mirror of https://github.com/mgba-emu/mgba.git
Implement sound length
This commit is contained in:
parent
d6e466dda1
commit
4429435071
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@ -12,7 +12,7 @@ const unsigned GBA_AUDIO_FIFO_SIZE = 8 * sizeof(int32_t);
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static int32_t _updateSquareChannel(struct GBAAudioSquareControl* envelope, int duty);
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static int32_t _updateSquareChannel(struct GBAAudioSquareControl* envelope, int duty);
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static void _updateEnvelope(struct GBAAudioEnvelope* envelope);
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static void _updateEnvelope(struct GBAAudioEnvelope* envelope);
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static void _updateSweep(struct GBAAudioChannel1* ch);
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static int _updateSweep(struct GBAAudioChannel1* ch);
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static int32_t _updateChannel1(struct GBAAudioChannel1* ch);
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static int32_t _updateChannel1(struct GBAAudioChannel1* ch);
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static int32_t _updateChannel2(struct GBAAudioChannel2* ch);
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static int32_t _updateChannel2(struct GBAAudioChannel2* ch);
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static int32_t _updateChannel3(struct GBAAudioChannel3* ch);
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static int32_t _updateChannel3(struct GBAAudioChannel3* ch);
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@ -28,7 +28,6 @@ void GBAAudioInit(struct GBAAudio* audio) {
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audio->ch1.envelope.nextStep = INT_MAX;
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audio->ch1.envelope.nextStep = INT_MAX;
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audio->ch1.control.nextStep = 0;
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audio->ch1.control.nextStep = 0;
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audio->ch1.nextSweep = INT_MAX;
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audio->ch1.nextSweep = INT_MAX;
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audio->ch1.playing = 0;
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audio->ch1.sample = 0;
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audio->ch1.sample = 0;
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audio->ch2.envelope.nextStep = INT_MAX;
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audio->ch2.envelope.nextStep = INT_MAX;
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audio->ch2.control.nextStep = 0;
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audio->ch2.control.nextStep = 0;
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@ -74,7 +73,7 @@ int32_t GBAAudioProcessEvents(struct GBAAudio* audio, int32_t cycles) {
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audio->nextCh3 -= audio->eventDiff;
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audio->nextCh3 -= audio->eventDiff;
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audio->nextCh4 -= audio->eventDiff;
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audio->nextCh4 -= audio->eventDiff;
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if (audio->ch1.envelope.nextStep != INT_MAX) {
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if (audio->playingCh1) {
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audio->ch1.envelope.nextStep -= audio->eventDiff;
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audio->ch1.envelope.nextStep -= audio->eventDiff;
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if (audio->ch1.envelope.nextStep <= 0) {
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if (audio->ch1.envelope.nextStep <= 0) {
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_updateEnvelope(&audio->ch1.envelope);
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_updateEnvelope(&audio->ch1.envelope);
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@ -82,19 +81,33 @@ int32_t GBAAudioProcessEvents(struct GBAAudio* audio, int32_t cycles) {
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audio->nextEvent = audio->ch1.envelope.nextStep;
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audio->nextEvent = audio->ch1.envelope.nextStep;
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}
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}
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}
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}
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}
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if (audio->ch1.nextSweep != INT_MAX) {
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if (audio->ch1.nextSweep != INT_MAX) {
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audio->ch1.nextSweep -= audio->eventDiff;
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audio->ch1.nextSweep -= audio->eventDiff;
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if (audio->ch1.nextSweep <= 0) {
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if (audio->ch1.nextSweep <= 0) {
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_updateSweep(&audio->ch1);
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audio->playingCh1 = _updateSweep(&audio->ch1);
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if (audio->ch1.nextSweep < audio->nextEvent) {
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if (audio->ch1.nextSweep < audio->nextEvent) {
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audio->nextEvent = audio->ch1.nextSweep;
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audio->nextEvent = audio->ch1.nextSweep;
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}
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}
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}
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if (audio->nextCh1 <= 0) {
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audio->nextCh1 += _updateChannel1(&audio->ch1);
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if (audio->nextCh1 < audio->nextEvent) {
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audio->nextEvent = audio->nextCh1;
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}
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}
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if (audio->ch1.control.stop) {
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audio->ch1.control.endTime -= audio->eventDiff;
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if (audio->ch1.control.endTime <= 0) {
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audio->playingCh1 = 0;
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}
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}
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}
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}
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}
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}
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if (audio->ch2.envelope.nextStep != INT_MAX) {
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if (audio->playingCh2) {
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audio->ch2.envelope.nextStep -= audio->eventDiff;
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audio->ch2.envelope.nextStep -= audio->eventDiff;
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if (audio->ch2.envelope.nextStep <= 0) {
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if (audio->ch2.envelope.nextStep <= 0) {
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_updateEnvelope(&audio->ch2.envelope);
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_updateEnvelope(&audio->ch2.envelope);
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@ -102,9 +115,39 @@ int32_t GBAAudioProcessEvents(struct GBAAudio* audio, int32_t cycles) {
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audio->nextEvent = audio->ch2.envelope.nextStep;
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audio->nextEvent = audio->ch2.envelope.nextStep;
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}
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}
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}
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}
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if (audio->nextCh2 <= 0) {
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audio->nextCh2 += _updateChannel2(&audio->ch2);
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if (audio->nextCh2 < audio->nextEvent) {
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audio->nextEvent = audio->nextCh2;
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}
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}
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if (audio->ch2.control.stop) {
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audio->ch2.control.endTime -= audio->eventDiff;
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if (audio->ch2.control.endTime <= 0) {
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audio->playingCh2 = 0;
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}
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}
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}
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}
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if (audio->ch4.envelope.nextStep != INT_MAX) {
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if (audio->playingCh3) {
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if (audio->nextCh3 <= 0) {
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audio->nextCh3 += _updateChannel3(&audio->ch3);
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if (audio->nextCh3 < audio->nextEvent) {
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audio->nextEvent = audio->nextCh3;
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}
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}
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if (audio->ch3.control.stop) {
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audio->ch3.control.endTime -= audio->eventDiff;
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if (audio->ch3.control.endTime <= 0) {
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audio->playingCh3 = 0;
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}
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}
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}
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if (audio->playingCh4) {
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audio->ch4.envelope.nextStep -= audio->eventDiff;
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audio->ch4.envelope.nextStep -= audio->eventDiff;
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if (audio->ch4.envelope.nextStep <= 0) {
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if (audio->ch4.envelope.nextStep <= 0) {
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_updateEnvelope(&audio->ch4.envelope);
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_updateEnvelope(&audio->ch4.envelope);
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@ -112,33 +155,19 @@ int32_t GBAAudioProcessEvents(struct GBAAudio* audio, int32_t cycles) {
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audio->nextEvent = audio->ch4.envelope.nextStep;
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audio->nextEvent = audio->ch4.envelope.nextStep;
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}
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}
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}
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}
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}
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if ((audio->ch1Right || audio->ch1Left) && audio->nextCh1 <= 0) {
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if (audio->nextCh4 <= 0) {
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audio->nextCh1 += _updateChannel1(&audio->ch1);
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audio->nextCh4 += _updateChannel4(&audio->ch4);
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if (audio->nextCh1 < audio->nextEvent) {
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if (audio->nextCh4 < audio->nextEvent) {
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audio->nextEvent = audio->nextCh1;
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audio->nextEvent = audio->nextCh4;
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}
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}
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}
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}
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if ((audio->ch2Right || audio->ch2Left) && audio->nextCh2 <= 0) {
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if (audio->ch4.control.stop) {
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audio->nextCh2 += _updateChannel2(&audio->ch2);
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audio->ch4.control.endTime -= audio->eventDiff;
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if (audio->nextCh2 < audio->nextEvent) {
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if (audio->ch4.control.endTime <= 0) {
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audio->nextEvent = audio->nextCh2;
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audio->playingCh4 = 0;
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}
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}
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}
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if ((audio->ch3Right || audio->ch3Left) && audio->nextCh3 <= 0) {
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audio->nextCh3 += _updateChannel3(&audio->ch3);
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if (audio->nextCh3 < audio->nextEvent) {
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audio->nextEvent = audio->nextCh3;
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}
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}
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if ((audio->ch4Right || audio->ch4Left) && audio->nextCh4 <= 0) {
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audio->nextCh4 += _updateChannel4(&audio->ch4);
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if (audio->nextCh4 < audio->nextEvent) {
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audio->nextEvent = audio->nextCh4;
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}
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}
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}
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}
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}
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}
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@ -187,16 +216,17 @@ void GBAAudioWriteSOUND1CNT_HI(struct GBAAudio* audio, uint16_t value) {
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void GBAAudioWriteSOUND1CNT_X(struct GBAAudio* audio, uint16_t value) {
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void GBAAudioWriteSOUND1CNT_X(struct GBAAudio* audio, uint16_t value) {
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audio->ch1.control.packed = value;
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audio->ch1.control.packed = value;
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audio->ch1.control.endTime = (GBA_ARM7TDMI_FREQUENCY * (64 - audio->ch1.envelope.length)) >> 8;
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if (audio->ch1.control.restart) {
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if (audio->ch1.control.restart) {
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if (audio->ch1.sweep.time) {
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if (audio->ch1.sweep.time) {
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audio->ch1.nextSweep = audio->ch1.sweep.time * SWEEP_CYCLES;
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audio->ch1.nextSweep = audio->ch1.sweep.time * SWEEP_CYCLES;
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} else {
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} else {
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audio->ch1.nextSweep = INT_MAX;
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audio->ch1.nextSweep = INT_MAX;
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}
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}
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if (!audio->ch1.playing) {
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if (!audio->playingCh1) {
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audio->nextCh1 = 0;
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audio->nextCh1 = 0;
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}
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}
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audio->ch1.playing = 1;
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audio->playingCh1 = 1;
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if (audio->ch1.envelope.stepTime) {
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if (audio->ch1.envelope.stepTime) {
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audio->ch1.envelope.nextStep = 0;
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audio->ch1.envelope.nextStep = 0;
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} else {
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} else {
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@ -222,7 +252,9 @@ void GBAAudioWriteSOUND2CNT_LO(struct GBAAudio* audio, uint16_t value) {
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void GBAAudioWriteSOUND2CNT_HI(struct GBAAudio* audio, uint16_t value) {
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void GBAAudioWriteSOUND2CNT_HI(struct GBAAudio* audio, uint16_t value) {
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audio->ch2.control.packed = value;
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audio->ch2.control.packed = value;
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audio->ch1.control.endTime = (GBA_ARM7TDMI_FREQUENCY * (64 - audio->ch2.envelope.length)) >> 8;
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if (audio->ch2.control.restart) {
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if (audio->ch2.control.restart) {
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audio->playingCh2 = 1;
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audio->ch2.envelope.currentVolume = audio->ch2.envelope.initialVolume;
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audio->ch2.envelope.currentVolume = audio->ch2.envelope.initialVolume;
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if (audio->ch2.envelope.stepTime) {
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if (audio->ch2.envelope.stepTime) {
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audio->ch2.envelope.nextStep = 0;
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audio->ch2.envelope.nextStep = 0;
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@ -243,6 +275,10 @@ void GBAAudioWriteSOUND3CNT_HI(struct GBAAudio* audio, uint16_t value) {
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void GBAAudioWriteSOUND3CNT_X(struct GBAAudio* audio, uint16_t value) {
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void GBAAudioWriteSOUND3CNT_X(struct GBAAudio* audio, uint16_t value) {
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audio->ch3.control.packed = value;
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audio->ch3.control.packed = value;
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audio->ch3.control.endTime = (GBA_ARM7TDMI_FREQUENCY * (256 - audio->ch3.wave.length)) >> 8;
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if (audio->ch3.control.restart) {
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audio->playingCh3 = 1;
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}
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}
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}
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void GBAAudioWriteSOUND4CNT_LO(struct GBAAudio* audio, uint16_t value) {
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void GBAAudioWriteSOUND4CNT_LO(struct GBAAudio* audio, uint16_t value) {
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@ -256,7 +292,9 @@ void GBAAudioWriteSOUND4CNT_LO(struct GBAAudio* audio, uint16_t value) {
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void GBAAudioWriteSOUND4CNT_HI(struct GBAAudio* audio, uint16_t value) {
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void GBAAudioWriteSOUND4CNT_HI(struct GBAAudio* audio, uint16_t value) {
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audio->ch4.control.packed = value;
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audio->ch4.control.packed = value;
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audio->ch4.control.endTime = (GBA_ARM7TDMI_FREQUENCY * (64 - audio->ch4.envelope.length)) >> 8;
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if (audio->ch4.control.restart) {
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if (audio->ch4.control.restart) {
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audio->playingCh4 = 1;
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audio->ch4.envelope.currentVolume = audio->ch4.envelope.initialVolume;
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audio->ch4.envelope.currentVolume = audio->ch4.envelope.initialVolume;
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if (audio->ch4.envelope.stepTime) {
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if (audio->ch4.envelope.stepTime) {
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audio->ch4.envelope.nextStep = 0;
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audio->ch4.envelope.nextStep = 0;
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@ -281,7 +319,7 @@ void GBAAudioWriteSOUNDCNT_HI(struct GBAAudio* audio, uint16_t value) {
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}
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}
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void GBAAudioWriteSOUNDCNT_X(struct GBAAudio* audio, uint16_t value) {
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void GBAAudioWriteSOUNDCNT_X(struct GBAAudio* audio, uint16_t value) {
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audio->soundcntX = (value & 0xF0) | (audio->soundcntX & 0x0F);
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audio->soundcntX = (value & 0x80) | (audio->soundcntX & 0x0F);
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}
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}
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void GBAAudioWriteWaveRAM(struct GBAAudio* audio, int address, uint32_t value) {
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void GBAAudioWriteWaveRAM(struct GBAAudio* audio, int address, uint32_t value) {
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@ -360,7 +398,7 @@ static void _updateEnvelope(struct GBAAudioEnvelope* envelope) {
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}
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}
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}
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}
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static void _updateSweep(struct GBAAudioChannel1* ch) {
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static int _updateSweep(struct GBAAudioChannel1* ch) {
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if (ch->sweep.direction) {
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if (ch->sweep.direction) {
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int frequency = ch->control.frequency;
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int frequency = ch->control.frequency;
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frequency -= frequency >> ch->sweep.shift;
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frequency -= frequency >> ch->sweep.shift;
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@ -373,10 +411,11 @@ static void _updateSweep(struct GBAAudioChannel1* ch) {
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if (frequency < 2048) {
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if (frequency < 2048) {
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ch->control.frequency = frequency;
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ch->control.frequency = frequency;
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} else {
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} else {
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ch->playing = 0;
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return 0;
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}
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}
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}
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}
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ch->nextSweep += ch->sweep.time * SWEEP_CYCLES;
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ch->nextSweep += ch->sweep.time * SWEEP_CYCLES;
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return 1;
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}
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}
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static int32_t _updateChannel1(struct GBAAudioChannel1* ch) {
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static int32_t _updateChannel1(struct GBAAudioChannel1* ch) {
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@ -37,6 +37,7 @@ struct GBAAudioSquareControl {
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};
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};
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int hi;
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int hi;
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int32_t nextStep;
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int32_t nextStep;
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int32_t endTime;
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};
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};
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struct GBAAudioChannel1 {
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struct GBAAudioChannel1 {
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@ -50,7 +51,6 @@ struct GBAAudioChannel1 {
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uint16_t packed;
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uint16_t packed;
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} sweep;
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} sweep;
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int32_t nextSweep;
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int32_t nextSweep;
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int playing;
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struct GBAAudioEnvelope envelope;
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struct GBAAudioEnvelope envelope;
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struct GBAAudioSquareControl control;
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struct GBAAudioSquareControl control;
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@ -84,14 +84,17 @@ struct GBAAudioChannel3 {
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uint16_t packed;
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uint16_t packed;
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} wave;
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} wave;
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union {
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struct {
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struct {
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union {
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unsigned rate : 11;
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struct {
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unsigned : 3;
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unsigned rate : 11;
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unsigned stop : 1;
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unsigned : 3;
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unsigned restart : 1;
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unsigned stop : 1;
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unsigned restart : 1;
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};
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uint16_t packed;
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};
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};
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uint16_t packed;
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int32_t endTime;
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} control;
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} control;
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uint32_t wavedata[8];
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uint32_t wavedata[8];
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struct GBAAudioChannel4 {
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struct GBAAudioChannel4 {
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struct GBAAudioEnvelope envelope;
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struct GBAAudioEnvelope envelope;
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union {
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struct {
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struct {
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union {
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unsigned ratio : 3;
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struct {
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unsigned power : 1;
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unsigned ratio : 3;
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unsigned frequency : 4;
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unsigned power : 1;
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unsigned : 6;
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unsigned frequency : 4;
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unsigned stop : 1;
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unsigned : 6;
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unsigned restart : 1;
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unsigned stop : 1;
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unsigned restart : 1;
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};
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uint16_t packed;
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};
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};
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uint16_t packed;
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int32_t endTime;
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} control;
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} control;
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unsigned lfsr;
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unsigned lfsr;
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