + + QGBA::AssetTile @@ -1330,7 +1402,7 @@ Game Boy Advance ist eine eingetragene Marke von Nintendo Co., Ltd. QGBA::GBAApp - + Enable Discord Rich Presence Discord-Integration aktivieren @@ -3333,43 +3405,43 @@ Game Boy Advance ist eine eingetragene Marke von Nintendo Co., Ltd. QGBA::LogConfigModel - - + + Default Standard - + Fatal Kritisch - + Error Fehler - + Warning Warnung - + Info Info - + Debug Debug - + Stub Stub - + Game Error Spiel-Fehler @@ -3822,72 +3894,108 @@ Game Boy Advance ist eine eingetragene Marke von Nintendo Co., Ltd. QGBA::SettingsView - - + + Qt Multimedia Qt Multimedia - + SDL SDL - + Software (Qt) Software (Qt) - + OpenGL OpenGL - + OpenGL (force version 1.x) OpenGL (erzwinge Version 1.x) - + + None + + + + None (Still Image) Keiner (Standbild) - + Keyboard Tastatur - + Controllers Gamepads - + Shortcuts Tastenkürzel - - + + Shaders Shader - + Select BIOS BIOS auswählen - + Select directory Verzeichnis auswählen - + (%1×%2) (%1×%2) + + + Never + + + + + Just now + + + + + Less than an hour ago + + + + + %n hour(s) ago + + + + + + + + %n day(s) ago + + + + + QGBA::ShaderSelector @@ -5085,644 +5193,689 @@ Game Boy Advance ist eine eingetragene Marke von Nintendo Co., Ltd. + Update + + + + Emulation Emulation - + Enhancements Verbesserungen - + Paths Verzeichnisse - + Logging Protokoll - + Game Boy Game Boy - + Audio driver: Audio-Treiber: - + Audio buffer: Audio-Puffer: - - + + 1536 1536 - + 512 512 - + 768 768 - + 1024 1024 - + 2048 2048 - + 3072 3072 - + 4096 4096 - + samples Samples - + Sample rate: Abtastrate: - - + + 44100 44100 - + 22050 22050 - + 32000 32000 - + 48000 48000 - + Hz Hz - + Volume: Lautstärke: - - - - + + + + Mute Stummschalten - + Fast forward volume: Vorspul-Lautstärke: - + Audio in multiplayer: Audio im Multiplayer-Modus: - + All windows Alle Fenster - + Player 1 window only Nur das Fenster des 1. Spielers - + Currently active player window Fenster aller derzeit aktiven Spieler - + Display driver: Anzeige-Treiber: - + Frameskip: Frameskip: - + Skip every Überspringe - - + + frames Bild(er) - + FPS target: Bildwiederholrate: - + frames per second Bilder pro Sekunde - + Sync: Synchronisierung: - + Video Video - + Audio Audio - + Lock aspect ratio Seitenverhältnis korrigieren - + Force integer scaling Erzwinge pixelgenaue Skalierung - - + + Pause Pausiert - + When inactive: Wenn inaktiv: - + When minimized: Wenn minimiert: - + + Current channel: + + + + + Current version: + + + + + Update channel: + + + + + Available version: + + + + + (Unknown) + + + + + Last checked: + + + + + Automatically check on start + + + + + Check now + + + + Default color palette only Nur Standard-Farbpalette - + SGB color palette if available SGB-Farbpalette, sofern verfügbar - + GBC color palette if available GBC-Farbpalette, sofern verfügbar - + SGB (preferred) or GBC color palette if available SGB (bevorzugt) oder GBC-Farbpalette, sofern verfügbar - + Game Boy Camera Game Boy Camera - + Driver: Treiber: - + Source: Quelle: - + Native (59.7275) Nativ (59.7275) - + Interframe blending Interframe-Überblendung - + Language Sprache - + English Englisch - + List view Listenansicht - + Tree view Baumansicht - + Dynamically update window title Fenster-Titel dynamisch aktualisieren - + Show FPS in title bar Bildwiederholrate in der Titelleiste anzeigen - + Save state extra data: Zusätzliche Savestate-Daten: - - + + Save game Spielstand - + Load state extra data: Zusätzliche Savestate-Daten laden: - + Models Modelle - + GB only: Nur GB: - + SGB compatible: SGB-kompatibel: - + GBC only: Nur GBC: - + GBC compatible: GBC-kompatibel: - + SGB and GBC compatible: SGB- und GBC-kompatibel: - + Game Boy palette Game Boy-Palette - + Preset: Voreinstellungen: - + Enable Game Boy Player features by default Game Boy Player-Features standardmäßig aktivieren - + Automatically save cheats Cheats automatisch speichern - + Automatically load cheats Cheats automatisch laden - + Automatically save state Zustand (Savestate) automatisch speichern - + Automatically load state Zustand (Savestate) automatisch laden - + Enable Discord Rich Presence Discord-Integration aktivieren - + Show OSD messages Bildschirmmeldungen anzeigen - + Show filename instead of ROM name in title bar Dateinamen statt ROM-Namen in der Titelleiste anzeigen - + Fast forward (held) speed: Vorlauf-Geschwindigkeit (halten): - + Enable VBA bug compatibility in ROM hacks VBA-Bug-Kompatibilität in ROM-Hacks aktivieren - + Video renderer: Video-Renderer: - + Software Software - + OpenGL OpenGL - + OpenGL enhancements OpenGL-Verbesserungen - + High-resolution scale: Hochauflösende Skalierung: - + XQ GBA audio (experimental) XQ GBA-Audio (experimentell) - + Cheats Cheats - + Log to file In Datei protokollieren - + Log to console Auf die Konsole protokollieren - + Select Log File Protokoll-Datei auswählen - + Default BG colors: Standard-Hintergrundfarben: - + Default sprite colors 1: Standard-Sprite-Farben 1: - + Default sprite colors 2: Standard-Sprite-Farben 2: - + Super Game Boy borders Super Game Boy-Rahmen - + Library: Bibliothek: - + Show when no game open Anzeigen, wenn kein Spiel geöffnet ist - + Clear cache Cache leeren - + Fast forward speed: Vorlauf-Geschwindigkeit: - + Preload entire ROM into memory ROM-Datei vollständig in Arbeitsspeicher vorladen - - - - - - - - - + + + + + + + + + Browse Durchsuchen - + Use BIOS file if found BIOS-Datei verwenden, wenn vorhanden - + Skip BIOS intro BIOS-Intro überspringen - - + + Unbounded unbegrenzt - + Suspend screensaver Bildschirmschoner deaktivieren - + BIOS BIOS - + Run all Alle ausführen - + Remove known Bekannte entfernen - + Detect and remove Erkennen und entfernen - + Allow opposing input directions Gegensätzliche Eingaberichtungen erlauben - - + + Screenshot Screenshot - - + + Cheat codes Cheat-Codes - + Enable rewind Rücklauf aktivieren - + Bilinear filtering Bilineare Filterung - + Rewind history: Rücklauf-Verlauf: - + Idle loops: Leerlaufprozesse: - + Autofire interval: Autofeuer-Intervall: - + (240×160) (240×160) - + GB BIOS file: Datei mit GB-BIOS: - + GBA BIOS file: Datei mit GBA-BIOS: - + GBC BIOS file: Datei mit GBC-BIOS: - + SGB BIOS file: Datei mit SGB-BIOS: - + Save games Spielstände - - - - - + + + + + Same directory as the ROM Verzeichnis der ROM-Datei - + Save states Savestates - + Screenshots Bildschirmfotos - + Patches Korrekturen diff --git a/src/platform/qt/ts/mgba-en.ts b/src/platform/qt/ts/mgba-en.ts index 8a514b6c5..1b8e79a8e 100644 --- a/src/platform/qt/ts/mgba-en.ts +++ b/src/platform/qt/ts/mgba-en.ts @@ -35,6 +35,24 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. + + ApplicationUpdatePrompt + + + An update is available + + + + + {text} + + + + + {details} + + + ArchiveInspector @@ -61,22 +79,22 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - + Address - + Red - + Green - + Blue @@ -123,21 +141,6 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Gate type - - - Ba&ttleChip Gate - - - - - Progress &Gate - - - - - Beast &Link Gate - - Inserted @@ -167,32 +170,37 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - + + Add New Code + + + + Remove - + + Add Lines + + + + + Code type + + + + Save - + Load - - Add New Set - - - - - Add - - - - + Enter codes here... @@ -205,12 +213,12 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - + Enter command (try `help` for more info) - + Break @@ -352,7 +360,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - + B @@ -827,107 +835,106 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - + , - + Dimensions - + × - + Matrix - + Export - + Attributes - + Transform - + Off - + Palette - + Double Size - - - - + + + Return, Ctrl+R - + Flipped - + H Short for horizontal - + V Short for vertical - + Mode - + Normal - + Mosaic - + Enabled - + Priority - + Tile @@ -947,8 +954,8 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - - + + Autodetect @@ -1004,56 +1011,66 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - EEPROM + EEPROM 8kB - + + EEPROM 512 bytes + + + + + SRAM 64kB (bootlegs only) + + + + Idle loop - + Game Boy Player features - + VBA bug compatibility mode - + Game Boy - + Game Boy model - + Memory bank controller - + Background Colors - + Sprite Colors 1 - + Sprite Colors 2 - + Palette preset @@ -1096,27 +1113,27 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - + 16-bit value - + Hex code - + Palette index - + Export BG - + Export OBJ @@ -1185,6 +1202,60 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. + + QGBA::ApplicationUpdatePrompt + + + An update to %1 is available. +Do you want to download and install it now? You will need to restart the emulator when the download is complete. + + + + + Current version: %1 +New version: %2 +Download size: %3 + + + + + Downloading update... + + + + + Downloading failed. Please update manually. + + + + + Downloading done. Press OK to restart %1 and install the update. + + + + + QGBA::ApplicationUpdater + + + Stable + + + + + Development + + + + + Unknown + + + + + (None) + + + QGBA::AssetTile @@ -1216,29 +1287,14 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::CheatsView - - - Add GameShark + + + Autodetect (recommended) - - Add Pro Action Replay - - - - - Add CodeBreaker - - - - - Add GameGenie - - - - - + + Select cheats file @@ -1246,27 +1302,27 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::CoreController - + Failed to open save file: %1 - + Failed to open game file: %1 - + Can't yank pack in unexpected platform! - + Failed to open snapshot file for reading: %1 - + Failed to open snapshot file for writing: %1 @@ -1345,7 +1401,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::GBAApp - + Enable Discord Rich Presence @@ -3348,43 +3404,43 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::LogConfigModel - - + + Default - + Fatal - + Error - + Warning - + Info - + Debug - + Stub - + Game Error @@ -3622,61 +3678,61 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::ObjView - - + + 0x%0 - + Off - - - - - - - - + + + + + + + + --- - + Normal - + Trans - + OBJWIN - + Invalid - - + + N/A - + Export sprite - + Portable Network Graphics (*.png) @@ -3761,12 +3817,12 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::ReportView - + Bug report archive - + ZIP archive (*.zip) @@ -3837,72 +3893,108 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::SettingsView - - + + Qt Multimedia - + SDL - + Software (Qt) - + OpenGL - + OpenGL (force version 1.x) - + + None + + + + None (Still Image) - + Keyboard - + Controllers - + Shortcuts - - + + Shaders - + Select BIOS - + Select directory - + (%1×%2) + + + Never + + + + + Just now + + + + + Less than an hour ago + + + + + %n hour(s) ago + + + + + + + + %n day(s) ago + + + + + QGBA::ShaderSelector @@ -3995,755 +4087,755 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::Window - + Game Boy Advance ROMs (%1) - + Game Boy ROMs (%1) - + All ROMs (%1) - + %1 Video Logs (*.mvl) - + Archives (%1) - - - + + + Select ROM - + Select folder - - + + Select save - + Select patch - + Patches (*.ips *.ups *.bps) - + Select e-Reader dotcode - + e-Reader card (*.raw *.bin *.bmp) - + Select image - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) - - + + GameShark saves (*.sps *.xps) - + Select video log - + Video logs (*.mvl) - + Crash - + The game has crashed with the following error: %1 - + Couldn't Start - + Could not start game. - + Unimplemented BIOS call - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. - + Really make portable? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? - + Restart needed - + Some changes will not take effect until the emulator is restarted. - + - Player %1 of %2 - + %1 - %2 - + %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 - + &File - + Load &ROM... - + Load ROM in archive... - + Add folder to library... - + Save games (%1) - + Select save game - + mGBA save state files (%1) - - + + Select save state - + Select e-Reader card images - + Image file (*.png *.jpg *.jpeg) - + Conversion finished - + %1 of %2 e-Reader cards converted successfully. - + Load alternate save game... - + Load temporary save game... - + Load &patch... - + Boot BIOS - + Replace ROM... - + Scan e-Reader dotcodes... - + Convert e-Reader card image to raw... - + ROM &info... - + Recent - + Make portable - + &Load state - + Load state file... - + &Save state - + Save state file... - + Quick load - + Quick save - + Load recent - + Save recent - + Undo load state - + Undo save state - - + + State &%1 - + Load camera image... - + Convert save game... - + Import GameShark Save... - + Export GameShark Save... - + New multiplayer window - + Connect to Dolphin... - + Report bug... - + About... - + E&xit - + &Emulation - + &Reset - + Sh&utdown - + Yank game pak - + &Pause - + &Next frame - + Fast forward (held) - + &Fast forward - + Fast forward speed - + Unbounded - + %0x - + Rewind (held) - + Re&wind - + Step backwards - + Sync to &video - + Sync to &audio - + Solar sensor - + Increase solar level - + Decrease solar level - + Brightest solar level - + Darkest solar level - + Brightness %1 - + Game Boy Printer... - + BattleChip Gate... - + Audio/&Video - + Frame size - + %1× - + Toggle fullscreen - + Lock aspect ratio - + Force integer scaling - + Interframe blending - + Bilinear filtering - + Frame&skip - + Mute - + FPS target - + Native (59.7275) - + Take &screenshot - + F12 - + Record A/V... - + Record GIF/WebP/APNG... - + Video layers - + Audio channels - + Adjust layer placement... - + &Tools - + View &logs... - + Game &overrides... - + Game Pak sensors... - + &Cheats... - + Settings... - + Open debugger console... - + Start &GDB server... - + View &palette... - + View &sprites... - + View &tiles... - + View &map... - + &Frame inspector... - + View memory... - + Search memory... - + View &I/O registers... - + Record debug video log... - + Stop debug video log - + Exit fullscreen - + GameShark Button (held) - + Autofire - + Autofire A - + Autofire B - + Autofire L - + Autofire R - + Autofire Start - + Autofire Select - + Autofire Up - + Autofire Right - + Autofire Down - + Autofire Left - + Clear @@ -4870,32 +4962,32 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - + <html><head/><body><p>To file a bug report, please first generate a report file to attach to the bug report you're about to file. It is recommended that you include the save files, as these often help with debugging issues. This will collect some information about the version of {projectName} you're running, your configuration, your computer, and the game you currently have open (if any). Once this collection is completed you can review all of the information gathered below and save it to a zip file. The collection will automatically attempt to redact any personal information, such as your username if it's in any of the paths gathered, but just in case you can edit it afterwards. After you have generated and saved it, please click the button below or go to <a href="https://mgba.io/i/"><span style=" text-decoration: underline; color:#2980b9;">mgba.io/i</span></a> to file the bug report on GitHub. Make sure to attach the report you generated!</p></body></html> - + Generate report - + Save - + Open issue list in browser - + Include save file - + Create and include savestate @@ -5098,616 +5190,689 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - Emulation + Update - Enhancements + Emulation - BIOS + Enhancements - Paths + BIOS - Logging + Paths + Logging + + + + Game Boy - + Audio driver: - + Audio buffer: - - + + 1536 - + 512 - + 768 - + 1024 - + 2048 - + 3072 - + 4096 - + samples - + Sample rate: - - + + 44100 - + 22050 - + 32000 - + 48000 - + Hz - + Volume: - - + + + + Mute - + Fast forward volume: - - Display driver: + + Audio in multiplayer: - - Frameskip: + + All windows - - Skip every + + Player 1 window only - - - frames + + Currently active player window + Display driver: + + + + + Frameskip: + + + + + Skip every + + + + + + frames + + + + FPS target: - + frames per second - + Sync: - + Video - + Audio - + Lock aspect ratio - + Force integer scaling - + Bilinear filtering - + + + Pause + + + + + When inactive: + + + + + When minimized: + + + + + Current channel: + + + + + Current version: + + + + + Update channel: + + + + + Available version: + + + + + (Unknown) + + + + + Last checked: + + + + + Automatically check on start + + + + + Check now + + + + Default color palette only - + SGB color palette if available - + GBC color palette if available - + SGB (preferred) or GBC color palette if available - + Game Boy Camera - + Driver: - + Source: - + Native (59.7275) - + Interframe blending - + Language - + English - + Library: - + List view - + Tree view - + Show when no game open - + Clear cache - + Allow opposing input directions - + Suspend screensaver - - Pause when inactive - - - - - Pause when minimized - - - - + Dynamically update window title - + Show filename instead of ROM name in title bar - + Show OSD messages - + Enable Discord Rich Presence - + Automatically save state - + Automatically load state - + Automatically save cheats - + Automatically load cheats - + Show FPS in title bar - + Fast forward speed: - - + + Unbounded - + Fast forward (held) speed: - + Autofire interval: - + Enable rewind - + Rewind history: - + Idle loops: - + Run all - + Remove known - + Detect and remove - + Preload entire ROM into memory - + Save state extra data: - - + + Save game - + Load state extra data: - + Models - + GB only: - + SGB compatible: - + GBC only: - + GBC compatible: - + SGB and GBC compatible: - + Game Boy palette - + Preset: - - + + Screenshot - - + + Cheat codes - + Enable Game Boy Player features by default - + Enable VBA bug compatibility in ROM hacks - + Video renderer: - + Software - + OpenGL - + OpenGL enhancements - + High-resolution scale: - + (240×160) - + XQ GBA audio (experimental) - + GB BIOS file: - - - - - - - - - + + + + + + + + + Browse - + Use BIOS file if found - + Skip BIOS intro - + GBA BIOS file: - + GBC BIOS file: - + SGB BIOS file: - + Save games - - - - - + + + + + Same directory as the ROM - + Save states - + Screenshots - + Patches - + Cheats - + Log to file - + Log to console - + Select Log File - + Default BG colors: - + Default sprite colors 1: - + Default sprite colors 2: - + Super Game Boy borders diff --git a/src/platform/qt/ts/mgba-es.ts b/src/platform/qt/ts/mgba-es.ts index f9f6e5c99..dd8b59e4f 100644 --- a/src/platform/qt/ts/mgba-es.ts +++ b/src/platform/qt/ts/mgba-es.ts @@ -36,6 +36,24 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd. {projectName} es un emulador de código abierto de Game Boy Advance + + ApplicationUpdatePrompt + + + An update is available + + + + + {text} + + + + + {details} + + + ArchiveInspector @@ -62,22 +80,22 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd. Paleta Nº - + Address Dirección - + Red Rojo - + Green Verde - + Blue Azul @@ -124,21 +142,6 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd. Gate type Tipo de Gate - - - Ba&ttleChip Gate - Ba&ttleChip Gate - - - - Progress &Gate - Progress &Gate - - - - Beast &Link Gate - Beast &Link Gate - Inserted @@ -168,32 +171,37 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd. Trucos - + + Add New Code + + + + Remove Quitar - + + Add Lines + + + + + Code type + + + + Save Guardar - + Load Cargar - - Add New Set - Agregar nuevo conjunto - - - - Add - Agregar - - - + Enter codes here... Ingresa los códigos aquí... @@ -206,12 +214,12 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd. Depurador - + Enter command (try `help` for more info) Ingresa un comando (prueba con `help` para más información) - + Break Entrar a depuración @@ -353,7 +361,7 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd. 0x0000 - + B B @@ -803,7 +811,7 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd. Sprites - + × x @@ -813,27 +821,27 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd. Ampliación - + Export Esportar - + Attributes Atributos - + Transform Transform - + Off No - + Palette Paleta @@ -843,67 +851,66 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd. Copiar - + Matrix Matriz - + Double Size Tamaño doble - - - - + + + Return, Ctrl+R Volver, Ctrl+R - + Flipped Volteo - + H Short for horizontal H - + V Short for vertical V - + Mode Modo - + Normal Normal - + Mosaic Mosaico - + Enabled Habilitado - + Priority Prioridad - + Tile Tile @@ -918,12 +925,12 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd. Posición - + , , - + Dimensions Dimensiones @@ -948,8 +955,8 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd. - - + + Autodetect Detección automática @@ -1005,56 +1012,66 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd. - EEPROM - EEPROM + EEPROM 8kB + - + + EEPROM 512 bytes + + + + + SRAM 64kB (bootlegs only) + + + + Idle loop Bucle inactivo - + Game Boy Player features Características del Game Boy Player - + VBA bug compatibility mode Compatibilidad con bugs de VBA - + Game Boy Game Boy - + Game Boy model Modelo de Game Boy - + Memory bank controller Controlador de bancos de memoria - + Background Colors Colores de fondo - + Sprite Colors 1 Colores de sprite 1 - + Sprite Colors 2 Colores de sprite 2 - + Palette preset Preajuste de paleta @@ -1097,27 +1114,27 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd. Azul - + 16-bit value Valor de 16 bits - + Hex code Código hexadecimal - + Palette index Índice en paleta - + Export BG Exportar BG - + Export OBJ Exportar OBJ @@ -1186,6 +1203,60 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd. 2021 + + QGBA::ApplicationUpdatePrompt + + + An update to %1 is available. +Do you want to download and install it now? You will need to restart the emulator when the download is complete. + + + + + Current version: %1 +New version: %2 +Download size: %3 + + + + + Downloading update... + + + + + Downloading failed. Please update manually. + + + + + Downloading done. Press OK to restart %1 and install the update. + + + + + QGBA::ApplicationUpdater + + + Stable + + + + + Development + + + + + Unknown + Desconocido + + + + (None) + + + QGBA::AssetTile @@ -1217,29 +1288,14 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd. QGBA::CheatsView - - - Add GameShark - Agregar GameShark + + + Autodetect (recommended) + - - Add Pro Action Replay - Agregar Pro Action Replay - - - - Add CodeBreaker - Agregar CodeBreaker - - - - Add GameGenie - Agregar GameGenie - - - - + + Select cheats file Seleccionar archivo de trucos @@ -1247,27 +1303,27 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd. QGBA::CoreController - + Failed to open save file: %1 Error al abrir el archivo de guardado: %1 - + Failed to open game file: %1 Error al abrir el archivo del juego: %1 - + Can't yank pack in unexpected platform! ¡No se puede remover el cartucho en esta plataforma! - + Failed to open snapshot file for reading: %1 Error al leer del archivo de captura: %1 - + Failed to open snapshot file for writing: %1 Error al escribir al archivo de captura: %1 @@ -1346,7 +1402,7 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd. QGBA::GBAApp - + Enable Discord Rich Presence Habilitar Rich Presence en Discord @@ -3349,43 +3405,43 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd. QGBA::LogConfigModel - - + + Default Por defecto - + Fatal Fatal - + Error Error - + Warning Advertencia (Warning) - + Info Información (Info) - + Debug Depuración (Debug) - + Stub Stub - + Game Error Error de juego @@ -3623,61 +3679,61 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd. QGBA::ObjView - - + + 0x%0 0x%0 - + Off No - - - - - - - - + + + + + + + + --- --- - + Normal Normal - + Trans Trans - + OBJWIN OBJWIN - + Invalid Inválido - - + + N/A n/d - + Export sprite Exportar sprite - + Portable Network Graphics (*.png) Portable Network Graphics (*.png) @@ -3762,12 +3818,12 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd. QGBA::ReportView - + Bug report archive Archivo del reporte de bugs - + ZIP archive (*.zip) Archivo ZIP (*.zip) @@ -3838,72 +3894,108 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd. QGBA::SettingsView - - + + Qt Multimedia Qt Multimedia - + SDL SDL - + Software (Qt) Software (Qt) - + OpenGL OpenGL - + OpenGL (force version 1.x) OpenGL (forzar versión 1.x) - + + None + Ninguno + + + None (Still Image) Nada (imagen estática) - + Keyboard Teclado - + Controllers Controladores - + Shortcuts Atajos de teclado - - + + Shaders Shaders - + Select BIOS Seleccionar BIOS - + Select directory Elegir carpeta - + (%1×%2) + + + Never + + + + + Just now + + + + + Less than an hour ago + + + + + %n hour(s) ago + + + + + + + + %n day(s) ago + + + + + QGBA::ShaderSelector @@ -3996,101 +4088,101 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd. QGBA::Window - + Game Boy Advance ROMs (%1) ROMs de Game Boy Advance (%1) - + Game Boy ROMs (%1) ROMs de Game Boy (%1) - + All ROMs (%1) Todas las ROMs (%1) - + %1 Video Logs (*.mvl) Video-registros de %1 (*.mvl) - + Archives (%1) Contenedores (%1) - - - + + + Select ROM Seleccionar ROM - + Select folder Seleccionar carpeta - - + + Select save Seleccionar guardado - + Select patch Seleccionar parche - + Patches (*.ips *.ups *.bps) Parches (*.ips *.ups *.bps) - + Select e-Reader dotcode Seleccionar dotcode del e-Reader - + e-Reader card (*.raw *.bin *.bmp) Tarjeta e-Reader (*.raw *.bin *.bmp) - + Select image Seleccionar imagen - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) Archivo de imagen (*.png *.gif *.jpg *.jpeg);;Todos los archivos (*) - - + + GameShark saves (*.sps *.xps) Guardados de GameShark (*.sps *.xps) - + Select video log Seleccionar video-registro - + Video logs (*.mvl) Video-registros (*.mvl) - + Crash Cierre inesperado - + The game has crashed with the following error: %1 @@ -4099,654 +4191,654 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd. %1 - + Unimplemented BIOS call Llamada a BIOS no implementada - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. Este juego utiliza una llamada al BIOS que no se ha implementado. Utiliza el BIOS oficial para obtener la mejor experiencia. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. No se pudo crear un dispositivo de pantalla apropiado, recurriendo a software. Los juegos pueden funcionar lentamente, especialmente con ventanas grandes. - + Really make portable? ¿Hacer "portable"? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? Esto hará que el emulador cargue su configuración desde el mismo directorio que el ejecutable. ¿Quieres continuar? - + Restart needed Reinicio necesario - + Some changes will not take effect until the emulator is restarted. Algunos cambios no surtirán efecto hasta que se reinicie el emulador. - + - Player %1 of %2 - Jugador %1 de %2 - + %1 - %2 %1 - %2 - + %1 - %2 - %3 %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 %1 - %2 (%3 fps) - %4 - + &File &Archivo - + Load &ROM... Cargar &ROM... - + Load ROM in archive... Cargar ROM desde contenedor... - + Add folder to library... Agregar carpeta a la biblioteca... - + Load &patch... Cargar &parche... - + Boot BIOS Arrancar BIOS - + Replace ROM... Reemplazar ROM... - + ROM &info... &Información de la ROM... - + Recent Recientes - + Make portable Hacer "portable" - + &Load state Ca&rgar estado - + Report bug... Reportar bug... - + About... Acerca de... - + Game Pak sensors... Sensores del cartucho... - + Clear Limpiar - + Load state file... Cargar archivo de estado... - + Save games (%1) Juegos guardados (%1) - + Select save game Elegir juego guardado - + mGBA save state files (%1) Archivos estados guardados mGBA (%1) - - + + Select save state Elegir estado guardado - + Select e-Reader card images Elegir imágenes de tarjeta e-Reader - + Image file (*.png *.jpg *.jpeg) Archivo de imagen (*.png *.jpg *.jpeg) - + Conversion finished Conversión terminada - + %1 of %2 e-Reader cards converted successfully. %1 de %2 tarjetas e-Reader convertidas con éxito. - + Load alternate save game... Elegir juego guardado alterno... - + Load temporary save game... Elegir juego guardado temporal... - + Convert e-Reader card image to raw... Convertir imagen de tarjeta e-Reader a raw... - + &Save state Guardar e&stado - + Save state file... Guardar archivo de estado... - + Quick load Cargado rápido - + Quick save Guardado rápido - + Load recent Cargar reciente - + Save recent Guardar reciente - + Undo load state Deshacer cargar estado - + Undo save state Deshacer guardar estado - - + + State &%1 Estado &%1 - + Load camera image... Cargar imagen para la cámara... - + Convert save game... Convertir juego guardado... - + New multiplayer window Nueva ventana multijugador - + Connect to Dolphin... Conectar a Dolphin... - + E&xit Salir (&X) - + &Emulation &Emulación - + &Reset &Reinicializar - + Sh&utdown Apagar (&U) - + Yank game pak Tirar del cartucho - + &Pause &Pausar - + &Next frame Cuadro siguie&nte - + Fast forward (held) Avance rápido (mantener) - + &Fast forward &Avance rápido - + Fast forward speed Velocidad de avance rápido - + Unbounded Sin límite - + %0x %0x - + Rewind (held) Rebobinar (mantener) - + Re&wind Re&bobinar - + Step backwards Paso hacia atrás - + Sync to &video Sincronizar a &video - + Sync to &audio Sincronizar a au&dio - + Solar sensor Sensor solar - + Increase solar level Subir nivel - + Decrease solar level Bajar nivel - + Brightest solar level Más claro - + Darkest solar level Más oscuro - + Brightness %1 Brillo %1 - + Audio/&Video Audio/&video - + Frame size Tamaño del cuadro - + Toggle fullscreen Pantalla completa - + Lock aspect ratio Bloquear proporción de aspecto - + Force integer scaling Forzar escala a enteros - + Bilinear filtering Filtro bilineal - + Frame&skip &Salto de cuadros - + Mute Silenciar - + FPS target Objetivo de FPS - + Native (59.7275) Nativo (59,7275) - + Take &screenshot Tomar pan&tallazo - + F12 F12 - + Game Boy Printer... Game Boy Printer... - + BattleChip Gate... BattleChip Gate... - + %1× %1× - + Interframe blending Mezcla entre cuadros - + Record A/V... Grabar A/V... - + Video layers Capas de video - + Audio channels Canales de audio - + Adjust layer placement... Ajustar ubicación de capas... - + &Tools Herramien&tas - + View &logs... Ver re&gistros... - + Game &overrides... Ajustes específic&os por juego... - + Couldn't Start No se pudo iniciar - + Could not start game. No se pudo iniciar el juego. - + Scan e-Reader dotcodes... Escanear dotcodes del e-Reader... - + Import GameShark Save... Importar desde GameShark... - + Export GameShark Save... Exportar a GameShark... - + Record GIF/WebP/APNG... Grabar GIF/WebP/APNG... - + &Cheats... Tru&cos... - + Settings... Ajustes... - + Open debugger console... Abrir consola de depuración... - + Start &GDB server... Iniciar servidor &GDB... - + View &palette... Ver &paleta... - + View &sprites... Ver &sprites... - + View &tiles... Ver m&osaicos... - + View &map... Ver &mapa... - + &Frame inspector... Inspec&tor de cuadros... - + View memory... Ver memoria... - + Search memory... Buscar memoria... - + View &I/O registers... Ver registros &I/O... - + Record debug video log... Grabar registro de depuración de video... - + Stop debug video log Detener registro de depuración de video - + Exit fullscreen Salir de pantalla completa - + GameShark Button (held) Botón GameShark (mantener) - + Autofire Disparo automático - + Autofire A Disparo automático A - + Autofire B Disparo automático B - + Autofire L Disparo automático L - + Autofire R Disparo automático R - + Autofire Start Disparo automático Start - + Autofire Select Disparo automático Select - + Autofire Up Disparo automático Arriba - + Autofire Right Disparo automático Derecha - + Autofire Down Disparo automático Abajo - + Autofire Left Disparo automático Izquierda @@ -4873,32 +4965,32 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd. Generar informe de defecto - + <html><head/><body><p>To file a bug report, please first generate a report file to attach to the bug report you're about to file. It is recommended that you include the save files, as these often help with debugging issues. This will collect some information about the version of {projectName} you're running, your configuration, your computer, and the game you currently have open (if any). Once this collection is completed you can review all of the information gathered below and save it to a zip file. The collection will automatically attempt to redact any personal information, such as your username if it's in any of the paths gathered, but just in case you can edit it afterwards. After you have generated and saved it, please click the button below or go to <a href="https://mgba.io/i/"><span style=" text-decoration: underline; color:#2980b9;">mgba.io/i</span></a> to file the bug report on GitHub. Make sure to attach the report you generated!</p></body></html> <html><head/><body><p>Antes de enviar un reporte de errores, primero genera un archivo de reporte para enviarlo como adjunto. Recomendamos adjuntar los archivos de guardado ya que puede ayudar con la investigación de reportes. Esto recopilara alguna información sobre la versión de {projectName} que corres, su configuración, su computadora, y el juego que tiene abierto (si alguno). Cuando esta colección termine, puede visualizar toda la información y guardarla a un archivo ZIP. Este proceso intentara eliminar automáticamente sus datos personales (como su usuario, si se encuentra en algunas de las rutas de directorio generadas), pero las puede modificar luego por si acaso. Luego generar y guardar el reporte, pulse el botón inferior o visite <a href="https://mgba.io/i/"><span style=" text-decoration: underline; color:#2980b9;">mgba.io/i</span></a> para presentar el reporte en GitHub. ¡Asegúrese de agregar el archivo del reporte que ha generado!</p></body></html> - + Generate report Generar informe - + Save Guardar - + Open issue list in browser Abrir lista de informes en navegador - + Include save file Incluir archivo de guardado - + Create and include savestate Crear y incluir archivo de estado @@ -5101,616 +5193,689 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd. + Update + + + + Emulation Emulación - + Enhancements Mejoras - + BIOS BIOS - + Paths Rutas - + Logging Registros - + Game Boy Game Boy - + Audio driver: Sistema de audio: - + Audio buffer: Búfer de audio: - - + + 1536 1536 - + 512 512 - + 768 768 - + 1024 1024 - + 2048 2048 - + 3072 3072 - + 4096 4096 - + samples muestras - + Sample rate: Tasa de muestreo: - - + + 44100 44100 - + 22050 22050 - + 32000 32000 - + 48000 48000 - + Hz Hz - + Volume: Volumen: - - + + + + Mute Silenciar - + Fast forward volume: Vol. durante av. rápido: - + + Audio in multiplayer: + + + + + All windows + + + + + Player 1 window only + + + + + Currently active player window + + + + Display driver: Sistema de video: - + Frameskip: Salto de cuadros: - + Skip every Saltar cada - - + + frames cuadros - + FPS target: Objetivo de FPS: - + frames per second cuadros por segundo - + Sync: Sincronizar con: - + Video Video - + Audio Audio - + Lock aspect ratio Bloquear proporción de aspecto - + Bilinear filtering Filtro bilineal - + + + Pause + + + + + When inactive: + + + + + When minimized: + + + + + Current channel: + + + + + Current version: + + + + + Update channel: + + + + + Available version: + + + + + (Unknown) + + + + + Last checked: + + + + + Automatically check on start + + + + + Check now + + + + Default color palette only Sólo paleta de colores predeterminada - + SGB color palette if available Paleta de color SGB si está disponible - + GBC color palette if available Paleta de color GBC si está disponible - + SGB (preferred) or GBC color palette if available Paleta de colores SGB (preferida) o GBC si está disponible - + Game Boy Camera Cámara Game Boy - + Driver: Controlador: - + Source: Fuente: - + Native (59.7275) Nativo (59,7275) - + Interframe blending Mezcla entre cuadros - - Pause when minimized - Pausar al estar minimizado - - - + Dynamically update window title Actualizar titulo de ventana dinámicamente - + Show OSD messages Mostrar mensajes en el OSD - + Save state extra data: Guardar datos adicionales de estado: - - + + Save game Guardar partida - + Load state extra data: Cargar datos adicionales de estado: - + Enable VBA bug compatibility in ROM hacks Activar modo de compatibilidad VBA en ROM hacks - + Preset: Ajustes: - + Show filename instead of ROM name in title bar Enseñar el nombre de archivo en lugar del nombre de ROM en el titulo de la ventana - + Fast forward (held) speed: Avance rápido (mantenido): - + (240×160) (240×160) - + Log to file Guardar a archivo - + Log to console Guardar a consola - + Select Log File Seleccionar - + Force integer scaling Forzar escalado a valores enteros - + Language Idioma - + English English - + Library: Biblioteca: - + List view Lista - + Tree view Árbol - + Show when no game open Mostrar cuando no haya un juego abierto - + Clear cache Limpiar caché - + Allow opposing input directions Permitir direcciones opuestas al mismo tiempo - + Suspend screensaver Suspender protector de pantalla - - Pause when inactive - Pausar al no estar activo - - - + Show FPS in title bar Mostrar FPS en la barra de título - + Automatically save cheats Guardar trucos automáticamente - + Automatically load cheats Cargar trucos automáticamente - + Automatically save state Guardar estado automáticamente - + Automatically load state Cargar estado automáticamente - + Enable Discord Rich Presence Hablitar Rich Presence en Discord - + Fast forward speed: Avance rápido: - - + + Unbounded Sin límite - + Enable rewind Habilitar el rebobinar - + Rewind history: Hist. de rebobinado: - + Idle loops: Bucles inactivos: - + Run all Ejecutarlos todos - + Remove known Eliminar los conocidos - + Detect and remove Detectar y eliminar - - + + Screenshot Pantallazo - - + + Cheat codes Trucos - + Preload entire ROM into memory Cargar ROM completa a la memoria - + Autofire interval: Intervalo de turbo: - + Enable Game Boy Player features by default Habilitar funcionalidad de Game Boy Player por defecto - + Video renderer: Renderizador de video: - + Software Software - + OpenGL OpenGL - + OpenGL enhancements Mejoras para OpenGL - + High-resolution scale: Escala de alta resolución: - + XQ GBA audio (experimental) Mejorar audio GBA (experimental) - + GB BIOS file: Archivo BIOS GB: - - - - - - - - - + + + + + + + + + Browse Examinar - + Use BIOS file if found Usar archivo BIOS si fue encontrado - + Skip BIOS intro Saltar animación de entrada del BIOS - + GBA BIOS file: Archivo BIOS GBA: - + GBC BIOS file: Archivo BIOS GBC: - + SGB BIOS file: Archivo BIOS SGB: - + Save games Datos de guardado - - - - - + + + + + Same directory as the ROM Al mismo directorio que la ROM - + Save states Estados de guardado - + Screenshots Pantallazos - + Patches Parches - + Cheats Trucos - + Models Modelos - + GB only: Sólo GB: - + SGB compatible: Compatible con SGB: - + GBC only: Sólo GBC: - + GBC compatible: Compatible con GBC: - + SGB and GBC compatible: Compatible con SGB y GBC: - + Game Boy palette Paleta de Game Boy - + Default BG colors: Colores de fondo por defecto: - + Super Game Boy borders Bordes de Super Game Boy - + Default sprite colors 1: Colores de sprite 1 por defecto: - + Default sprite colors 2: Colores de sprite 2 por defecto: diff --git a/src/platform/qt/ts/mgba-fi.ts b/src/platform/qt/ts/mgba-fi.ts index 65c3ed678..4efdf8d3e 100644 --- a/src/platform/qt/ts/mgba-fi.ts +++ b/src/platform/qt/ts/mgba-fi.ts @@ -36,6 +36,24 @@ Game Boy Advance on Nintendo Co., Ltd rekisteröimä tuotemerkki. {projectName} on avoimenlähdekoodin Game Boy Advance emulaattori + + ApplicationUpdatePrompt + + + An update is available + + + + + {text} + + + + + {details} + + + ArchiveInspector @@ -62,22 +80,22 @@ Game Boy Advance on Nintendo Co., Ltd rekisteröimä tuotemerkki. Paletti # - + Address Osoite - + Red Punainen - + Green Vihreä - + Blue Sininen @@ -124,21 +142,6 @@ Game Boy Advance on Nintendo Co., Ltd rekisteröimä tuotemerkki. Gate type - - - Ba&ttleChip Gate - - - - - Progress &Gate - - - - - Beast &Link Gate - - Inserted @@ -168,32 +171,37 @@ Game Boy Advance on Nintendo Co., Ltd rekisteröimä tuotemerkki. Huijaukset - + + Add New Code + + + + Remove Poista - + + Add Lines + + + + + Code type + + + + Save Tallentaa - + Load Ladata - - Add New Set - Lisätä Uusi Setti - - - - Add - Lisätä - - - + Enter codes here... Laita koodit tähän... @@ -206,12 +214,12 @@ Game Boy Advance on Nintendo Co., Ltd rekisteröimä tuotemerkki. virheiden jäljittäjä - + Enter command (try `help` for more info) Syötä komento (yritä `help` niin saat lisää tietoa) - + Break Rikkoa @@ -353,7 +361,7 @@ Game Boy Advance on Nintendo Co., Ltd rekisteröimä tuotemerkki. - + B @@ -828,107 +836,106 @@ Game Boy Advance on Nintendo Co., Ltd rekisteröimä tuotemerkki. - + , - + Dimensions - + × - + Matrix - + Export - + Attributes - + Transform - + Off - + Palette - + Double Size - - - - + + + Return, Ctrl+R - + Flipped - + H Short for horizontal - + V Short for vertical - + Mode - + Normal - + Mosaic - + Enabled - + Priority - + Tile @@ -948,8 +955,8 @@ Game Boy Advance on Nintendo Co., Ltd rekisteröimä tuotemerkki. - - + + Autodetect @@ -1005,56 +1012,66 @@ Game Boy Advance on Nintendo Co., Ltd rekisteröimä tuotemerkki. - EEPROM + EEPROM 8kB - + + EEPROM 512 bytes + + + + + SRAM 64kB (bootlegs only) + + + + Idle loop - + Game Boy Player features - + VBA bug compatibility mode - + Game Boy - + Game Boy model - + Memory bank controller - + Background Colors - + Sprite Colors 1 - + Sprite Colors 2 - + Palette preset @@ -1097,27 +1114,27 @@ Game Boy Advance on Nintendo Co., Ltd rekisteröimä tuotemerkki. Sininen - + 16-bit value - + Hex code - + Palette index - + Export BG - + Export OBJ @@ -1186,6 +1203,60 @@ Game Boy Advance on Nintendo Co., Ltd rekisteröimä tuotemerkki. + + QGBA::ApplicationUpdatePrompt + + + An update to %1 is available. +Do you want to download and install it now? You will need to restart the emulator when the download is complete. + + + + + Current version: %1 +New version: %2 +Download size: %3 + + + + + Downloading update... + + + + + Downloading failed. Please update manually. + + + + + Downloading done. Press OK to restart %1 and install the update. + + + + + QGBA::ApplicationUpdater + + + Stable + + + + + Development + + + + + Unknown + + + + + (None) + + + QGBA::AssetTile @@ -1217,29 +1288,14 @@ Game Boy Advance on Nintendo Co., Ltd rekisteröimä tuotemerkki. QGBA::CheatsView - - - Add GameShark + + + Autodetect (recommended) - - Add Pro Action Replay - - - - - Add CodeBreaker - - - - - Add GameGenie - - - - - + + Select cheats file @@ -1247,27 +1303,27 @@ Game Boy Advance on Nintendo Co., Ltd rekisteröimä tuotemerkki. QGBA::CoreController - + Failed to open save file: %1 - + Failed to open game file: %1 - + Can't yank pack in unexpected platform! - + Failed to open snapshot file for reading: %1 - + Failed to open snapshot file for writing: %1 @@ -1346,7 +1402,7 @@ Game Boy Advance on Nintendo Co., Ltd rekisteröimä tuotemerkki. QGBA::GBAApp - + Enable Discord Rich Presence @@ -3349,43 +3405,43 @@ Game Boy Advance on Nintendo Co., Ltd rekisteröimä tuotemerkki. QGBA::LogConfigModel - - + + Default - + Fatal - + Error - + Warning - + Info - + Debug - + Stub - + Game Error @@ -3623,61 +3679,61 @@ Game Boy Advance on Nintendo Co., Ltd rekisteröimä tuotemerkki. QGBA::ObjView - - + + 0x%0 - + Off - - - - - - - - + + + + + + + + --- - + Normal - + Trans - + OBJWIN - + Invalid - - + + N/A - + Export sprite - + Portable Network Graphics (*.png) @@ -3762,12 +3818,12 @@ Game Boy Advance on Nintendo Co., Ltd rekisteröimä tuotemerkki. QGBA::ReportView - + Bug report archive - + ZIP archive (*.zip) @@ -3838,72 +3894,108 @@ Game Boy Advance on Nintendo Co., Ltd rekisteröimä tuotemerkki. QGBA::SettingsView - - + + Qt Multimedia - + SDL - + Software (Qt) - + OpenGL - + OpenGL (force version 1.x) - + + None + + + + None (Still Image) - + Keyboard - + Controllers - + Shortcuts - - + + Shaders - + Select BIOS - + Select directory - + (%1×%2) + + + Never + + + + + Just now + + + + + Less than an hour ago + + + + + %n hour(s) ago + + + + + + + + %n day(s) ago + + + + + QGBA::ShaderSelector @@ -3996,755 +4088,755 @@ Game Boy Advance on Nintendo Co., Ltd rekisteröimä tuotemerkki. QGBA::Window - + Game Boy Advance ROMs (%1) - + Game Boy ROMs (%1) - + All ROMs (%1) - + %1 Video Logs (*.mvl) - + Archives (%1) - - - + + + Select ROM - + Select folder - - + + Select save - + Select patch - + Patches (*.ips *.ups *.bps) - + Select e-Reader dotcode - + e-Reader card (*.raw *.bin *.bmp) - + Select image - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) - - + + GameShark saves (*.sps *.xps) - + Select video log - + Video logs (*.mvl) - + Crash - + The game has crashed with the following error: %1 - + Couldn't Start - + Could not start game. - + Unimplemented BIOS call - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. - + Really make portable? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? - + Restart needed - + Some changes will not take effect until the emulator is restarted. - + - Player %1 of %2 - + %1 - %2 - + %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 - + &File - + Load &ROM... - + Load ROM in archive... - + Add folder to library... - + Save games (%1) - + Select save game - + mGBA save state files (%1) - - + + Select save state - + Load alternate save game... - + Load temporary save game... - + Load &patch... - + Boot BIOS - + Replace ROM... - + Scan e-Reader dotcodes... - + ROM &info... - + Recent - + Make portable - + &Load state - + Load state file... - + &Save state - + Save state file... - + Quick load - + Quick save - + Load recent - + Save recent - + Undo load state - + Undo save state - - + + State &%1 - + Load camera image... - + Convert save game... - + Select e-Reader card images - + Image file (*.png *.jpg *.jpeg) - + Conversion finished - + %1 of %2 e-Reader cards converted successfully. - + Convert e-Reader card image to raw... - + Import GameShark Save... - + Export GameShark Save... - + New multiplayer window - + Connect to Dolphin... - + Report bug... - + About... - + E&xit - + &Emulation - + &Reset - + Sh&utdown - + Yank game pak - + &Pause - + &Next frame - + Fast forward (held) - + &Fast forward - + Fast forward speed - + Unbounded - + %0x - + Rewind (held) - + Re&wind - + Step backwards - + Sync to &video - + Sync to &audio - + Solar sensor - + Increase solar level - + Decrease solar level - + Brightest solar level - + Darkest solar level - + Brightness %1 - + Game Boy Printer... - + BattleChip Gate... - + Audio/&Video - + Frame size - + %1× - + Toggle fullscreen - + Lock aspect ratio - + Force integer scaling - + Interframe blending - + Bilinear filtering - + Frame&skip - + Mute - + FPS target - + Native (59.7275) - + Take &screenshot - + F12 - + Record A/V... - + Record GIF/WebP/APNG... - + Video layers - + Audio channels - + Adjust layer placement... - + &Tools - + View &logs... - + Game &overrides... - + Game Pak sensors... - + &Cheats... - + Settings... - + Open debugger console... - + Start &GDB server... - + View &palette... - + View &sprites... - + View &tiles... - + View &map... - + &Frame inspector... - + View memory... - + Search memory... - + View &I/O registers... - + Record debug video log... - + Stop debug video log - + Exit fullscreen - + GameShark Button (held) - + Autofire - + Autofire A - + Autofire B - + Autofire L - + Autofire R - + Autofire Start - + Autofire Select - + Autofire Up - + Autofire Right - + Autofire Down - + Autofire Left - + Clear @@ -4871,32 +4963,32 @@ Game Boy Advance on Nintendo Co., Ltd rekisteröimä tuotemerkki. - + <html><head/><body><p>To file a bug report, please first generate a report file to attach to the bug report you're about to file. It is recommended that you include the save files, as these often help with debugging issues. This will collect some information about the version of {projectName} you're running, your configuration, your computer, and the game you currently have open (if any). Once this collection is completed you can review all of the information gathered below and save it to a zip file. The collection will automatically attempt to redact any personal information, such as your username if it's in any of the paths gathered, but just in case you can edit it afterwards. After you have generated and saved it, please click the button below or go to <a href="https://mgba.io/i/"><span style=" text-decoration: underline; color:#2980b9;">mgba.io/i</span></a> to file the bug report on GitHub. Make sure to attach the report you generated!</p></body></html> - + Generate report - + Save Tallentaa - + Open issue list in browser - + Include save file - + Create and include savestate @@ -5099,616 +5191,689 @@ Game Boy Advance on Nintendo Co., Ltd rekisteröimä tuotemerkki. - Emulation + Update - Enhancements + Emulation - BIOS + Enhancements - Paths + BIOS - Logging + Paths + Logging + + + + Game Boy - + Audio driver: - + Audio buffer: - - + + 1536 - + 512 - + 768 - + 1024 - + 2048 - + 3072 - + 4096 - + samples - + Sample rate: - - + + 44100 - + 22050 - + 32000 - + 48000 - + Hz - + Volume: - - + + + + Mute - + Fast forward volume: - - Display driver: + + Audio in multiplayer: - - Frameskip: + + All windows - - Skip every + + Player 1 window only - - - frames + + Currently active player window + Display driver: + + + + + Frameskip: + + + + + Skip every + + + + + + frames + + + + FPS target: - + frames per second - + Sync: - + Video - + Audio - + Lock aspect ratio - + Force integer scaling - + Bilinear filtering - + + + Pause + + + + + When inactive: + + + + + When minimized: + + + + + Current channel: + + + + + Current version: + + + + + Update channel: + + + + + Available version: + + + + + (Unknown) + + + + + Last checked: + + + + + Automatically check on start + + + + + Check now + + + + Default color palette only - + SGB color palette if available - + GBC color palette if available - + SGB (preferred) or GBC color palette if available - + Game Boy Camera - + Driver: - + Source: - + Native (59.7275) - + Interframe blending - + Language - + English - + Library: - + List view - + Tree view - + Show when no game open - + Clear cache - + Allow opposing input directions - + Suspend screensaver - - Pause when inactive - - - - - Pause when minimized - - - - + Dynamically update window title - + Show filename instead of ROM name in title bar - + Show OSD messages - + Enable Discord Rich Presence - + Automatically save state - + Automatically load state - + Automatically save cheats - + Automatically load cheats - + Show FPS in title bar - + Fast forward speed: - - + + Unbounded - + Fast forward (held) speed: - + Autofire interval: - + Enable rewind - + Rewind history: - + Idle loops: - + Run all - + Remove known - + Detect and remove - + Preload entire ROM into memory - + Save state extra data: - - + + Save game - + Load state extra data: - + Models - + GB only: - + SGB compatible: - + GBC only: - + GBC compatible: - + SGB and GBC compatible: - + Game Boy palette - + Preset: - - + + Screenshot - - + + Cheat codes - + Enable Game Boy Player features by default - + Enable VBA bug compatibility in ROM hacks - + Video renderer: - + Software - + OpenGL - + OpenGL enhancements - + High-resolution scale: - + (240×160) - + XQ GBA audio (experimental) - + GB BIOS file: - - - - - - - - - + + + + + + + + + Browse - + Use BIOS file if found - + Skip BIOS intro - + GBA BIOS file: - + GBC BIOS file: - + SGB BIOS file: - + Save games - - - - - + + + + + Same directory as the ROM - + Save states - + Screenshots - + Patches - + Cheats Huijaukset - + Log to file - + Log to console - + Select Log File - + Default BG colors: - + Default sprite colors 1: - + Default sprite colors 2: - + Super Game Boy borders diff --git a/src/platform/qt/ts/mgba-fr.ts b/src/platform/qt/ts/mgba-fr.ts index fbc94e550..32701fa9e 100644 --- a/src/platform/qt/ts/mgba-fr.ts +++ b/src/platform/qt/ts/mgba-fr.ts @@ -36,6 +36,24 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd.{projectName} est un émulateur open-source Game Boy Advance + + ApplicationUpdatePrompt + + + An update is available + + + + + {text} + + + + + {details} + + + ArchiveInspector @@ -62,22 +80,22 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd.Palette nº - + Address Adresse - + Red Rouge - + Green Vert - + Blue Bleu @@ -124,21 +142,6 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd.Gate type - - - Ba&ttleChip Gate - Ba&ttleChip Gate - - - - Progress &Gate - Progress &Gate - - - - Beast &Link Gate - - Inserted @@ -169,32 +172,37 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd.Cheats - + + Add New Code + + + + Remove Supprimer - + + Add Lines + + + + + Code type + + + + Save Sauvegarder - + Load Charger - - Add New Set - Ajouter un nouvel ensemble - - - - Add - Ajouter - - - + Enter codes here... Entrez les codes ici… @@ -207,12 +215,12 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd.Débogueur - + Enter command (try `help` for more info) Entrez une commande (essayez `help` pour plus d'informations) - + Break Arrêter @@ -354,7 +362,7 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd.0x0000 - + B B @@ -804,7 +812,7 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd.Sprites - + × × @@ -814,27 +822,27 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd.Agrandissement - + Export Exporter - + Attributes Attributs - + Transform Transformer - + Off Désactivé - + Palette Palette @@ -844,67 +852,66 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd.Copier - + Matrix Matrice - + Double Size Double taille - - - - + + + Return, Ctrl+R Entrée, Ctrl+R - + Flipped Inversé - + H Short for horizontal H - + V Short for vertical V - + Mode Mode - + Normal Normal - + Mosaic Mosaïque - + Enabled Activé - + Priority Priorité - + Tile Tile @@ -919,12 +926,12 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd.Position - + , , - + Dimensions Dimensions @@ -949,8 +956,8 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd. - - + + Autodetect Détection automatique @@ -1006,56 +1013,66 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd. - EEPROM - EEPROM + EEPROM 8kB + - + + EEPROM 512 bytes + + + + + SRAM 64kB (bootlegs only) + + + + Idle loop Boucle d'inactivité - + Game Boy Player features Fonctionnalités du joueur Game Boy - + VBA bug compatibility mode Mode de compatibilité des erreurs VBA - + Game Boy Game Boy - + Game Boy model Modèle Game Boy - + Memory bank controller Contrôleur mémoire - + Background Colors Couleurs d'arrière-plan - + Sprite Colors 1 Couleurs du Sprite nº 1 - + Sprite Colors 2 Couleurs du Sprite nº 2 - + Palette preset @@ -1098,27 +1115,27 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd.Bleu - + 16-bit value Valeur 16-bit - + Hex code Code Héxa - + Palette index Indice de la palette - + Export BG Exporter le BG - + Export OBJ Exporter l'OBJ @@ -1187,6 +1204,60 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd.2021 + + QGBA::ApplicationUpdatePrompt + + + An update to %1 is available. +Do you want to download and install it now? You will need to restart the emulator when the download is complete. + + + + + Current version: %1 +New version: %2 +Download size: %3 + + + + + Downloading update... + + + + + Downloading failed. Please update manually. + + + + + Downloading done. Press OK to restart %1 and install the update. + + + + + QGBA::ApplicationUpdater + + + Stable + + + + + Development + + + + + Unknown + + + + + (None) + + + QGBA::AssetTile @@ -1218,29 +1289,14 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd. QGBA::CheatsView - - - Add GameShark - Ajouter GameShark + + + Autodetect (recommended) + - - Add Pro Action Replay - Ajouter Replay Pro Action - - - - Add CodeBreaker - Ajouter CodeBreaker - - - - Add GameGenie - Ajouter GameGenie - - - - + + Select cheats file Choisir un fichier de cheats @@ -1248,27 +1304,27 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd. QGBA::CoreController - + Failed to open save file: %1 Échec de l'ouverture du fichier de sauvegarde : %1 - + Failed to open game file: %1 Échec de l'ouverture du fichier de jeu : %1 - + Can't yank pack in unexpected platform! - + Failed to open snapshot file for reading: %1 Échec de l'ouverture de l'instantané pour lire : %1 - + Failed to open snapshot file for writing: %1 Échec de l'ouverture de l'instantané pour écrire : %1 @@ -1347,7 +1403,7 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd. QGBA::GBAApp - + Enable Discord Rich Presence Activer intégration avec Discord @@ -3361,43 +3417,43 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd. QGBA::LogConfigModel - - + + Default Défaut - + Fatal Fatal - + Error Erreur - + Warning Avertissement - + Info Info - + Debug Débogage - + Stub Stub - + Game Error Erreur du jeu @@ -3642,61 +3698,61 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd. QGBA::ObjView - - + + 0x%0 0x%0 - + Off Désactivé - - - - - - - - + + + + + + + + --- --- - + Normal Normal - + Trans Trans - + OBJWIN OBJWIN - + Invalid Invalide - - + + N/A N/A - + Export sprite Exporter le Sprite - + Portable Network Graphics (*.png) Portable Network Graphics (*.png) @@ -3781,12 +3837,12 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd. QGBA::ReportView - + Bug report archive Archive de signalement d'erreur - + ZIP archive (*.zip) Archive ZIP (*.zip) @@ -3857,72 +3913,108 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd. QGBA::SettingsView - - + + Qt Multimedia Qt Multimédia - + SDL SDL - + Software (Qt) Software (Qt) - + OpenGL OpenGL - + OpenGL (force version 1.x) OpenGL (version forcée 1.x) - + + None + Aucun + + + None (Still Image) Aucun (Image fixe) - + Keyboard Clavier - + Controllers Contrôleurs - + Shortcuts Raccourcis - - + + Shaders Shaders - + Select BIOS Choisir le BIOS - + Select directory - + (%1×%2) (%1×%2) + + + Never + + + + + Just now + + + + + Less than an hour ago + + + + + %n hour(s) ago + + + + + + + + %n day(s) ago + + + + + QGBA::ShaderSelector @@ -4015,121 +4107,121 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd. QGBA::Window - + Game Boy Advance ROMs (%1) ROMs de Game Boy Advance (%1) - + Game Boy ROMs (%1) ROMs de Game Boy (%1) - + All ROMs (%1) Toutes les ROM (%1) - + %1 Video Logs (*.mvl) %1 Journaux vidéo (*.mvl) - + Archives (%1) Archives (%1) - - - + + + Select ROM Choisir une ROM - + Select folder Choisir un dossier - - + + Select save Choisir une sauvegarde - + Select patch Sélectionner un correctif - + Patches (*.ips *.ups *.bps) Correctifs/Patches (*.ips *.ups *.bps) - + Select e-Reader dotcode Sélectionnez le numéro de point du e-Reader - + e-Reader card (*.raw *.bin *.bmp) e-Reader carte (*.raw *.bin *.bmp) - + Select e-Reader card images - + Image file (*.png *.jpg *.jpeg) - + Conversion finished - + %1 of %2 e-Reader cards converted successfully. - + Select image Choisir une image - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) Image (*.png *.gif *.jpg *.jpeg);;Tous les fichiers (*) - - + + GameShark saves (*.sps *.xps) Sauvegardes GameShark (*.sps *.xps) - + Select video log Sélectionner un journal vidéo - + Video logs (*.mvl) Journaux vidéo (*.mvl) - + Crash Plantage - + The game has crashed with the following error: %1 @@ -4138,634 +4230,634 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd. - + Unimplemented BIOS call Requête au BIOS non supporté - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. Ce jeu utilise un appel BIOS qui n'est pas implémenté. Veuillez utiliser le BIOS officiel pour une meilleure expérience. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. Échec de la création d'un périphérique d'affichage approprié, retour à l'affichage du logiciel. Les jeux peuvent fonctionner lentement, en particulier avec des fenêtres plus grandes. - + Really make portable? Vraiment rendre portable ? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? Cela amènera l'émulateur à charger sa configuration depuis le même répertoire que l'exécutable. Souhaitez vous continuer ? - + Restart needed Un redémarrage est nécessaire - + Some changes will not take effect until the emulator is restarted. Certains changements ne prendront effet qu'après le redémarrage de l'émulateur. - + - Player %1 of %2 - Joueur %1 of %2 - + %1 - %2 %1 - %2 - + %1 - %2 - %3 %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 %1 - %2 (%3 fps) - %4 - + &File &Fichier - + Load &ROM... Charger une &ROM… - + Load ROM in archive... Charger la ROM d'une archive… - + Add folder to library... Ajouter un dossier à la bibliothèque… - + Load &patch... Charger un c&orrectif… - + Boot BIOS Démarrer le BIOS - + Replace ROM... Remplacer la ROM… - + Convert e-Reader card image to raw... - + ROM &info... &Infos sur la ROM… - + Recent Récent - + Make portable Rendre portable - + &Load state &Charger un état - + &Save state &Sauvegarder un état - + Quick load Chargement rapide - + Quick save Sauvegarde rapide - + Load recent Charger un fichier récent - + Save recent Sauvegarder un fichier récent - + Undo load state Annuler le chargement de l'état - + Undo save state Annuler la sauvegarde de l'état - - + + State &%1 État &%1 - + Load camera image... Charger une image de la caméra… - + Convert save game... - + New multiplayer window Nouvelle fenêtre multijoueur - + Connect to Dolphin... - + Report bug... Signalement de l'erreur… - + E&xit &Quitter - + &Emulation &Émulation - + &Reset &Réinitialiser - + Sh&utdown Extin&ction - + Yank game pak Yank game pak - + &Pause &Pause - + &Next frame &Image suivante - + Fast forward (held) Avance rapide (maintenir) - + &Fast forward A&vance rapide - + Fast forward speed Vitesse de l'avance rapide - + Unbounded Sans limites - + %0x %0x - + Rewind (held) Rembobiner (maintenir) - + Re&wind Rem&bobiner - + Step backwards Retour en arrière - + Sync to &video Synchro &vidéo - + Sync to &audio Synchro &audio - + Solar sensor Capteur solaire - + Increase solar level Augmenter le niveau solaire - + Decrease solar level Diminuer le niveau solaire - + Brightest solar level Tester le niveau solaire - + Darkest solar level Assombrir le niveau solaire - + Brightness %1 Luminosité %1 - + Audio/&Video Audio/&Vidéo - + Frame size Taille de l'image - + Toggle fullscreen Basculer en plein écran - + Lock aspect ratio Bloquer les proportions - + Force integer scaling Forcer la mise à l'échelle par des nombres entiers - + Bilinear filtering Filtrage bilinèaire - + Frame&skip &Saut d'image - + Mute Muet - + FPS target FPS ciblé - + Take &screenshot Prendre une ca&pture d'écran - + F12 F12 - + Game Boy Printer... Imprimante GameBoy… - + Video layers Couches vidéo - + Audio channels Canaux audio - + Adjust layer placement... Ajuster la disposition… - + &Tools Ou&tils - + View &logs... Voir les &journaux… - + Game &overrides... - + Couldn't Start N'a pas pu démarrer - + Save games (%1) - + Select save game - + mGBA save state files (%1) - - + + Select save state - + Could not start game. Impossible de démarrer le jeu. - + Load alternate save game... - + Load temporary save game... - + Scan e-Reader dotcodes... Scanner les dotcodes e-Reader... - + Load state file... Charger le fichier d'état... - + Save state file... Enregistrer le fichier d'état... - + Import GameShark Save... Importer la sauvegarde de GameShark... - + Export GameShark Save... Exporter la sauvegarde de GameShark... - + About... À propos de… - + BattleChip Gate... - + %1× %1× - + Interframe blending Mélange d'images - + Native (59.7275) Natif (59.7275) - + Record A/V... Enregistrer A/V... - + Record GIF/WebP/APNG... Enregistrer GIF/WebP/APNG... - + Game Pak sensors... Capteurs de la Game Pak... - + &Cheats... &Cheats… - + Settings... Paramètres… - + Open debugger console... Ouvrir la console de débug… - + Start &GDB server... Démarrer le serveur &GDB… - + View &palette... Voir la &palette… - + View &sprites... Voir les &sprites… - + View &tiles... Voir les &tiles… - + View &map... Voir la &map… - + &Frame inspector... Inspecteur de &frame... - + View memory... Voir la mémoire… - + Search memory... Recherche dans la mémoire… - + View &I/O registers... Voir les registres d'&E/S... - + Record debug video log... Enregistrer le journal vidéo de débogage... - + Stop debug video log Arrêter le journal vidéo de débogage - + Exit fullscreen Quitter le plein écran - + GameShark Button (held) Bouton GameShark (maintenir) - + Autofire Tir automatique - + Autofire A Tir automatique A - + Autofire B Tir automatique B - + Autofire L Tir automatique L - + Autofire R Tir automatique R - + Autofire Start Tir automatique Start - + Autofire Select Tir automatique Select - + Autofire Up Tir automatique Up - + Autofire Right Tir automatique Right - + Autofire Down Tir automatique Down - + Autofire Left Tir automatique Gauche - + Clear Vider @@ -4892,32 +4984,32 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd. - + <html><head/><body><p>To file a bug report, please first generate a report file to attach to the bug report you're about to file. It is recommended that you include the save files, as these often help with debugging issues. This will collect some information about the version of {projectName} you're running, your configuration, your computer, and the game you currently have open (if any). Once this collection is completed you can review all of the information gathered below and save it to a zip file. The collection will automatically attempt to redact any personal information, such as your username if it's in any of the paths gathered, but just in case you can edit it afterwards. After you have generated and saved it, please click the button below or go to <a href="https://mgba.io/i/"><span style=" text-decoration: underline; color:#2980b9;">mgba.io/i</span></a> to file the bug report on GitHub. Make sure to attach the report you generated!</p></body></html> - + Generate report Générer un signalement - + Save Sauvegarder - + Open issue list in browser Ouvrir la liste des problèmes dans le navigateur - + Include save file Inclure le fichier de sauvegarde - + Create and include savestate Créer et inclure l'état de sauvegarde @@ -5121,634 +5213,692 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd. + Update + + + + Emulation Émulation - + Enhancements Améliorations - + BIOS BIOS - + Paths Chemins - + Logging Journalisation - + Game Boy Game Boy - + Audio driver: Pilote Audio : - + Audio buffer: Tampon audio : - - + + 1536 1536 - + 512 512 - + 768 768 - + 1024 1024 - + 2048 2048 - + 3072 3072 - + 4096 4096 - + samples échantillons - + Sample rate: Taux d'échantillonnage : - - + + 44100 44100 - + 22050 22050 - + 32000 32000 - + 48000 48000 - + Hz Hz - + Volume: Volume : - - + + + + Mute Muet - + Fast forward volume: Volume en avance rapide : - + + Audio in multiplayer: + + + + + All windows + + + + + Player 1 window only + + + + + Currently active player window + + + + Display driver: Pilote d'affichage : - + Frameskip: Saut d'image : - + Skip every Sauter chaque - - + + frames images - + FPS target: IPS ciblée : - + frames per second images par secondes - + Sync: Synchronisation : - + Video Vidéo - + Audio Audio - + Lock aspect ratio Bloquer les proportions - + Bilinear filtering Filtrage bilinéaire - + + + Pause + + + + Dynamically update window title - + + When inactive: + + + + + When minimized: + + + + + Current channel: + + + + + Current version: + + + + + Update channel: + + + + + Available version: + + + + + (Unknown) + + + + + Last checked: + + + + + Automatically check on start + + + + + Check now + + + + Save state extra data: - - + + Save game - + Load state extra data: - + Models - + GB only: - + SGB compatible: - + GBC only: - + GBC compatible: - + SGB and GBC compatible: - + Game Boy palette - + Preset: - + Default color palette only - + SGB color palette if available - + GBC color palette if available - + SGB (preferred) or GBC color palette if available - + Game Boy Camera - + Driver: - + Source: - + Enable Game Boy Player features by default - + Log to file Journalisation vers le fichier - + Log to console Journalisation vers la console - + Select Log File Sélectionner le fichier de journalisation - + Force integer scaling Forcer la mise à l'échelle en entier - + Language Langue - + English anglais - + Library: Bibliothèque : - + List view Vue par liste - + Tree view Vue en arborescence - + Show when no game open Afficher quand aucun jeu n'est ouvert - + Clear cache Vider le cache - + Allow opposing input directions Autoriser les directions opposées - + Suspend screensaver Suspendre l'économiseur d'écran - - Pause when inactive - Mettre en pause en cas d'inactivité - - - + Show FPS in title bar Afficher le nombre de FPS dans la barre de titre - + Automatically save cheats Sauvegarder automatiquement les cheats - + Automatically load cheats Charger automatiquement les cheats - + Automatically save state Sauvegarder automatiquement l'état - + Native (59.7275) Natif (59.7275) - + Interframe blending Mélange d'images - - Pause when minimized - Pause lorsqu'elle est minimisée - - - + Enable Discord Rich Presence Activer l'intégration avec Discord - + Automatically load state Charger automatiquement l'état - + Show OSD messages Afficher les messages OSD - + Show filename instead of ROM name in title bar Afficher le nom du fichier au lieu du nom de la ROM dans la barre de titre - + Fast forward speed: Vitesse d'avance rapide : - - + + Unbounded Sans limites - + Fast forward (held) speed: Vitesse d'avance rapide (maintenue) : - + Enable rewind Permettre le rembobinage - + Rewind history: Historique du rembobinage : - + Idle loops: Boucles d'inactivité : - + Run all Tout lancer - + Remove known Supprimer les éléments connus - + Detect and remove Détecter et supprimer - - + + Screenshot Capture d'écran - - + + Cheat codes Codes de triches - + Preload entire ROM into memory Précharger toute la ROM en mémoire - + Autofire interval: Intervalle de tir automatique : - + Enable VBA bug compatibility in ROM hacks - + Video renderer: Rendu vidéo : - + Software Logiciel(s) - + OpenGL OpenGL - + OpenGL enhancements Améliorations OpenGL - + High-resolution scale: Échelle haute résolution : - + (240×160) (240×160) - + XQ GBA audio (experimental) XQ GBA audio (expérimental) - + GB BIOS file: GB BIOS : - - - - - - - - - + + + + + + + + + Browse Parcourir - + Use BIOS file if found Utiliser le fichier BIOS si trouvé - + Skip BIOS intro Passer l'intro du BIOS - + GBA BIOS file: GBA BIOS : - + GBC BIOS file: GBC BIOS : - + SGB BIOS file: SGB BIOS : - + Save games Sauvegarder les jeux - - - - - + + + + + Same directory as the ROM Même répertoire que la ROM - + Save states Sauvegarder les états - + Screenshots Captures d'écran - + Patches Correctifs - + Cheats Cheats - + Default BG colors: Couleurs par défaut de l'arrière plan : - + Super Game Boy borders Bordures Super Game Boy - + Default sprite colors 1: Couleurs par défaut de la sprite nº 1 : - + Default sprite colors 2: Couleurs par défaut de la sprite n°2 : - - - Game Boy-only model: - Modèle Game Boy uniquement : - - - - Game Boy Color-only model: - Modèle Game Boy uniquement : - - - - Game Boy/Game Boy Color model: - Modèle Game Boy / Game Boy Color : - ShaderSelector diff --git a/src/platform/qt/ts/mgba-hu.ts b/src/platform/qt/ts/mgba-hu.ts index dcf59662c..1f6ea24f5 100644 --- a/src/platform/qt/ts/mgba-hu.ts +++ b/src/platform/qt/ts/mgba-hu.ts @@ -1,6 +1,6 @@ - + AboutScreen @@ -36,6 +36,24 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye A {projectName} egy nyílt forráskódú Game Boy Advance emulátor + + ApplicationUpdatePrompt + + + An update is available + + + + + {text} + + + + + {details} + + + ArchiveInspector @@ -62,22 +80,22 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye Paletta # - + Address Cím - + Red Piros - + Green Zöld - + Blue Kék @@ -102,43 +120,28 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye Save - + Mentés Load - + Betöltés Add - + Hozzáadás Remove - + Eltávolítás Gate type - - - Ba&ttleChip Gate - - - - - Progress &Gate - - - - - Beast &Link Gate - - Inserted @@ -168,32 +171,37 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye Csalások - + + Add New Code + + + + Remove Eltávolítás - + + Add Lines + + + + + Code type + + + + Save Mentés - + Load Betöltés - - Add New Set - Új kollekció hozzáadása - - - - Add - Hozzáadás - - - + Enter codes here... Írd ide a kódokat... @@ -206,12 +214,12 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye Hibakereső - + Enter command (try `help` for more info) Parancsbevitel (több információ: `help`) - + Break Törés @@ -353,7 +361,7 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye - + B @@ -410,47 +418,47 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye 5 - + 5 6 - + 6 8 - + 8 4 - + 4 1 - + 1 3 - + 3 7 - + 7 9 - + 9 2 - + 2 @@ -828,107 +836,106 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye Pozíció - + , , - + Dimensions Méretek - + × × - + Matrix Mátrix - + Export Exportálás - + Attributes Attribútumok - + Transform Transzformáció - + Off Ki - + Palette Paletta - + Double Size Kétszeres méret - - - - + + + Return, Ctrl+R - + Flipped Megfordítás - + H Short for horizontal V - + V Short for vertical F - + Mode Mód - + Normal Normál - + Mosaic Mozaik - + Enabled Engedélyezve - + Priority Prioritás - + Tile Mező @@ -948,8 +955,8 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye - - + + Autodetect Automatikus észlelés @@ -1005,56 +1012,66 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye - EEPROM - EEPROM + EEPROM 8kB + - + + EEPROM 512 bytes + + + + + SRAM 64kB (bootlegs only) + + + + Idle loop Üresjárati ciklus - + Game Boy Player features Game Boy Player funkciók - + VBA bug compatibility mode VBA bug kompatibilitási mód - + Game Boy Game Boy - + Game Boy model Game Boy modell - + Memory bank controller Memória bank vezérlő (MBC) - + Background Colors Háttérszínek - + Sprite Colors 1 Sprite-színek 1 - + Sprite Colors 2 Sprite-színek 2 - + Palette preset Paletta preset @@ -1097,27 +1114,27 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye Kék - + 16-bit value 16-bites érték - + Hex code Hex kód - + Palette index Paletta index - + Export BG Háttérpaletta exportálása - + Export OBJ Objektumpaletta exportálása @@ -1186,6 +1203,60 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye 2021 + + QGBA::ApplicationUpdatePrompt + + + An update to %1 is available. +Do you want to download and install it now? You will need to restart the emulator when the download is complete. + + + + + Current version: %1 +New version: %2 +Download size: %3 + + + + + Downloading update... + + + + + Downloading failed. Please update manually. + + + + + Downloading done. Press OK to restart %1 and install the update. + + + + + QGBA::ApplicationUpdater + + + Stable + + + + + Development + + + + + Unknown + + + + + (None) + + + QGBA::AssetTile @@ -1217,29 +1288,14 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye QGBA::CheatsView - - - Add GameShark - GameShark kód hozzáadása + + + Autodetect (recommended) + - - Add Pro Action Replay - Pro Action Replay kód hozzáadása - - - - Add CodeBreaker - CodeBreaker kód hozzáadása - - - - Add GameGenie - GameGenie kód hozzáadása - - - - + + Select cheats file Csalásfájl kiválasztása @@ -1247,27 +1303,27 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye QGBA::CoreController - + Failed to open save file: %1 Nem sikerült a mentésfájl megnyitása: %1 - + Failed to open game file: %1 Nem sikerült a játékfájl megnyitása: %1 - + Can't yank pack in unexpected platform! A játékkazettát nem lehet kirántani ismeretlen platformon! - + Failed to open snapshot file for reading: %1 A pillanatkép fájljának olvasásra való megnyitása sikertelen: %1 - + Failed to open snapshot file for writing: %1 A pillanatkép fájljának írásra való megnyitása sikertelen: %1 @@ -1346,7 +1402,7 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye QGBA::GBAApp - + Enable Discord Rich Presence Discord Rich Presence engedélyezése @@ -1588,7 +1644,7 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye Priority - + Prioritás @@ -2061,7 +2117,7 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye Reset - + Visszaállítás @@ -2089,28 +2145,28 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye 0% - + 0% 100% - + 100% 50% - + 50% 25% - + 25% @@ -2118,7 +2174,7 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye 75% - + 75% @@ -2136,13 +2192,13 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye 15 - + 15 7 - + 7 @@ -2242,7 +2298,7 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye 0 - + 0 @@ -2255,7 +2311,7 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye 1 - + 1 @@ -2647,7 +2703,7 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye Value - + Érték @@ -2664,7 +2720,7 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye 1/64 - + 1/64 @@ -2673,7 +2729,7 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye 1/256 - + 1/256 @@ -2682,7 +2738,7 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye 1/1024 - + 1/1024 @@ -2860,7 +2916,7 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye 4 - + 4 @@ -2868,7 +2924,7 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye 3 - + 3 @@ -2877,7 +2933,7 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye 2 - + 2 @@ -2886,7 +2942,7 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye 8 - + 8 @@ -3007,7 +3063,7 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye 1/16 - + 1/16 @@ -3118,7 +3174,7 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye Mode - + Mód @@ -3265,13 +3321,13 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye Red - + Piros Blue - + Kék @@ -3349,45 +3405,45 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye QGBA::LogConfigModel - - + + Default - - - Fatal - - - - - Error - - - - - Warning - - - Info - + Fatal + Végzetes hiba - Debug - + Error + Hiba - Stub - + Warning + Figyelmeztetés (Warning) + Info + Infó + + + + Debug + Debug + + + + Stub + Csonk (Stub) + + + Game Error - + Játékbeli hiba @@ -3443,7 +3499,7 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye Priority - + Prioritás @@ -3466,7 +3522,7 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye Offset - + Eltolás @@ -3486,7 +3542,7 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye None - + Nincs @@ -3518,7 +3574,7 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye Portable Network Graphics (*.png) - + Portable Network Graphics (*.png) @@ -3531,7 +3587,7 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye Failed to open output file: %1 - + Nem sikerült a kimeneti fájl megnyitása: %1 @@ -3549,22 +3605,22 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye Paste - + Beillesztés Load - + Betöltés All - + Mind Load TBL - + TBL betöltése @@ -3574,7 +3630,7 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye Failed to open output file: %1 - + Nem sikerült a kimeneti fájl megnyitása: %1 @@ -3623,63 +3679,63 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye QGBA::ObjView - - + + 0x%0 - + Off - + Ki - - - - - - - - + + + + + + + + --- - + Normal - + Normál - + Trans - + OBJWIN - + Invalid - - + + N/A - + Export sprite - + Portable Network Graphics (*.png) - + Portable Network Graphics (*.png) @@ -3718,7 +3774,7 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye 0x%0 (%1) - + 0x%0 (%1) @@ -3762,12 +3818,12 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye QGBA::ReportView - + Bug report archive - + ZIP archive (*.zip) @@ -3838,72 +3894,106 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye QGBA::SettingsView - - + + Qt Multimedia - + SDL - + Software (Qt) - + OpenGL - + OpenGL (force version 1.x) - + + None + Nincs + + + None (Still Image) - + Keyboard - + Controllers - + Shortcuts - - + + Shaders - + Select BIOS - + Select directory - + (%1×%2) + + + Never + + + + + Just now + + + + + Less than an hour ago + + + + + %n hour(s) ago + + + + + + + %n day(s) ago + + + + QGBA::ShaderSelector @@ -3967,7 +4057,7 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye Portable Network Graphics (*.png) - + Portable Network Graphics (*.png) @@ -3990,763 +4080,763 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye Select output file - + Kimeneti fájl kiválasztása QGBA::Window - + Game Boy Advance ROMs (%1) - + Game Boy ROMs (%1) - + All ROMs (%1) - + %1 Video Logs (*.mvl) - + Archives (%1) - - - + + + Select ROM - + Select folder - - + + Select save - + Select patch - + Patches (*.ips *.ups *.bps) - + Select e-Reader dotcode - + e-Reader card (*.raw *.bin *.bmp) - + Select image - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) - - + + GameShark saves (*.sps *.xps) - + Select video log - + Video logs (*.mvl) - + Crash - + The game has crashed with the following error: %1 - + Couldn't Start - + Could not start game. - + Unimplemented BIOS call - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. - + Really make portable? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? - + Restart needed - + Some changes will not take effect until the emulator is restarted. - + - Player %1 of %2 - + %1 - %2 - + %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 - + &File - + Load &ROM... - + Load ROM in archive... - + Add folder to library... - + Save games (%1) - + Select save game - + mGBA save state files (%1) - - + + Select save state - + Select e-Reader card images - + Image file (*.png *.jpg *.jpeg) - + Conversion finished - + %1 of %2 e-Reader cards converted successfully. - + Load alternate save game... - + Load temporary save game... - + Load &patch... - + Boot BIOS - + Replace ROM... - + Scan e-Reader dotcodes... - + Convert e-Reader card image to raw... - + ROM &info... - + Recent - + Make portable - + &Load state - + Load state file... - + &Save state - + Save state file... - + Quick load - + Quick save - + Load recent - + Save recent - + Undo load state - + Undo save state - - + + State &%1 - + Load camera image... - + Convert save game... - + Import GameShark Save... - + Export GameShark Save... - + New multiplayer window - + Connect to Dolphin... - + Report bug... - + About... - + E&xit - + &Emulation - + &Reset - + Sh&utdown - + Yank game pak - + &Pause - + &Next frame - + Fast forward (held) - + &Fast forward - + Fast forward speed - + Unbounded - + %0x - + %0x - + Rewind (held) - + Re&wind - + Step backwards - + Sync to &video - + Sync to &audio - + Solar sensor - + Increase solar level - + Decrease solar level - + Brightest solar level - + Darkest solar level - + Brightness %1 - + Game Boy Printer... - + BattleChip Gate... - + Audio/&Video - + Frame size - + %1× - + %1× - + Toggle fullscreen - + Lock aspect ratio - + Force integer scaling - + Interframe blending - + Bilinear filtering - + Frame&skip - + Mute - + FPS target - + Native (59.7275) - + Take &screenshot - + F12 - + Record A/V... - + Record GIF/WebP/APNG... - + Video layers - + Audio channels - + Adjust layer placement... - + &Tools - + View &logs... - + Game &overrides... - + Game Pak sensors... - + &Cheats... - + Settings... - + Open debugger console... - + Start &GDB server... - + View &palette... - + View &sprites... - + View &tiles... - + View &map... - + &Frame inspector... - + View memory... - + Search memory... - + View &I/O registers... - + Record debug video log... - + Stop debug video log - + Exit fullscreen - + GameShark Button (held) - + Autofire - + Autofire A - + Autofire B - + Autofire L - + Autofire R - + Autofire Start - + Autofire Select - + Autofire Up - + Autofire Right - + Autofire Down - + Autofire Left - + Clear - + Napló törlése @@ -4871,32 +4961,32 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye - + <html><head/><body><p>To file a bug report, please first generate a report file to attach to the bug report you're about to file. It is recommended that you include the save files, as these often help with debugging issues. This will collect some information about the version of {projectName} you're running, your configuration, your computer, and the game you currently have open (if any). Once this collection is completed you can review all of the information gathered below and save it to a zip file. The collection will automatically attempt to redact any personal information, such as your username if it's in any of the paths gathered, but just in case you can edit it afterwards. After you have generated and saved it, please click the button below or go to <a href="https://mgba.io/i/"><span style=" text-decoration: underline; color:#2980b9;">mgba.io/i</span></a> to file the bug report on GitHub. Make sure to attach the report you generated!</p></body></html> - + Generate report - + Save - + Mentés - + Open issue list in browser - + Include save file - + Create and include savestate @@ -4942,7 +5032,7 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye SRAM - + SRAM @@ -5015,7 +5105,7 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye Realtime clock - + Valósidejű óra @@ -5045,7 +5135,7 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye Light sensor - + Fényérzékelő @@ -5072,7 +5162,7 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye Gyroscope - + Giroszkóp @@ -5088,600 +5178,703 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye - + Audio/Video - + Interface - + + Update + + + + Emulation - + Enhancements - + BIOS - + Paths - + Logging - + Game Boy - + Game Boy - + Audio driver: - + Audio buffer: - - + + 1536 - - - - - 512 - + 1536 - 768 - + 512 + 512 - 1024 - + 768 + 768 - - 2048 - + + 1024 + 1024 - 3072 - + 2048 + 2048 - 4096 - + 3072 + 3072 - + + 4096 + 4096 + + + samples - + Sample rate: - - + + 44100 - - - - - 22050 - + 44100 + 22050 + 22050 + + + 32000 - + 32000 - + 48000 - + 48000 - + Hz - + Volume: - - + + + + Mute - + Fast forward volume: - - Display driver: + + Audio in multiplayer: - - Frameskip: + + All windows - - Skip every + + Player 1 window only - - - frames + + Currently active player window + Display driver: + + + + + Frameskip: + + + + + Skip every + + + + + + frames + + + + FPS target: - + frames per second - + Sync: - + Video - + Audio - + Lock aspect ratio - + Force integer scaling - + Bilinear filtering - + + Default color palette only + + + + + SGB color palette if available + + + + + GBC color palette if available + + + + + SGB (preferred) or GBC color palette if available + + + + + Game Boy Camera + + + + + Driver: + + + + + Source: + + + + Native (59.7275) - + Interframe blending - + Language - + English - + Library: - + List view - + Tree view - + Show when no game open - + Clear cache - + Allow opposing input directions - + Suspend screensaver - - Pause when inactive - - - - - Pause when minimized - - - - + Dynamically update window title - + Show filename instead of ROM name in title bar - + Show OSD messages - + Enable Discord Rich Presence - + Discord Rich Presence engedélyezése - + Automatically save state - + Automatically load state - + Automatically save cheats - + Automatically load cheats - + Show FPS in title bar - + + + Pause + + + + + When inactive: + + + + + When minimized: + + + + + Current channel: + + + + + Current version: + + + + + Update channel: + + + + + Available version: + + + + + (Unknown) + + + + + Last checked: + + + + + Automatically check on start + + + + + Check now + + + + Fast forward speed: - - + + Unbounded - + Fast forward (held) speed: - + Autofire interval: - + Enable rewind - + Rewind history: - + Idle loops: - + Run all - + Remove known - + Detect and remove - + Preload entire ROM into memory - + Save state extra data: - - + + Save game - + Load state extra data: - + + Models + + + + + GB only: + + + + + SGB compatible: + + + + + GBC only: + + + + + GBC compatible: + + + + + SGB and GBC compatible: + + + + + Game Boy palette + + + + Preset: - - + + Screenshot - - + + Cheat codes - + Enable Game Boy Player features by default - + Enable VBA bug compatibility in ROM hacks - + Video renderer: - + Software - + OpenGL - + OpenGL enhancements - + High-resolution scale: - + (240×160) - + XQ GBA audio (experimental) - + GB BIOS file: - - - - - - - - - + + + + + + + + + Browse - + Use BIOS file if found - + Skip BIOS intro - + GBA BIOS file: - + GBC BIOS file: - + SGB BIOS file: - + Save games - - - - - + + + + + Same directory as the ROM - + Save states - + Screenshots - + Patches - + Cheats - + Csalások - + Log to file - + Log to console - + Select Log File - - Game Boy-only model: - - - - - Super Game Boy model: - - - - - Game Boy Color-only model: - - - - - Game Boy/Game Boy Color model: - - - - + Default BG colors: - + Default sprite colors 1: - + Default sprite colors 2: - - Use GBC colors in GB games - - - - + Super Game Boy borders - - - Camera driver: - - - - - Camera: - - - - - Super Game Boy/Game Boy Color model: - - ShaderSelector @@ -5741,7 +5934,7 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye Clear - + Napló törlése @@ -5769,7 +5962,7 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye Magnification - + Nagyítás @@ -5812,7 +6005,7 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye Select File - + Fájl kiválasztása @@ -5849,7 +6042,7 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye 4K - + 4K @@ -5915,7 +6108,7 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye None - + Nincs @@ -5980,7 +6173,7 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye Dimensions - + Méretek diff --git a/src/platform/qt/ts/mgba-it.ts b/src/platform/qt/ts/mgba-it.ts index 82d242ffa..398cc2c21 100644 --- a/src/platform/qt/ts/mgba-it.ts +++ b/src/platform/qt/ts/mgba-it.ts @@ -36,6 +36,24 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd. Ramo Git: <tt>{gitBranch}</tt><br/>Revisione: <tt>{gitCommit}</tt> + + ApplicationUpdatePrompt + + + An update is available + + + + + {text} + + + + + {details} + + + ArchiveInspector @@ -62,22 +80,22 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd. Tavolozza # - + Address Indirizzo - + Red Rosso - + Green Verde - + Blue Blu @@ -124,21 +142,6 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd. Gate type Tipo Gate - - - Ba&ttleChip Gate - Ba&ttleChip Gate - - - - Progress &Gate - Progresso &Gate - - - - Beast &Link Gate - Beast &Link Gate - Inserted @@ -168,32 +171,37 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd. Trucchi - + + Add New Code + + + + Remove Rimuovi - + + Add Lines + + + + + Code type + + + + Save Salva - + Load Carica - - Add New Set - Aggiungi nuovo set - - - - Add - Aggiungi - - - + Enter codes here... Inserisci i codici qui.. @@ -206,12 +214,12 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd. Debugger - + Enter command (try `help` for more info) Inserire un comando (premere `help` per maggiori informazioni) - + Break Interruzione @@ -353,7 +361,7 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd. 0x0000 - + B B @@ -803,7 +811,7 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd. Sprites - + × × @@ -813,27 +821,27 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd. Ingrandimento - + Export Esporta - + Attributes Attributi - + Transform Trasformazione - + Off No - + Palette Tavolozza @@ -843,67 +851,66 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd. Copia - + Matrix Matrix - + Double Size Dimensioni doppie - - - - + + + Return, Ctrl+R Return, Ctrl+R - + Flipped Flippato - + H Short for horizontal H - + V Short for vertical V - + Mode Modalità - + Normal Normale - + Mosaic Mosaico - + Enabled Abilitato - + Priority Priorità - + Tile Tile @@ -918,12 +925,12 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd. Posizione - + , , - + Dimensions Dimensioni @@ -948,8 +955,8 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd. - - + + Autodetect Rilevamento automatico @@ -1005,56 +1012,66 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd. - EEPROM - EEPROM + EEPROM 8kB + - + + EEPROM 512 bytes + + + + + SRAM 64kB (bootlegs only) + + + + Idle loop Ciclo vuoto - + Game Boy Player features Caratteristiche Game Boy Player - + VBA bug compatibility mode Modalità compatibilità bug VBA - + Game Boy Game Boy - + Game Boy model Modello di Game Boy - + Memory bank controller Controller del banco di memoria - + Background Colors Colori di sfondo - + Sprite Colors 1 Colori Sprite 1 - + Sprite Colors 2 Colori Sprite 2 - + Palette preset Profilo tavolozza @@ -1097,27 +1114,27 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd. Blu - + 16-bit value Valore in 16 bits - + Hex code Codice esadecimale - + Palette index Indice palette - + Export BG Esporta sfondo (BG) - + Export OBJ Esporta OBJ @@ -1186,6 +1203,60 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd. 2021 + + QGBA::ApplicationUpdatePrompt + + + An update to %1 is available. +Do you want to download and install it now? You will need to restart the emulator when the download is complete. + + + + + Current version: %1 +New version: %2 +Download size: %3 + + + + + Downloading update... + + + + + Downloading failed. Please update manually. + + + + + Downloading done. Press OK to restart %1 and install the update. + + + + + QGBA::ApplicationUpdater + + + Stable + + + + + Development + + + + + Unknown + Sconosciuto + + + + (None) + + + QGBA::AssetTile @@ -1217,29 +1288,14 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd. QGBA::CheatsView - - - Add GameShark - Aggiungi GameShark + + + Autodetect (recommended) + - - Add Pro Action Replay - Aggiungi Pro Action Replay - - - - Add CodeBreaker - Aggiungi CodeBreaker - - - - Add GameGenie - Aggiungi GameGenie - - - - + + Select cheats file Seleziona il file cheats @@ -1247,27 +1303,27 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd. QGBA::CoreController - + Failed to open save file: %1 Impossibile aprire il file di salvataggio: %1 - + Failed to open game file: %1 Impossibile aprire il file di gioco: %1 - + Can't yank pack in unexpected platform! Non riesco a strappare il pacchetto in una piattaforma inaspettata! - + Failed to open snapshot file for reading: %1 Impossibile aprire il file snapshot per la lettura: %1 - + Failed to open snapshot file for writing: %1 Impossibile aprire il file snapshot per la scrittura: %1 @@ -1346,7 +1402,7 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd. QGBA::GBAApp - + Enable Discord Rich Presence Abilita Discord Rich Presence @@ -3349,43 +3405,43 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd. QGBA::LogConfigModel - - + + Default Predefinito - + Fatal Fatale - + Error Errore - + Warning Avvertenze - + Info Informazioni - + Debug Debug - + Stub Matrice - + Game Error Errore del gioco @@ -3623,61 +3679,61 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd. QGBA::ObjView - - + + 0x%0 0x%0 - + Off No - - - - - - - - + + + + + + + + --- --- - + Normal Normale - + Trans Trans - + OBJWIN OBJWIN - + Invalid Non valido - - + + N/A N/D - + Export sprite Esporta sprite - + Portable Network Graphics (*.png) Portable Network Graphics (*.png) @@ -3762,12 +3818,12 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd. QGBA::ReportView - + Bug report archive Archivio delle segnalazioni di bug - + ZIP archive (*.zip) Archivio ZIP (*.zip) @@ -3838,72 +3894,108 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd. QGBA::SettingsView - - + + Qt Multimedia Qt Multimedia - + SDL SDL - + Software (Qt) Software (Qt) - + OpenGL OpenGL - + OpenGL (force version 1.x) OpenGL (forza la versione 1.x) - + + None + Nessuno + + + None (Still Image) nessuno (immagine fissa) - + Keyboard Tastiera - + Controllers Controller - + Shortcuts Scorciatoie - - + + Shaders Shader - + Select BIOS Seleziona BIOS - + Select directory Seleziona directory - + (%1×%2) (%1×%2) + + + Never + + + + + Just now + + + + + Less than an hour ago + + + + + %n hour(s) ago + + + + + + + + %n day(s) ago + + + + + QGBA::ShaderSelector @@ -3996,116 +4088,116 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd. QGBA::Window - + Game Boy Advance ROMs (%1) ROM per Game Boy Advance (%1) - + Game Boy ROMs (%1) ROM per Game Boy (%1) - + All ROMs (%1) Tutte le ROM (%1) - + %1 Video Logs (*.mvl) %1 log Video (*.mvl) - + Archives (%1) Archivi (%1) - - - + + + Select ROM Seleziona ROM - - + + Select save Seleziona salvataggio - + Select patch Seleziona patch - + Patches (*.ips *.ups *.bps) Patch (*.ips *.ups *.bps) - + Select e-Reader dotcode Selezione e-Reader dotcode - + e-Reader card (*.raw *.bin *.bmp) e-Reader card (*.raw *.bin *.bmp) - + Select e-Reader card images Seleziona immagini carte e-Reader - + Image file (*.png *.jpg *.jpeg) File immagine (*.png *.jpg *.jpeg) - + Conversion finished Conversione terminata - + %1 of %2 e-Reader cards converted successfully. %1 di %2 carte e-Reader convertite con successo. - + Select image Seleziona immagine - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) File immagine (*.png *.gif *.jpg *.jpeg);;Tutti i file (*) - - + + GameShark saves (*.sps *.xps) Salvataggi GameShark (*.sps *.xps) - + Select video log Seleziona log video - + Video logs (*.mvl) Log video (*.mvl) - + Crash Errore fatale - + The game has crashed with the following error: %1 @@ -4114,639 +4206,639 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd. %1 - + Unimplemented BIOS call BIOS non implementato - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. Questo gioco utilizza una chiamata BIOS non implementata. Utilizza il BIOS ufficiale per una migliore esperienza. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. Impossibile creare un dispositivo di visualizzazione appropriato, tornando alla visualizzazione software. I giochi possono funzionare lentamente, specialmente con finestre più grandi. - + Really make portable? Vuoi davvero rendere portatile l'applicazione? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? In questo modo l'emulatore carica la propria configurazione dalla stessa cartella dell'eseguibile. Vuoi continuare? - + Restart needed È necessario riavviare - + Some changes will not take effect until the emulator is restarted. Alcune modifiche non avranno effetto finché l'emulatore non verrà riavviato. - + - Player %1 of %2 - Giocatore %1 di %2 - + %1 - %2 %1 - %2 - + %1 - %2 - %3 %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 %1 - %2 (%3 fps) - %4 - + &File File - + Load &ROM... Carica ROM... - + Load ROM in archive... Carica la ROM in archivio... - + Load &patch... Carica patch... - + Boot BIOS Avvia BIOS - + Replace ROM... Sostituisci la ROM... - + Scan e-Reader dotcodes... Scansiona e-Reader dotcode... - + Convert e-Reader card image to raw... Converti immagini carte e-Reader in raw... - + ROM &info... Informazioni ROM... - + Recent Recenti - + Make portable Rendi portatile - + &Load state Carica stato - + &Save state Salva stato - + Quick load Caricamento rapido - + Quick save Salvataggio rapido - + Load recent Carica recente - + Save recent Salva recente - + Undo load state Annulla il caricamento dello stato - + Undo save state Annulla salvataggio stato - - + + State &%1 Stato %1 - + Load camera image... Carica immagine fotocamera... - + Convert save game... Converti salvataggi... - + New multiplayer window Nuova finestra multigiocatore - + Connect to Dolphin... Connessione a Dolphin... - + Report bug... Segnala bug... - + E&xit Esci (&X) - + &Emulation Emulazione - + &Reset Reset - + Sh&utdown Spegni (&U) - + Yank game pak Yank game pak - + &Pause Pausa - + &Next frame Salta il prossimo frame (&N) - + Fast forward (held) Avanzamento rapido (tieni premuto) - + &Fast forward Avanzamento rapido (&F) - + Fast forward speed Velocità di avanzamento rapido - + Unbounded Illimitata - + %0x %0x - + Rewind (held) Riavvolgimento (tieni premuto) - + Re&wind Riavvolgimento (&W) - + Step backwards Torna indietro - + Sync to &video Sincronizza con il video - + Sync to &audio Sincronizza con l'audio - + Solar sensor Sensore solare - + Increase solar level Incrementa il livello solare - + Decrease solar level Riduci il livello solare - + Brightest solar level Livello solare massimo - + Darkest solar level Livello solare minimo - + Brightness %1 Luminosità %1 - + Audio/&Video Audio/Video - + Frame size Dimensione frame - + Toggle fullscreen Abilita schermo Intero - + Lock aspect ratio Blocca rapporti aspetto - + Frame&skip Salto frame - + Mute Muto - + FPS target FPS finali - + Take &screenshot Acquisisci schermata - + F12 F12 - + Record GIF/WebP/APNG... Registra GIF / WebP / APNG ... - + Video layers Layers video - + Audio channels Canali audio - + &Tools Strumenti - + View &logs... Visualizza registri (&log)... - + Game &overrides... Valore specifico per il gioco... - + &Cheats... Trucchi... - + Open debugger console... Apri console debugger... - + Start &GDB server... Avvia server GDB... - + Settings... Impostazioni... - + Select folder Seleziona cartella - + Couldn't Start Non è stato possibile avviare - + Could not start game. Non è stato possibile avviare il gioco. - + Add folder to library... Aggiungi cartella alla libreria... - + Load state file... Carica stato di salvataggio... - + Save state file... Salva stato di salvataggio... - + Import GameShark Save... Importa Salvataggio GameShark... - + Export GameShark Save... Esporta Salvataggio GameShark... - + About... Informazioni… - + Force integer scaling Forza ridimensionamento a interi - + Bilinear filtering Filtro bilineare - + Game Boy Printer... Stampante Game Boy... - + Save games (%1) Salvataggi (%1) - + Select save game Seleziona salvataggio - + mGBA save state files (%1) file di stati di salvataggio mGBA (%1) - - + + Select save state Seleziona stato di salvataggio - + Load alternate save game... Carica stato di salvataggio alternativo... - + Load temporary save game... Carica salvataggio temporaneo... - + BattleChip Gate... BattleChip Gate... - + %1× %1x - + Interframe blending Miscelazione dei frame - + Native (59.7275) Nativo (59.7) - + Record A/V... Registra A/V... - + Adjust layer placement... Regola posizionamento layer... - + Game Pak sensors... Sensori Game Pak... - + View &palette... Mostra palette... - + View &sprites... Mostra sprites... - + View &tiles... Mostra tiles... - + View &map... Mostra mappa... - + &Frame inspector... &Frame inspector... - + View memory... Mostra memoria... - + Search memory... Ricerca memoria... - + View &I/O registers... Mostra registri I/O... - + Record debug video log... Registra video log di debug... - + Stop debug video log Ferma video log di debug - + Exit fullscreen Esci da Schermo Intero - + GameShark Button (held) Pulsante GameShark (tieni premuto) - + Autofire Pulsanti Autofire - + Autofire A Autofire A - + Autofire B Autofire B - + Autofire L Autofire L - + Autofire R Autofire R - + Autofire Start Autofire Start - + Autofire Select Autofire Select - + Autofire Up Autofire Su - + Autofire Right AAutofire Destra - + Autofire Down Autofire Giù - + Autofire Left Autofire Sinistra - + Clear Pulisci @@ -4873,32 +4965,32 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd. Genera segnalazione bug - + <html><head/><body><p>To file a bug report, please first generate a report file to attach to the bug report you're about to file. It is recommended that you include the save files, as these often help with debugging issues. This will collect some information about the version of {projectName} you're running, your configuration, your computer, and the game you currently have open (if any). Once this collection is completed you can review all of the information gathered below and save it to a zip file. The collection will automatically attempt to redact any personal information, such as your username if it's in any of the paths gathered, but just in case you can edit it afterwards. After you have generated and saved it, please click the button below or go to <a href="https://mgba.io/i/"><span style=" text-decoration: underline; color:#2980b9;">mgba.io/i</span></a> to file the bug report on GitHub. Make sure to attach the report you generated!</p></body></html> <html> <head/> <body> <p> Per presentare una segnalazione di bug, generare innanzitutto un file di report da allegare alla segnalazione di bug che si sta per presentare. Si consiglia di includere i file di salvataggio, poiché spesso aiutano con i problemi di debug. Verranno raccolte alcune informazioni sulla versione di {projectName} in esecuzione, sulla configurazione, sul computer e sul gioco attualmente aperto (se presente). Una volta completata questa raccolta è possibile esaminare tutte le informazioni raccolte di seguito e salvarle in un file zip. La raccolta tenterà automaticamente di redigere qualsiasi informazione personale, ad esempio il tuo nome utente se si trova in uno dei percorsi raccolti, ma nel caso in cui tu possa modificarla in seguito. Dopo averlo generato e salvato, fare clic sul pulsante sottostante o passare a <a href="https://mgba.io/i/"><span style=" text-decoration: underline; color:#2980b9;">mgba.io/i</span></a> per presentare la segnalazione di bug su GitHub. Assicurarsi di allegare il report generato! </p> </body> </html> - + Generate report Genera rapporto - + Save Salva - + Open issue list in browser Apri l'elenco dei problemi nel browser - + Include save file Includi file di salvataggio - + Create and include savestate Creare e includere lo stato di salvataggio @@ -5101,646 +5193,689 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd. + Update + + + + Emulation Emulazione - + Enhancements Miglioramenti - + Paths Cartelle - + Logging Log - + Game Boy Game Boy - + Audio driver: Driver audio: - + Audio buffer: Buffer audio: - - + + 1536 1536 - + 512 512 - + 768 768 - + 1024 1024 - + 2048 2048 - + 3072 3072 - + 4096 4096 - + samples campioni - + Sample rate: Freq. di campionamento: - - + + 44100 44100 - + 22050 22050 - + 32000 32000 - + 48000 48000 - + Hz Hz - + Volume: Volume: - - + + + + Mute Muto - + Fast forward volume: Volume modalità accelerata: - + + Audio in multiplayer: + + + + + All windows + + + + + Player 1 window only + + + + + Currently active player window + + + + Display driver: Driver schermo: - + Frameskip: Salto frame: - + Skip every Salta ogni - - + + frames frame - + FPS target: FPS finali: - + frames per second frame al secondo - + Sync: Sincronizza: - + Video Video - + Audio Audio - + Lock aspect ratio Blocca rapporti aspetto - + + + Pause + + + + + When inactive: + + + + + When minimized: + + + + + Current channel: + + + + + Current version: + + + + + Update channel: + + + + + Available version: + + + + + (Unknown) + + + + + Last checked: + + + + + Automatically check on start + + + + + Check now + + + + Models Modelli - + GB only: Solo GB: - + SGB compatible: Compatibile SGB: - + GBC only: Solo GBC: - + GBC compatible: Compatibile BGC: - + SGB and GBC compatible: Compatibile SGB e GBC: - + Game Boy palette Tavolozza Game Boy - + Default color palette only Solo tavolozza colori predefinita - + SGB color palette if available Tavolozza colori SGB se disponibile - + GBC color palette if available Tavolozza colori GBC se disponibile - + SGB (preferred) or GBC color palette if available Tavolozza colori SGB (preferita) o GBC se disponibile - + Game Boy Camera Videocamera Game Boy - + Driver: Driver: - + Source: Sorgente: - + Native (59.7275) Nativi (59.7275) - + Interframe blending Miscelazione dei frame - - Pause when minimized - Pausa quando minimizzato - - - + Dynamically update window title Aggiorna dinamicamente il titolo della finestra - + Enable Discord Rich Presence Abilita Discord Rich Presence - + Save state extra data: Dati extra stato di salvataggio: - - + + Save game Salvataggio - + Load state extra data: Carica dati extra stato di salvataggio: - + Enable VBA bug compatibility in ROM hacks Abilita compatibilità con i bug di VBA nelle hack delle ROM - + Preset: Profilo: - + Show OSD messages Mostra messaggi OSD - + Show filename instead of ROM name in title bar Mostra nome file anziché nome ROM nella barra del titolo - + Fast forward (held) speed: Velocità di crociera: - + Enable Game Boy Player features by default Abilita funzionalità Game Boy Player per impostazione predefinita - + Video renderer: Rend. video: - + Software Software - + OpenGL OpenGL - + OpenGL enhancements Miglioramenti OpenGL - + High-resolution scale: Rapporto alta risoluzione: - + (240×160) (240×160) - + XQ GBA audio (experimental) audio XQ GBA (sperimentale) - + Cheats Trucchi - + Log to file Registro log in file - + Log to console Registro log in console - + Select Log File Seleziona file log - - Use GBC colors in GB games - Usa colori GBC in giochi GB - - - - Camera: - Fotocamera: - - - + Default BG colors: Colori predefiniti sfondo: - + Super Game Boy borders Bordi Super Game Boy - + Default sprite colors 1: Colori predefiniti sprite 1: - + Default sprite colors 2: Colori predefiniti sprite 2: - - Game Boy-only model: - Solo per modello Game Boy: - - - - Super Game Boy model: - Modello Super GameBoy: - - - - Game Boy Color-only model: - Solo per modello Game Boy Color: - - - - Game Boy/Game Boy Color model: - Modello Game Boy / Game Boy Color: - - - + Library: Libreria: - + Show when no game open Mostra quando nessun gioco è aperto - + Clear cache Svuota la cache - + Fast forward speed: Velocità di avanzamento rapido: - - - - - - - - - + + + + + + + + + Browse Sfoglia - + Use BIOS file if found Usa il file del BIOS se è presente - + Skip BIOS intro Salta intro del BIOS - - + + Unbounded Illimitato - + Suspend screensaver Sospendi salvaschermo - + BIOS BIOS - - Pause when inactive - In Pausa se inattivo - - - + Run all esegui tutto - + Remove known rimuovi conosciuti - + Detect and remove rileva e rimuovi - + Allow opposing input directions Consenti direzioni opposte - - + + Screenshot Schermata - - + + Cheat codes Trucchi - + Enable rewind Abilita riavvolgimento - + Bilinear filtering Filtro bilineare - + Force integer scaling Forza ridimensionamento a interi - + Language Lingua - + English inglese - + List view lista a elenco - + Tree view vista ad albero - + Show FPS in title bar Mostra gli FPS nella barra del titolo - + Automatically save cheats Salva i trucchi automaticamente - + Automatically load cheats Carica i trucchi automaticamente - + Automatically save state Salva stato automaticamente - + Automatically load state Carica stato automaticamente - + Rewind history: Cronologia riavvolgimento: - + Idle loops: Cicli inattivi: - + Preload entire ROM into memory Precarica ROM in memoria - + Autofire interval: Intervallo Autofire: - + GB BIOS file: File BIOS del GB: - + GBA BIOS file: File BIOS del GBA: - + GBC BIOS file: File BIOS del GBC: - + SGB BIOS file: File BIOS del SGB: - + Save games Salva le partite - - - - - + + + + + Same directory as the ROM Stessa cartella della ROM - + Save states Salvataggio Stati - + Screenshots Schermate - + Patches Patch diff --git a/src/platform/qt/ts/mgba-ja.ts b/src/platform/qt/ts/mgba-ja.ts index a6a017b68..ff6e6d572 100644 --- a/src/platform/qt/ts/mgba-ja.ts +++ b/src/platform/qt/ts/mgba-ja.ts @@ -36,6 +36,24 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. {projectName} はオープンソースのゲームボーイアドバンスエミュレーターです + + ApplicationUpdatePrompt + + + An update is available + + + + + {text} + + + + + {details} + + + ArchiveInspector @@ -62,22 +80,22 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. パレット # - + Address アドレス - + Red Red - + Green Green - + Blue Blue @@ -124,21 +142,6 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Gate type ゲートタイプ - - - Ba&ttleChip Gate - バトルチップゲート (&T) - - - - Progress &Gate - プログレスチップゲート (&G) - - - - Beast &Link Gate - ビーストリンクゲート (&L) - Inserted @@ -168,32 +171,37 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. チート - + + Add New Code + + + + Remove 削除 - + + Add Lines + + + + + Code type + + + + Save 保存 - + Load ロード - - Add New Set - 新規セットを追加 - - - - Add - 追加 - - - + Enter codes here... ここにコードを入力してください... @@ -206,12 +214,12 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. デバッガ - + Enter command (try `help` for more info) コマンドを入力してください(`help`でヘルプ情報) - + Break Break @@ -353,7 +361,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. 0x0000 - + B B @@ -803,7 +811,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. スプライトビューアー - + × × @@ -813,27 +821,27 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. 倍率 - + Export 書き出す - + Attributes 属性 - + Transform 変換 - + Off Off - + Palette パレット @@ -843,67 +851,66 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. コピー - + Matrix 行列 - + Double Size ダブルサイズ - - - - + + + Return, Ctrl+R Return, Ctrl+R - + Flipped 反転 - + H Short for horizontal - + V Short for vertical - + Mode モード - + Normal ノーマル - + Mosaic モザイク - + Enabled 有効 - + Priority 優先度 - + Tile タイル @@ -918,12 +925,12 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. 位置 - + , , - + Dimensions サイズ @@ -948,8 +955,8 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - - + + Autodetect 自動検出 @@ -1005,56 +1012,66 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - EEPROM - EEPROM + EEPROM 8kB + - + + EEPROM 512 bytes + + + + + SRAM 64kB (bootlegs only) + + + + Idle loop アイドルループ - + Game Boy Player features ゲームボーイプレイヤーモード - + VBA bug compatibility mode VBAバグ互換モード - + Game Boy ゲームボーイ - + Game Boy model ゲームボーイモード - + Memory bank controller メモリバンクコントローラ - + Background Colors 背景色 - + Sprite Colors 1 スプライト1 - + Sprite Colors 2 スプライト2 - + Palette preset @@ -1097,27 +1114,27 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Blue - + 16-bit value - + Hex code 16進コード - + Palette index パレットインデックス - + Export BG BGを書き出す - + Export OBJ OBJを書き出す @@ -1186,6 +1203,60 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. 2021 + + QGBA::ApplicationUpdatePrompt + + + An update to %1 is available. +Do you want to download and install it now? You will need to restart the emulator when the download is complete. + + + + + Current version: %1 +New version: %2 +Download size: %3 + + + + + Downloading update... + + + + + Downloading failed. Please update manually. + + + + + Downloading done. Press OK to restart %1 and install the update. + + + + + QGBA::ApplicationUpdater + + + Stable + + + + + Development + + + + + Unknown + 不明 + + + + (None) + + + QGBA::AssetTile @@ -1217,29 +1288,14 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::CheatsView - - - Add GameShark - 追加(GameShark) + + + Autodetect (recommended) + - - Add Pro Action Replay - 追加(Pro Action Replay) - - - - Add CodeBreaker - 追加(CodeBreaker) - - - - Add GameGenie - 追加(GameGenie) - - - - + + Select cheats file チートファイルを選択 @@ -1247,27 +1303,27 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::CoreController - + Failed to open save file: %1 セーブファイルを開けませんでした: %1 - + Failed to open game file: %1 ゲームファイルを開けませんでした: %1 - + Can't yank pack in unexpected platform! 予期しないプラットフォームでパックをヤンクすることはできません! - + Failed to open snapshot file for reading: %1 読み取り用のスナップショットファイルを開けませんでした: %1 - + Failed to open snapshot file for writing: %1 書き込み用のスナップショットファイルを開けませんでした: %1 @@ -1346,7 +1402,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::GBAApp - + Enable Discord Rich Presence DiscordのRich Presence有効 @@ -3349,43 +3405,43 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::LogConfigModel - - + + Default Default - + Fatal Fatal - + Error Error - + Warning Warning - + Info Info - + Debug Debug - + Stub Stub - + Game Error Game Error @@ -3623,61 +3679,61 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::ObjView - - + + 0x%0 0x%0 - + Off Off - - - - - - - - + + + + + + + + --- --- - + Normal Normal - + Trans Trans - + OBJWIN OBJWIN - + Invalid 無効 - - + + N/A N/A - + Export sprite OBJを書き出す - + Portable Network Graphics (*.png) Portable Network Graphics (*.png) @@ -3762,12 +3818,12 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::ReportView - + Bug report archive バグレポートアーカイブ - + ZIP archive (*.zip) ZIPアーカイブ (*.zip) @@ -3838,72 +3894,106 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::SettingsView - - + + Qt Multimedia Qt Multimedia - + SDL SDL - + Software (Qt) ソフト(Qt) - + OpenGL OpenGL - + OpenGL (force version 1.x) OpenGL(強制バージョン1.x) - + + None + なし + + + None (Still Image) なし(静止画) - + Keyboard キーボード - + Controllers コントローラー - + Shortcuts ショートカット - - + + Shaders シェーダー - + Select BIOS BIOSを選択 - + Select directory - + (%1×%2) (%1×%2) + + + Never + + + + + Just now + + + + + Less than an hour ago + + + + + %n hour(s) ago + + + + + + + %n day(s) ago + + + + QGBA::ShaderSelector @@ -3996,101 +4086,101 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::Window - + Game Boy Advance ROMs (%1) ゲームボーイアドバンスファイル (%1) - + Game Boy ROMs (%1) ゲームボーイファイル (%1) - + All ROMs (%1) すべてのファイル (%1) - + %1 Video Logs (*.mvl) %1ビデオログ (*.mvl) - + Archives (%1) アーカイブファイル (%1) - - - + + + Select ROM ROMを開く - + Select folder フォルダを開く - - + + Select save セーブを開く - + Select patch パッチを開く - + Patches (*.ips *.ups *.bps) パッチファイル (*.ips *.ups *.bps) - + Select e-Reader dotcode カードeを開く - + e-Reader card (*.raw *.bin *.bmp) カードe (*.raw *.bin *.bmp) - + Select image 画像を開く - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) 画像ファイル (*.png *.gif *.jpg *.jpeg);;すべてのファイル (*) - - + + GameShark saves (*.sps *.xps) GameSharkセーブファイル (*.sps *.xps) - + Select video log ビデオログを開く - + Video logs (*.mvl) ビデオログ (*.mvl) - + Crash クラッシュ - + The game has crashed with the following error: %1 @@ -4099,654 +4189,654 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. %1 - + Couldn't Start 起動失敗 - + Could not start game. ゲームを起動できませんでした。 - + Unimplemented BIOS call 未実装のBIOS呼び出し - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. このゲームは実装されていないBIOS呼び出しを使用します。最高のエクスペリエンスを得るには公式のBIOSを使用してください。 - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. 適切なディスプレイデバイスの作成に失敗し、ソフトディスプレイにフォールバックしました。特に大きなウィンドウでは、ゲームの実行が遅い場合があります。 - + Really make portable? 本当にポータブルにしますか? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? これによりエミュレータは実行ファイルと同じディレクトリにある設定ファイルをロードします。続けますか? - + Restart needed 再起動が必要 - + Some changes will not take effect until the emulator is restarted. 一部の変更は、エミュレータを再起動するまで有効になりません。 - + - Player %1 of %2 - プレーヤー %1 of %2 - + %1 - %2 %1 - %2 - + %1 - %2 - %3 %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 %1 - %2 (%3 fps) - %4 - + &File &ファイル (&F) - + Load &ROM... ROMをロード... - + Load ROM in archive... アーカイブにROMをロード... - + Add folder to library... ライブリーにフォルダを追加... - + Load &patch... パッチをロード... (&P) - + Boot BIOS BIOSを起動 - + Replace ROM... ROMを交換... - + Scan e-Reader dotcodes... カードeをスキャン... - + ROM &info... ROM情報... (&I) - + Recent 最近開いたROM - + Make portable ポータブル化 - + &Load state ステートをロード (&L) - + Report bug... バグ報告 - + About... バージョン情報... - + Record GIF/WebP/APNG... GIF/WebP/APNGを記録 - + Game Pak sensors... カートリッジセンサー... - + Clear 消去 - + Load state file... ステートファイルをロード... - + Save games (%1) - + Select save game - + mGBA save state files (%1) - - + + Select save state - + Select e-Reader card images - + Image file (*.png *.jpg *.jpeg) - + Conversion finished - + %1 of %2 e-Reader cards converted successfully. - + Load alternate save game... - + Load temporary save game... - + Convert e-Reader card image to raw... - + &Save state ステートをセーブ (&S) - + Save state file... ステートファイルをセーブ... - + Quick load クイックロード - + Quick save クイックセーブ - + Load recent 最近使ったクイックロットからロード - + Save recent 最近使ったクイックロットにセーブ - + Undo load state クイックロードを元に戻す - + Undo save state クイックセーブを元に戻す - - + + State &%1 クイックスロット &%1 - + Load camera image... カメラ画像をロード... - + Convert save game... - + Import GameShark Save... GameSharkスナップショットを読み込む - + Export GameShark Save... GameSharkスナップショットを書き出す - + New multiplayer window 新しいウィンドウ(マルチプレイ) - + Connect to Dolphin... - + E&xit 終了 (&X) - + &Emulation エミュレーション (&E) - + &Reset リセット (&R) - + Sh&utdown 閉じる (&U) - + Yank game pak ゲームパックをヤンク - + &Pause 一時停止 (&P) - + &Next frame 次のフレーム (&N) - + Fast forward (held) 早送り(押し) - + &Fast forward 早送り (&F) - + Fast forward speed 早送り速度 - + Unbounded 制限なし - + %0x %0x - + Rewind (held) 巻戻し(押し) - + Re&wind 巻戻し (&R) - + Step backwards 後退 - + Sync to &video ビデオ同期 (&V) - + Sync to &audio オーディオ同期 (&A) - + Solar sensor 太陽センサー - + Increase solar level 明るさを上げる - + Decrease solar level 明るさを下げる - + Brightest solar level 明るさ最高 - + Darkest solar level 明るさ最低 - + Brightness %1 明るさ %1 - + Audio/&Video オーディオ/ビデオ (&V) - + Frame size 画面サイズ - + Toggle fullscreen 全画面表示 - + Lock aspect ratio 縦横比を固定 - + Force integer scaling 整数スケーリングを強制 - + Bilinear filtering バイリニアフィルタリング - + Frame&skip フレームスキップ (&S) - + Mute ミュート - + FPS target FPS - + Native (59.7275) ネイティブ(59.7275) - + Take &screenshot スクリーンショット (&S) - + F12 F12 - + Game Boy Printer... ポケットプリンタ... - + BattleChip Gate... チップゲート... - + %1× %1× - + Interframe blending フレーム間混合 - + Record A/V... ビデオ録画... - + Video layers ビデオレイヤー - + Audio channels オーディオチャンネル - + Adjust layer placement... レイヤーの配置を調整... - + &Tools ツール (&T) - + View &logs... ログビューアー... (&L) - + Game &overrides... ゲーム別設定... (&O) - + &Cheats... チート... (&C) - + Settings... 設定... - + Open debugger console... デバッガコンソールを開く... - + Start &GDB server... GDBサーバを起動... (&G) - + View &palette... パレットビューアー... (&P) - + View &sprites... スプライトビューアー... (&S) - + View &tiles... タイルビューアー... (&T) - + View &map... マップビューアー... (&M) - + &Frame inspector... フレームインスペクタ... (&F) - + View memory... メモリビューアー... - + Search memory... メモリ検索... - + View &I/O registers... IOビューアー... (&I) - + Record debug video log... デバッグビデオログ... - + Stop debug video log デバッグビデオログを停止 - + Exit fullscreen 全画面表示を終了 - + GameShark Button (held) GameSharkボタン(押し) - + Autofire 連打 - + Autofire A 連打 A - + Autofire B 連打 B - + Autofire L 連打 L - + Autofire R 連打 R - + Autofire Start 連打 Start - + Autofire Select 連打 Select - + Autofire Up 連打 上 - + Autofire Right 連打 右 - + Autofire Down 連打 下 - + Autofire Left 連打 左 @@ -4873,32 +4963,32 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. バグレポートの生成 - + <html><head/><body><p>To file a bug report, please first generate a report file to attach to the bug report you're about to file. It is recommended that you include the save files, as these often help with debugging issues. This will collect some information about the version of {projectName} you're running, your configuration, your computer, and the game you currently have open (if any). Once this collection is completed you can review all of the information gathered below and save it to a zip file. The collection will automatically attempt to redact any personal information, such as your username if it's in any of the paths gathered, but just in case you can edit it afterwards. After you have generated and saved it, please click the button below or go to <a href="https://mgba.io/i/"><span style=" text-decoration: underline; color:#2980b9;">mgba.io/i</span></a> to file the bug report on GitHub. Make sure to attach the report you generated!</p></body></html> <html><head/><body><p>バグレポートを提出するには、最初にレポートファイルを生成して、送信しようとしているバグレポートに添付してください。セーブファイルはデバッグの問題に役立つことが多いため、セーブファイルを含めることをお勧めします。実行している{projectName}のバージョン、構成、コンピューター、および現在起動しているゲーム(存在する場合)に関する情報が収集されます。収集が完了すると、以下で収集されたすべての情報を確認して、ZIPファイルにセーブできます。収集されたパスのいずれかにある場合、ユーザー名などの個人情報を自動的に墨消しを試みます。ただし、後で必要に応じて編集できます。レポートファイルを生成してセーブしたら、下のボタンをクリックするか、<a href="https://mgba.io/i/"><span style=" text-decoration: underline; color:#2980b9;">mgba.io/i</span></a>に移動してGitHubでバグレポートを送信してください。生成したレポートを必ず添付してください。</p></body></html> - + Generate report レポートを生成 - + Save 保存 - + Open issue list in browser ブラウザでISSUEリストを開く - + Include save file セーブファイルを含める - + Create and include savestate セーブステートファイルを作成して含める @@ -5101,616 +5191,689 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. + Update + + + + Emulation エミュレーション - + Enhancements 機能強化 - + BIOS BIOS - + Paths パス - + Logging ロギング - + Game Boy ゲームボーイ - + Audio driver: オーディオドライバ: - + Audio buffer: オーディオバッファ: - - + + 1536 1536 - + 512 512 - + 768 768 - + 1024 1024 - + 2048 2048 - + 3072 3072 - + 4096 4096 - + samples サンプル - + Sample rate: サンプルレート: - - + + 44100 44100 - + 22050 22050 - + 32000 32000 - + 48000 48000 - + Hz Hz - + Volume: 音量: - - + + + + Mute ミュート - + Fast forward volume: 早送り音量: - + + Audio in multiplayer: + + + + + All windows + + + + + Player 1 window only + + + + + Currently active player window + + + + Display driver: ディスプレイドライバ: - + Frameskip: フレームスキップ: - + Skip every 常時 - - + + frames フレーム - + FPS target: FPS: - + frames per second FPS - + Sync: 同期: - + Video ビデオ - + Audio オーディオ - + Lock aspect ratio 縦横比を固定 - + Bilinear filtering バイリニアフィルタリング - + + + Pause + + + + + When inactive: + + + + + When minimized: + + + + + Current channel: + + + + + Current version: + + + + + Update channel: + + + + + Available version: + + + + + (Unknown) + + + + + Last checked: + + + + + Automatically check on start + + + + + Check now + + + + Default color palette only - + SGB color palette if available - + GBC color palette if available - + SGB (preferred) or GBC color palette if available - + Game Boy Camera - + Driver: - + Source: - + Native (59.7275) ネイティブ (59,7275) - + Interframe blending フレーム間混合 - - Pause when minimized - 最小化時に停止 - - - + Dynamically update window title ウィンドウタイトルを動的に更新 - + Show OSD messages OSDメッセージを表示 - + Fast forward (held) speed: 早送り(押し)速度: - + Save state extra data: - - + + Save game - + Load state extra data: - + Models - + GB only: - + SGB compatible: - + GBC only: - + GBC compatible: - + SGB and GBC compatible: - + Game Boy palette - + Preset: - + Enable Game Boy Player features by default ゲームボーイプレーヤーの機能をデフォルトで有効 - + (240×160) (240×160) - + Log to file ファイル出力 - + Log to console コンソール出力 - + Select Log File ログファイルを選択 - + Force integer scaling 整数スケーリングを強制 - + Language 言語 - + English English - + Library: ライブラリー: - + List view リスト表示 - + Tree view ツリー表示 - + Show when no game open ゲームが開いていないときに表示 - + Clear cache キャッシュの消去 - + Allow opposing input directions 反対の入力方向を有効 - + Suspend screensaver スクリーンセーバーを停止 - - Pause when inactive - 非アクティブ時に停止 - - - + Show FPS in title bar タイトルバーにFPSを表示 - + Automatically save cheats チートの自動セーブ - + Automatically load cheats チートの自動ロード - + Automatically save state ステートの自動セーブ - + Automatically load state ステートの自動ロード - + Enable Discord Rich Presence DiscordのRich Presenceを有効 - + Show filename instead of ROM name in title bar タイトルバーにゲーム名の代わりにファイル名を表示 - + Fast forward speed: 早送り速度: - - + + Unbounded 制限なし - + Enable rewind 巻戻し有効 - + Rewind history: 巻戻し履歴: - + Idle loops: アイドルループ: - + Run all すべて実行 - + Remove known 既知を削除 - + Detect and remove 検出して削除 - - + + Screenshot スクリーンショット - - + + Cheat codes チートコード - + Preload entire ROM into memory ROM全体をメモリにプリロード - + Autofire interval: 連射間隔: - + Enable VBA bug compatibility in ROM hacks - + Video renderer: ビデオレンダラー: - + Software ソフト - + OpenGL OpenGL - + OpenGL enhancements OpenGL機能強化 - + High-resolution scale: 高解像度スケール: - + XQ GBA audio (experimental) XQ GBA オーディオ機能(実験的) - + GB BIOS file: ゲームボーイBIOS: - - - - - - - - - + + + + + + + + + Browse 参照 - + Use BIOS file if found 存在する場合にBIOSファイルを使用 - + Skip BIOS intro BIOSイントロをスキップ - + GBA BIOS file: ゲームボーイアドバンスBIOS: - + GBC BIOS file: ゲームボーイカラーBIOS: - + SGB BIOS file: スーパーゲームボーイBIOS: - + Save games セーブデータ - - - - - + + + + + Same directory as the ROM ROMファイルと同じディレクトリ - + Save states セーブステート - + Screenshots スクリーンショット - + Patches パッチ - + Cheats チート - + Default BG colors: デフォルト背景色: - + Super Game Boy borders スーパーゲームボーイのボーダー - + Default sprite colors 1: デフォルトスプライト1: - + Default sprite colors 2: デフォルトスプライト2: diff --git a/src/platform/qt/ts/mgba-ko.ts b/src/platform/qt/ts/mgba-ko.ts index 69ea6da96..5d208830d 100644 --- a/src/platform/qt/ts/mgba-ko.ts +++ b/src/platform/qt/ts/mgba-ko.ts @@ -36,6 +36,24 @@ Game Boy Advance는 Nintendo Co., Ltd.의 등록 상표입니다. Branch: <tt>{gitBranch}</tt><br/>리비전: <tt>{gitCommit}</tt> + + ApplicationUpdatePrompt + + + An update is available + + + + + {text} + + + + + {details} + + + ArchiveInspector @@ -62,22 +80,22 @@ Game Boy Advance는 Nintendo Co., Ltd.의 등록 상표입니다. 팔레트 # - + Address 주소 - + Red 빨간색 - + Green 초록색 - + Blue 파란색 @@ -124,21 +142,6 @@ Game Boy Advance는 Nintendo Co., Ltd.의 등록 상표입니다. Gate type - - - Ba&ttleChip Gate - - - - - Progress &Gate - - - - - Beast &Link Gate - - Inserted @@ -168,32 +171,37 @@ Game Boy Advance는 Nintendo Co., Ltd.의 등록 상표입니다. 치트 - + + Add New Code + + + + Remove 삭제 - + + Add Lines + + + + + Code type + + + + Save 저장 - + Load 로드 - - Add New Set - 새로운 설정 추가 - - - - Add - 추가 - - - + Enter codes here... @@ -206,12 +214,12 @@ Game Boy Advance는 Nintendo Co., Ltd.의 등록 상표입니다. 디버거 - + Enter command (try `help` for more info) 명령을 입력하십시오 (자세한 내용은 'help'를 시도하십시오) - + Break 중단 @@ -353,7 +361,7 @@ Game Boy Advance는 Nintendo Co., Ltd.의 등록 상표입니다. 0x0000 - + B B @@ -803,7 +811,7 @@ Game Boy Advance는 Nintendo Co., Ltd.의 등록 상표입니다. 스프라이트 - + × × @@ -818,92 +826,91 @@ Game Boy Advance는 Nintendo Co., Ltd.의 등록 상표입니다. - + Matrix - + Export 내보내기 - + Attributes 속성 - + Transform 변환 - + Off - + Palette 팔레트 - + Double Size 2배 크기 - - - - + + + Return, Ctrl+R 뒤로가기, Ctrl+R - + Flipped 뒤집힌 - + H Short for horizontal H - + V Short for vertical V - + Mode 모드 - + Normal 보통 - + Mosaic 모자이크 - + Enabled 활성화 - + Priority 우선 순위 - + Tile 타일 @@ -918,12 +925,12 @@ Game Boy Advance는 Nintendo Co., Ltd.의 등록 상표입니다. 위치 - + , , - + Dimensions 크기 @@ -948,8 +955,8 @@ Game Boy Advance는 Nintendo Co., Ltd.의 등록 상표입니다. - - + + Autodetect 자동 감지 @@ -1005,56 +1012,66 @@ Game Boy Advance는 Nintendo Co., Ltd.의 등록 상표입니다. - EEPROM - EEPROM + EEPROM 8kB + - + + EEPROM 512 bytes + + + + + SRAM 64kB (bootlegs only) + + + + Idle loop 유휴 루프 - + Game Boy Player features 게임 보이 플레이어 기능 - + VBA bug compatibility mode - + Game Boy 게임 보이 - + Game Boy model 게이 보이 모델 - + Memory bank controller 메모리 뱅크 컨트롤러 - + Background Colors 배경색 - + Sprite Colors 1 스프라이트 색상 1 - + Sprite Colors 2 스프라이트 색상 2 - + Palette preset @@ -1097,27 +1114,27 @@ Game Boy Advance는 Nintendo Co., Ltd.의 등록 상표입니다. 파란색 - + 16-bit value 16 비트 값 - + Hex code 16 진수 코드 - + Palette index 팔레트 색인 - + Export BG 배경 내보내기 - + Export OBJ 보트 타기 내보내기 @@ -1186,6 +1203,60 @@ Game Boy Advance는 Nintendo Co., Ltd.의 등록 상표입니다. 2021 + + QGBA::ApplicationUpdatePrompt + + + An update to %1 is available. +Do you want to download and install it now? You will need to restart the emulator when the download is complete. + + + + + Current version: %1 +New version: %2 +Download size: %3 + + + + + Downloading update... + + + + + Downloading failed. Please update manually. + + + + + Downloading done. Press OK to restart %1 and install the update. + + + + + QGBA::ApplicationUpdater + + + Stable + + + + + Development + + + + + Unknown + + + + + (None) + + + QGBA::AssetTile @@ -1217,29 +1288,14 @@ Game Boy Advance는 Nintendo Co., Ltd.의 등록 상표입니다. QGBA::CheatsView - - - Add GameShark - 게임샤크 추가 + + + Autodetect (recommended) + - - Add Pro Action Replay - 프로 액션 리플레이 추가 - - - - Add CodeBreaker - 코드브레이커 추가 - - - - Add GameGenie - 게임지니 추가 - - - - + + Select cheats file 치트 파일 선택 @@ -1247,27 +1303,27 @@ Game Boy Advance는 Nintendo Co., Ltd.의 등록 상표입니다. QGBA::CoreController - + Failed to open save file: %1 저장 파일을 열지 못했습니다: %1 - + Failed to open game file: %1 게임 파일을 열지 못했습니다: %1 - + Can't yank pack in unexpected platform! - + Failed to open snapshot file for reading: %1 읽기 용 스냅샷 파일을 열지 못했습니다: %1 - + Failed to open snapshot file for writing: %1 쓰기 용 스냅샷 파일을 열지 못했습니다: %1 @@ -1346,7 +1402,7 @@ Game Boy Advance는 Nintendo Co., Ltd.의 등록 상표입니다. QGBA::GBAApp - + Enable Discord Rich Presence @@ -3349,43 +3405,43 @@ Game Boy Advance는 Nintendo Co., Ltd.의 등록 상표입니다. QGBA::LogConfigModel - - + + Default - + Fatal 치명적 - + Error 오류 - + Warning 경고 - + Info 정보 - + Debug 디버그 - + Stub 매트릭스 - + Game Error 게임 오류 @@ -3623,61 +3679,61 @@ Game Boy Advance는 Nintendo Co., Ltd.의 등록 상표입니다. QGBA::ObjView - - + + 0x%0 0x%0 - + Off - - - - - - - - + + + + + + + + --- --- - + Normal 보통 - + Trans 트랜스 - + OBJWIN OBJWIN - + Invalid 잘못된 - - + + N/A N/A - + Export sprite 스프라이트 내보내기 - + Portable Network Graphics (*.png) 휴대용 네트워크 그래픽 (*.png) @@ -3762,12 +3818,12 @@ Game Boy Advance는 Nintendo Co., Ltd.의 등록 상표입니다. QGBA::ReportView - + Bug report archive - + ZIP archive (*.zip) @@ -3838,72 +3894,106 @@ Game Boy Advance는 Nintendo Co., Ltd.의 등록 상표입니다. QGBA::SettingsView - - + + Qt Multimedia Qt 멀티미디어 - + SDL SDL - + Software (Qt) 소프트웨어 (Qt) - + OpenGL 오픈GL - + OpenGL (force version 1.x) 오픈GL (버전 1.x 강제) - + + None + 없음 + + + None (Still Image) 없음 (정지 이미지) - + Keyboard 키보드 - + Controllers 컨트롤러 - + Shortcuts 단축키 - - + + Shaders 쉐이더 - + Select BIOS 바이오스 선택 - + Select directory - + (%1×%2) + + + Never + + + + + Just now + + + + + Less than an hour ago + + + + + %n hour(s) ago + + + + + + + %n day(s) ago + + + + QGBA::ShaderSelector @@ -3996,116 +4086,116 @@ Game Boy Advance는 Nintendo Co., Ltd.의 등록 상표입니다. QGBA::Window - + Game Boy Advance ROMs (%1) 게임 보이 어드밴스 롬 (%1) - + Game Boy ROMs (%1) 게임 보이 (%1) - + All ROMs (%1) 모든 롬 (%1) - + %1 Video Logs (*.mvl) %1 비디오 로그 (*.mvl) - + Archives (%1) 아카이브 (%1) - - - + + + Select ROM 롬 선택 - - + + Select save 저장 파일 선택 - + Select patch 패치 선택 - + Patches (*.ips *.ups *.bps) 패치 (*.ips *.ups *.bps) - + Select e-Reader dotcode - + e-Reader card (*.raw *.bin *.bmp) - + Select e-Reader card images - + Image file (*.png *.jpg *.jpeg) - + Conversion finished - + %1 of %2 e-Reader cards converted successfully. - + Select image 이미지 선택 - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) 이미지 파일 (*.png *.gif *.jpg *.jpeg);;모든 파일 (*) - - + + GameShark saves (*.sps *.xps) 게임샤크 저장 파일 (*.sps *.xps) - + Select video log 비디오 로그 선택 - + Video logs (*.mvl) 비디오 로그 (*.mvl) - + Crash 치명적인 오류 - + The game has crashed with the following error: %1 @@ -4114,639 +4204,639 @@ Game Boy Advance는 Nintendo Co., Ltd.의 등록 상표입니다. %1 - + Unimplemented BIOS call 구현되지 않은 바이오스 호출 - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. 이 게임은 구현되지 않은 바이오스 호출을 사용합니다. 최상의 성능을 얻으려면 공식 바이오스를 사용하십시오. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. - + Really make portable? 정말로 휴대용을 만듭니까? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? 이렇게하면 에뮬레이터가 실행 파일과 동일한 디렉토리에서 구성을 로드하게됩니다. 계속 하시겠습니까? - + Restart needed 재시작 필요 - + Some changes will not take effect until the emulator is restarted. 일부 변경 사항은 에뮬레이터가 다시 시작될 때까지 적용되지 않습니다. - + - Player %1 of %2 - 플레이어 %1 의 %2 - + %1 - %2 %1 - %2 - + %1 - %2 - %3 %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 %1 - %2 (%3 fps) - %4 - + &File &파일 - + Load &ROM... 로드 &롬... - + Load ROM in archive... 롬을 아카이브에 로드... - + Load &patch... 로드 &패치... - + Boot BIOS BIOS 부팅 - + Replace ROM... 롬 교체... - + Scan e-Reader dotcodes... - + Convert e-Reader card image to raw... - + ROM &info... 롬 &정보... - + Recent 최근 실행 - + Make portable 휴대용 만들기 - + &Load state &로드 파일 상태 - + &Save state &저장 파일 상태 - + Quick load 빠른 로드 - + Quick save 빠른 저장 - + Load recent 최근 실행 로드 - + Save recent 최근 실행 저장 - + Undo load state 로드 파일 상태 복원 - + Undo save state 저장 파일 상태 복원 - - + + State &%1 상태 &%1 - + Load camera image... 카메라 이미지 로드... - + Convert save game... - + New multiplayer window 새로운 멀티 플레이어 창 - + Connect to Dolphin... - + E&xit 종&료 - + &Emulation &에뮬레이션 - + &Reset &재설정 - + Sh&utdown 종&료 - + Yank game pak 양키 게임 팩 - + &Pause &정지 - + &Next frame &다음 프레임 - + Fast forward (held) 빨리 감기 (누름) - + &Fast forward &빨리 감기 - + Fast forward speed 빨리 감기 속도 - + Unbounded 무제한 - + %0x %0x - + Rewind (held) 되김기 (누름) - + Re&wind 리&와인드 - + Step backwards 돌아가기 - + Sync to &video 비디오 &동기화 - + Sync to &audio 오디오 &동기화 - + Brightest solar level 가장 밝은 태양 수준 - + Darkest solar level 가장 어두운 태양 수준 - + Brightness %1 밝기 %1 - + Audio/&Video 오디오/&비디오 - + Frame size 프레임 크기 - + Toggle fullscreen 전체화면 전환 - + Lock aspect ratio 화면비 잠금 - + Frame&skip 프레임&건너뛰기 - + Mute 무음 - + FPS target FPS 대상 - + Take &screenshot 스크린샷 &찍기 - + F12 F12 - + Video layers 비디오 레이어 - + Audio channels 오디오 채널 - + &Tools &도구 - + View &logs... 로그 &보기... - + Game &overrides... 게임 &오버라이드... - + &Cheats... &치트.. - + Open debugger console... 디버거 콘솔 열기... - + Start &GDB server... GDB 서버 &시작... - + Settings... 설정... - + Select folder 폴더 선택 - + Couldn't Start - + Could not start game. - + Add folder to library... 라이브러리에 폴더 추가... - + Load state file... - + Save state file... - + Import GameShark Save... - + Export GameShark Save... - + Report bug... - + About... - + Solar sensor - + Increase solar level - + Decrease solar level - + Force integer scaling 정수 스케일링 강제 수행 - + Bilinear filtering 이중선형 필터링 - + Game Boy Printer... 게임 보이 프린터... - + Save games (%1) - + Select save game - + mGBA save state files (%1) - - + + Select save state - + Load alternate save game... - + Load temporary save game... - + BattleChip Gate... - + %1× %1x {1×?} - + Interframe blending - + Native (59.7275) Nativo (59.7) {59.7275)?} - + Record A/V... - + Record GIF/WebP/APNG... - + Adjust layer placement... 레이어 배치 조정... - + Game Pak sensors... - + View &palette... 팔레트 &보기... - + View &sprites... 스프라이트 &보기... - + View &tiles... 타일 &보기... - + View &map... 지도 &보기... - + &Frame inspector... - + View memory... 메모리 보기... - + Search memory... 메모리 검색... - + View &I/O registers... I/O 레지스터 &보기... - + Record debug video log... - + Stop debug video log - + Exit fullscreen 전체화면 종료 - + GameShark Button (held) 게임샤크 버튼 (누름) - + Autofire 연사 - + Autofire A 연사 A - + Autofire B 연사 B - + Autofire L 연사 L - + Autofire R 연사 R - + Autofire Start 연사 시작 - + Autofire Select - + Clear 정리 - + Autofire Up 연사 위쪽 - + Autofire Right 연사 오른쪽 - + Autofire Down 연사 아래쪽 - + Autofire Left 연사 왼쪽 @@ -4873,32 +4963,32 @@ Game Boy Advance는 Nintendo Co., Ltd.의 등록 상표입니다. - + <html><head/><body><p>To file a bug report, please first generate a report file to attach to the bug report you're about to file. It is recommended that you include the save files, as these often help with debugging issues. This will collect some information about the version of {projectName} you're running, your configuration, your computer, and the game you currently have open (if any). Once this collection is completed you can review all of the information gathered below and save it to a zip file. The collection will automatically attempt to redact any personal information, such as your username if it's in any of the paths gathered, but just in case you can edit it afterwards. After you have generated and saved it, please click the button below or go to <a href="https://mgba.io/i/"><span style=" text-decoration: underline; color:#2980b9;">mgba.io/i</span></a> to file the bug report on GitHub. Make sure to attach the report you generated!</p></body></html> - + Generate report - + Save 저장 - + Open issue list in browser - + Include save file - + Create and include savestate @@ -5101,616 +5191,689 @@ Game Boy Advance는 Nintendo Co., Ltd.의 등록 상표입니다. + Update + + + + Emulation 에뮬레이션 - + Enhancements - + Paths 경로 - + Logging - + Game Boy 게임 보이 - + Audio driver: 오디오 드라이버: - + Audio buffer: 오디오 버퍼: - - + + 1536 1536 - + 512 512 - + 768 768 - + 1024 1024 - + 2048 2048 - + 3072 3072 - + 4096 4096 - + samples 샘플 - + Sample rate: 샘플 속도: - - + + 44100 44100 - + 22050 22050 - + 32000 32000 - + 48000 48000 - + Hz Hz - + Volume: 볼륨: - - + + + + Mute 무음 - + Fast forward volume: - + + Audio in multiplayer: + + + + + All windows + + + + + Player 1 window only + + + + + Currently active player window + + + + Display driver: 디스플레이 드라이버: - + Frameskip: 프레임 건너뛰기: - + Skip every 모두 무시 - - + + frames 프레임 - + FPS target: FPS 대상: - + frames per second frame al secondo - + Sync: 동기화: - + Video 비디오 - + Audio 오디오 - + Lock aspect ratio 화면비 잠금 - + + + Pause + + + + + When inactive: + + + + + When minimized: + + + + + Current channel: + + + + + Current version: + + + + + Update channel: + + + + + Available version: + + + + + (Unknown) + + + + + Last checked: + + + + + Automatically check on start + + + + + Check now + + + + Default color palette only - + SGB color palette if available - + GBC color palette if available - + SGB (preferred) or GBC color palette if available - + Game Boy Camera - + Driver: - + Source: - + Native (59.7275) Nativo (59.7) {59.7275)?} - + Interframe blending - - Pause when minimized - - - - + Dynamically update window title - + Show filename instead of ROM name in title bar - + Show OSD messages - + Enable Discord Rich Presence - + Fast forward (held) speed: - + Save state extra data: - - + + Save game - + Load state extra data: - + Models - + GB only: - + SGB compatible: - + GBC only: - + GBC compatible: - + SGB and GBC compatible: - + Game Boy palette - + Preset: - + Enable Game Boy Player features by default - + Enable VBA bug compatibility in ROM hacks - + Video renderer: - + Software - + OpenGL 오픈GL - + OpenGL enhancements - + High-resolution scale: - + (240×160) - + XQ GBA audio (experimental) - + Cheats 치트 - + Default BG colors: 기본 배경 색상: - + Super Game Boy borders 슈퍼 게임 보이 테두리 - + Default sprite colors 1: 기본 스프라이트 색상 1: - + Log to file - + Log to console - + Select Log File - + Default sprite colors 2: 기본 스프라이트 색상 2: - + Library: 라이브러리: - + Show when no game open 게임이 없을 떄 표시 - + Clear cache 캐시 지우기 - + Fast forward speed: 빨리 감기 속도: - - - - - - - - - + + + + + + + + + Browse 브라우저 - + Use BIOS file if found 발견되면 바이오스 파일 사용 - + Skip BIOS intro 바이오스 소개 건너 뛰기 - - + + Unbounded 무제한 - + Suspend screensaver 화면 보호기 일시 중지 - + BIOS 바이오스 - - Pause when inactive - 비활성 일 때 일시 중지 - - - + Run all 모두 실행 - + Remove known 알려진 것 제거 - + Detect and remove 감지 및 제거 - + Allow opposing input directions 반대 방향 입력 허용 - - + + Screenshot 스크린샷 - - + + Cheat codes 치트 코드 - + Enable rewind Abilita riavvolgimento - + Bilinear filtering 이중선형 필터링 - + Force integer scaling 정수 스케일링 강제 수행 - + Language 언어 - + English 영어 - + List view 목록 보기 - + Tree view 트리 보기 - + Show FPS in title bar 제목 표시 줄에 FPS 표시 - + Automatically save cheats 자동 치트 저장 - + Automatically load cheats 자동 치트 로드 - + Automatically save state 자동 상태 저장 - + Automatically load state 자동 상태 로드 - + Rewind history: 되감기 기록: - + Idle loops: Idle loops: - + Preload entire ROM into memory 전체 롬을 메모리에 미리 로드하십시오. - + Autofire interval: Intervallo Autofire: - + GB BIOS file: GB 바이오스 파일: - + GBA BIOS file: GBA 바이오스 파일: - + GBC BIOS file: GBC 바이오스 파일: - + SGB BIOS file: SGB 바이오스 파일: - + Save games 게임 저장 - - - - - + + + + + Same directory as the ROM 롬과 같은 디렉토리 - + Save states 저장 파일 상태 - + Screenshots 스크린샷 - + Patches 패치 diff --git a/src/platform/qt/ts/mgba-ms.ts b/src/platform/qt/ts/mgba-ms.ts index 2d1834779..8cb432553 100644 --- a/src/platform/qt/ts/mgba-ms.ts +++ b/src/platform/qt/ts/mgba-ms.ts @@ -1,6 +1,6 @@ - + AboutScreen @@ -35,6 +35,24 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. {projectName} adalah sebuah pelagak Game Boy Advance sumber terbuka + + ApplicationUpdatePrompt + + + An update is available + + + + + {text} + + + + + {details} + + + ArchiveInspector @@ -61,22 +79,22 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Palet # - + Address Alamat - + Red Merah - + Green Hijau - + Blue Biru @@ -123,21 +141,6 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Gate type Jenis Gate - - - Ba&ttleChip Gate - Ba&ttleChip Gate - - - - Progress &Gate - Progress &Gate - - - - Beast &Link Gate - Beast &Link Gate - Inserted @@ -167,32 +170,37 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Tipuan - + + Add New Code + + + + Remove Buang - + + Add Lines + + + + + Code type + + + + Save Simpan - + Load Muat - - Add New Set - Tambah Set Baru - - - - Add - Tambah - - - + Enter codes here... Masuk kod di sini... @@ -205,12 +213,12 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Penyahpepijat - + Enter command (try `help` for more info) Masuk perintah (cuba `help` untuk maklumat lanjut) - + Break @@ -352,7 +360,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. 0x0000 - + B B @@ -477,7 +485,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Stub - + Kontot @@ -827,107 +835,106 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Kedudukan - + , , - + Dimensions Matra - + × × - + Matrix Matriks - + Export Eksport - + Attributes Ciri-ciri - + Transform Jelmaan - + Off - + Palette Palet - + Double Size - - - - + + + Return, Ctrl+R Kembali, Ctrl+R - + Flipped - + H Short for horizontal - + V Short for vertical - + Mode Mod - + Normal Biasa - + Mosaic Mozek - + Enabled - + Priority - + Keutamaan - + Tile Jubin @@ -947,8 +954,8 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - - + + Autodetect Autokesan @@ -985,12 +992,12 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. None - + Tiada SRAM - + SRAM @@ -1004,56 +1011,66 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - EEPROM + EEPROM 8kB - + + EEPROM 512 bytes + + + + + SRAM 64kB (bootlegs only) + + + + Idle loop - + Game Boy Player features - + VBA bug compatibility mode - + Game Boy - + Game Boy - + Game Boy model - + Memory bank controller - + Background Colors - + Sprite Colors 1 - + Sprite Colors 2 - + Palette preset @@ -1096,27 +1113,27 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Biru - + 16-bit value Nilai 16-bit - + Hex code Kod per-16-an - + Palette index Indeks palet - + Export BG Eksport LB - + Export OBJ Eksport OBJ @@ -1185,6 +1202,60 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. 2021 + + QGBA::ApplicationUpdatePrompt + + + An update to %1 is available. +Do you want to download and install it now? You will need to restart the emulator when the download is complete. + + + + + Current version: %1 +New version: %2 +Download size: %3 + + + + + Downloading update... + + + + + Downloading failed. Please update manually. + + + + + Downloading done. Press OK to restart %1 and install the update. + + + + + QGBA::ApplicationUpdater + + + Stable + + + + + Development + + + + + Unknown + + + + + (None) + + + QGBA::AssetTile @@ -1216,29 +1287,14 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::CheatsView - - - Add GameShark - Tambah GameShark + + + Autodetect (recommended) + - - Add Pro Action Replay - Tambah Pro Action Replay - - - - Add CodeBreaker - Tambah CodeBreaker - - - - Add GameGenie - Tambah GameGenie - - - - + + Select cheats file Pilih fail tipu @@ -1246,27 +1302,27 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::CoreController - + Failed to open save file: %1 Gagal membuka fail tersimpan: %1 - + Failed to open game file: %1 Gagal membuka fail permainan: %1 - + Can't yank pack in unexpected platform! - + Failed to open snapshot file for reading: %1 Gagal membuka fail snapshot untuk baca: %1 - + Failed to open snapshot file for writing: %1 Gagal membuka fail snapshot untuk menulis: %1 @@ -1345,7 +1401,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::GBAApp - + Enable Discord Rich Presence Dayakan Discord Rich Presence @@ -1587,7 +1643,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Priority - + Keutamaan @@ -2060,7 +2116,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Reset - + Tetap semula @@ -2088,28 +2144,28 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. 0% - + 4K {0%?} 100% - + 4K {100%?} 50% - + 4K {50%?} 25% - + 4K {25%?} @@ -2117,7 +2173,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. 75% - + 4K {75%?} @@ -2135,13 +2191,13 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. 15 - + 4K {15?} 7 - + 7 @@ -2241,7 +2297,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. 0 - + 4K {0?} @@ -2254,7 +2310,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. 1 - + 1 @@ -2646,7 +2702,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Value - + Nilai @@ -2663,7 +2719,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. 1/64 - + 4K {1/64?} @@ -2672,7 +2728,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. 1/256 - + 4K {1/256?} @@ -2681,7 +2737,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. 1/1024 - + 4K {1/1024?} @@ -2700,7 +2756,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. B - + B @@ -2712,7 +2768,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Start - + Mula @@ -2859,7 +2915,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. 4 - + 4 @@ -2867,7 +2923,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. 3 - + 3 @@ -2876,7 +2932,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. 2 - + 2 @@ -2885,7 +2941,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. 8 - + 8 @@ -3006,7 +3062,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. 1/16 - + 4K {1/16?} @@ -3117,7 +3173,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Mode - + Mod @@ -3264,13 +3320,13 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Red - + Merah Blue - + Biru @@ -3348,43 +3404,43 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::LogConfigModel - - + + Default Piawai - + Fatal - + Error Ralat - + Warning Amaran - + Info Maklumat - + Debug Nyahpepijat - + Stub Kontot - + Game Error Ralat Permainan @@ -3622,63 +3678,63 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::ObjView - - + + 0x%0 - + Off - - - - - - - - + + + + + + + + --- - + Normal - + Biasa - + Trans - + OBJWIN - + Invalid - - + + N/A - + Export sprite - + Portable Network Graphics (*.png) - + Grafik Rangkaian Mudah Alih (*.png) @@ -3761,12 +3817,12 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::ReportView - + Bug report archive Arkib laporan pepijat - + ZIP archive (*.zip) Arkib ZIP (*.zip) @@ -3837,72 +3893,106 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::SettingsView - - + + Qt Multimedia Multimedia Qt - + SDL SDL - + Software (Qt) Perisian (Qt) - + OpenGL OpenGL - + OpenGL (force version 1.x) OpenGL (paksa versi 1.x) - + + None + Tiada + + + None (Still Image) Tiada (Gambar Tenang) - + Keyboard Papan Kekunci - + Controllers Pengawal - + Shortcuts Pintas - - + + Shaders - + Select BIOS Pilih BIOS - + Select directory Pilih direktori - + (%1×%2) (%1×%2) + + + Never + + + + + Just now + + + + + Less than an hour ago + + + + + %n hour(s) ago + + + + + + + %n day(s) ago + + + + QGBA::ShaderSelector @@ -3995,101 +4085,101 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::Window - + Game Boy Advance ROMs (%1) ROM Game Boy Advance (%1) - + Game Boy ROMs (%1) ROM Game Boy (%1) - + All ROMs (%1) Semua ROM (%1) - + %1 Video Logs (*.mvl) %1 Log Video (*.mvl) - + Archives (%1) Arkib (%1) - - - + + + Select ROM Pilih ROM - + Select folder Pilih folder - - + + Select save - + Select patch - + Patches (*.ips *.ups *.bps) - + Select e-Reader dotcode - + e-Reader card (*.raw *.bin *.bmp) - + Select image Pilih gambar - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) Fail gambar (*.png *.gif *.jpg *.jpeg);;Semua fail (*) - - + + GameShark saves (*.sps *.xps) Simpanan GameShark (*.sps *.xps) - + Select video log Pilih log video - + Video logs (*.mvl) Log video (*.mvl) - + Crash Nahas - + The game has crashed with the following error: %1 @@ -4098,654 +4188,654 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. %1 - + Couldn't Start Tidak dapat memula - + Could not start game. Permainan tidak dapat bermula. - + Unimplemented BIOS call Panggilan BIOS yg belum dilaksanakan - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. Permainan ini menggunakan panggilan BIOS yang belum dilaksanakan. Sila pakai BIOS rasmi untuk pengalaman yang lebih baik. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. Gagal mencipta peranti paparan yang sesuai, berbalik ke paparan perisian. Permainan mungkin menjadi lembap, terutamanya dengan tetingkap besar. - + Really make portable? Betulkah mahu buat jadi mudah alih? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? Ini akan menetapkan pelagak untuk muat konfigurasi dari direktori yang sama dengan fail bolehlakunya. Teruskan? - + Restart needed Mula semula diperlukan - + Some changes will not take effect until the emulator is restarted. Beberapa perubahan tidak akan dilaksanakan sehingga pelagak dimula semula. - + - Player %1 of %2 - Pemain %1 dari %2 - + %1 - %2 %1 - %2 - + %1 - %2 - %3 %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 %1 - %2 (%3 fps) - %4 - + &File &File - + Load &ROM... Muat %ROM... - + Load ROM in archive... Muat ROM daripada arkib... - + Add folder to library... Tambah folder ke perpustakaan... - + Save games (%1) Simpanan permainan (%1) - + Select save game Pilih simpanan permainan - + mGBA save state files (%1) mGBA fail keadaan tersimpan (%1) - - + + Select save state Pilih keadaan tersimpan - + Select e-Reader card images - + Image file (*.png *.jpg *.jpeg) Fail gambar (*.png *.jpg *.jpeg) - + Conversion finished - + %1 of %2 e-Reader cards converted successfully. - + Load alternate save game... Muat simpanan permainan alternatif... - + Load temporary save game... Muat simpanan permainan sementara... - + Load &patch... - + Boot BIOS But BIOS - + Replace ROM... Ganti ROM... - + Scan e-Reader dotcodes... - + Convert e-Reader card image to raw... - + ROM &info... &Perihal ROM... - + Recent Terkini - + Make portable Buat jadi mudah alih - + &Load state &Muat keadaan - + Load state file... Muat fail keadaan... - + &Save state &Simpan keadaan - + Save state file... Simpan fail keadaan... - + Quick load - + Quick save - + Load recent Muat terkini - + Save recent Simpan terkini - + Undo load state Buat asal keadaan termuat - + Undo save state Buat asal keadaan tersimpan - - + + State &%1 Keadaan &%1 - + Load camera image... Muat gambar kamera... - + Convert save game... Tukar simpanan permainan... - + Import GameShark Save... Import Simpanan GameShark... - + Export GameShark Save... Eksport Simpanan GameShark... - + New multiplayer window Tetingkap multipemain baru - + Connect to Dolphin... Sambung ke Dolphin... - + Report bug... Laporkan pepijat... - + About... Perihal... - + E&xit &Keluar - + &Emulation Pe&lagak - + &Reset - + Sh&utdown &Matikan - + Yank game pak Alih keluar Game Pak - + &Pause &Jeda - + &Next frame Bingkai se&terusnya - + Fast forward (held) Mundar laju (pegang) - + &Fast forward Mundar &laju - + Fast forward speed Kelajuan mundar laju - + Unbounded Tidak terbatas - + %0x %0x - + Rewind (held) Putar balik (pegang) - + Re&wind Ma&ndir - + Step backwards Langkah belakang - + Sync to &video Segerak ke &video - + Sync to &audio Segerak ke &audio - + Solar sensor Pengesan suria - + Increase solar level Meningkatkan aras suria - + Decrease solar level Mengurangkan aras suria - + Brightest solar level Aras suria paling terang - + Darkest solar level Aras suria paling gelap - + Brightness %1 Kecerahan %1 - + Game Boy Printer... Pencetak Game Boy... - + BattleChip Gate... BattleChip Gate... - + Audio/&Video Audio/&Video - + Frame size Saiz bingkai - + %1× %1× - + Toggle fullscreen Togol skrinpenuh - + Lock aspect ratio Kekalkan nisbah aspek - + Force integer scaling Paksa skala integer - + Interframe blending - + Persebatian antarabingkai - + Bilinear filtering - + Penapisan bilinear - + Frame&skip Langkauan &bingkai - + Mute Senyap - + FPS target Sasaran FPS - + Native (59.7275) Asal (59.7275) - + Take &screenshot Ambil &cekupan skrin - + F12 F12 - + Record A/V... Rakam A/V... - + Record GIF/WebP/APNG... Rakam GIF/WebP/APNG... - + Video layers Lapisan video - + Audio channels Saluran audio - + Adjust layer placement... Melaras peletakan lapisan... - + &Tools &Alat - + View &logs... Lihat &log... - + Game &overrides... - + Game Pak sensors... Pengesan Game Pak... - + &Cheats... &Tipu... - + Settings... Tetapan... - + Open debugger console... Buka konsol penyahpepijat... - + Start &GDB server... Mula pelayan &GDB... - + View &palette... Pelihat &palet... - + View &sprites... - + View &tiles... Pelihat &jubin... - + View &map... Pelihat pe&ta... - + &Frame inspector... Periksa &bingkai... - + View memory... Lihat ingatan... - + Search memory... Cari ingatan... - + View &I/O registers... Lihat daftar &I/O... - + Record debug video log... Rakam log video nyahpepijat... - + Stop debug video log Henti log video nyahpepijat - + Exit fullscreen Keluar skrinpenuh - + GameShark Button (held) Butang GameShark (pegang) - + Autofire - + Autofire A - + Autofire B - + Autofire L - + Autofire R - + Autofire Start - + Autofire Select - + Autofire Up - + Autofire Right - + Autofire Down - + Autofire Left - + Clear Kosongkan @@ -4872,32 +4962,32 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Menjanakan Laporan Pepijat - + <html><head/><body><p>To file a bug report, please first generate a report file to attach to the bug report you're about to file. It is recommended that you include the save files, as these often help with debugging issues. This will collect some information about the version of {projectName} you're running, your configuration, your computer, and the game you currently have open (if any). Once this collection is completed you can review all of the information gathered below and save it to a zip file. The collection will automatically attempt to redact any personal information, such as your username if it's in any of the paths gathered, but just in case you can edit it afterwards. After you have generated and saved it, please click the button below or go to <a href="https://mgba.io/i/"><span style=" text-decoration: underline; color:#2980b9;">mgba.io/i</span></a> to file the bug report on GitHub. Make sure to attach the report you generated!</p></body></html> <html><head/><body><p>Untuk membuat laporan pepijat, janakan fail laporan dan lampirkannya pada laporan anda. Adalah disyorkan untuk sertakan fail simpanan, kerana ini kerap membantu dalam persoalan penyahpepijatan. Penjanaan ini akan mengumpul maklumat tentang versi {projectName}, konfigurasi, komputer, dan permainan yang sedang terbuka. Setelah pengumpulan sudah siap, anda boleh memeriksa semua maklumat yang dikumpul dan simpankannya dalam fail zip. Proses kumpulan ini akan mencuba secara automatik untuk menghapuskan semua maklumat peribadi, contohnya nama pengguna (kalau ada di laluan direktori), tetapi anda masih boleh menyunting selepas itu. Seterusnya, sila klik butang di bawah atau pergi ke <a href="https://mgba.io/i/"><span style=" text-decoration: underline; color:#2980b9;">mgba.io/i</span></a> untuk membuat laporan pepijat di GitHub. Pastikan anda melampirkan laporan yang telah dijana!</p></body></html> - + Generate report Menjanakan laporan - + Save Simpan - + Open issue list in browser Buka senarai persoalan dalam pelayar - + Include save file Sertakan fail simpanan - + Create and include savestate Cipta dan sertakan keadaan tersimpan @@ -5100,616 +5190,689 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. + Update + + + + Emulation Pelagakan - + Enhancements Penambahan - + BIOS BIOS - + Paths Laluan - + Logging Log - + Game Boy Game Boy - + Audio driver: Pemacu audio: - + Audio buffer: Penimbal audio: - - + + 1536 1536 - + 512 512 - + 768 768 - + 1024 1024 - + 2048 2048 - + 3072 3072 - + 4096 4096 - + samples sampel - + Sample rate: Kadar sampel: - - + + 44100 44100 - + 22050 22050 - + 32000 32000 - + 48000 48000 - + Hz Hz - + Volume: Isipadu: - - + + + + Mute Senyap - + Fast forward volume: Isipadu mundar laju: - + + Audio in multiplayer: + + + + + All windows + + + + + Player 1 window only + + + + + Currently active player window + + + + Display driver: Pemacu paparan: - + Frameskip: Langkauan bingkai: - + Skip every Langkau setiap - - + + frames bingkai - + FPS target: Sasaran FPS: - + frames per second bingkai per saat - + Sync: Segerak: - + Video Video - + Audio Audio - + Lock aspect ratio Kekalkan nisbah aspek - + Force integer scaling Paksa skala integer - + Bilinear filtering Penapisan bilinear - + + + Pause + + + + + When inactive: + + + + + When minimized: + + + + + Current channel: + + + + + Current version: + + + + + Update channel: + + + + + Available version: + + + + + (Unknown) + + + + + Last checked: + + + + + Automatically check on start + + + + + Check now + + + + Default color palette only Palet warna piawai sahaja - + SGB color palette if available Palet warna SGB jika ada - + GBC color palette if available Palet warna GBC jika ada - + SGB (preferred) or GBC color palette if available SGB (pilihan utama) atau palet warna GBC jika ada - + Game Boy Camera Game Boy Camera - + Driver: Pemacu: - + Source: Sumber: - + Native (59.7275) Asal (59.7275) - + Interframe blending Persebatian antarabingkai - + Language Bahasa - + English Inggeris - + Library: Perpustakaan: - + List view Pandangan senarai - + Tree view Pandangan pohon - + Show when no game open Tunjuk semasa tiada permainan dibuka - + Clear cache Kosongkan cache - + Allow opposing input directions Izin tekan arah-arah input yang berlawan sekaligus - + Suspend screensaver Gantung screensaver - - Pause when inactive - Jeda bila tidak aktif - - - - Pause when minimized - Jeda bila diminimumkan - - - + Dynamically update window title Kemaskini tajuk tetingkap secara dinamik - + Show filename instead of ROM name in title bar Tunjuk nama ROM dan bukan nama fail dalam bar tajuk - + Show OSD messages Tunjuk mesej OSD - + Enable Discord Rich Presence Dayakan Discord Rich Presence - + Automatically save state Simpan keadaan secara automatik - + Automatically load state Muat keadaan secara automatik - + Automatically save cheats Simpan tipuan secara automatik - + Automatically load cheats Muat tipuan secara automatik - + Show FPS in title bar Tunjuk FPS dalam bar tajuk - + Fast forward speed: Kelajuan mundar laju: - - + + Unbounded Tidak terbatas - + Fast forward (held) speed: Kelajuan mundar laju (pegang): - + Autofire interval: - + Enable rewind Dayakan putar balik - + Rewind history: Sejarah putar balik: - + Idle loops: - + Run all Jalan semua - + Remove known Buang yg diketahui - + Detect and remove Kesan dan buang - + Preload entire ROM into memory Pra-muat selurus ROM ke dalam ingatan - + Save state extra data: Data ekstra keadaan tersimpan: - - + + Save game Simpanan permainan - + Load state extra data: Data ekstra keadaan muat: - + Models Model - + GB only: GB sahaja: - + SGB compatible: SGB serasi: - + GBC only: GBC sahaja: - + GBC compatible: GBC serasi: - + SGB and GBC compatible: SGB dan GBC serasi: - + Game Boy palette Palet Game Boy - + Preset: Praset: - - + + Screenshot Cekupan skrin - - + + Cheat codes Kod tipu - + Enable Game Boy Player features by default - + Enable VBA bug compatibility in ROM hacks - + Video renderer: - + Software Perisian - + OpenGL - + OpenGL - + OpenGL enhancements - + High-resolution scale: - + (240×160) (240×160) - + XQ GBA audio (experimental) - + GB BIOS file: Fail BIOS GB: - - - - - - - - - + + + + + + + + + Browse Pilih fail - + Use BIOS file if found Guna fail BIOS jika ada - + Skip BIOS intro Langkau pendahuluan BIOS - + GBA BIOS file: Fail BIOS GBA: - + GBC BIOS file: Fail BIOS GBC: - + SGB BIOS file: Fail BIOS SGB: - + Save games Simpanan permainan - - - - - + + + + + Same directory as the ROM Direktori sama dengan ROM - + Save states Keadaan tersimpan - + Screenshots Cekupan skrin - + Patches - + Cheats Tipuan - + Log to file Log dalam fail - + Log to console Log dalam konsol - + Select Log File Pilih fail log - + Default BG colors: Warna LB piawai: - + Default sprite colors 1: - + Default sprite colors 2: - + Super Game Boy borders diff --git a/src/platform/qt/ts/mgba-nb_NO.ts b/src/platform/qt/ts/mgba-nb_NO.ts index b9e184a7d..f517841ad 100644 --- a/src/platform/qt/ts/mgba-nb_NO.ts +++ b/src/platform/qt/ts/mgba-nb_NO.ts @@ -36,6 +36,24 @@ Game Boy Advance er et registrert varemerke tilhørende Nintendo Co., Ltd.{projectName} er en fri Game Boy Advance-emulator + + ApplicationUpdatePrompt + + + An update is available + + + + + {text} + + + + + {details} + + + ArchiveInspector @@ -62,22 +80,22 @@ Game Boy Advance er et registrert varemerke tilhørende Nintendo Co., Ltd.Palett # - + Address Adresse - + Red Rød - + Green Grønn - + Blue Blå @@ -124,21 +142,6 @@ Game Boy Advance er et registrert varemerke tilhørende Nintendo Co., Ltd.Gate type - - - Ba&ttleChip Gate - - - - - Progress &Gate - - - - - Beast &Link Gate - - Inserted @@ -168,32 +171,37 @@ Game Boy Advance er et registrert varemerke tilhørende Nintendo Co., Ltd.Juks - + + Add New Code + + + + Remove Fjern - + + Add Lines + + + + + Code type + + + + Save Lagre - + Load Last inn - - Add New Set - Legg til nytt sett - - - - Add - Legg til - - - + Enter codes here... Skriv inn koder her … @@ -206,12 +214,12 @@ Game Boy Advance er et registrert varemerke tilhørende Nintendo Co., Ltd.Avluser - + Enter command (try `help` for more info) - + Break @@ -353,7 +361,7 @@ Game Boy Advance er et registrert varemerke tilhørende Nintendo Co., Ltd. - + B B @@ -498,7 +506,7 @@ Game Boy Advance er et registrert varemerke tilhørende Nintendo Co., Ltd. Fatal - + Kritisk @@ -828,107 +836,106 @@ Game Boy Advance er et registrert varemerke tilhørende Nintendo Co., Ltd.Posisjon - + , , - + Dimensions Dimensjoner - + × - + Matrix Matrise - + Export Eksporter - + Attributes - + Transform - + Off Av - + Palette Palett - + Double Size Dobbel størrelse - - - - + + + Return, Ctrl+R - + Flipped - + H Short for horizontal - + V Short for vertical - + Mode Modus - + Normal Normal - + Mosaic Flislagt - + Enabled - + Priority Prioritet - + Tile Flis @@ -948,8 +955,8 @@ Game Boy Advance er et registrert varemerke tilhørende Nintendo Co., Ltd. - - + + Autodetect @@ -1005,56 +1012,66 @@ Game Boy Advance er et registrert varemerke tilhørende Nintendo Co., Ltd. - EEPROM + EEPROM 8kB - + + EEPROM 512 bytes + + + + + SRAM 64kB (bootlegs only) + + + + Idle loop - + Game Boy Player features - + VBA bug compatibility mode - + Game Boy - + Game Boy model - + Memory bank controller - + Background Colors Bakgrunnsfarger - + Sprite Colors 1 - + Sprite Colors 2 - + Palette preset @@ -1064,7 +1081,7 @@ Game Boy Advance er et registrert varemerke tilhørende Nintendo Co., Ltd. Palette - + Palett @@ -1097,27 +1114,27 @@ Game Boy Advance er et registrert varemerke tilhørende Nintendo Co., Ltd.Blå - + 16-bit value 16-biters verdi - + Hex code Heksadesimal kode - + Palette index Palett-indeks - + Export BG - + Export OBJ @@ -1186,6 +1203,60 @@ Game Boy Advance er et registrert varemerke tilhørende Nintendo Co., Ltd.2021 + + QGBA::ApplicationUpdatePrompt + + + An update to %1 is available. +Do you want to download and install it now? You will need to restart the emulator when the download is complete. + + + + + Current version: %1 +New version: %2 +Download size: %3 + + + + + Downloading update... + + + + + Downloading failed. Please update manually. + + + + + Downloading done. Press OK to restart %1 and install the update. + + + + + QGBA::ApplicationUpdater + + + Stable + + + + + Development + + + + + Unknown + Ukjent + + + + (None) + + + QGBA::AssetTile @@ -1217,29 +1288,14 @@ Game Boy Advance er et registrert varemerke tilhørende Nintendo Co., Ltd. QGBA::CheatsView - - - Add GameShark - Legg til GameShark - - - - Add Pro Action Replay + + + Autodetect (recommended) - - Add CodeBreaker - Legg til CodeBreaker - - - - Add GameGenie - Legg til GameGenie - - - - + + Select cheats file Velg juksekodefil @@ -1247,27 +1303,27 @@ Game Boy Advance er et registrert varemerke tilhørende Nintendo Co., Ltd. QGBA::CoreController - + Failed to open save file: %1 - + Failed to open game file: %1 Klarte ikke å åpne spillfil: %1 - + Can't yank pack in unexpected platform! - + Failed to open snapshot file for reading: %1 - + Failed to open snapshot file for writing: %1 @@ -1346,7 +1402,7 @@ Game Boy Advance er et registrert varemerke tilhørende Nintendo Co., Ltd. QGBA::GBAApp - + Enable Discord Rich Presence @@ -3349,43 +3405,43 @@ Game Boy Advance er et registrert varemerke tilhørende Nintendo Co., Ltd. QGBA::LogConfigModel - - + + Default Forvalg - + Fatal Kritisk - + Error Feil - + Warning Advarsel - + Info Info - + Debug Avlusing - + Stub - + Game Error Spillfeil @@ -3623,61 +3679,61 @@ Game Boy Advance er et registrert varemerke tilhørende Nintendo Co., Ltd. QGBA::ObjView - - + + 0x%0 - + Off Av - - - - - - - - + + + + + + + + --- - + Normal Normal - + Trans - + OBJWIN - + Invalid - - + + N/A I/T - + Export sprite - + Portable Network Graphics (*.png) @@ -3762,12 +3818,12 @@ Game Boy Advance er et registrert varemerke tilhørende Nintendo Co., Ltd. QGBA::ReportView - + Bug report archive - + ZIP archive (*.zip) ZIP-arkiv (*.zip) @@ -3838,72 +3894,108 @@ Game Boy Advance er et registrert varemerke tilhørende Nintendo Co., Ltd. QGBA::SettingsView - - + + Qt Multimedia - + SDL SDL - + Software (Qt) Programvare (Qt) - + OpenGL OpenGL - + OpenGL (force version 1.x) - + + None + Ingen + + + None (Still Image) - + Keyboard Tastatur - + Controllers Kontrollere - + Shortcuts Snarveier - - + + Shaders Skyggeleggere - + Select BIOS Velg BIOS - + Select directory Velg mappe - + (%1×%2) + + + Never + + + + + Just now + + + + + Less than an hour ago + + + + + %n hour(s) ago + + + + + + + + %n day(s) ago + + + + + QGBA::ShaderSelector @@ -3996,755 +4088,755 @@ Game Boy Advance er et registrert varemerke tilhørende Nintendo Co., Ltd. QGBA::Window - + Game Boy Advance ROMs (%1) - + Game Boy ROMs (%1) - + All ROMs (%1) - + %1 Video Logs (*.mvl) - + Archives (%1) Arkiv (%1) - - - + + + Select ROM Velg ROM - + Select folder Velg mappe - - + + Select save - + Select patch Velg feilfiks - + Patches (*.ips *.ups *.bps) Feilfikser (*.ips *.ups *.bps) - + Select e-Reader dotcode - + e-Reader card (*.raw *.bin *.bmp) - + Select image Velg bilde - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) Bildefil (*.png *.gif *.jpg *.jpeg);;All filer (*) - - + + GameShark saves (*.sps *.xps) - + Select video log - + Video logs (*.mvl) - + Crash Krasj - + The game has crashed with the following error: %1 - + Couldn't Start - + Could not start game. - + Unimplemented BIOS call - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. - + Really make portable? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? - + Restart needed - + Some changes will not take effect until the emulator is restarted. - + - Player %1 of %2 - + %1 - %2 - + %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 - + &File - + Load &ROM... - + Load ROM in archive... - + Add folder to library... - + Save games (%1) - + Select save game - + mGBA save state files (%1) - - + + Select save state - + Select e-Reader card images - + Image file (*.png *.jpg *.jpeg) - + Conversion finished - + %1 of %2 e-Reader cards converted successfully. - + Load alternate save game... - + Load temporary save game... - + Load &patch... - + Boot BIOS - + Replace ROM... - + Scan e-Reader dotcodes... - + Convert e-Reader card image to raw... - + ROM &info... - + Recent - + Make portable - + &Load state - + Load state file... - + &Save state - + Save state file... - + Quick load - + Quick save - + Load recent - + Save recent - + Undo load state - + Undo save state - - + + State &%1 - + Load camera image... - + Convert save game... - + Import GameShark Save... - + Export GameShark Save... - + New multiplayer window - + Connect to Dolphin... - + Report bug... - + About... - + E&xit - + &Emulation - + &Reset - + Sh&utdown - + Yank game pak - + &Pause - + &Next frame - + Fast forward (held) - + &Fast forward - + Fast forward speed - + Unbounded - + %0x - + Rewind (held) - + Re&wind - + Step backwards - + Sync to &video - + Sync to &audio - + Solar sensor - + Increase solar level - + Decrease solar level - + Brightest solar level - + Darkest solar level - + Brightness %1 - + Game Boy Printer... - + BattleChip Gate... - + Audio/&Video - + Frame size - + %1× - + Toggle fullscreen - + Lock aspect ratio - + Force integer scaling - + Interframe blending - + Bilinear filtering - + Frame&skip - + Mute - + FPS target - + Native (59.7275) - + Take &screenshot - + F12 - + Record A/V... - + Record GIF/WebP/APNG... - + Video layers - + Audio channels - + Adjust layer placement... - + &Tools - + View &logs... - + Game &overrides... - + Game Pak sensors... - + &Cheats... - + Settings... - + Open debugger console... - + Start &GDB server... - + View &palette... - + View &sprites... - + View &tiles... - + View &map... - + &Frame inspector... - + View memory... - + Search memory... - + View &I/O registers... - + Record debug video log... - + Stop debug video log - + Exit fullscreen - + GameShark Button (held) - + Autofire - + Autofire A - + Autofire B - + Autofire L - + Autofire R - + Autofire Start - + Autofire Select - + Autofire Up - + Autofire Right - + Autofire Down - + Autofire Left - + Clear Tøm @@ -4871,32 +4963,32 @@ Game Boy Advance er et registrert varemerke tilhørende Nintendo Co., Ltd. - + <html><head/><body><p>To file a bug report, please first generate a report file to attach to the bug report you're about to file. It is recommended that you include the save files, as these often help with debugging issues. This will collect some information about the version of {projectName} you're running, your configuration, your computer, and the game you currently have open (if any). Once this collection is completed you can review all of the information gathered below and save it to a zip file. The collection will automatically attempt to redact any personal information, such as your username if it's in any of the paths gathered, but just in case you can edit it afterwards. After you have generated and saved it, please click the button below or go to <a href="https://mgba.io/i/"><span style=" text-decoration: underline; color:#2980b9;">mgba.io/i</span></a> to file the bug report on GitHub. Make sure to attach the report you generated!</p></body></html> - + Generate report - + Save Lagre - + Open issue list in browser - + Include save file - + Create and include savestate @@ -5072,7 +5164,7 @@ Game Boy Advance er et registrert varemerke tilhørende Nintendo Co., Ltd. Gyroscope - + Gyroskop @@ -5099,616 +5191,689 @@ Game Boy Advance er et registrert varemerke tilhørende Nintendo Co., Ltd. - Emulation + Update - Enhancements + Emulation - BIOS + Enhancements - Paths + BIOS - Logging + Paths + Logging + + + + Game Boy - + Audio driver: - + Audio buffer: - - + + 1536 1536 - + 512 512 - + 768 768 - + 1024 1024 - + 2048 2048 - + 3072 3072 - + 4096 4096 - + samples - + Sample rate: - - + + 44100 44100 - + 22050 22050 - + 32000 32000 - + 48000 48000 - + Hz - + Volume: - - + + + + Mute - + Fast forward volume: - - Display driver: + + Audio in multiplayer: - - Frameskip: + + All windows - - Skip every + + Player 1 window only - - - frames + + Currently active player window + Display driver: + + + + + Frameskip: + + + + + Skip every + + + + + + frames + + + + FPS target: - + frames per second - + Sync: - + Video - + Audio - + Lock aspect ratio - + Force integer scaling - + Bilinear filtering - + + + Pause + + + + + When inactive: + + + + + When minimized: + + + + + Current channel: + + + + + Current version: + + + + + Update channel: + + + + + Available version: + + + + + (Unknown) + + + + + Last checked: + + + + + Automatically check on start + + + + + Check now + + + + Default color palette only - + SGB color palette if available - + GBC color palette if available - + SGB (preferred) or GBC color palette if available - + Game Boy Camera - + Driver: - + Source: - + Native (59.7275) - + Interframe blending - + Language - + English - + Library: - + List view - + Tree view - + Show when no game open - + Clear cache - + Allow opposing input directions - + Suspend screensaver - - Pause when inactive - - - - - Pause when minimized - - - - + Dynamically update window title - + Show filename instead of ROM name in title bar - + Show OSD messages - + Enable Discord Rich Presence - + Automatically save state - + Automatically load state - + Automatically save cheats - + Automatically load cheats - + Show FPS in title bar - + Fast forward speed: - - + + Unbounded - + Fast forward (held) speed: - + Autofire interval: - + Enable rewind - + Rewind history: - + Idle loops: - + Run all - + Remove known - + Detect and remove - + Preload entire ROM into memory - + Save state extra data: - - + + Save game - + Load state extra data: - + Models - + GB only: - + SGB compatible: - + GBC only: - + GBC compatible: - + SGB and GBC compatible: - + Game Boy palette - + Preset: - - + + Screenshot - - + + Cheat codes - + Enable Game Boy Player features by default - + Enable VBA bug compatibility in ROM hacks - + Video renderer: - + Software - + OpenGL - + OpenGL - + OpenGL enhancements - + High-resolution scale: - + (240×160) - + XQ GBA audio (experimental) - + GB BIOS file: - - - - - - - - - + + + + + + + + + Browse - + Use BIOS file if found - + Skip BIOS intro - + GBA BIOS file: - + GBC BIOS file: - + SGB BIOS file: - + Save games - - - - - + + + + + Same directory as the ROM - + Save states - + Screenshots - + Patches - + Cheats Juks - + Log to file - + Log to console - + Select Log File - + Default BG colors: - + Default sprite colors 1: - + Default sprite colors 2: - + Super Game Boy borders @@ -5718,7 +5883,7 @@ Game Boy Advance er et registrert varemerke tilhørende Nintendo Co., Ltd. Shaders - + Skyggeleggere @@ -5761,7 +5926,7 @@ Game Boy Advance er et registrert varemerke tilhørende Nintendo Co., Ltd. Keyboard - + Tastatur @@ -6020,7 +6185,7 @@ Game Boy Advance er et registrert varemerke tilhørende Nintendo Co., Ltd. Show advanced - + Vis avanserte innstillinger diff --git a/src/platform/qt/ts/mgba-nl.ts b/src/platform/qt/ts/mgba-nl.ts index 201f30f74..a26012320 100644 --- a/src/platform/qt/ts/mgba-nl.ts +++ b/src/platform/qt/ts/mgba-nl.ts @@ -35,6 +35,24 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. + + ApplicationUpdatePrompt + + + An update is available + + + + + {text} + + + + + {details} + + + ArchiveInspector @@ -61,22 +79,22 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - + Address - + Red - + Green - + Blue @@ -123,21 +141,6 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Gate type - - - Ba&ttleChip Gate - - - - - Progress &Gate - - - - - Beast &Link Gate - - Inserted @@ -167,32 +170,37 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - + + Add New Code + + + + Remove - + + Add Lines + + + + + Code type + + + + Save - + Load - - Add New Set - - - - - Add - - - - + Enter codes here... @@ -205,12 +213,12 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - + Enter command (try `help` for more info) - + Break @@ -352,7 +360,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - + B @@ -817,107 +825,106 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - + , - + Dimensions - + × - + Tile - + Export - + Matrix - + Attributes - + Transform - + Off - + Palette - + Double Size - - - - + + + Return, Ctrl+R - + Flipped - + H Short for horizontal - + V Short for vertical - + Mode - + Normal - + Mosaic - + Enabled - + Priority @@ -947,8 +954,8 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - - + + Autodetect @@ -1004,56 +1011,66 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - EEPROM + EEPROM 8kB - + + EEPROM 512 bytes + + + + + SRAM 64kB (bootlegs only) + + + + Idle loop - + Game Boy Player features - + VBA bug compatibility mode - + Game Boy - + Game Boy model - + Memory bank controller - + Background Colors - + Sprite Colors 1 - + Sprite Colors 2 - + Palette preset @@ -1096,27 +1113,27 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - + 16-bit value - + Hex code - + Palette index - + Export BG - + Export OBJ @@ -1185,6 +1202,60 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. + + QGBA::ApplicationUpdatePrompt + + + An update to %1 is available. +Do you want to download and install it now? You will need to restart the emulator when the download is complete. + + + + + Current version: %1 +New version: %2 +Download size: %3 + + + + + Downloading update... + + + + + Downloading failed. Please update manually. + + + + + Downloading done. Press OK to restart %1 and install the update. + + + + + QGBA::ApplicationUpdater + + + Stable + + + + + Development + + + + + Unknown + + + + + (None) + + + QGBA::AssetTile @@ -1216,29 +1287,14 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::CheatsView - - - Add GameShark + + + Autodetect (recommended) - - Add Pro Action Replay - - - - - Add CodeBreaker - - - - - Add GameGenie - - - - - + + Select cheats file @@ -1246,27 +1302,27 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::CoreController - + Failed to open save file: %1 - + Failed to open game file: %1 - + Can't yank pack in unexpected platform! - + Failed to open snapshot file for reading: %1 - + Failed to open snapshot file for writing: %1 @@ -1345,7 +1401,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::GBAApp - + Enable Discord Rich Presence @@ -3348,43 +3404,43 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::LogConfigModel - - + + Default - + Fatal - + Error - + Warning - + Info - + Debug - + Stub - + Game Error @@ -3622,61 +3678,61 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::ObjView - - + + 0x%0 - + Off - - - - - - - - + + + + + + + + --- - + Normal - + Trans - + OBJWIN - + Invalid - - + + N/A - + Export sprite - + Portable Network Graphics (*.png) @@ -3761,12 +3817,12 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::ReportView - + Bug report archive - + ZIP archive (*.zip) @@ -3837,72 +3893,108 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::SettingsView - - + + Qt Multimedia - + SDL - + Software (Qt) - + OpenGL - + OpenGL (force version 1.x) - + + None + + + + None (Still Image) - + Keyboard - + Controllers - + Shortcuts - - + + Shaders - + Select BIOS - + Select directory - + (%1×%2) + + + Never + + + + + Just now + + + + + Less than an hour ago + + + + + %n hour(s) ago + + + + + + + + %n day(s) ago + + + + + QGBA::ShaderSelector @@ -3995,755 +4087,755 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::Window - + Game Boy Advance ROMs (%1) - + Game Boy ROMs (%1) - + All ROMs (%1) - + %1 Video Logs (*.mvl) - + Archives (%1) - - - + + + Select ROM - + Select folder - - + + Select save - + Select patch - + Patches (*.ips *.ups *.bps) - + Select e-Reader dotcode - + e-Reader card (*.raw *.bin *.bmp) - + Select image - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) - - + + GameShark saves (*.sps *.xps) - + Select video log - + Video logs (*.mvl) - + Crash - + The game has crashed with the following error: %1 - + Couldn't Start - + Could not start game. - + Unimplemented BIOS call - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. - + Really make portable? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? - + Restart needed - + Some changes will not take effect until the emulator is restarted. - + - Player %1 of %2 - + %1 - %2 - + %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 - + &File - + Load &ROM... - + Load ROM in archive... - + Add folder to library... - + Save games (%1) - + Select save game - + mGBA save state files (%1) - - + + Select save state - + Select e-Reader card images - + Image file (*.png *.jpg *.jpeg) - + Conversion finished - + %1 of %2 e-Reader cards converted successfully. - + Load alternate save game... - + Load temporary save game... - + Load &patch... - + Boot BIOS - + Replace ROM... - + Scan e-Reader dotcodes... - + Convert e-Reader card image to raw... - + ROM &info... - + Recent - + Make portable - + &Load state - + Load state file... - + &Save state - + Save state file... - + Quick load - + Quick save - + Load recent - + Save recent - + Undo load state - + Undo save state - - + + State &%1 - + Load camera image... - + Convert save game... - + Import GameShark Save... - + Export GameShark Save... - + New multiplayer window - + Connect to Dolphin... - + Report bug... - + About... - + E&xit - + &Emulation - + &Reset - + Sh&utdown - + Yank game pak - + &Pause - + &Next frame - + Fast forward (held) - + &Fast forward - + Fast forward speed - + Unbounded - + %0x - + Rewind (held) - + Re&wind - + Step backwards - + Sync to &video - + Sync to &audio - + Solar sensor - + Increase solar level - + Decrease solar level - + Brightest solar level - + Darkest solar level - + Brightness %1 - + Game Boy Printer... - + BattleChip Gate... - + Audio/&Video - + Frame size - + %1× - + Toggle fullscreen - + Lock aspect ratio - + Force integer scaling - + Interframe blending - + Bilinear filtering - + Frame&skip - + Mute - + FPS target - + Native (59.7275) - + Take &screenshot - + F12 - + Record A/V... - + Record GIF/WebP/APNG... - + Video layers - + Audio channels - + Adjust layer placement... - + &Tools - + View &logs... - + Game &overrides... - + Game Pak sensors... - + &Cheats... - + Settings... - + Open debugger console... - + Start &GDB server... - + View &palette... - + View &sprites... - + View &tiles... - + View &map... - + &Frame inspector... - + View memory... - + Search memory... - + View &I/O registers... - + Record debug video log... - + Stop debug video log - + Exit fullscreen - + GameShark Button (held) - + Autofire - + Autofire A - + Autofire B - + Autofire L - + Autofire R - + Autofire Start - + Autofire Select - + Autofire Up - + Autofire Right - + Autofire Down - + Autofire Left - + Clear @@ -4870,32 +4962,32 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - + <html><head/><body><p>To file a bug report, please first generate a report file to attach to the bug report you're about to file. It is recommended that you include the save files, as these often help with debugging issues. This will collect some information about the version of {projectName} you're running, your configuration, your computer, and the game you currently have open (if any). Once this collection is completed you can review all of the information gathered below and save it to a zip file. The collection will automatically attempt to redact any personal information, such as your username if it's in any of the paths gathered, but just in case you can edit it afterwards. After you have generated and saved it, please click the button below or go to <a href="https://mgba.io/i/"><span style=" text-decoration: underline; color:#2980b9;">mgba.io/i</span></a> to file the bug report on GitHub. Make sure to attach the report you generated!</p></body></html> - + Generate report - + Save - + Open issue list in browser - + Include save file - + Create and include savestate @@ -5098,616 +5190,689 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - Emulation + Update - Enhancements + Emulation - BIOS + Enhancements - Paths + BIOS - Logging + Paths + Logging + + + + Game Boy - + Audio driver: - + Audio buffer: - - + + 1536 - + 512 - + 768 - + 1024 - + 2048 - + 3072 - + 4096 - + samples - + Sample rate: - - + + 44100 - + 22050 - + 32000 - + 48000 - + Hz - + Volume: - - + + + + Mute - + Fast forward volume: - - Display driver: + + Audio in multiplayer: - - Frameskip: + + All windows - - Skip every + + Player 1 window only - - - frames + + Currently active player window + Display driver: + + + + + Frameskip: + + + + + Skip every + + + + + + frames + + + + FPS target: - + frames per second - + Sync: - + Video - + Audio - + Lock aspect ratio - + Force integer scaling - + Bilinear filtering - + + + Pause + + + + + When inactive: + + + + + When minimized: + + + + + Current channel: + + + + + Current version: + + + + + Update channel: + + + + + Available version: + + + + + (Unknown) + + + + + Last checked: + + + + + Automatically check on start + + + + + Check now + + + + Models - + GB only: - + SGB compatible: - + GBC only: - + GBC compatible: - + SGB and GBC compatible: - + Game Boy palette - + Default color palette only - + SGB color palette if available - + GBC color palette if available - + SGB (preferred) or GBC color palette if available - + Game Boy Camera - + Driver: - + Source: - + Native (59.7275) - + Interframe blending - + Language - + English - + Library: - + List view - + Tree view - + Show when no game open - + Clear cache - + Allow opposing input directions - + Suspend screensaver - - Pause when inactive - - - - - Pause when minimized - - - - + Dynamically update window title - + Show FPS in title bar - + Save state extra data: - - + + Save game - + Load state extra data: - + Enable VBA bug compatibility in ROM hacks - + Preset: - + Enable Discord Rich Presence - + Automatically save state - + Automatically load state - + Automatically save cheats - + Automatically load cheats - + Show OSD messages - + Show filename instead of ROM name in title bar - + Fast forward speed: - - + + Unbounded - + Fast forward (held) speed: - + Autofire interval: - + Enable rewind - + Rewind history: - + Idle loops: - + Run all - + Remove known - + Detect and remove - + Preload entire ROM into memory - - + + Screenshot - - + + Cheat codes - + Enable Game Boy Player features by default - + Video renderer: - + Software - + OpenGL - + OpenGL enhancements - + High-resolution scale: - + (240×160) - + XQ GBA audio (experimental) - + GB BIOS file: - - - - - - - - - + + + + + + + + + Browse - + Use BIOS file if found - + Skip BIOS intro - + GBA BIOS file: - + GBC BIOS file: - + SGB BIOS file: - + Save games - - - - - + + + + + Same directory as the ROM - + Save states - + Screenshots - + Patches - + Cheats - + Log to file - + Log to console - + Select Log File - + Default BG colors: - + Super Game Boy borders - + Default sprite colors 1: - + Default sprite colors 2: diff --git a/src/platform/qt/ts/mgba-pl.ts b/src/platform/qt/ts/mgba-pl.ts index fb64b8041..38ec4785e 100644 --- a/src/platform/qt/ts/mgba-pl.ts +++ b/src/platform/qt/ts/mgba-pl.ts @@ -1,6 +1,6 @@ - + AboutScreen @@ -35,6 +35,24 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. + + ApplicationUpdatePrompt + + + An update is available + + + + + {text} + + + + + {details} + + + ArchiveInspector @@ -61,22 +79,22 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - + Address Adres - + Red Czerwony - + Green Zielony - + Blue Niebieski @@ -123,21 +141,6 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Gate type - - - Ba&ttleChip Gate - - - - - Progress &Gate - - - - - Beast &Link Gate - - Inserted @@ -167,32 +170,37 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - + + Add New Code + + + + Remove Usuń - + + Add Lines + + + + + Code type + + + + Save Zapisz - + Load Wgraj - - Add New Set - Dodaj nowy zestaw - - - - Add - Dodaj - - - + Enter codes here... @@ -205,12 +213,12 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Debugger - + Enter command (try `help` for more info) Podaj komendę (by uzyskać więcej informacji, podaj `help`) - + Break Przerwij @@ -352,7 +360,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. 0x0000 - + B B @@ -530,7 +538,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Magnification - + Powiększenie @@ -827,107 +835,106 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Pozycja - + , , - + Dimensions Wymiary - + × × - + Matrix Macierz - + Export Eksportuj - + Attributes Atrybuty - + Transform - + Off - + Palette - + Double Size - - - - + + + Return, Ctrl+R - + Flipped - + H Short for horizontal - + V Short for vertical - + Mode - + Normal - + Mosaic - + Enabled - + Priority - + Tile @@ -947,8 +954,8 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - - + + Autodetect @@ -1004,56 +1011,66 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - EEPROM + EEPROM 8kB - + + EEPROM 512 bytes + + + + + SRAM 64kB (bootlegs only) + + + + Idle loop - + Game Boy Player features - + VBA bug compatibility mode - + Game Boy - + Game Boy model - + Memory bank controller - + Background Colors - + Sprite Colors 1 - + Sprite Colors 2 - + Palette preset @@ -1083,40 +1100,40 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Red - + Czerwony Green - + Zielony Blue - + Niebieski - + 16-bit value - + Hex code - + Palette index - + Export BG - + Export OBJ @@ -1169,7 +1186,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Magnification - + Powiększenie @@ -1185,6 +1202,60 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. 2021 + + QGBA::ApplicationUpdatePrompt + + + An update to %1 is available. +Do you want to download and install it now? You will need to restart the emulator when the download is complete. + + + + + Current version: %1 +New version: %2 +Download size: %3 + + + + + Downloading update... + + + + + Downloading failed. Please update manually. + + + + + Downloading done. Press OK to restart %1 and install the update. + + + + + QGBA::ApplicationUpdater + + + Stable + + + + + Development + + + + + Unknown + + + + + (None) + + + QGBA::AssetTile @@ -1216,29 +1287,14 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::CheatsView - - - Add GameShark - Dodaj GameShark - - - - Add Pro Action Replay - Dodaj Pro Action Replay - - - - Add CodeBreaker - Dodaj CodeBreaker - - - - Add GameGenie + + + Autodetect (recommended) - - + + Select cheats file @@ -1246,27 +1302,27 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::CoreController - + Failed to open save file: %1 - + Failed to open game file: %1 - + Can't yank pack in unexpected platform! - + Failed to open snapshot file for reading: %1 - + Failed to open snapshot file for writing: %1 @@ -1339,13 +1395,13 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. %1 %2 - + %1 %2 QGBA::GBAApp - + Enable Discord Rich Presence @@ -1365,7 +1421,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Refresh - + Odśwież @@ -1393,12 +1449,12 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Break - + Przerwij Stop - + Stop @@ -2060,7 +2116,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Reset - + Resetuj @@ -2088,28 +2144,28 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. 0% - + 0% 100% - + 100% 50% - + 50% 25% - + 25% @@ -2117,7 +2173,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. 75% - + 75% @@ -2135,13 +2191,13 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. 15 - + 15 7 - + 7 @@ -2241,7 +2297,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. 0 - + 0 @@ -2254,7 +2310,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. 1 - + 1 @@ -2646,7 +2702,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Value - + Wartość @@ -2663,7 +2719,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. 1/64 - + 1/64 @@ -2672,7 +2728,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. 1/256 - + 1/256 @@ -2681,7 +2737,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. 1/1024 - + 1/1024 @@ -2700,7 +2756,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. B - + B @@ -2859,7 +2915,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. 4 - + 4 @@ -2867,7 +2923,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. 3 - + 3 @@ -2876,7 +2932,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. 2 - + 2 @@ -2885,7 +2941,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. 8 - + 8 @@ -3006,7 +3062,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. 1/16 - + 1/16 @@ -3264,13 +3320,13 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Red - + Czerwony Blue - + Niebieski @@ -3348,45 +3404,45 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::LogConfigModel - - + + Default - - - Fatal - - - - - Error - - - - - Warning - - - Info - + Fatal + Błąd krytyczny - Debug - + Error + Błąd - Stub - + Warning + Ostrzeżenie + Info + Info + + + + Debug + Debug + + + + Stub + Stub + + + Game Error - + Błąd gry @@ -3459,7 +3515,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Size - + Rozmiar @@ -3548,7 +3604,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Paste - + Wklej @@ -3622,61 +3678,61 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::ObjView - - + + 0x%0 - + Off - - - - - - - - + + + + + + + + --- - + Normal - + Trans - + OBJWIN - + Invalid - - + + N/A - + Export sprite - + Portable Network Graphics (*.png) @@ -3717,7 +3773,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. 0x%0 (%1) - + 0x%0 (%1) @@ -3761,12 +3817,12 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::ReportView - + Bug report archive - + ZIP archive (*.zip) @@ -3837,72 +3893,110 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::SettingsView - - + + Qt Multimedia - + SDL - + Software (Qt) - + OpenGL - + OpenGL (force version 1.x) - + + None + + + + None (Still Image) - + Keyboard - + Controllers - + Shortcuts - - + + Shaders - + Select BIOS - + Select directory - + (%1×%2) + + + Never + + + + + Just now + + + + + Less than an hour ago + + + + + %n hour(s) ago + + + + + + + + + %n day(s) ago + + + + + + QGBA::ShaderSelector @@ -3995,757 +4089,757 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::Window - + Game Boy Advance ROMs (%1) - + Game Boy ROMs (%1) - + All ROMs (%1) - + %1 Video Logs (*.mvl) - + Archives (%1) - - - + + + Select ROM - + Select folder - - + + Select save - + Select patch - + Patches (*.ips *.ups *.bps) - + Select e-Reader dotcode - + e-Reader card (*.raw *.bin *.bmp) - + Select image - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) - - + + GameShark saves (*.sps *.xps) - + Select video log - + Video logs (*.mvl) - + Crash - + The game has crashed with the following error: %1 - + Couldn't Start - + Could not start game. - + Unimplemented BIOS call - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. - + Really make portable? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? - + Restart needed - + Some changes will not take effect until the emulator is restarted. - + - Player %1 of %2 - + %1 - %2 - + %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 - + &File - + Load &ROM... - + Load ROM in archive... - + Add folder to library... - + Save games (%1) - + Select save game - + mGBA save state files (%1) - - + + Select save state - + Select e-Reader card images - + Image file (*.png *.jpg *.jpeg) - + Conversion finished - + %1 of %2 e-Reader cards converted successfully. - + Load alternate save game... - + Load temporary save game... - + Load &patch... - + Boot BIOS - + Replace ROM... - + Scan e-Reader dotcodes... - + Convert e-Reader card image to raw... - + ROM &info... - + Recent - + Make portable - + &Load state - + Load state file... - + &Save state - + Save state file... - + Quick load - + Quick save - + Load recent - + Save recent - + Undo load state - + Undo save state - - + + State &%1 - + Load camera image... - + Convert save game... - + Import GameShark Save... - + Export GameShark Save... - + New multiplayer window - + Connect to Dolphin... - + Report bug... - + About... - + E&xit - + &Emulation - + &Reset - + Sh&utdown - + Yank game pak - + &Pause - + &Next frame - + Fast forward (held) - + &Fast forward - + Fast forward speed - + Unbounded - + %0x - + %0x - + Rewind (held) - + Re&wind - + Step backwards - + Sync to &video - + Sync to &audio - + Solar sensor - + Increase solar level - + Decrease solar level - + Brightest solar level - + Darkest solar level - + Brightness %1 - + Game Boy Printer... - + BattleChip Gate... - + Audio/&Video - + Frame size - + %1× - + %1× - + Toggle fullscreen - + Lock aspect ratio - + Force integer scaling - + Interframe blending - + Bilinear filtering - + Frame&skip - + Mute - + FPS target - + Native (59.7275) - + Take &screenshot - + F12 - + Record A/V... - + Record GIF/WebP/APNG... - + Video layers - + Audio channels - + Adjust layer placement... - + &Tools - + View &logs... - + Game &overrides... - + Game Pak sensors... - + &Cheats... - + Settings... - + Open debugger console... - + Start &GDB server... - + View &palette... - + View &sprites... - + View &tiles... - + View &map... - + &Frame inspector... - + View memory... - + Search memory... - + View &I/O registers... - + Record debug video log... - + Stop debug video log - + Exit fullscreen - + GameShark Button (held) - + Autofire - + Autofire A - + Autofire B - + Autofire L - + Autofire R - + Autofire Start - + Autofire Select - + Autofire Up - + Autofire Right - + Autofire Down - + Autofire Left - + Clear - + Wyczyść @@ -4854,7 +4948,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. CRC32: - + CRC32: @@ -4870,32 +4964,32 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - + <html><head/><body><p>To file a bug report, please first generate a report file to attach to the bug report you're about to file. It is recommended that you include the save files, as these often help with debugging issues. This will collect some information about the version of {projectName} you're running, your configuration, your computer, and the game you currently have open (if any). Once this collection is completed you can review all of the information gathered below and save it to a zip file. The collection will automatically attempt to redact any personal information, such as your username if it's in any of the paths gathered, but just in case you can edit it afterwards. After you have generated and saved it, please click the button below or go to <a href="https://mgba.io/i/"><span style=" text-decoration: underline; color:#2980b9;">mgba.io/i</span></a> to file the bug report on GitHub. Make sure to attach the report you generated!</p></body></html> - + Generate report - + Save - + Zapisz - + Open issue list in browser - + Include save file - + Create and include savestate @@ -5098,616 +5192,689 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - Emulation + Update - Enhancements + Emulation - BIOS + Enhancements - Paths + BIOS - Logging + Paths + Logging + + + + Game Boy - + Audio driver: - + Audio buffer: - - + + 1536 - - - - - 512 - + 1536 - 768 - + 512 + 512 - 1024 - + 768 + 768 - - 2048 - + + 1024 + 1024 - 3072 - + 2048 + 2048 - 4096 - + 3072 + 3072 - + + 4096 + 4096 + + + samples - + Sample rate: - - + + 44100 - - - - - 22050 - + 44100 + 22050 + 22050 + + + 32000 - + 32000 - + 48000 - + 48000 - + Hz - + Volume: - - + + + + Mute - + Fast forward volume: - - Display driver: + + Audio in multiplayer: - - Frameskip: + + All windows - - Skip every + + Player 1 window only - - - frames + + Currently active player window + Display driver: + + + + + Frameskip: + + + + + Skip every + + + + + + frames + + + + FPS target: - + frames per second - + Sync: - + Video - + Audio - + Lock aspect ratio - + Force integer scaling - + Bilinear filtering - + + + Pause + + + + + When inactive: + + + + + When minimized: + + + + + Current channel: + + + + + Current version: + + + + + Update channel: + + + + + Available version: + + + + + (Unknown) + + + + + Last checked: + + + + + Automatically check on start + + + + + Check now + + + + Default color palette only - + SGB color palette if available - + GBC color palette if available - + SGB (preferred) or GBC color palette if available - + Game Boy Camera - + Driver: - + Source: - + Native (59.7275) - + Interframe blending - + Language - + English - + Library: - + List view - + Tree view - + Show when no game open - + Clear cache - + Allow opposing input directions - + Suspend screensaver - - Pause when inactive - - - - - Pause when minimized - - - - + Dynamically update window title - + Show filename instead of ROM name in title bar - + Show OSD messages - + Enable Discord Rich Presence - + Automatically save state - + Automatically load state - + Automatically save cheats - + Automatically load cheats - + Show FPS in title bar - + Fast forward speed: - - + + Unbounded - + Fast forward (held) speed: - + Autofire interval: - + Enable rewind - + Rewind history: - + Idle loops: - + Run all - + Remove known - + Detect and remove - + Preload entire ROM into memory - + Save state extra data: - - + + Save game - + Load state extra data: - + Models - + GB only: - + SGB compatible: - + GBC only: - + GBC compatible: - + SGB and GBC compatible: - + Game Boy palette - + Preset: - - + + Screenshot - - + + Cheat codes - + Enable Game Boy Player features by default - + Enable VBA bug compatibility in ROM hacks - + Video renderer: - + Software - + OpenGL - + OpenGL enhancements - + High-resolution scale: - + (240×160) - + XQ GBA audio (experimental) - + GB BIOS file: - - - - - - - - - + + + + + + + + + Browse - + Use BIOS file if found - + Skip BIOS intro - + GBA BIOS file: - + GBC BIOS file: - + SGB BIOS file: - + Save games - - - - - + + + + + Same directory as the ROM - + Save states - + Screenshots - + Patches - + Cheats - + Log to file - + Log to console - + Select Log File - + Default BG colors: - + Default sprite colors 1: - + Default sprite colors 2: - + Super Game Boy borders @@ -5727,7 +5894,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Name - + Nazwa @@ -5770,7 +5937,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Clear - + Wyczyść @@ -5798,7 +5965,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Magnification - + Powiększenie @@ -5836,12 +6003,12 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Stop - + Stop Select File - + Wybierz plik @@ -5878,7 +6045,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. 4K - + 4K @@ -6009,7 +6176,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Dimensions - + Wymiary @@ -6019,7 +6186,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Show advanced - + Pokaż zaawansowane opcje diff --git a/src/platform/qt/ts/mgba-pt_BR.ts b/src/platform/qt/ts/mgba-pt_BR.ts index e1325d190..072edf4a0 100644 --- a/src/platform/qt/ts/mgba-pt_BR.ts +++ b/src/platform/qt/ts/mgba-pt_BR.ts @@ -36,6 +36,24 @@ Game Boy Advance é uma marca registrada da Nintendo Co., Ltd. {projectName} é um emulador de Game Boy Advance de código fonte aberto + + ApplicationUpdatePrompt + + + An update is available + + + + + {text} + + + + + {details} + + + ArchiveInspector @@ -62,22 +80,22 @@ Game Boy Advance é uma marca registrada da Nintendo Co., Ltd. Paleta # - + Address Endereço - + Red Vermelho - + Green Verde - + Blue Azul @@ -124,21 +142,6 @@ Game Boy Advance é uma marca registrada da Nintendo Co., Ltd. Gate type Tipo de Gate - - - Ba&ttleChip Gate - Po&rtal do BattleChip - - - - Progress &Gate - Portal do &Progresso - - - - Beast &Link Gate - Portal do &Link da Beast - Inserted @@ -168,32 +171,37 @@ Game Boy Advance é uma marca registrada da Nintendo Co., Ltd. Trapaças - + + Add New Code + + + + Remove Remover - + + Add Lines + + + + + Code type + + + + Save Salvar - + Load Carregar - - Add New Set - Adicionar Novo Conjunto - - - - Add - Adicionar - - - + Enter codes here... Insira os códigos aqui... @@ -206,12 +214,12 @@ Game Boy Advance é uma marca registrada da Nintendo Co., Ltd. Debugger - + Enter command (try `help` for more info) Insira o comando (tente `help` pra mais informações) - + Break Pausar @@ -353,7 +361,7 @@ Game Boy Advance é uma marca registrada da Nintendo Co., Ltd. 0x0000 - + B B @@ -803,7 +811,7 @@ Game Boy Advance é uma marca registrada da Nintendo Co., Ltd. Imagens Móveis - + × × @@ -813,27 +821,27 @@ Game Boy Advance é uma marca registrada da Nintendo Co., Ltd. Ampliação - + Export Exportar - + Attributes Atributos - + Transform Transformar - + Off Não - + Palette Paleta @@ -843,67 +851,66 @@ Game Boy Advance é uma marca registrada da Nintendo Co., Ltd. Copiar - + Matrix Matriz - + Double Size Tamanho Duplo - - - - + + + Return, Ctrl+R Retornar, Ctrl+R - + Flipped Invertido - + H Short for horizontal H - + V Short for vertical V - + Mode Modo - + Normal Normal - + Mosaic Mosaico - + Enabled Ativado - + Priority Prioridade - + Tile Ladrilho @@ -918,12 +925,12 @@ Game Boy Advance é uma marca registrada da Nintendo Co., Ltd. Posição - + , , - + Dimensions Dimensões @@ -948,8 +955,8 @@ Game Boy Advance é uma marca registrada da Nintendo Co., Ltd. - - + + Autodetect Auto-detectar @@ -1005,56 +1012,66 @@ Game Boy Advance é uma marca registrada da Nintendo Co., Ltd. - EEPROM - EEPROM + EEPROM 8kB + - + + EEPROM 512 bytes + + + + + SRAM 64kB (bootlegs only) + + + + Idle loop Loop inativo - + Game Boy Player features Funções do Game Boy Player - + VBA bug compatibility mode Modo de compatibilidade dos bugs do VBA - + Game Boy Game Boy - + Game Boy model Modelo do Game Boy - + Memory bank controller Controle do banco de memória - + Background Colors Cores do 2º Plano - + Sprite Colors 1 Cores de Sprite 1 - + Sprite Colors 2 Cores de Sprite 2 - + Palette preset Pré-definições da paleta @@ -1097,27 +1114,27 @@ Game Boy Advance é uma marca registrada da Nintendo Co., Ltd. Azul - + 16-bit value Valor de 16 bits - + Hex code Código hexadecimal - + Palette index Índice da paleta - + Export BG Exportar BG - + Export OBJ Exportar OBJ @@ -1186,6 +1203,60 @@ Game Boy Advance é uma marca registrada da Nintendo Co., Ltd. 2021 + + QGBA::ApplicationUpdatePrompt + + + An update to %1 is available. +Do you want to download and install it now? You will need to restart the emulator when the download is complete. + + + + + Current version: %1 +New version: %2 +Download size: %3 + + + + + Downloading update... + + + + + Downloading failed. Please update manually. + + + + + Downloading done. Press OK to restart %1 and install the update. + + + + + QGBA::ApplicationUpdater + + + Stable + + + + + Development + + + + + Unknown + Desconhecido + + + + (None) + + + QGBA::AssetTile @@ -1217,29 +1288,14 @@ Game Boy Advance é uma marca registrada da Nintendo Co., Ltd. QGBA::CheatsView - - - Add GameShark - Adicionar GameShark + + + Autodetect (recommended) + - - Add Pro Action Replay - Adicionar Pro Action Replay - - - - Add CodeBreaker - Adicionar CodeBreaker - - - - Add GameGenie - Adicionar GameGenie - - - - + + Select cheats file Selecionar arquivo de trapaças @@ -1247,27 +1303,27 @@ Game Boy Advance é uma marca registrada da Nintendo Co., Ltd. QGBA::CoreController - + Failed to open save file: %1 Falhou em abrir o arquivo do save: %1 - + Failed to open game file: %1 Falhou em abrir o arquivo do jogo: %1 - + Can't yank pack in unexpected platform! Não pode arrancar o pacote numa plataforma inesperada! - + Failed to open snapshot file for reading: %1 Falhou em abrir o arquivo do snapshot pra leitura: %1 - + Failed to open snapshot file for writing: %1 Falhou em abrir o arquivo do snapshot pra gravação: %1 @@ -1346,7 +1402,7 @@ Game Boy Advance é uma marca registrada da Nintendo Co., Ltd. QGBA::GBAApp - + Enable Discord Rich Presence Ativar Discord Rich Presence @@ -3349,43 +3405,43 @@ Game Boy Advance é uma marca registrada da Nintendo Co., Ltd. QGBA::LogConfigModel - - + + Default Padrão - + Fatal Fatal - + Error Erro - + Warning Aviso - + Info Info - + Debug Debug - + Stub Stub - + Game Error Erro do Jogo @@ -3623,61 +3679,61 @@ Game Boy Advance é uma marca registrada da Nintendo Co., Ltd. QGBA::ObjView - - + + 0x%0 0x%0 - + Off Desligado - - - - - - - - + + + + + + + + --- --- - + Normal Normal - + Trans Trans - + OBJWIN OBJWIN - + Invalid Inválido - - + + N/A N/D - + Export sprite Exportar sprite - + Portable Network Graphics (*.png) Gráficos Portáteis da Rede (*.png) @@ -3762,12 +3818,12 @@ Game Boy Advance é uma marca registrada da Nintendo Co., Ltd. QGBA::ReportView - + Bug report archive Arquivo compactado do relatório dos bugs - + ZIP archive (*.zip) Arquivo compactado ZIP (*.zip) @@ -3838,72 +3894,108 @@ Game Boy Advance é uma marca registrada da Nintendo Co., Ltd. QGBA::SettingsView - - + + Qt Multimedia Multimídia do Qt - + SDL SDL - + Software (Qt) Software (Qt) - + OpenGL OpenGL - + OpenGL (force version 1.x) OpenGL (forçar a versão 1.x) - + + None + Nenhum + + + None (Still Image) Nenhum (Imagem Parada) - + Keyboard Teclado - + Controllers Controles - + Shortcuts Atalhos - - + + Shaders Shaders - + Select BIOS Selecionar BIOS - + Select directory Selecione o diretório - + (%1×%2) (%1×%2) + + + Never + + + + + Just now + + + + + Less than an hour ago + + + + + %n hour(s) ago + + + + + + + + %n day(s) ago + + + + + QGBA::ShaderSelector @@ -3996,101 +4088,101 @@ Game Boy Advance é uma marca registrada da Nintendo Co., Ltd. QGBA::Window - + Game Boy Advance ROMs (%1) ROMs do Game Boy Advance (%1) - + Game Boy ROMs (%1) ROMs do Game Boy (%1) - + All ROMs (%1) Todas as ROMs (%1) - + %1 Video Logs (*.mvl) %1 Registros do Vídeo (*.mvl) - + Archives (%1) Arquivos Compactados (%1) - - - + + + Select ROM Selecionar ROM - + Select folder Selecionar pasta - - + + Select save Selecionar save - + Select patch Selecionar patch - + Patches (*.ips *.ups *.bps) Patches (*.ips *.ups *.bps) - + Select e-Reader dotcode Selecionar dotcode do e-Reader - + e-Reader card (*.raw *.bin *.bmp) Cartão do e-Reader (*.raw *.bin *.bmp) - + Select image Selecionar imagem - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) Arquivo de imagem (*.png *.gif *.jpg *.jpeg);;Todos os arquivos (*) - - + + GameShark saves (*.sps *.xps) Saves do GameShark (*.sps *.xps) - + Select video log Selecionar registro do vídeo - + Video logs (*.mvl) Registros do vídeo (*.mvl) - + Crash Crash - + The game has crashed with the following error: %1 @@ -4099,654 +4191,654 @@ Game Boy Advance é uma marca registrada da Nintendo Co., Ltd. %1 - + Unimplemented BIOS call Chamada da BIOS não implementada - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. Este jogo usa uma chamada de BIOS que não está implementada. Por favor use a BIOS oficial pra uma melhor experiência. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. Falhou em criar um dispositivo de exibição apropriado, voltando a exibição por software. Os jogos podem executar lentamente, especialmente com janelas maiores. - + Really make portable? Realmente tornar portátil? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? Isto fará o emulador carregar sua configuração do mesmo diretório que o executável. Você quer continuar? - + Restart needed Reiniciar é necessário - + Some changes will not take effect until the emulator is restarted. Algumas mudanças não terão efeito até que o emulador seja reiniciado. - + - Player %1 of %2 - Jogador %1 de %2 - + %1 - %2 %1 - %2 - + %1 - %2 - %3 %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 %1 - %2 (%3 fps) - %4 - + &File &Arquivo - + Load &ROM... Carregar &ROM... - + Load ROM in archive... Carregar ROM no arquivo compactado... - + Add folder to library... Adicionar a pasta a biblioteca... - + Load &patch... Carregar &patch... - + Boot BIOS Dar Boot na BIOS - + Replace ROM... Substituir ROM... - + ROM &info... Informações da &ROM... - + Recent Recentes - + Make portable Tornar portátil - + &Load state &Carregar state - + Report bug... Reportar bug... - + About... Sobre... - + Game Pak sensors... Sensores do Game Pak... - + Clear Limpar - + Load state file... Carregar arquivo do state... - + Save games (%1) Saves dos jogos (%1) - + Select save game Selecione save do jogo - + mGBA save state files (%1) Arquivos do save state do mGBA (%1) - - + + Select save state Selecione save state - + Select e-Reader card images Selecionar imagens do cartão do e-Reader - + Image file (*.png *.jpg *.jpeg) Arquivo da imagem (*.png *.jpg *.jpeg) - + Conversion finished Conversão concluída - + %1 of %2 e-Reader cards converted successfully. %1 de %2 cartões do e-Reader convertidos com sucesso. - + Load alternate save game... Carregar save alternativo do jogo... - + Load temporary save game... Carregar save temporário do jogo... - + Convert e-Reader card image to raw... Converter imagem do cartão do e-Reader pro natural... - + &Save state &Salvar o state - + Save state file... Arquivo do save state... - + Quick load Carregamento rápido - + Quick save Salvamento rápido - + Load recent Carregar recentes - + Save recent Salvar recentes - + Undo load state Desfazer o carregamento do state - + Undo save state Desfazer o salvamento do state - - + + State &%1 State &%1 - + Load camera image... Carregar imagem da câmera... - + Convert save game... Converter save do jogo... - + New multiplayer window Nova janela multi-jogador - + Connect to Dolphin... Conectar ao Dolphin... - + E&xit S&air - + &Emulation &Emulação - + &Reset &Resetar - + Sh&utdown De&sligar - + Yank game pak Arrancar game pak - + &Pause &Pausar - + &Next frame &Próximo frame - + Fast forward (held) Avanço rápido (segurado) - + &Fast forward &Avanço rápido - + Fast forward speed Velocidade do avanço rápido - + Unbounded Ilimitado - + %0x %0x - + Rewind (held) Retroceder (segurado) - + Re&wind Re&troceder - + Step backwards Voltar um passo - + Sync to &video Sincronizar no &vídeo - + Sync to &audio Sincronizar no &áudio - + Solar sensor Sensor solar - + Increase solar level Aumentar nível solar - + Decrease solar level Diminuir nível solar - + Brightest solar level Nível solar mais brilhante - + Darkest solar level Nível solar mais escuro - + Brightness %1 Brilho %1 - + Audio/&Video Áudio/&Vídeo - + Frame size Tamanho do frame - + Toggle fullscreen Alternar tela cheia - + Lock aspect ratio Trancar proporção do aspecto - + Force integer scaling Forçar dimensionamento da integral - + Bilinear filtering Filtragem bilinear - + Frame&skip Frame&skip - + Mute Mudo - + FPS target FPS alvo - + Native (59.7275) Nativo (59,7275) - + Take &screenshot Tirar &screenshot - + F12 F12 - + Game Boy Printer... Impressora do Game Boy... - + BattleChip Gate... Portal do BattleChip... - + %1× %1× - + Interframe blending Mistura do interframe - + Record A/V... Gravar A/V... - + Video layers Camadas do vídeo - + Audio channels Canais de áudio - + Adjust layer placement... Ajustar posicionamento da camada... - + &Tools &Ferramentas - + View &logs... Visualizar &registros... - + Game &overrides... Substituições &do jogo... - + Couldn't Start Não Pôde Iniciar - + Could not start game. Não pôde iniciar o jogo. - + Scan e-Reader dotcodes... Escanear dotcodes do e-Reader... - + Import GameShark Save... Importar Save do GameShark... - + Export GameShark Save... Exportar Save do GameShark... - + Record GIF/WebP/APNG... Gravar GIF/WebP/APNG... - + &Cheats... &Trapaças... - + Settings... Configurações... - + Open debugger console... Abrir console do debugger... - + Start &GDB server... Iniciar servidor do &GDB... - + View &palette... Visualizar &paleta... - + View &sprites... Visualizar &imagens móveis... - + View &tiles... Visualizar &ladrilhos... - + View &map... Visualizar &mapa... - + &Frame inspector... Inspetor dos &frames... - + View memory... Visualizar memória... - + Search memory... Procurar memória... - + View &I/O registers... Visualizar registros de &E/S... - + Record debug video log... Gravar registro do vídeo de debug... - + Stop debug video log Parar log do vídeo de debug - + Exit fullscreen Sair da tela cheia - + GameShark Button (held) Botão do GameShark (segurado) - + Autofire Auto-disparar - + Autofire A Auto-disparar A - + Autofire B Auto-disparar B - + Autofire L Auto-disparar L - + Autofire R Auto-disparar R - + Autofire Start Auto-disparar Start - + Autofire Select Auto-disparar Select - + Autofire Up Auto-disparar Pra Cima - + Autofire Right Auto-disparar Direita - + Autofire Down Auto-disparar Pra Baixo - + Autofire Left Auto-disparar Esquerda @@ -4873,32 +4965,32 @@ Game Boy Advance é uma marca registrada da Nintendo Co., Ltd. Gerar Relatório do Bug - + <html><head/><body><p>To file a bug report, please first generate a report file to attach to the bug report you're about to file. It is recommended that you include the save files, as these often help with debugging issues. This will collect some information about the version of {projectName} you're running, your configuration, your computer, and the game you currently have open (if any). Once this collection is completed you can review all of the information gathered below and save it to a zip file. The collection will automatically attempt to redact any personal information, such as your username if it's in any of the paths gathered, but just in case you can edit it afterwards. After you have generated and saved it, please click the button below or go to <a href="https://mgba.io/i/"><span style=" text-decoration: underline; color:#2980b9;">mgba.io/i</span></a> to file the bug report on GitHub. Make sure to attach the report you generated!</p></body></html> <html><head/><body><p>Pra apresentar um relatório de bug, por favor primeiro gere um arquivo de relatório pra anexar ao relatório do bug. É recomendado que você inclua os arquivos dos saves como estes frequentemente ajudam com problemas de debugging. Isto coletará um pouco de informação sobre a versão do {projectName} que você está em executando, suas configurações, seu computador e o jogo que você abriu atualmente (se algum). Uma vez que esta coleção estiver completada você pode rever toda a informação coletada abaixo e salvá-la num arquivo zip. A coleção tentará automaticamente reescrever qualquer informação pessoal, tal como seu nome de usuário se está em qualquer dos caminhos coletados, mas em qualquer caso você pode editá-lo mais tarde. Depois que você o gerou e o salvou, por favor clique no botão abaixo ou vá em <a href="https://mgba.io/i/"><span style=" text-decoration: underline; color:#2980b9;">mgba.io/i</span></a> pra apresentar o relatório no GitHub. Tenha a certeza de anexar o relatório que você gerou!</p></body></html> - + Generate report Gerar relatório - + Save Salvar - + Open issue list in browser Abrir lista de problemas no navegador - + Include save file Incluir arquivo do save - + Create and include savestate Criar e incluir savestate @@ -5101,616 +5193,689 @@ Game Boy Advance é uma marca registrada da Nintendo Co., Ltd. + Update + + + + Emulation Emulação - + Enhancements Melhorias - + BIOS BIOS - + Paths Caminhos - + Logging Registros - + Game Boy Game Boy - + Audio driver: Driver de áudio: - + Audio buffer: Buffer do áudio: - - + + 1536 1536 - + 512 512 - + 768 768 - + 1024 1024 - + 2048 2048 - + 3072 3072 - + 4096 4096 - + samples amostras - + Sample rate: Taxa das amostras: - - + + 44100 44100 - + 22050 22050 - + 32000 32000 - + 48000 48000 - + Hz Hz - + Volume: Volume: - - + + + + Mute Mudo - + Fast forward volume: Avançar o volume rápido: - + + Audio in multiplayer: + + + + + All windows + + + + + Player 1 window only + + + + + Currently active player window + + + + Display driver: Driver de exibição: - + Frameskip: Frameskip: - + Skip every Ignorar a cada - - + + frames frames - + FPS target: FPS alvo: - + frames per second frames por segundo - + Sync: Sincronizar: - + Video Vídeo - + Audio Áudio - + Lock aspect ratio Trancar proporção do aspecto - + Bilinear filtering Filtragem bilinear - + + + Pause + + + + + When inactive: + + + + + When minimized: + + + + + Current channel: + + + + + Current version: + + + + + Update channel: + + + + + Available version: + + + + + (Unknown) + + + + + Last checked: + + + + + Automatically check on start + + + + + Check now + + + + Default color palette only Só a cor padrão da paleta - + SGB color palette if available Paleta das cores SGB se disponível - + GBC color palette if available Paleta das cores do GBC se disponível - + SGB (preferred) or GBC color palette if available SGB (preferido) ou paleta das cores do GBC se disponível - + Game Boy Camera Câmera do Game Boy - + Driver: Driver: - + Source: Fonte: - + Native (59.7275) Nativo (59,7275) - + Interframe blending Mistura do interframe - - Pause when minimized - Pausar quando minimizado - - - + Dynamically update window title Atualizar título da janela dinamicamente - + Show OSD messages Mostrarr mensagens do OSD - + Save state extra data: Dados extras do save state: - - + + Save game Save do jogo - + Load state extra data: Carregar dados extras do state: - + Enable VBA bug compatibility in ROM hacks Ativar compatibilidade dos bugs do VBA nos hacks das ROMs - + Preset: Pré-definições: - + Show filename instead of ROM name in title bar Mostrar nome do arquivo em vez do nome da ROM na barra de título - + Fast forward (held) speed: Velocidade do avanço rápido (segurado): - + (240×160) (240×160) - + Log to file Registrar no arquivo - + Log to console Registrar no console - + Select Log File Selecionar Arquivo de Registro - + Force integer scaling Forçar dimensionamento da integral - + Language Idioma - + English Inglês - + Library: Biblioteca: - + List view Visualização em lista - + Tree view Visualização em árvore - + Show when no game open Mostrar quando nenhum jogo estiver aberto - + Clear cache Limpar cache - + Allow opposing input directions Permitir direções de entrada opostas - + Suspend screensaver Suspender proteção de tela - - Pause when inactive - Pausar quando inativo - - - + Show FPS in title bar Mostrar FPS na barra de título - + Automatically save cheats Salvar trapaças automaticamente - + Automatically load cheats Carregar trapaças automaticamente - + Automatically save state Salvar o state automaticamente - + Automatically load state Carregar o state automaticamente - + Enable Discord Rich Presence Ativar Discord Rich Presence - + Fast forward speed: Velocidade de avanço rápido: - - + + Unbounded Ilimitado - + Enable rewind Ativar retrocesso - + Rewind history: Histórico do retrocesso: - + Idle loops: Loops inativos: - + Run all Executar todos - + Remove known Remover conhecidos - + Detect and remove Detectar e remover - - + + Screenshot Screenshot - - + + Cheat codes Códigos de trapaça - + Preload entire ROM into memory Pré-carregar a ROM inteira na memória - + Autofire interval: Intervalo do Auto-Disparo: - + Enable Game Boy Player features by default Ativar funções do Game Boy Player por padrão - + Video renderer: Renderizador do vídeo: - + Software Software - + OpenGL OpenGL - + OpenGL enhancements Melhorias do OpenGL - + High-resolution scale: Escala de alta-resolução: - + XQ GBA audio (experimental) Áudio do XQ GBA (experimental) - + GB BIOS file: Arquivo do GB BIOS: - - - - - - - - - + + + + + + + + + Browse Navegar - + Use BIOS file if found Usar o arquivo da BIOS se encontrado - + Skip BIOS intro Ignorar introdução da BIOS - + GBA BIOS file: Arquivo da BIOS do GBA: - + GBC BIOS file: Arquivo da BIOS do GBC: - + SGB BIOS file: Arquivo da BIOS do SGB: - + Save games Saves dos jogos - - - - - + + + + + Same directory as the ROM O mesmo diretório que a ROM - + Save states Save states - + Screenshots Screenshots - + Patches Patches - + Cheats Trapaças - + Models Modelos - + GB only: Só GB: - + SGB compatible: Compatível com SGB: - + GBC only: Só no GBC: - + GBC compatible: Compatível com GBC: - + SGB and GBC compatible: Compatível com SGB e GBC: - + Game Boy palette Paleta do Game Boy - + Default BG colors: Cores padrão do BG: - + Super Game Boy borders Bordas do Super Game Boy - + Default sprite colors 1: Cores padrão de sprite 1: - + Default sprite colors 2: Cores padrão de sprite 2: diff --git a/src/platform/qt/ts/mgba-ru.ts b/src/platform/qt/ts/mgba-ru.ts index 9f2e6d577..320b39374 100644 --- a/src/platform/qt/ts/mgba-ru.ts +++ b/src/platform/qt/ts/mgba-ru.ts @@ -36,6 +36,24 @@ Game Boy Advance - зарегистрированная торговая мар {projectName} - эмулятор Game Boy Advance с открытым исходным кодом + + ApplicationUpdatePrompt + + + An update is available + + + + + {text} + + + + + {details} + + + ArchiveInspector @@ -62,22 +80,22 @@ Game Boy Advance - зарегистрированная торговая мар Палитра # - + Address Адрес - + Red Красный - + Green Зеленый - + Blue Синий @@ -124,21 +142,6 @@ Game Boy Advance - зарегистрированная торговая мар Gate type - - - Ba&ttleChip Gate - - - - - Progress &Gate - - - - - Beast &Link Gate - - Inserted @@ -168,32 +171,37 @@ Game Boy Advance - зарегистрированная торговая мар Читы - + + Add New Code + + + + Remove Убрать - + + Add Lines + + + + + Code type + + + + Save Сохранить - + Load Загрузить - - Add New Set - - - - - Add - Добавить - - - + Enter codes here... Введите свои читкоды сюда... @@ -206,12 +214,12 @@ Game Boy Advance - зарегистрированная торговая мар Дебаггер - + Enter command (try `help` for more info) Введите команду (`help` чтобы узнать больше) - + Break Прервать @@ -353,7 +361,7 @@ Game Boy Advance - зарегистрированная торговая мар - + B @@ -818,107 +826,106 @@ Game Boy Advance - зарегистрированная торговая мар - + , - + Dimensions - + × - + Tile - + Export Экспортировать - + Matrix - + Attributes - + Transform - + Off - + Palette - + Double Size - - - - + + + Return, Ctrl+R - + Flipped - + H Short for horizontal - + V Short for vertical - + Mode - + Normal - + Mosaic - + Enabled - + Priority @@ -948,8 +955,8 @@ Game Boy Advance - зарегистрированная торговая мар - - + + Autodetect @@ -1005,56 +1012,66 @@ Game Boy Advance - зарегистрированная торговая мар - EEPROM + EEPROM 8kB - + + EEPROM 512 bytes + + + + + SRAM 64kB (bootlegs only) + + + + Idle loop - + Game Boy Player features - + VBA bug compatibility mode - + Game Boy - + Game Boy model - + Memory bank controller - + Background Colors - + Sprite Colors 1 - + Sprite Colors 2 - + Palette preset @@ -1097,27 +1114,27 @@ Game Boy Advance - зарегистрированная торговая мар Синий - + 16-bit value - + Hex code - + Palette index - + Export BG - + Export OBJ @@ -1186,6 +1203,60 @@ Game Boy Advance - зарегистрированная торговая мар + + QGBA::ApplicationUpdatePrompt + + + An update to %1 is available. +Do you want to download and install it now? You will need to restart the emulator when the download is complete. + + + + + Current version: %1 +New version: %2 +Download size: %3 + + + + + Downloading update... + + + + + Downloading failed. Please update manually. + + + + + Downloading done. Press OK to restart %1 and install the update. + + + + + QGBA::ApplicationUpdater + + + Stable + + + + + Development + + + + + Unknown + + + + + (None) + + + QGBA::AssetTile @@ -1217,29 +1288,14 @@ Game Boy Advance - зарегистрированная торговая мар QGBA::CheatsView - - - Add GameShark + + + Autodetect (recommended) - - Add Pro Action Replay - - - - - Add CodeBreaker - - - - - Add GameGenie - - - - - + + Select cheats file @@ -1247,27 +1303,27 @@ Game Boy Advance - зарегистрированная торговая мар QGBA::CoreController - + Failed to open save file: %1 - + Failed to open game file: %1 - + Can't yank pack in unexpected platform! - + Failed to open snapshot file for reading: %1 - + Failed to open snapshot file for writing: %1 @@ -1346,7 +1402,7 @@ Game Boy Advance - зарегистрированная торговая мар QGBA::GBAApp - + Enable Discord Rich Presence @@ -3349,43 +3405,43 @@ Game Boy Advance - зарегистрированная торговая мар QGBA::LogConfigModel - - + + Default - + Fatal - + Error - + Warning - + Info - + Debug - + Stub - + Game Error @@ -3623,61 +3679,61 @@ Game Boy Advance - зарегистрированная торговая мар QGBA::ObjView - - + + 0x%0 - + Off - - - - - - - - + + + + + + + + --- - + Normal - + Trans - + OBJWIN - + Invalid - - + + N/A - + Export sprite - + Portable Network Graphics (*.png) @@ -3762,12 +3818,12 @@ Game Boy Advance - зарегистрированная торговая мар QGBA::ReportView - + Bug report archive - + ZIP archive (*.zip) @@ -3838,72 +3894,110 @@ Game Boy Advance - зарегистрированная торговая мар QGBA::SettingsView - - + + Qt Multimedia - + SDL - + Software (Qt) - + OpenGL - + OpenGL (force version 1.x) - + + None + + + + None (Still Image) - + Keyboard - + Controllers - + Shortcuts - - + + Shaders - + Select BIOS - + Select directory - + (%1×%2) + + + Never + + + + + Just now + + + + + Less than an hour ago + + + + + %n hour(s) ago + + + + + + + + + %n day(s) ago + + + + + + QGBA::ShaderSelector @@ -3996,755 +4090,755 @@ Game Boy Advance - зарегистрированная торговая мар QGBA::Window - + Game Boy Advance ROMs (%1) - + Game Boy ROMs (%1) - + All ROMs (%1) - + %1 Video Logs (*.mvl) - + Archives (%1) - - - + + + Select ROM - + Select folder - - + + Select save - + Select patch - + Patches (*.ips *.ups *.bps) - + Select e-Reader dotcode - + e-Reader card (*.raw *.bin *.bmp) - + Select image - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) - - + + GameShark saves (*.sps *.xps) - + Select video log - + Video logs (*.mvl) - + Crash - + The game has crashed with the following error: %1 - + Couldn't Start - + Could not start game. - + Unimplemented BIOS call - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. - + Really make portable? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? - + Restart needed - + Some changes will not take effect until the emulator is restarted. - + - Player %1 of %2 - + %1 - %2 - + %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 - + &File - + Load &ROM... - + Load ROM in archive... - + Add folder to library... - + Save games (%1) - + Select save game - + mGBA save state files (%1) - - + + Select save state - + Select e-Reader card images - + Image file (*.png *.jpg *.jpeg) - + Conversion finished - + %1 of %2 e-Reader cards converted successfully. - + Load alternate save game... - + Load temporary save game... - + Load &patch... - + Boot BIOS - + Replace ROM... - + Scan e-Reader dotcodes... - + Convert e-Reader card image to raw... - + ROM &info... - + Recent - + Make portable - + &Load state - + Load state file... - + &Save state - + Save state file... - + Quick load - + Quick save - + Load recent - + Save recent - + Undo load state - + Undo save state - - + + State &%1 - + Load camera image... - + Convert save game... - + Import GameShark Save... - + Export GameShark Save... - + New multiplayer window - + Connect to Dolphin... - + Report bug... - + About... - + E&xit - + &Emulation - + &Reset - + Sh&utdown - + Yank game pak - + &Pause - + &Next frame - + Fast forward (held) - + &Fast forward - + Fast forward speed - + Unbounded - + %0x - + Rewind (held) - + Re&wind - + Step backwards - + Sync to &video - + Sync to &audio - + Solar sensor - + Increase solar level - + Decrease solar level - + Brightest solar level - + Darkest solar level - + Brightness %1 - + Game Boy Printer... - + BattleChip Gate... - + Audio/&Video - + Frame size - + %1× - + Toggle fullscreen - + Lock aspect ratio - + Force integer scaling - + Interframe blending - + Bilinear filtering - + Frame&skip - + Mute - + FPS target - + Native (59.7275) - + Take &screenshot - + F12 - + Record A/V... - + Record GIF/WebP/APNG... - + Video layers - + Audio channels - + Adjust layer placement... - + &Tools - + View &logs... - + Game &overrides... - + Game Pak sensors... - + &Cheats... - + Settings... - + Open debugger console... - + Start &GDB server... - + View &palette... - + View &sprites... - + View &tiles... - + View &map... - + &Frame inspector... - + View memory... - + Search memory... - + View &I/O registers... - + Record debug video log... - + Stop debug video log - + Exit fullscreen - + GameShark Button (held) - + Autofire - + Autofire A - + Autofire B - + Autofire L - + Autofire R - + Autofire Start - + Autofire Select - + Autofire Up - + Autofire Right - + Autofire Down - + Autofire Left - + Clear @@ -4871,32 +4965,32 @@ Game Boy Advance - зарегистрированная торговая мар - + <html><head/><body><p>To file a bug report, please first generate a report file to attach to the bug report you're about to file. It is recommended that you include the save files, as these often help with debugging issues. This will collect some information about the version of {projectName} you're running, your configuration, your computer, and the game you currently have open (if any). Once this collection is completed you can review all of the information gathered below and save it to a zip file. The collection will automatically attempt to redact any personal information, such as your username if it's in any of the paths gathered, but just in case you can edit it afterwards. After you have generated and saved it, please click the button below or go to <a href="https://mgba.io/i/"><span style=" text-decoration: underline; color:#2980b9;">mgba.io/i</span></a> to file the bug report on GitHub. Make sure to attach the report you generated!</p></body></html> - + Generate report - + Save Сохранить - + Open issue list in browser - + Include save file - + Create and include savestate @@ -5099,616 +5193,689 @@ Game Boy Advance - зарегистрированная торговая мар - Emulation + Update - Enhancements + Emulation - BIOS + Enhancements - Paths + BIOS - Logging + Paths + Logging + + + + Game Boy - + Audio driver: - + Audio buffer: - - + + 1536 - + 512 - + 768 - + 1024 - + 2048 - + 3072 - + 4096 - + samples - + Sample rate: - - + + 44100 - + 22050 - + 32000 - + 48000 - + Hz - + Volume: - - + + + + Mute - + Fast forward volume: - - Display driver: + + Audio in multiplayer: - - Frameskip: + + All windows - - Skip every + + Player 1 window only - - - frames + + Currently active player window + Display driver: + + + + + Frameskip: + + + + + Skip every + + + + + + frames + + + + FPS target: - + frames per second - + Sync: - + Video - + Audio - + Lock aspect ratio - + Force integer scaling - + Bilinear filtering - + + + Pause + + + + + When inactive: + + + + + When minimized: + + + + + Current channel: + + + + + Current version: + + + + + Update channel: + + + + + Available version: + + + + + (Unknown) + + + + + Last checked: + + + + + Automatically check on start + + + + + Check now + + + + Models - + GB only: - + SGB compatible: - + GBC only: - + GBC compatible: - + SGB and GBC compatible: - + Game Boy palette - + Default color palette only - + SGB color palette if available - + GBC color palette if available - + SGB (preferred) or GBC color palette if available - + Game Boy Camera - + Driver: - + Source: - + Native (59.7275) - + Interframe blending - + Language - + English - + Library: - + List view - + Tree view - + Show when no game open - + Clear cache - + Allow opposing input directions - + Suspend screensaver - - Pause when inactive - - - - - Pause when minimized - - - - + Dynamically update window title - + Show FPS in title bar - + Save state extra data: - - + + Save game - + Load state extra data: - + Enable VBA bug compatibility in ROM hacks - + Preset: - + Enable Discord Rich Presence - + Automatically save state - + Automatically load state - + Automatically save cheats - + Automatically load cheats - + Show OSD messages - + Show filename instead of ROM name in title bar - + Fast forward speed: - - + + Unbounded - + Fast forward (held) speed: - + Autofire interval: - + Enable rewind - + Rewind history: - + Idle loops: - + Run all - + Remove known - + Detect and remove - + Preload entire ROM into memory - - + + Screenshot - - + + Cheat codes - + Enable Game Boy Player features by default - + Video renderer: - + Software - + OpenGL - + OpenGL enhancements - + High-resolution scale: - + (240×160) - + XQ GBA audio (experimental) - + GB BIOS file: - - - - - - - - - + + + + + + + + + Browse - + Use BIOS file if found - + Skip BIOS intro - + GBA BIOS file: - + GBC BIOS file: - + SGB BIOS file: - + Save games - - - - - + + + + + Same directory as the ROM - + Save states - + Screenshots - + Patches - + Cheats Читы - + Log to file - + Log to console - + Select Log File - + Default BG colors: - + Super Game Boy borders - + Default sprite colors 1: - + Default sprite colors 2: diff --git a/src/platform/qt/ts/mgba-template.ts b/src/platform/qt/ts/mgba-template.ts index cbaef5019..0e12c7789 100644 --- a/src/platform/qt/ts/mgba-template.ts +++ b/src/platform/qt/ts/mgba-template.ts @@ -35,6 +35,24 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. + + ApplicationUpdatePrompt + + + An update is available + + + + + {text} + + + + + {details} + + + ArchiveInspector @@ -61,22 +79,22 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - + Address - + Red - + Green - + Blue @@ -123,21 +141,6 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Gate type - - - Ba&ttleChip Gate - - - - - Progress &Gate - - - - - Beast &Link Gate - - Inserted @@ -167,32 +170,37 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - + + Add New Code + + + + Remove - + + Add Lines + + + + + Code type + + + + Save - + Load - - Add New Set - - - - - Add - - - - + Enter codes here... @@ -205,12 +213,12 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - + Enter command (try `help` for more info) - + Break @@ -352,7 +360,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - + B @@ -827,107 +835,106 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - + , - + Dimensions - + × - + Matrix - + Export - + Attributes - + Transform - + Off - + Palette - + Double Size - - - - + + + Return, Ctrl+R - + Flipped - + H Short for horizontal - + V Short for vertical - + Mode - + Normal - + Mosaic - + Enabled - + Priority - + Tile @@ -947,8 +954,8 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - - + + Autodetect @@ -1004,56 +1011,66 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - EEPROM + EEPROM 8kB - + + EEPROM 512 bytes + + + + + SRAM 64kB (bootlegs only) + + + + Idle loop - + Game Boy Player features - + VBA bug compatibility mode - + Game Boy - + Game Boy model - + Memory bank controller - + Background Colors - + Sprite Colors 1 - + Sprite Colors 2 - + Palette preset @@ -1096,27 +1113,27 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - + 16-bit value - + Hex code - + Palette index - + Export BG - + Export OBJ @@ -1185,6 +1202,60 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. + + QGBA::ApplicationUpdatePrompt + + + An update to %1 is available. +Do you want to download and install it now? You will need to restart the emulator when the download is complete. + + + + + Current version: %1 +New version: %2 +Download size: %3 + + + + + Downloading update... + + + + + Downloading failed. Please update manually. + + + + + Downloading done. Press OK to restart %1 and install the update. + + + + + QGBA::ApplicationUpdater + + + Stable + + + + + Development + + + + + Unknown + + + + + (None) + + + QGBA::AssetTile @@ -1216,29 +1287,14 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::CheatsView - - - Add GameShark + + + Autodetect (recommended) - - Add Pro Action Replay - - - - - Add CodeBreaker - - - - - Add GameGenie - - - - - + + Select cheats file @@ -1246,27 +1302,27 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::CoreController - + Failed to open save file: %1 - + Failed to open game file: %1 - + Can't yank pack in unexpected platform! - + Failed to open snapshot file for reading: %1 - + Failed to open snapshot file for writing: %1 @@ -1345,7 +1401,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::GBAApp - + Enable Discord Rich Presence @@ -3348,43 +3404,43 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::LogConfigModel - - + + Default - + Fatal - + Error - + Warning - + Info - + Debug - + Stub - + Game Error @@ -3622,61 +3678,61 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::ObjView - - + + 0x%0 - + Off - - - - - - - - + + + + + + + + --- - + Normal - + Trans - + OBJWIN - + Invalid - - + + N/A - + Export sprite - + Portable Network Graphics (*.png) @@ -3761,12 +3817,12 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::ReportView - + Bug report archive - + ZIP archive (*.zip) @@ -3837,72 +3893,106 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::SettingsView - - + + Qt Multimedia - + SDL - + Software (Qt) - + OpenGL - + OpenGL (force version 1.x) - + + None + + + + None (Still Image) - + Keyboard - + Controllers - + Shortcuts - - + + Shaders - + Select BIOS - + Select directory - + (%1×%2) + + + Never + + + + + Just now + + + + + Less than an hour ago + + + + + %n hour(s) ago + + + + + + + %n day(s) ago + + + + QGBA::ShaderSelector @@ -3995,755 +4085,755 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::Window - + Game Boy Advance ROMs (%1) - + Game Boy ROMs (%1) - + All ROMs (%1) - + %1 Video Logs (*.mvl) - + Archives (%1) - - - + + + Select ROM - + Select folder - - + + Select save - + Select patch - + Patches (*.ips *.ups *.bps) - + Select e-Reader dotcode - + e-Reader card (*.raw *.bin *.bmp) - + Select image - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) - - + + GameShark saves (*.sps *.xps) - + Select video log - + Video logs (*.mvl) - + Crash - + The game has crashed with the following error: %1 - + Couldn't Start - + Could not start game. - + Unimplemented BIOS call - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. - + Really make portable? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? - + Restart needed - + Some changes will not take effect until the emulator is restarted. - + - Player %1 of %2 - + %1 - %2 - + %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 - + &File - + Load &ROM... - + Load ROM in archive... - + Add folder to library... - + Save games (%1) - + Select save game - + mGBA save state files (%1) - - + + Select save state - + Select e-Reader card images - + Image file (*.png *.jpg *.jpeg) - + Conversion finished - + %1 of %2 e-Reader cards converted successfully. - + Load alternate save game... - + Load temporary save game... - + Load &patch... - + Boot BIOS - + Replace ROM... - + Scan e-Reader dotcodes... - + Convert e-Reader card image to raw... - + ROM &info... - + Recent - + Make portable - + &Load state - + Load state file... - + &Save state - + Save state file... - + Quick load - + Quick save - + Load recent - + Save recent - + Undo load state - + Undo save state - - + + State &%1 - + Load camera image... - + Convert save game... - + Import GameShark Save... - + Export GameShark Save... - + New multiplayer window - + Connect to Dolphin... - + Report bug... - + About... - + E&xit - + &Emulation - + &Reset - + Sh&utdown - + Yank game pak - + &Pause - + &Next frame - + Fast forward (held) - + &Fast forward - + Fast forward speed - + Unbounded - + %0x - + Rewind (held) - + Re&wind - + Step backwards - + Sync to &video - + Sync to &audio - + Solar sensor - + Increase solar level - + Decrease solar level - + Brightest solar level - + Darkest solar level - + Brightness %1 - + Game Boy Printer... - + BattleChip Gate... - + Audio/&Video - + Frame size - + %1× - + Toggle fullscreen - + Lock aspect ratio - + Force integer scaling - + Interframe blending - + Bilinear filtering - + Frame&skip - + Mute - + FPS target - + Native (59.7275) - + Take &screenshot - + F12 - + Record A/V... - + Record GIF/WebP/APNG... - + Video layers - + Audio channels - + Adjust layer placement... - + &Tools - + View &logs... - + Game &overrides... - + Game Pak sensors... - + &Cheats... - + Settings... - + Open debugger console... - + Start &GDB server... - + View &palette... - + View &sprites... - + View &tiles... - + View &map... - + &Frame inspector... - + View memory... - + Search memory... - + View &I/O registers... - + Record debug video log... - + Stop debug video log - + Exit fullscreen - + GameShark Button (held) - + Autofire - + Autofire A - + Autofire B - + Autofire L - + Autofire R - + Autofire Start - + Autofire Select - + Autofire Up - + Autofire Right - + Autofire Down - + Autofire Left - + Clear @@ -4870,32 +4960,32 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - + <html><head/><body><p>To file a bug report, please first generate a report file to attach to the bug report you're about to file. It is recommended that you include the save files, as these often help with debugging issues. This will collect some information about the version of {projectName} you're running, your configuration, your computer, and the game you currently have open (if any). Once this collection is completed you can review all of the information gathered below and save it to a zip file. The collection will automatically attempt to redact any personal information, such as your username if it's in any of the paths gathered, but just in case you can edit it afterwards. After you have generated and saved it, please click the button below or go to <a href="https://mgba.io/i/"><span style=" text-decoration: underline; color:#2980b9;">mgba.io/i</span></a> to file the bug report on GitHub. Make sure to attach the report you generated!</p></body></html> - + Generate report - + Save - + Open issue list in browser - + Include save file - + Create and include savestate @@ -5098,616 +5188,689 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - Emulation + Update - Enhancements + Emulation - BIOS + Enhancements - Paths + BIOS - Logging + Paths + Logging + + + + Game Boy - + Audio driver: - + Audio buffer: - - + + 1536 - + 512 - + 768 - + 1024 - + 2048 - + 3072 - + 4096 - + samples - + Sample rate: - - + + 44100 - + 22050 - + 32000 - + 48000 - + Hz - + Volume: - - + + + + Mute - + Fast forward volume: - - Display driver: + + Audio in multiplayer: - - Frameskip: + + All windows - - Skip every + + Player 1 window only - - - frames + + Currently active player window + Display driver: + + + + + Frameskip: + + + + + Skip every + + + + + + frames + + + + FPS target: - + frames per second - + Sync: - + Video - + Audio - + Lock aspect ratio - + Force integer scaling - + Bilinear filtering - + + + Pause + + + + + When inactive: + + + + + When minimized: + + + + + Current channel: + + + + + Current version: + + + + + Update channel: + + + + + Available version: + + + + + (Unknown) + + + + + Last checked: + + + + + Automatically check on start + + + + + Check now + + + + Default color palette only - + SGB color palette if available - + GBC color palette if available - + SGB (preferred) or GBC color palette if available - + Game Boy Camera - + Driver: - + Source: - + Native (59.7275) - + Interframe blending - + Language - + English - + Library: - + List view - + Tree view - + Show when no game open - + Clear cache - + Allow opposing input directions - + Suspend screensaver - - Pause when inactive - - - - - Pause when minimized - - - - + Dynamically update window title - + Show filename instead of ROM name in title bar - + Show OSD messages - + Enable Discord Rich Presence - + Automatically save state - + Automatically load state - + Automatically save cheats - + Automatically load cheats - + Show FPS in title bar - + Fast forward speed: - - + + Unbounded - + Fast forward (held) speed: - + Autofire interval: - + Enable rewind - + Rewind history: - + Idle loops: - + Run all - + Remove known - + Detect and remove - + Preload entire ROM into memory - + Save state extra data: - - + + Save game - + Load state extra data: - + Models - + GB only: - + SGB compatible: - + GBC only: - + GBC compatible: - + SGB and GBC compatible: - + Game Boy palette - + Preset: - - + + Screenshot - - + + Cheat codes - + Enable Game Boy Player features by default - + Enable VBA bug compatibility in ROM hacks - + Video renderer: - + Software - + OpenGL - + OpenGL enhancements - + High-resolution scale: - + (240×160) - + XQ GBA audio (experimental) - + GB BIOS file: - - - - - - - - - + + + + + + + + + Browse - + Use BIOS file if found - + Skip BIOS intro - + GBA BIOS file: - + GBC BIOS file: - + SGB BIOS file: - + Save games - - - - - + + + + + Same directory as the ROM - + Save states - + Screenshots - + Patches - + Cheats - + Log to file - + Log to console - + Select Log File - + Default BG colors: - + Default sprite colors 1: - + Default sprite colors 2: - + Super Game Boy borders diff --git a/src/platform/qt/ts/mgba-tr.ts b/src/platform/qt/ts/mgba-tr.ts index 23ede6e5e..a40ee6343 100644 --- a/src/platform/qt/ts/mgba-tr.ts +++ b/src/platform/qt/ts/mgba-tr.ts @@ -36,6 +36,24 @@ Game Boy Advance, Nintendo Co., Ltd.'nin tescilli ticari markasıdır.{projectName} bir açık kaynak Game Boy Advance öykünücüsüdür + + ApplicationUpdatePrompt + + + An update is available + + + + + {text} + + + + + {details} + + + ArchiveInspector @@ -62,22 +80,22 @@ Game Boy Advance, Nintendo Co., Ltd.'nin tescilli ticari markasıdır.Palet - + Address Adres - + Red Kırmızı - + Green Yeşil - + Blue Mavi @@ -124,21 +142,6 @@ Game Boy Advance, Nintendo Co., Ltd.'nin tescilli ticari markasıdır.Gate type Gate türü - - - Ba&ttleChip Gate - - - - - Progress &Gate - - - - - Beast &Link Gate - - Inserted @@ -168,32 +171,37 @@ Game Boy Advance, Nintendo Co., Ltd.'nin tescilli ticari markasıdır.Hileler - + + Add New Code + + + + Remove Kaldır - + + Add Lines + + + + + Code type + + + + Save Kaydet - + Load Yükle - - Add New Set - Yeni set ekle - - - - Add - Ekle - - - + Enter codes here... Kodları buraya gir... @@ -206,12 +214,12 @@ Game Boy Advance, Nintendo Co., Ltd.'nin tescilli ticari markasıdır.Hata Ayıklayıcı - + Enter command (try `help` for more info) Komutu girin (daha fazla bilgi için `yardım` ı deneyin) - + Break Ara ver @@ -353,7 +361,7 @@ Game Boy Advance, Nintendo Co., Ltd.'nin tescilli ticari markasıdır. - + B @@ -803,7 +811,7 @@ Game Boy Advance, Nintendo Co., Ltd.'nin tescilli ticari markasıdır.Spritelar - + × @@ -813,27 +821,27 @@ Game Boy Advance, Nintendo Co., Ltd.'nin tescilli ticari markasıdır.Büyüklük - + Export Dışa aktar - + Attributes Değerler - + Transform Dönüştür - + Off Kapalı - + Palette Palet @@ -843,67 +851,66 @@ Game Boy Advance, Nintendo Co., Ltd.'nin tescilli ticari markasıdır.Kopyala - + Matrix Matrix - + Double Size Çift taraf - - - - + + + Return, Ctrl+R - + Flipped Çevirilmiş - + H Short for horizontal - + V Short for vertical - + Mode Mod - + Normal Normal - + Mosaic Mozaik - + Enabled Aktifleştir - + Priority Öncelik - + Tile @@ -918,12 +925,12 @@ Game Boy Advance, Nintendo Co., Ltd.'nin tescilli ticari markasıdır.Pozisyon - + , - + Dimensions Boyutlar @@ -948,8 +955,8 @@ Game Boy Advance, Nintendo Co., Ltd.'nin tescilli ticari markasıdır. - - + + Autodetect Otomatik tespit @@ -1005,56 +1012,66 @@ Game Boy Advance, Nintendo Co., Ltd.'nin tescilli ticari markasıdır. - EEPROM - + EEPROM 8kB + - + + EEPROM 512 bytes + + + + + SRAM 64kB (bootlegs only) + + + + Idle loop Boşta İşlem - + Game Boy Player features Game Boy Player özellikleri - + VBA bug compatibility mode VBA hata uyumluluk modu - + Game Boy - + Game Boy model Game Boy modeli - + Memory bank controller Bellek bank kontrolcüsü - + Background Colors Arkaplan renkleri - + Sprite Colors 1 Sprite Renkleri 1 - + Sprite Colors 2 Sprite Renkleri 2 - + Palette preset Palet ön ayar @@ -1097,27 +1114,27 @@ Game Boy Advance, Nintendo Co., Ltd.'nin tescilli ticari markasıdır.Mavi - + 16-bit value 16-bit değeri - + Hex code Hex kodu - + Palette index Palet indeks - + Export BG Arkaplan dışarı aktar - + Export OBJ OBJ dışarı aktar @@ -1186,6 +1203,60 @@ Game Boy Advance, Nintendo Co., Ltd.'nin tescilli ticari markasıdır.2021 + + QGBA::ApplicationUpdatePrompt + + + An update to %1 is available. +Do you want to download and install it now? You will need to restart the emulator when the download is complete. + + + + + Current version: %1 +New version: %2 +Download size: %3 + + + + + Downloading update... + + + + + Downloading failed. Please update manually. + + + + + Downloading done. Press OK to restart %1 and install the update. + + + + + QGBA::ApplicationUpdater + + + Stable + + + + + Development + + + + + Unknown + Bilinmeyen + + + + (None) + + + QGBA::AssetTile @@ -1217,29 +1288,14 @@ Game Boy Advance, Nintendo Co., Ltd.'nin tescilli ticari markasıdır. QGBA::CheatsView - - - Add GameShark - GameShark ekle + + + Autodetect (recommended) + - - Add Pro Action Replay - Pro Action Replay ekle - - - - Add CodeBreaker - CodeBreaker ekle - - - - Add GameGenie - GameGenie ekle - - - - + + Select cheats file Oyun hileleri seçin @@ -1247,27 +1303,27 @@ Game Boy Advance, Nintendo Co., Ltd.'nin tescilli ticari markasıdır. QGBA::CoreController - + Failed to open save file: %1 Kayıt dosyası açılamadı: %1 - + Failed to open game file: %1 Oyun dosyası açılamadı: %1 - + Can't yank pack in unexpected platform! Beklenmedik bir platformda kartı çıkaramazsın! - + Failed to open snapshot file for reading: %1 Anlık görüntü dosyası okuma için açılamadı: %1 - + Failed to open snapshot file for writing: %1 Anlık görüntü dosyası yazma için açılamadı: %1 @@ -1346,7 +1402,7 @@ Game Boy Advance, Nintendo Co., Ltd.'nin tescilli ticari markasıdır. QGBA::GBAApp - + Enable Discord Rich Presence Discord etkinliğini etkinleştir @@ -3349,43 +3405,43 @@ Game Boy Advance, Nintendo Co., Ltd.'nin tescilli ticari markasıdır. QGBA::LogConfigModel - - + + Default Varsayılan - + Fatal Kritik - + Error Hata - + Warning Uyarı - + Info Bilgi - + Debug - + Stub - + Game Error Oyun hatası @@ -3623,61 +3679,61 @@ Game Boy Advance, Nintendo Co., Ltd.'nin tescilli ticari markasıdır. QGBA::ObjView - - + + 0x%0 - + Off Kapalı - - - - - - - - + + + + + + + + --- --- - + Normal - + Trans - + OBJWIN - + Invalid Geçersiz - - + + N/A - + Export sprite Sprite dışarı aktar - + Portable Network Graphics (*.png) @@ -3762,12 +3818,12 @@ Game Boy Advance, Nintendo Co., Ltd.'nin tescilli ticari markasıdır. QGBA::ReportView - + Bug report archive Hata rapor arşivi - + ZIP archive (*.zip) ZIP arşivi (*.zip) @@ -3838,72 +3894,106 @@ Game Boy Advance, Nintendo Co., Ltd.'nin tescilli ticari markasıdır. QGBA::SettingsView - - + + Qt Multimedia - + SDL - + Software (Qt) Yazılım - + OpenGL - + OpenGL (force version 1.x) - + + None + Hiçbiri + + + None (Still Image) - + Keyboard Klavye - + Controllers - + Shortcuts Kısayollar - - + + Shaders Gölgelendiricler - + Select BIOS BIOS seç - + Select directory Yolu seç - + (%1×%2) (%1×%2) + + + Never + + + + + Just now + + + + + Less than an hour ago + + + + + %n hour(s) ago + + + + + + + %n day(s) ago + + + + QGBA::ShaderSelector @@ -3996,121 +4086,121 @@ Game Boy Advance, Nintendo Co., Ltd.'nin tescilli ticari markasıdır. QGBA::Window - + Game Boy Advance ROMs (%1) Game Boy Advance ROMları (%1) - + Game Boy ROMs (%1) Game Boy ROMları (%1) - + All ROMs (%1) Bütün ROMlar (%1) - + %1 Video Logs (*.mvl) - + Archives (%1) Arşivler (%1) - - - + + + Select ROM ROM seç - + Select folder Klasör seç - - + + Select save Kayıt seç - + Select patch Yama seç - + Patches (*.ips *.ups *.bps) Yamalar (*.ips *.ups *.bps) - + Select e-Reader dotcode e-Okuyucu nokta kodunu seç - + e-Reader card (*.raw *.bin *.bmp) e-Okuyucu kart (*.raw *.bin *.bmp) - + Select e-Reader card images e-Okuyucu kartından görüntüleri seç - + Image file (*.png *.jpg *.jpeg) Görüntü dosyası (*.png *.jpg *.jpeg) - + Conversion finished Dönüştürme tamamlandı - + %1 of %2 e-Reader cards converted successfully. %1 / %2 e-Okuyucu kartları dönüştürme tamamlandı. - + Select image Resim seç - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) Resim dosyası (*.png *.gif *.jpg *.jpeg);;All files (*) - - + + GameShark saves (*.sps *.xps) GameShark kayıtları (*.sps *.xps) - + Select video log Video günlüğü seç - + Video logs (*.mvl) Video günlükleri (*.mvl) - + Crash Çökme - + The game has crashed with the following error: %1 @@ -4119,634 +4209,634 @@ Game Boy Advance, Nintendo Co., Ltd.'nin tescilli ticari markasıdır. - + Unimplemented BIOS call Uygulanmamış BIOS girişi - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. Oyun BIOS dosyasına ihtiyacı var. Lütfen en iyi deneyim için resmi BIOS'u kullanın. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. Uygun görüntü cihazı oluşturma başarısız, yazılım ekranına dönülüyor. Oyunlar özellikle daha büyük ekranlarda yavaş çalışabilir. - + Really make portable? Taşınabilir yapılsın mı? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? Emülatörün yapılandırmasını yürütülebilir dosya ile aynı dizinden yüklemesini sağlar. Devam etmek istiyor musun? - + Restart needed Yeniden başlatma gerekli - + Some changes will not take effect until the emulator is restarted. Bazı değişiklikler emülatör yeniden başlatılıncaya kadar etkili olmaz. - + - Player %1 of %2 - + %1 - %2 - + %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 - + &File - + Load &ROM... &ROM yükle... - + Load ROM in archive... ROM'u arşivden yükle ... - + Add folder to library... Kütüphaneye klasör ekle ... - + Load &patch... &Patch yükle... - + Boot BIOS BIOS boot et - + Replace ROM... ROM değişti... - + Convert e-Reader card image to raw... e-Okuyucu kart resimlerini rawa dönüştür... - + ROM &info... ROM &info... - + Recent Son kullanılanlar - + Make portable Portatif yap - + &Load state &Kaydedilmiş konum yükle - + Load state file... Kaydedilmiş konum dosyası yükle... - + &Save state &Konumu kaydet - + Save state file... Konum dosyasını kaydet... - + Quick load Hızlı Yükle - + Quick save Hızlı kaydet - + Load recent En son yükle - + Save recent Hızlı kaydet - + Undo load state Kaydedilen konum yüklemeyi geri al - + Undo save state Konum kaydetmeyi geri al - - + + State &%1 Konum &%1 - + Load camera image... Kamera resmini yükle ... - + Convert save game... Kayıtlı oyun dömnüştürülüyor... - + New multiplayer window Yeni çokoyunculu ekranı - + Connect to Dolphin... Dolphin'e Bağlan... - + Report bug... Hata rapor et... - + About... Hakkında... - + E&xit Çıkış - + &Emulation Emülasyon - + &Reset &Reset - + Sh&utdown Kapat - + Yank game pak - + &Pause &Durdur - + &Next frame &Sonraki kare - + Fast forward (held) İleriye sar(basılı tutun) - + &Fast forward &İleriye sar - + Fast forward speed İleriye sarma hızı - + Unbounded - + %0x - + Rewind (held) Geri sar (basılı tutun) - + Re&wind Geri sar - + Step backwards Geriye doğru adım - + Sync to &video &Videoya eşitle - + Sync to &audio &Sese eşitle - + Solar sensor - + Increase solar level Solar seviyesini arttır - + Decrease solar level Solar seviyesini düşür - + Brightest solar level En parlak solar seviyesi - + Darkest solar level En karanlık solar seviyesi - + Brightness %1 Parlaklık:%1 - + Game Boy Printer... Game Boy yazıcısı... - + BattleChip Gate... - + Audio/&Video Ses/&Video - + Frame size Çerçeve boyutu - + Toggle fullscreen Tamekranı aç/kapa - + Lock aspect ratio En boy oranını kilitle - + Force integer scaling Tamsayılı ölçeklendirmeyi zorla - + Bilinear filtering Bilinear filtreleme - + Frame&skip Kare atlama - + Mute Sessiz - + FPS target FPS hedefi - + Native (59.7275) - + Take &screenshot Ekran görüntüsü al - + F12 - + Video layers - + Audio channels Ses kanalları - + Adjust layer placement... Katman yerleşimini ayarlayın... - + &Tools &Araçlar - + View &logs... Kayıtları görüntüle... - + Game &overrides... & Oyunun üzerine yazılanlar... - + Couldn't Start Başlatılamadı - + Save games (%1) Kayıtlı oyunlar (%1) - + Select save game Kayıtlı oyun seç - + mGBA save state files (%1) mGBA kayıt durum dosyası (%1) - - + + Select save state Kayıt durumu seç - + Could not start game. Oyun başlatılamadı. - + Load alternate save game... Alternatif kayıtlı oyun yükle... - + Load temporary save game... Geçici kayıtlı oyunu yükle... - + Scan e-Reader dotcodes... e-Okuyucu noktakodları tara... - + Import GameShark Save... GameShark kaydını içeri aktar... - + Export GameShark Save... GameShark kaydını dışarı aktar... - + %1× %1× - + Interframe blending Kareler-arası Karıştırma - + Record A/V... A/V Kayıt... - + Record GIF/WebP/APNG... GIF/WebP/APNG Kayıt... - + Game Pak sensors... Oyun Kartuş sensörleri... - + &Cheats... &Hileler... - + Settings... Ayarlar... - + Open debugger console... Hata ayıklayıcı konsolunu aç ... - + Start &GDB server... &GDB sunucusunu başlat... - + View &palette... &Renk Paletini gör... - + View &sprites... &Spriteları gör... - + View &tiles... &Desenleri gör... - + View &map... &Haritayı gör - + &Frame inspector... &Kare denetçisi... - + View memory... Hafıza gör... - + Search memory... Hafızada ara... - + View &I/O registers... &I/O kayıtlarını görüntüle - + Record debug video log... Hata ayıklama video günlüğünü kaydet... - + Stop debug video log Hata ayıklama video günlüğünü durdur - + Exit fullscreen Tam ekrandan çık - + GameShark Button (held) GameShark Butonu (basılı tutun) - + Autofire Otomatik basma - + Autofire A Otomatik basma A - + Autofire B Otomatik basma B - + Autofire L Otomatik basma L - + Autofire R Otomatik basma R - + Autofire Start Otomatik basma Start - + Autofire Select Otomatik basma Select - + Autofire Up Otomatik basma Up - + Autofire Right Otomatik basma Right - + Autofire Down Otomatik basma Down - + Autofire Left Otomatik basma Sol - + Clear Temizle @@ -4873,32 +4963,32 @@ Game Boy Advance, Nintendo Co., Ltd.'nin tescilli ticari markasıdır.Hata Raporu Oluştur - + <html><head/><body><p>To file a bug report, please first generate a report file to attach to the bug report you're about to file. It is recommended that you include the save files, as these often help with debugging issues. This will collect some information about the version of {projectName} you're running, your configuration, your computer, and the game you currently have open (if any). Once this collection is completed you can review all of the information gathered below and save it to a zip file. The collection will automatically attempt to redact any personal information, such as your username if it's in any of the paths gathered, but just in case you can edit it afterwards. After you have generated and saved it, please click the button below or go to <a href="https://mgba.io/i/"><span style=" text-decoration: underline; color:#2980b9;">mgba.io/i</span></a> to file the bug report on GitHub. Make sure to attach the report you generated!</p></body></html> <html><head/><body><p>Bir hata raporu göndermek için lütfen önce dosyalamak üzere olduğun hata raporuna eklemek üzere bir rapor dosyası oluştur. Genellikle hata ayıklama, sorunlara yardımcı olduğundan, kaydetme dosyalarını eklemeniz önerilir. Bu, çalıştırdığın {projectName} sürümü, sistemin, bilgisayarın ve şu anda açık olan (varsa) oyun hakkında bazı bilgiler toplayacaktır. Bunlar tamamlandıktan sonra aşağıda toplanan tüm bilgileri gözden geçirebilir ve bir zip dosyasına kaydedebilirsin. Veriler, toplanan yollardan herhangi birindeyse, kullanıcı adın gibi kişisel bilgileri otomatik olarak yeniden düzenlemeye çalışır, ancak daha sonra elle düzenleyebilirsin. Oluşturup kaydettikten sonra lütfen aşağıdaki düğmeye tıkla veya <a href="https://mgba.io/i/"><span style=" text-decoration: underline; color:#2980b9;">mgba.io/i</span></a> adresinden hata dosyanı GitHub'a yükleyebilirsin. Oluşturduğun raporu dönüştürmeyi unutma!</p></body></html> - + Generate report Rapor oluştur - + Save Kaydet - + Open issue list in browser Sorun listesini tarayıcıda aç - + Include save file Kayıt dosyasını dahil et - + Create and include savestate Kayıt durumunu oluştur ve dahil et @@ -5101,616 +5191,689 @@ Game Boy Advance, Nintendo Co., Ltd.'nin tescilli ticari markasıdır. + Update + + + + Emulation Emülasyon - + Enhancements Geliştirmeler - + BIOS - + Paths Dizinler - + Logging Günlükler - + Game Boy - + Audio driver: Ses sürücüsü: - + Audio buffer: Ses arttırma: - - + + 1536 - + 512 - + 768 - + 1024 - + 2048 - + 3072 - + 4096 - + samples değerler - + Sample rate: Değer oranı: - - + + 44100 - + 22050 - + 32000 - + 48000 - + Hz - + Volume: Ses: - - + + + + Mute Sessiz - + Fast forward volume: Hızlı sarma ses seviyesi: - + + Audio in multiplayer: + + + + + All windows + + + + + Player 1 window only + + + + + Currently active player window + + + + Display driver: Görüntü sürücüsü: - + Frameskip: Kare atlama: - + Skip every Hepsini atla - - + + frames Kare - + FPS target: Hedef FPS: - + frames per second Saniye başına kare - + Sync: Senkronize Et: - + Video Video - + Audio Ses - + Lock aspect ratio En boy oranını kilitle - + Force integer scaling Tamsayılı ölçeklendirmeyi zorla - + Bilinear filtering Bilinear filtreleme - + + + Pause + + + + + When inactive: + + + + + When minimized: + + + + + Current channel: + + + + + Current version: + + + + + Update channel: + + + + + Available version: + + + + + (Unknown) + + + + + Last checked: + + + + + Automatically check on start + + + + + Check now + + + + Models Modeller - + GB only: Sadece GB: - + SGB compatible: SGB uyumlu: - + GBC only: Sadece GBC: - + GBC compatible: Uyumlu GBC: - + SGB and GBC compatible: Uyumlu SGB ve GBC: - + Game Boy palette Game Boy paleti - + Default color palette only Sadece varsayılan renk paleti - + SGB color palette if available Mevcutsa SGB renk paketi - + GBC color palette if available Mevcutsa GBC renk paketi - + SGB (preferred) or GBC color palette if available Mevcutsa SGB (tercih edilen) ya da GBC renk paketi - + Game Boy Camera Game Boy Kamera - + Driver: Sürücü: - + Source: Kaynak: - + Native (59.7275) Yerel (59.7275) - + Interframe blending Kareler-arası Karıştırma - + Language Dil - + English İngilizce - + Library: Kütüphane: - + List view Liste görünümü - + Tree view Sıralı görünüm - + Show when no game open Oyun açılmadığında göster - + Clear cache Ön belleği temizle - + Allow opposing input directions Karşıt giriş yönlerine izin ver - + Suspend screensaver Ekran koruyucuyu askıya alın - - Pause when inactive - Etkin değilken duraklat - - - - Pause when minimized - Küçültüldüğünde duraklat - - - + Dynamically update window title Pencere boyutuna göre dinamik olarak güncelle - + Show FPS in title bar FPS'i başlık çubuğunda göster - + Save state extra data: Durum ekstra veriyi kaydet: - - + + Save game Oyunu kaydet - + Load state extra data: Durum ekstra veriyi yükle: - + Enable VBA bug compatibility in ROM hacks ROM hacklerinde VBA hata uyumluluğunu etkinleştir - + Preset: Ön ayar: - + Automatically save cheats Otomatik hile kaydedici - + Automatically load cheats Otomatik hile yükleyici - + Automatically save state Otomatik konum kaydedici - + Automatically load state Otomatik konum yükleyici - + Enable Discord Rich Presence Discord etkinliğini etkinleştir - + Show OSD messages OSD mesajlarını göster - + Show filename instead of ROM name in title bar Başlık çubuğunda ROM adı yerine dosya adını göster - + Fast forward speed: Hızlı sarma hızı: - - + + Unbounded Sınırsız - + Fast forward (held) speed: İleri sarma (tutulan) hızı: - + Autofire interval: Otomatik ateşleme aralığı: - + Enable rewind Geri sarmayı etkinleştir - + Rewind history: Geri alma tarihi: - + Idle loops: - + Run all Hepsini çalıştır - + Remove known Bilinenleri kaldır - + Detect and remove Algıla ve kaldır - + Preload entire ROM into memory Tüm ROM'u belleğe önceden yükle - - + + Screenshot Ekran görüntüsü - - + + Cheat codes Hile kodları - + Enable Game Boy Player features by default Game Boy Player özelliklerini varsayılan olarak etkinleştir - + Video renderer: Video oluşturucu: - + Software Yazılım - + OpenGL OpenGL - + OpenGL enhancements OpenGL geliştirmeleri - + High-resolution scale: Yüksek kalite ölçeği: - + (240×160) (240×160) - + XQ GBA audio (experimental) XQ GBA ses (deneysel) - + GB BIOS file: GB BIOS dosyası: - - - - - - - - - + + + + + + + + + Browse Gözat - + Use BIOS file if found Varsa BIOS dosyasını kullan - + Skip BIOS intro BIOS girişini atla - + GBA BIOS file: GBA BIOS dosyası: - + GBC BIOS file: GBC BIOS dosyası: - + SGB BIOS file: SGB BIOS dosyası: - + Save games Oyunları kaydet - - - - - + + + + + Same directory as the ROM ROM ile aynı dizin - + Save states Konum kaydedici - + Screenshots Ekran Görüntüleri - + Patches Yamalar - + Cheats Hileler - + Log to file Dosyaya günlüğünü gir - + Log to console Konsola günlüğünü gir - + Select Log File Günlük Dosyasını Seç - + Default BG colors: - + Super Game Boy borders Super Game Boy sınırları - + Default sprite colors 1: Varsayılan sprite renkleri 1: - + Default sprite colors 2: Varsayılan sprite renkleri 2: diff --git a/src/platform/qt/ts/mgba-zh_CN.ts b/src/platform/qt/ts/mgba-zh_CN.ts index 8aab5c57d..467a6afa0 100644 --- a/src/platform/qt/ts/mgba-zh_CN.ts +++ b/src/platform/qt/ts/mgba-zh_CN.ts @@ -36,6 +36,24 @@ Game Boy Advance 是任天堂有限公司(Nintendo Co., Ltd.)的注册商标 {projectName} 是开放源代码的 Game Boy Advance 模拟器 + + ApplicationUpdatePrompt + + + An update is available + + + + + {text} + + + + + {details} + + + ArchiveInspector @@ -62,22 +80,22 @@ Game Boy Advance 是任天堂有限公司(Nintendo Co., Ltd.)的注册商标 调色板 # - + Address 地址 - + Red - + Green 绿 - + Blue @@ -124,21 +142,6 @@ Game Boy Advance 是任天堂有限公司(Nintendo Co., Ltd.)的注册商标 Gate type Gate 类型 - - - Ba&ttleChip Gate - BattleChip Gate(&T) - - - - Progress &Gate - Progress Gate(&G) - - - - Beast &Link Gate - Beast Link Gate(&L) - Inserted @@ -168,32 +171,37 @@ Game Boy Advance 是任天堂有限公司(Nintendo Co., Ltd.)的注册商标 作弊码 - + + Add New Code + + + + Remove 移除 - + + Add Lines + + + + + Code type + + + + Save 保存 - + Load 载入 - - Add New Set - 添加新代码集 - - - - Add - 添加 - - - + Enter codes here... 在此处输入代码... @@ -206,12 +214,12 @@ Game Boy Advance 是任天堂有限公司(Nintendo Co., Ltd.)的注册商标 调试器 - + Enter command (try `help` for more info) 输入命令 (尝试输入 `help` 获取更多信息) - + Break 断点 @@ -353,7 +361,7 @@ Game Boy Advance 是任天堂有限公司(Nintendo Co., Ltd.)的注册商标 0x0000 - + B B @@ -813,7 +821,7 @@ Game Boy Advance 是任天堂有限公司(Nintendo Co., Ltd.)的注册商标 复制 - + × × @@ -833,102 +841,101 @@ Game Boy Advance 是任天堂有限公司(Nintendo Co., Ltd.)的注册商标 位置 - + , , - + Dimensions 维度 - + Matrix 矩阵 - + Export 导出 - + Attributes 属性 - + Transform 变换 - + Off - + Palette 调色板 - + Double Size 双倍大小 - - - - + + + Return, Ctrl+R 回车键、Ctrl+R - + Flipped 已翻转 - + H Short for horizontal H - + V Short for vertical V - + Mode 模式 - + Normal 普通 - + Mosaic 马赛克 - + Enabled 已启用 - + Priority 优先级 - + Tile 图块 @@ -948,8 +955,8 @@ Game Boy Advance 是任天堂有限公司(Nintendo Co., Ltd.)的注册商标 - - + + Autodetect 自动检测 @@ -1005,56 +1012,66 @@ Game Boy Advance 是任天堂有限公司(Nintendo Co., Ltd.)的注册商标 - EEPROM - EEPROM + EEPROM 8kB + - + + EEPROM 512 bytes + + + + + SRAM 64kB (bootlegs only) + + + + Idle loop 空循环 - + Game Boy Player features Game Boy Player 功能 - + VBA bug compatibility mode VBA 错误兼容模式 - + Game Boy Game Boy - + Game Boy model Game Boy 型号 - + Memory bank controller 内存 bank 控制器 - + Background Colors 背景颜色 - + Sprite Colors 1 精灵图颜色 1 - + Sprite Colors 2 精灵图颜色 2 - + Palette preset @@ -1097,27 +1114,27 @@ Game Boy Advance 是任天堂有限公司(Nintendo Co., Ltd.)的注册商标 - + 16-bit value 16 位值 - + Hex code 十六进制代码 - + Palette index 调色板索引 - + Export BG 导出背景 - + Export OBJ 导出 OBJ @@ -1186,6 +1203,60 @@ Game Boy Advance 是任天堂有限公司(Nintendo Co., Ltd.)的注册商标 2021 + + QGBA::ApplicationUpdatePrompt + + + An update to %1 is available. +Do you want to download and install it now? You will need to restart the emulator when the download is complete. + + + + + Current version: %1 +New version: %2 +Download size: %3 + + + + + Downloading update... + + + + + Downloading failed. Please update manually. + + + + + Downloading done. Press OK to restart %1 and install the update. + + + + + QGBA::ApplicationUpdater + + + Stable + + + + + Development + + + + + Unknown + + + + + (None) + + + QGBA::AssetTile @@ -1217,29 +1288,14 @@ Game Boy Advance 是任天堂有限公司(Nintendo Co., Ltd.)的注册商标 QGBA::CheatsView - - - Add GameShark - 添加 GameShark + + + Autodetect (recommended) + - - Add Pro Action Replay - 添加 Pro Action Replay - - - - Add CodeBreaker - 添加 CodeBreaker - - - - Add GameGenie - 添加 GameGenie - - - - + + Select cheats file 选择作弊码文件 @@ -1247,27 +1303,27 @@ Game Boy Advance 是任天堂有限公司(Nintendo Co., Ltd.)的注册商标 QGBA::CoreController - + Failed to open save file: %1 打开存档失败: %1 - + Failed to open game file: %1 打开游戏文件失败: %1 - + Can't yank pack in unexpected platform! 无法在意外平台上抽出卡带! - + Failed to open snapshot file for reading: %1 读取快照文件失败: %1 - + Failed to open snapshot file for writing: %1 写入快照文件失败: %1 @@ -1346,7 +1402,7 @@ Game Boy Advance 是任天堂有限公司(Nintendo Co., Ltd.)的注册商标 QGBA::GBAApp - + Enable Discord Rich Presence 启用 Discord Rich Presence @@ -3349,43 +3405,43 @@ Game Boy Advance 是任天堂有限公司(Nintendo Co., Ltd.)的注册商标 QGBA::LogConfigModel - - + + Default 默认 - + Fatal 致命错误 - + Error 错误 - + Warning 警告 - + Info 信息 - + Debug 调试 - + Stub 桩位 - + Game Error 游戏错误 @@ -3623,61 +3679,61 @@ Game Boy Advance 是任天堂有限公司(Nintendo Co., Ltd.)的注册商标 QGBA::ObjView - - + + 0x%0 0x%0 - + Off - - - - - - - - + + + + + + + + --- --- - + Normal 一般 - + Trans 变换 - + OBJWIN OBJWIN - + Invalid 无效 - - + + N/A - + Export sprite 导出精灵图 - + Portable Network Graphics (*.png) 便携式网络图形 (*.png) @@ -3762,12 +3818,12 @@ Game Boy Advance 是任天堂有限公司(Nintendo Co., Ltd.)的注册商标 QGBA::ReportView - + Bug report archive 错误报告存档 - + ZIP archive (*.zip) ZIP 存档 (*.zip) @@ -3838,72 +3894,106 @@ Game Boy Advance 是任天堂有限公司(Nintendo Co., Ltd.)的注册商标 QGBA::SettingsView - - + + Qt Multimedia Qt Multimedia - + SDL SDL - + Software (Qt) 软件渲染 (Qt) - + OpenGL OpenGL - + OpenGL (force version 1.x) OpenGL (强制版本 1.x) - + + None + + + + None (Still Image) 无 (静止图像) - + Keyboard 键盘 - + Controllers 控制器 - + Shortcuts 快捷键 - - + + Shaders 着色器 - + Select BIOS 选择 BIOS - + Select directory - + (%1×%2) (%1×%2) + + + Never + + + + + Just now + + + + + Less than an hour ago + + + + + %n hour(s) ago + + + + + + + %n day(s) ago + + + + QGBA::ShaderSelector @@ -3996,101 +4086,101 @@ Game Boy Advance 是任天堂有限公司(Nintendo Co., Ltd.)的注册商标 QGBA::Window - + Game Boy Advance ROMs (%1) Game Boy Advance ROM (%1) - + Game Boy ROMs (%1) Game Boy ROM (%1) - + All ROMs (%1) 所有 ROM (%1) - + %1 Video Logs (*.mvl) %1 视频日志 (*.mvl) - + Archives (%1) 压缩文件 (%1) - - - + + + Select ROM 选择 ROM - + Select folder 选择文件夹 - - + + Select save 选择存档 - + Select patch 选择补丁 - + Patches (*.ips *.ups *.bps) 补丁 (*.ips *.ups *.bps) - + Select e-Reader dotcode 选择 e-Reader 点码 - + e-Reader card (*.raw *.bin *.bmp) e-Reader 卡 (*.raw *.bin *.bmp) - + Select image 选择图片 - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) 图像文件 (*.png *.gif *.jpg *.jpeg);;所有文件 (*) - - + + GameShark saves (*.sps *.xps) GameShark 存档 (*.sps *.xps) - + Select video log 选择视频日志 - + Video logs (*.mvl) 视频日志文件 (*.mvl) - + Crash 崩溃 - + The game has crashed with the following error: %1 @@ -4099,654 +4189,654 @@ Game Boy Advance 是任天堂有限公司(Nintendo Co., Ltd.)的注册商标 %1 - + Couldn't Start 无法启动 - + Could not start game. 无法启动游戏。 - + Unimplemented BIOS call 未实现的 BIOS 调用 - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. 此游戏使用尚未实现的 BIOS 调用。请使用官方 BIOS 以获得最佳体验。 - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. 无法创建适合的显示设备,正在回滚到软件显示。游戏的运行速度(特别在大窗口的情况下)可能会变慢。 - + Really make portable? 确定进行程序便携化? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? 进行此操作后,模拟器将从其可执行文件所在目录中载入模拟器配置。您想继续吗? - + Restart needed 需要重新启动 - + Some changes will not take effect until the emulator is restarted. 更改将在模拟器下次重新启动时生效。 - + - Player %1 of %2 - 玩家 %1 共 %2 - + %1 - %2 %1 - %2 - + %1 - %2 - %3 %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 %1 - %2 (%3 fps) - %4 - + &File 文件(&F) - + Load &ROM... 载入 ROM(&R)... - + Load ROM in archive... 从压缩文件中载入 ROM... - + Add folder to library... 将文件夹添加到库中... - + Save games (%1) - + Select save game - + mGBA save state files (%1) - - + + Select save state - + Select e-Reader card images - + Image file (*.png *.jpg *.jpeg) - + Conversion finished - + %1 of %2 e-Reader cards converted successfully. - + Load alternate save game... - + Load temporary save game... - + Load &patch... 载入补丁(&P)... - + Boot BIOS 引导 BIOS - + Replace ROM... 替换 ROM... - + Scan e-Reader dotcodes... 扫描 e-Reader 点码... - + Convert e-Reader card image to raw... - + ROM &info... ROM 信息(&I)... - + Recent 最近打开 - + Make portable 程序便携化 - + &Load state 载入即时存档(&L) - + Load state file... 载入即时存档文件... - + &Save state 保存即时存档(&S) - + Save state file... 保存即时存档文件... - + Quick load 快速读档 - + Quick save 快速存档 - + Load recent 载入最近存档 - + Save recent 保存最近存档 - + Undo load state 撤消读档 - + Undo save state 撤消存档 - - + + State &%1 即时存档 (&%1) - + Load camera image... 载入相机图片... - + Convert save game... - + Import GameShark Save... 导入 GameShark 存档... - + Export GameShark Save... 导出 GameShark 存档... - + New multiplayer window 新建多人游戏窗口 - + Connect to Dolphin... - + Report bug... 报告错误... - + About... 关于... - + E&xit 退出(&X) - + &Emulation 模拟(&E) - + &Reset 重置(&R) - + Sh&utdown 关机(&U) - + Yank game pak 快速抽出游戏卡带 - + &Pause 暂停(&P) - + &Next frame 下一帧(&N) - + Fast forward (held) 快进 (长按) - + &Fast forward 快进(&F) - + Fast forward speed 快进速度 - + Unbounded 不限制 - + %0x %0x - + Rewind (held) 倒带 (长按) - + Re&wind 倒带(&W) - + Step backwards 步退 - + Sync to &video 视频同步(&V) - + Sync to &audio 音频同步(&A) - + Solar sensor 太阳光传感器 - + Increase solar level 增加太阳光等级 - + Decrease solar level 降低太阳光等级 - + Brightest solar level 太阳光等级为最亮 - + Darkest solar level 太阳光等级为最暗 - + Brightness %1 亮度 %1 - + Game Boy Printer... Game Boy 打印机... - + BattleChip Gate... BattleChip Gate... - + Audio/&Video 音频/视频(&V) - + Frame size 画面大小 - + %1× %1× - + Toggle fullscreen 切换全屏 - + Lock aspect ratio 锁定纵横比 - + Force integer scaling 强制整数缩放 - + Interframe blending 帧间混合 - + Bilinear filtering 双线性过滤 - + Frame&skip 跳帧(&S) - + Mute 静音 - + FPS target 目标 FPS - + Native (59.7275) 原生 (59.7275) - + Take &screenshot 截图(&S) - + F12 F12 - + Record A/V... 录制音频/视频... - + Record GIF/WebP/APNG... 录制 GIF/WebP/APNG... - + Video layers 视频图层 - + Audio channels 音频声道 - + Adjust layer placement... 调整图层布局... - + &Tools 工具(&T) - + View &logs... 查看日志(&L)... - + Game &overrides... 覆写游戏(&O)... - + Game Pak sensors... 游戏卡带传感器... - + &Cheats... 作弊码(&C)... - + Settings... 设置... - + Open debugger console... 打开调试器控制台... - + Start &GDB server... 打开 GDB 服务器(&G)... - + View &palette... 查看调色板(&P)... - + View &sprites... 查看精灵图(&S)... - + View &tiles... 查看图块(&T)... - + View &map... 查看映射(&M)... - + &Frame inspector... 框架检查器(&F)... - + View memory... 查看内存... - + Search memory... 搜索内存... - + View &I/O registers... 查看 I/O 寄存器(&I)... - + Record debug video log... 记录调试视频日志... - + Stop debug video log 停止记录调试视频日志 - + Exit fullscreen 退出全屏 - + GameShark Button (held) GameShark 键 (长按) - + Autofire 连发 - + Autofire A 连发 A - + Autofire B 连发 B - + Autofire L 连发 L - + Autofire R 连发 R - + Autofire Start 连发 Start - + Autofire Select 连发 Select - + Autofire Up 连发 上 - + Autofire Right 连发 右 - + Autofire Down 连发 下 - + Autofire Left 连发 左 - + Clear 清除 @@ -4873,32 +4963,32 @@ Game Boy Advance 是任天堂有限公司(Nintendo Co., Ltd.)的注册商标 生成错误报告 - + <html><head/><body><p>To file a bug report, please first generate a report file to attach to the bug report you're about to file. It is recommended that you include the save files, as these often help with debugging issues. This will collect some information about the version of {projectName} you're running, your configuration, your computer, and the game you currently have open (if any). Once this collection is completed you can review all of the information gathered below and save it to a zip file. The collection will automatically attempt to redact any personal information, such as your username if it's in any of the paths gathered, but just in case you can edit it afterwards. After you have generated and saved it, please click the button below or go to <a href="https://mgba.io/i/"><span style=" text-decoration: underline; color:#2980b9;">mgba.io/i</span></a> to file the bug report on GitHub. Make sure to attach the report you generated!</p></body></html> <html><head/><body><p>要提交错误报告,请首先生成报告文件并将其附加到要提交的错误报告当中。推荐您包含存档文件,因为这些存档通常会有助于调试问题。报告文件会收集一些信息,包括正在运行的 {projectName} 版本、配置、计算机以及当前已打开的游戏(若存在)。一旦收集完成,您可以查看下方收集的所有信息,并将其保存为 ZIP 文件。信息收集会自动尝试抹消所有的个人信息,例如您的用户名(如果它位于所收集的任意路径中),但以防万一,您之后可以对其进行编辑。生成并保存报告文件后,请单击下方按钮或转到 <a href="https://mgba.io/i/"><span style=" text-decoration: underline; color:#2980b9;">mgba.io/i</span></a> 在 GitHub 上提交错误报告。请确保您附加所生成的报告!</p></body></html> - + Generate report 生成报告 - + Save 保存 - + Open issue list in browser 在浏览器中打开问题列表 - + Include save file 包含存档文件 - + Create and include savestate 创建并包含即时存档 @@ -5101,616 +5191,689 @@ Game Boy Advance 是任天堂有限公司(Nintendo Co., Ltd.)的注册商标 + Update + + + + Emulation 模拟器 - + Enhancements 增强 - + BIOS BIOS - + Paths 路径 - + Logging 日志记录 - + Game Boy Game Boy - + Audio driver: 音频驱动程序: - + Audio buffer: 音频缓冲: - - + + 1536 1536 - + 512 512 - + 768 768 - + 1024 1024 - + 2048 2048 - + 3072 3072 - + 4096 4096 - + samples 采样 - + Sample rate: 采样率: - - + + 44100 44100 - + 22050 22050 - + 32000 32000 - + 48000 48000 - + Hz Hz - + Volume: 音量: - - + + + + Mute 静音 - + Fast forward volume: 快进音量: - + + Audio in multiplayer: + + + + + All windows + + + + + Player 1 window only + + + + + Currently active player window + + + + Display driver: 显示驱动程序: - + Frameskip: 跳帧: - + Skip every 每间隔 - - + + frames - + FPS target: 目标 FPS: - + frames per second 帧每秒 - + Sync: 同步: - + Video 视频 - + Audio 音频 - + Lock aspect ratio 锁定纵横比 - + Force integer scaling 强制整数缩放 - + Bilinear filtering 双线性过滤 - + + + Pause + + + + + When inactive: + + + + + When minimized: + + + + + Current channel: + + + + + Current version: + + + + + Update channel: + + + + + Available version: + + + + + (Unknown) + + + + + Last checked: + + + + + Automatically check on start + + + + + Check now + + + + Default color palette only - + SGB color palette if available - + GBC color palette if available - + SGB (preferred) or GBC color palette if available - + Game Boy Camera - + Driver: - + Source: - + Native (59.7275) 原生 (59.7275) - + Interframe blending 帧间混合 - + Language 语言 - + English 英语 - + Library: 库: - + List view 列表视图 - + Tree view 树状视图 - + Show when no game open 未打开游戏时显示 - + Clear cache 清除缓存 - + Allow opposing input directions 允许相对方向输入 - + Suspend screensaver 停用屏幕保护程序 - - Pause when inactive - 非活动时暂停 - - - - Pause when minimized - 最小化时暂停 - - - + Dynamically update window title 动态更新窗口标题 - + Show filename instead of ROM name in title bar 标题栏显示文件名而不显示 ROM 名称 - + Show OSD messages 显示 OSD 信息 - + Enable Discord Rich Presence 启用 Discord Rich Presence - + Automatically save state 自动存档 - + Automatically load state 自动读档 - + Automatically save cheats 自动保存作弊码 - + Automatically load cheats 自动载入作弊码 - + Show FPS in title bar 在标题栏显示 FPS - + Fast forward speed: 快进速度: - - + + Unbounded 不限制 - + Fast forward (held) speed: 快进 (按住) 速度: - + Autofire interval: 连发间隔: - + Enable rewind 启用倒带 - + Rewind history: 倒带历史: - + Idle loops: 空循环: - + Run all 全部运行 - + Remove known 移除已知 - + Detect and remove 检测并移除 - + Preload entire ROM into memory 将整个 ROM 预载到内存中 - + Save state extra data: - - + + Save game - + Load state extra data: - + Models - + GB only: - + SGB compatible: - + GBC only: - + GBC compatible: - + SGB and GBC compatible: - + Game Boy palette - + Preset: - - + + Screenshot 截图 - - + + Cheat codes 作弊码 - + Enable Game Boy Player features by default 默认启用 Game Boy Player 功能 - + Enable VBA bug compatibility in ROM hacks - + Video renderer: 视频渲染器: - + Software 软件 - + OpenGL OpenGL - + OpenGL enhancements OpenGL 增强 - + High-resolution scale: 高分辨率比例: - + (240×160) (240×160) - + XQ GBA audio (experimental) XQ GBA 音频 (实验性) - + GB BIOS file: GB BIOS 文件: - - - - - - - - - + + + + + + + + + Browse 浏览 - + Use BIOS file if found 当可用时使用 BIOS 文件 - + Skip BIOS intro 跳过 BIOS 启动画面 - + GBA BIOS file: GBA BIOS 文件: - + GBC BIOS file: GBC BIOS 文件: - + SGB BIOS file: SGB BIOS 文件: - + Save games 游戏存档 - - - - - + + + + + Same directory as the ROM 与 ROM 所在目录相同 - + Save states 即时存档 - + Screenshots 截图 - + Patches 补丁 - + Cheats 作弊码 - + Log to file 记录日志到文件 - + Log to console 记录日志到控制台 - + Select Log File 选择日志文件 - + Default BG colors: 默认背景色: - + Default sprite colors 1: 默认精灵图颜色 1: - + Default sprite colors 2: 默认精灵图颜色 2: - + Super Game Boy borders Super Game Boy 边框