diff --git a/src/platform/qt/ts/mgba-de.ts b/src/platform/qt/ts/mgba-de.ts index f91c2b3f4..e9a630159 100644 --- a/src/platform/qt/ts/mgba-de.ts +++ b/src/platform/qt/ts/mgba-de.ts @@ -359,27 +359,27 @@ Game Boy Advance ist eine eingetragene Marke von Nintendo Co., Ltd. LibraryTree - + Name Name - + Location Ort - + Platform Plattform - + Size Größe - + CRC32 CRC32 @@ -1363,6 +1363,14 @@ Download-Größe: %3 + + QGBA::DebuggerConsoleController + + + Could not open CLI history for writing + + + QGBA::FrameView @@ -4006,27 +4014,27 @@ Download-Größe: %3 Verzeichnis auswählen - + (%1×%2) (%1×%2) - + Never Nie - + Just now Gerade eben - + Less than an hour ago Vor weniger als einer Stunde - + %n hour(s) ago Vor %n Stunde(n) @@ -4034,7 +4042,7 @@ Download-Größe: %3 - + %n day(s) ago Vor %n Tag(en) @@ -4096,18 +4104,18 @@ Download-Größe: %3 QGBA::TileView - + Export tiles Tiles exportieren - - + + Portable Network Graphics (*.png) Portable Network Graphics (*.png) - + Export tile Tile exportieren @@ -4133,105 +4141,105 @@ Download-Größe: %3 QGBA::Window - + Game Boy Advance ROMs (%1) Game Boy Advance-ROMs (%1) - + Game Boy ROMs (%1) Game Boy-ROMs (%1) - + All ROMs (%1) Alle ROMs (%1) - + %1 Video Logs (*.mvl) %1 Video-Logs (*.mvl) - + Archives (%1) Archive (%1) - - - + + + Select ROM ROM auswählen - - + + Select save Speicherdatei wählen - + Select patch Patch wählen - + Patches (*.ips *.ups *.bps) Korrekturen (*.ips *.ups *.bps) - + Select e-Reader card images Bilder der Lesegerät-Karte auswählen - + Image file (*.png *.jpg *.jpeg) Bilddatei (*.png *.jpg *.jpeg) - + Conversion finished Konvertierung abgeschlossen - + %1 of %2 e-Reader cards converted successfully. %1 von %2 Lesegerät-Karten erfolgreich konvertiert. - + Select image Bild auswählen - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) Bild-Datei (*.png *.gif *.jpg *.jpeg);;Alle Dateien (*) - + GameShark saves (*.sps *.xps) GameShark-Speicherdaten (*.sps *.xps) - + Select video log Video-Log auswählen - + Video logs (*.mvl) Video-Logs (*.mvl) - + Crash Absturz - + The game has crashed with the following error: %1 @@ -4240,659 +4248,669 @@ Download-Größe: %3 %1 - + Unimplemented BIOS call Nicht implementierter BIOS-Aufruf - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. Dieses Spiel verwendet einen BIOS-Aufruf, der nicht implementiert ist. Bitte verwenden Sie für die beste Spielerfahrung das offizielle BIOS. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. Es konnte kein geeignetes Ausgabegerät erstellt werden, stattdessen wird Software-Rendering als Rückfalloption genutzt. Spiele laufen möglicherweise langsamer, besonders innerhalb großer Fenster. - + Really make portable? Portablen Modus wirklich aktivieren? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? Diese Einstellung wird den Emulator so konfigurieren, dass er seine Konfiguration aus dem gleichen Verzeichnis wie die Programmdatei lädt. Möchten Sie fortfahren? - + Restart needed Neustart benötigt - + Some changes will not take effect until the emulator is restarted. Einige Änderungen werden erst übernommen, wenn der Emulator neu gestartet wurde. - + - Player %1 of %2 - Spieler %1 von %2 - + %1 - %2 %1 - %2 - + %1 - %2 - %3 %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 %1 - %2 (%3 Bilder/Sekunde) - %4 - + &File &Datei - + Load &ROM... &ROM laden... - + Load ROM in archive... ROM aus Archiv laden... - + Save games Spielstände - + Automatically determine - + Use player %0 save game - + Load &patch... &Patch laden... - + Boot BIOS BIOS booten - + Replace ROM... ROM ersetzen... - + Convert e-Reader card image to raw... Lesegerät-Kartenbild in Rohdaten umwandeln … - + ROM &info... ROM-&Informationen... - + Recent Zuletzt verwendet - + Make portable Portablen Modus aktivieren - + &Load state Savestate (aktueller Zustand) &laden - + Load state file... Savestate-Datei laden... - + &Save state Savestate (aktueller Zustand) &speichern - + Save state file... Savestate-Datei speichern... - + Quick load Schnell laden - + Quick save Schnell speichern - + Load recent Lade zuletzt gespeicherten Savestate - + Save recent Speichere aktuellen Zustand - + Undo load state Laden des Savestate rückgängig machen - + Undo save state Speichern des Savestate rückgängig machen - - + + State &%1 Savestate &%1 - + Load camera image... Lade Kamerabild... - + Convert save game... Spielstand konvertieren... - + + Reset needed + + + + + Some changes will not take effect until the game is reset. + + + + New multiplayer window Neues Multiplayer-Fenster - + Connect to Dolphin... Mit Dolphin verbinden... - + Report bug... Fehler melden... - + E&xit &Beenden - + &Emulation &Emulation - + &Reset Zu&rücksetzen - + Sh&utdown Schli&eßen - + Yank game pak Spielmodul herausziehen - + &Pause &Pause - + &Next frame &Nächstes Bild - + Fast forward (held) Schneller Vorlauf (gehalten) - + &Fast forward Schneller &Vorlauf - + Fast forward speed Vorlauf-Geschwindigkeit - + Unbounded Unbegrenzt - + %0x %0x - + Rewind (held) Zurückspulen (gehalten) - + Re&wind Zur&ückspulen - + Step backwards Schrittweiser Rücklauf - + Solar sensor Sonnen-Sensor - + Increase solar level Sonnen-Level erhöhen - + Decrease solar level Sonnen-Level verringern - + Brightest solar level Hellster Sonnen-Level - + Darkest solar level Dunkelster Sonnen-Level - + Brightness %1 Helligkeit %1 - + BattleChip Gate... BattleChip Gate... - + Audio/&Video Audio/&Video - + Frame size Bildgröße - + Toggle fullscreen Vollbildmodus umschalten - + Lock aspect ratio Seitenverhältnis korrigieren - + Force integer scaling Pixelgenaue Skalierung (Integer scaling) - + Interframe blending Interframe-Überblendung - + Frame&skip Frame&skip - + Mute Stummschalten - + FPS target Bildwiederholrate - + Take &screenshot &Screenshot erstellen - + F12 F12 - + Clear Leeren - + Game Boy Printer... Game Boy Printer... - + Video layers Video-Ebenen - + Audio channels Audio-Kanäle - + Adjust layer placement... Lage der Bildebenen anpassen... - + &Tools &Werkzeuge - + View &logs... &Logs ansehen... - + Game &overrides... Spiel-&Überschreibungen... - + &Cheats... &Cheats... - + Open debugger console... Debugger-Konsole öffnen... - + Start &GDB server... &GDB-Server starten... - + Settings... Einstellungen... - + Select folder Ordner auswählen - + Save games (%1) Spielstände (%1) - + Select save game Spielstand auswählen - + mGBA save state files (%1) mGBA-Savestates (%1) - - + + Select save state Savestate auswählen - + Select e-Reader dotcode e-Reader-Code auswählen - + e-Reader card (*.raw *.bin *.bmp) e-Reader-Karte (*.raw *.bin *.bmp) - + GameShark saves (*.gsv *.sps *.xps) - + Couldn't Start Konnte nicht gestartet werden - + Could not start game. Spiel konnte nicht gestartet werden. - + Add folder to library... Ordner zur Bibliothek hinzufügen... - + Load alternate save game... Alternativen Spielstand laden... - + Load temporary save game... Temporären Spielstand laden... - + Scan e-Reader dotcodes... e-Reader-Code einlesen... - + Import GameShark Save... GameShare-Speicherstand importieren... - + Export GameShark Save... GameShark-Speicherstand exportieren... - + About... Über... - + %1× %1x - + Bilinear filtering Bilineare Filterung - + Native (59.7275) Nativ (59.7275) - + Record A/V... Audio/Video aufzeichnen... - + Record GIF/WebP/APNG... GIF/WebP/APNG aufzeichnen... - + Game Pak sensors... Spielmodul-Sensoren... - + View &palette... &Palette betrachten... - + View &sprites... &Sprites betrachten... - + View &tiles... &Tiles betrachten... - + View &map... &Map betrachten... - + &Frame inspector... &Bildbetrachter... - + View memory... Speicher betrachten... - + Search memory... Speicher durchsuchen... - + View &I/O registers... &I/O-Register betrachten... - + Record debug video log... Video-Protokoll aufzeichnen... - + Stop debug video log Aufzeichnen des Video-Protokolls beenden - + Exit fullscreen Vollbildmodus beenden - + GameShark Button (held) GameShark-Taste (gehalten) - + Autofire Autofeuer - + Autofire A Autofeuer A - + Autofire B Autofeuer B - + Autofire L Autofeuer L - + Autofire R Autofeuer R - + Autofire Start Autofeuer Start - + Autofire Select Autofeuer Select - + Autofire Up Autofeuer nach oben - + Autofire Right Autofeuer rechts - + Autofire Down Autofeuer nach unten - + Autofire Left Autofeuer links @@ -5350,8 +5368,8 @@ Download-Größe: %3 - - + + Mute Stummschalten @@ -5397,7 +5415,7 @@ Download-Größe: %3 - + frames Bild(er) @@ -5437,93 +5455,98 @@ Download-Größe: %3 Erzwinge pixelgenaue Skalierung - - + + Show filename instead of ROM name in library view + + + + + Pause Pausiert - + When inactive: Wenn inaktiv: - + When minimized: Wenn minimiert: - + Current channel: Aktueller Channel: - + Current version: Aktuelle Version: - + Update channel: Update-Channel: - + Available version: Verfügbare Version: - + (Unknown) (unbekannt) - + Last checked: Zuletzt geprüft: - + Automatically check on start Beim Start automatisch auf Aktualisierungen prüfen - + Check now Jetzt überprüfen - + Default color palette only Nur Standard-Farbpalette - + SGB color palette if available SGB-Farbpalette, sofern verfügbar - + GBC color palette if available GBC-Farbpalette, sofern verfügbar - + SGB (preferred) or GBC color palette if available SGB (bevorzugt) oder GBC-Farbpalette, sofern verfügbar - + Game Boy Camera Game Boy Camera - + Driver: Treiber: - + Source: Quelle: @@ -5553,198 +5576,198 @@ Download-Größe: %3 Baumansicht - + Dynamically update window title Fenster-Titel dynamisch aktualisieren - + Show FPS in title bar Bildwiederholrate in der Titelleiste anzeigen - + Show frame count in OSD - + Show emulation info on reset - + Save state extra data: Zusätzliche Savestate-Daten: - - + + Save game Spielstand - + Load state extra data: Zusätzliche Savestate-Daten laden: - + Models Modelle - + GB only: Nur GB: - + SGB compatible: SGB-kompatibel: - + GBC only: Nur GBC: - + GBC compatible: GBC-kompatibel: - + SGB and GBC compatible: SGB- und GBC-kompatibel: - + Game Boy palette Game Boy-Palette - + Preset: Voreinstellungen: - + Enable Game Boy Player features by default Game Boy Player-Features standardmäßig aktivieren - + Automatically save cheats Cheats automatisch speichern - + Automatically load cheats Cheats automatisch laden - + Automatically save state Zustand (Savestate) automatisch speichern - + Automatically load state Zustand (Savestate) automatisch laden - + Enable Discord Rich Presence Discord-Integration aktivieren - + Show OSD messages Bildschirmmeldungen anzeigen - + Show filename instead of ROM name in title bar Dateinamen statt ROM-Namen in der Titelleiste anzeigen - + Fast forward (held) speed: Vorlauf-Geschwindigkeit (halten): - + Enable VBA bug compatibility in ROM hacks VBA-Bug-Kompatibilität in ROM-Hacks aktivieren - + Video renderer: Video-Renderer: - + Software Software - + OpenGL OpenGL - + OpenGL enhancements OpenGL-Verbesserungen - + High-resolution scale: Hochauflösende Skalierung: - + XQ GBA audio (experimental) XQ GBA-Audio (experimentell) - + Cheats Cheats - + Log to file In Datei protokollieren - + Log to console Auf die Konsole protokollieren - + Select Log File Protokoll-Datei auswählen - + Default BG colors: Standard-Hintergrundfarben: - + Default sprite colors 1: Standard-Sprite-Farben 1: - + Default sprite colors 2: Standard-Sprite-Farben 2: - + Super Game Boy borders Super Game Boy-Rahmen @@ -5759,51 +5782,51 @@ Download-Größe: %3 Anzeigen, wenn kein Spiel geöffnet ist - + Clear cache Cache leeren - + Fast forward speed: Vorlauf-Geschwindigkeit: - + Preload entire ROM into memory ROM-Datei vollständig in Arbeitsspeicher vorladen - - - - - - - - - + + + + + + + + + Browse Durchsuchen - + Use BIOS file if found BIOS-Datei verwenden, wenn vorhanden - + Skip BIOS intro BIOS-Intro überspringen - - + + Unbounded unbegrenzt - + Suspend screensaver Bildschirmschoner deaktivieren @@ -5813,39 +5836,39 @@ Download-Größe: %3 BIOS - + Run all Alle ausführen - + Remove known Bekannte entfernen - + Detect and remove Erkennen und entfernen - + Allow opposing input directions Gegensätzliche Eingaberichtungen erlauben - - + + Screenshot Screenshot - - + + Cheat codes Cheat-Codes - + Enable rewind Rücklauf aktivieren @@ -5855,71 +5878,71 @@ Download-Größe: %3 Bilineare Filterung - + Rewind history: Rücklauf-Verlauf: - + Idle loops: Leerlaufprozesse: - + Autofire interval: Autofeuer-Intervall: - + (240×160) (240×160) - + GB BIOS file: Datei mit GB-BIOS: - + GBA BIOS file: Datei mit GBA-BIOS: - + GBC BIOS file: Datei mit GBC-BIOS: - + SGB BIOS file: Datei mit SGB-BIOS: - + Save games Spielstände - - - - - + + + + + Same directory as the ROM Verzeichnis der ROM-Datei - + Save states Savestates - + Screenshots Bildschirmfotos - + Patches Korrekturen @@ -5993,42 +6016,67 @@ Download-Größe: %3 Kacheln - + Export Selected Auswahl exportieren - + Export All Alle exportieren - + 256 colors 256 Farben - + + Palette + Palette + + + Magnification Vergrößerung - + Tiles per row Tiles pro Zeile - + Fit to window An Fenster anpassen - + + Displayed tiles + + + + + Only BG tiles + + + + + Only OBJ tiles + + + + + Both + Beidseitig + + + Copy Selected Auswahl kopieren - + Copy All Alle kopieren diff --git a/src/platform/qt/ts/mgba-en.ts b/src/platform/qt/ts/mgba-en.ts index c915fcd49..c05c6c0bd 100644 --- a/src/platform/qt/ts/mgba-en.ts +++ b/src/platform/qt/ts/mgba-en.ts @@ -358,27 +358,27 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. LibraryTree - + Name - + Location - + Platform - + Size - + CRC32 @@ -1360,6 +1360,14 @@ Download size: %3 + + QGBA::DebuggerConsoleController + + + Could not open CLI history for writing + + + QGBA::FrameView @@ -4003,27 +4011,27 @@ Download size: %3 - + (%1×%2) - + Never - + Just now - + Less than an hour ago - + %n hour(s) ago @@ -4031,7 +4039,7 @@ Download size: %3 - + %n day(s) ago @@ -4093,18 +4101,18 @@ Download size: %3 QGBA::TileView - + Export tiles - - + + Portable Network Graphics (*.png) - + Export tile @@ -4130,764 +4138,774 @@ Download size: %3 QGBA::Window - + Game Boy Advance ROMs (%1) - + Game Boy ROMs (%1) - + All ROMs (%1) - + %1 Video Logs (*.mvl) - + Archives (%1) - - - + + + Select ROM - + Select folder - - + + Select save - + Select patch - + Patches (*.ips *.ups *.bps) - + Select e-Reader dotcode - + e-Reader card (*.raw *.bin *.bmp) - + Select image - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) - + GameShark saves (*.sps *.xps) - + Select video log - + Video logs (*.mvl) - + Crash - + The game has crashed with the following error: %1 - + Couldn't Start - + Could not start game. - + Unimplemented BIOS call - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. - + Really make portable? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? - + Restart needed - + Some changes will not take effect until the emulator is restarted. - + - Player %1 of %2 - + %1 - %2 - + %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 - + &File - + Load &ROM... - + Load ROM in archive... - + Add folder to library... - + Save games (%1) - + Select save game - + mGBA save state files (%1) - - + + Select save state - + Select e-Reader card images - + Image file (*.png *.jpg *.jpeg) - + Conversion finished - + %1 of %2 e-Reader cards converted successfully. - + Load alternate save game... - + Load temporary save game... - + Load &patch... - + Boot BIOS - + Replace ROM... - + Scan e-Reader dotcodes... - + Convert e-Reader card image to raw... - + ROM &info... - + Recent - + Make portable - + &Load state - + Load state file... - + &Save state - + Save state file... - + Quick load - + Quick save - + Load recent - + Save recent - + Undo load state - + Undo save state - - + + State &%1 - + Load camera image... - + Convert save game... - + GameShark saves (*.gsv *.sps *.xps) - + + Reset needed + + + + + Some changes will not take effect until the game is reset. + + + + Save games - + Import GameShark Save... - + Export GameShark Save... - + Automatically determine - + Use player %0 save game - + New multiplayer window - + Connect to Dolphin... - + Report bug... - + About... - + E&xit - + &Emulation - + &Reset - + Sh&utdown - + Yank game pak - + &Pause - + &Next frame - + Fast forward (held) - + &Fast forward - + Fast forward speed - + Unbounded - + %0x - + Rewind (held) - + Re&wind - + Step backwards - + Solar sensor - + Increase solar level - + Decrease solar level - + Brightest solar level - + Darkest solar level - + Brightness %1 - + Game Boy Printer... - + BattleChip Gate... - + Audio/&Video - + Frame size - + %1× - + Toggle fullscreen - + Lock aspect ratio - + Force integer scaling - + Interframe blending - + Bilinear filtering - + Frame&skip - + Mute - + FPS target - + Native (59.7275) - + Take &screenshot - + F12 - + Record A/V... - + Record GIF/WebP/APNG... - + Video layers - + Audio channels - + Adjust layer placement... - + &Tools - + View &logs... - + Game &overrides... - + Game Pak sensors... - + &Cheats... - + Settings... - + Open debugger console... - + Start &GDB server... - + View &palette... - + View &sprites... - + View &tiles... - + View &map... - + &Frame inspector... - + View memory... - + Search memory... - + View &I/O registers... - + Record debug video log... - + Stop debug video log - + Exit fullscreen - + GameShark Button (held) - + Autofire - + Autofire A - + Autofire B - + Autofire L - + Autofire R - + Autofire Start - + Autofire Select - + Autofire Up - + Autofire Right - + Autofire Down - + Autofire Left - + Clear @@ -5350,8 +5368,8 @@ Download size: %3 - - + + Mute @@ -5397,7 +5415,7 @@ Download size: %3 - + frames @@ -5442,93 +5460,98 @@ Download size: %3 - - + + Show filename instead of ROM name in library view + + + + + Pause - + When inactive: - + When minimized: - + Current channel: - + Current version: - + Update channel: - + Available version: - + (Unknown) - + Last checked: - + Automatically check on start - + Check now - + Default color palette only - + SGB color palette if available - + GBC color palette if available - + SGB (preferred) or GBC color palette if available - + Game Boy Camera - + Driver: - + Source: @@ -5568,353 +5591,353 @@ Download size: %3 - + Clear cache - + Allow opposing input directions - + Suspend screensaver - + Dynamically update window title - + Show filename instead of ROM name in title bar - + Show OSD messages - + Enable Discord Rich Presence - + Automatically save state - + Automatically load state - + Automatically save cheats - + Automatically load cheats - + Show FPS in title bar - + Show frame count in OSD - + Show emulation info on reset - + Fast forward speed: - - + + Unbounded - + Fast forward (held) speed: - + Autofire interval: - + Enable rewind - + Rewind history: - + Idle loops: - + Run all - + Remove known - + Detect and remove - + Preload entire ROM into memory - + Save state extra data: - - + + Save game - + Load state extra data: - + Models - + GB only: - + SGB compatible: - + GBC only: - + GBC compatible: - + SGB and GBC compatible: - + Game Boy palette - + Preset: - - + + Screenshot - - + + Cheat codes - + Enable Game Boy Player features by default - + Enable VBA bug compatibility in ROM hacks - + Video renderer: - + Software - + OpenGL - + OpenGL enhancements - + High-resolution scale: - + (240×160) - + XQ GBA audio (experimental) - + GB BIOS file: - - - - - - - - - + + + + + + + + + Browse - + Use BIOS file if found - + Skip BIOS intro - + GBA BIOS file: - + GBC BIOS file: - + SGB BIOS file: - + Save games - - - - - + + + + + Same directory as the ROM - + Save states - + Screenshots - + Patches - + Cheats - + Log to file - + Log to console - + Select Log File - + Default BG colors: - + Default sprite colors 1: - + Default sprite colors 2: - + Super Game Boy borders @@ -5988,42 +6011,67 @@ Download size: %3 - + Export Selected - + Export All - + 256 colors - + + Palette + + + + Magnification - + Tiles per row - + Fit to window - + + Displayed tiles + + + + + Only BG tiles + + + + + Only OBJ tiles + + + + + Both + + + + Copy Selected - + Copy All diff --git a/src/platform/qt/ts/mgba-es.ts b/src/platform/qt/ts/mgba-es.ts index 0d4a76b53..1fc58a344 100644 --- a/src/platform/qt/ts/mgba-es.ts +++ b/src/platform/qt/ts/mgba-es.ts @@ -359,27 +359,27 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd. LibraryTree - + Name Nombre - + Location Ubicación - + Platform Plataforma - + Size Tamaño - + CRC32 CRC32 @@ -1361,6 +1361,14 @@ Download size: %3 + + QGBA::DebuggerConsoleController + + + Could not open CLI history for writing + + + QGBA::FrameView @@ -4004,27 +4012,27 @@ Download size: %3 Elegir carpeta - + (%1×%2) - + Never - + Just now - + Less than an hour ago - + %n hour(s) ago @@ -4032,7 +4040,7 @@ Download size: %3 - + %n day(s) ago @@ -4094,18 +4102,18 @@ Download size: %3 QGBA::TileView - + Export tiles Exportar tiles - - + + Portable Network Graphics (*.png) Gráficos de red portátiles (*.png) - + Export tile Exportar tile @@ -4131,100 +4139,100 @@ Download size: %3 QGBA::Window - + Game Boy Advance ROMs (%1) ROMs de Game Boy Advance (%1) - + Game Boy ROMs (%1) ROMs de Game Boy (%1) - + All ROMs (%1) Todas las ROMs (%1) - + %1 Video Logs (*.mvl) Video-registros de %1 (*.mvl) - + Archives (%1) Contenedores (%1) - - - + + + Select ROM Seleccionar ROM - + Select folder Seleccionar carpeta - - + + Select save Seleccionar guardado - + Select patch Seleccionar parche - + Patches (*.ips *.ups *.bps) Parches (*.ips *.ups *.bps) - + Select e-Reader dotcode Seleccionar dotcode del e-Reader - + e-Reader card (*.raw *.bin *.bmp) Tarjeta e-Reader (*.raw *.bin *.bmp) - + Select image Seleccionar imagen - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) Archivo de imagen (*.png *.gif *.jpg *.jpeg);;Todos los archivos (*) - + GameShark saves (*.sps *.xps) Guardados de GameShark (*.sps *.xps) - + Select video log Seleccionar video-registro - + Video logs (*.mvl) Video-registros (*.mvl) - + Crash Cierre inesperado - + The game has crashed with the following error: %1 @@ -4233,664 +4241,674 @@ Download size: %3 %1 - + Unimplemented BIOS call Llamada a BIOS no implementada - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. Este juego utiliza una llamada al BIOS que no se ha implementado. Utiliza el BIOS oficial para obtener la mejor experiencia. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. No se pudo crear un dispositivo de pantalla apropiado, recurriendo a software. Los juegos pueden funcionar lentamente, especialmente con ventanas grandes. - + Really make portable? ¿Hacer "portable"? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? Esto hará que el emulador cargue su configuración desde el mismo directorio que el ejecutable. ¿Quieres continuar? - + Restart needed Reinicio necesario - + Some changes will not take effect until the emulator is restarted. Algunos cambios no surtirán efecto hasta que se reinicie el emulador. - + - Player %1 of %2 - Jugador %1 de %2 - + %1 - %2 %1 - %2 - + %1 - %2 - %3 %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 %1 - %2 (%3 fps) - %4 - + &File &Archivo - + Load &ROM... Cargar &ROM... - + Load ROM in archive... Cargar ROM desde contenedor... - + Add folder to library... Agregar carpeta a la biblioteca... - + Save games Datos de guardado - + Automatically determine - + Use player %0 save game - + Load &patch... Cargar &parche... - + Boot BIOS Arrancar BIOS - + Replace ROM... Reemplazar ROM... - + ROM &info... &Información de la ROM... - + Recent Recientes - + Make portable Hacer "portable" - + &Load state Ca&rgar estado - + Report bug... Reportar bug... - + About... Acerca de... - + Game Pak sensors... Sensores del cartucho... - + Clear Limpiar - + Load state file... Cargar archivo de estado... - + Save games (%1) Juegos guardados (%1) - + Select save game Elegir juego guardado - + mGBA save state files (%1) Archivos estados guardados mGBA (%1) - - + + Select save state Elegir estado guardado - + Select e-Reader card images Elegir imágenes de tarjeta e-Reader - + Image file (*.png *.jpg *.jpeg) Archivo de imagen (*.png *.jpg *.jpeg) - + Conversion finished Conversión terminada - + %1 of %2 e-Reader cards converted successfully. %1 de %2 tarjetas e-Reader convertidas con éxito. - + Load alternate save game... Elegir juego guardado alterno... - + Load temporary save game... Elegir juego guardado temporal... - + Convert e-Reader card image to raw... Convertir imagen de tarjeta e-Reader a raw... - + &Save state Guardar e&stado - + Save state file... Guardar archivo de estado... - + Quick load Cargado rápido - + Quick save Guardado rápido - + Load recent Cargar reciente - + Save recent Guardar reciente - + Undo load state Deshacer cargar estado - + Undo save state Deshacer guardar estado - - + + State &%1 Estado &%1 - + Load camera image... Cargar imagen para la cámara... - + Convert save game... Convertir juego guardado... - + GameShark saves (*.gsv *.sps *.xps) - + + Reset needed + + + + + Some changes will not take effect until the game is reset. + + + + New multiplayer window Nueva ventana multijugador - + Connect to Dolphin... Conectar a Dolphin... - + E&xit Salir (&X) - + &Emulation &Emulación - + &Reset &Reinicializar - + Sh&utdown Apagar (&U) - + Yank game pak Tirar del cartucho - + &Pause &Pausar - + &Next frame Cuadro siguie&nte - + Fast forward (held) Avance rápido (mantener) - + &Fast forward &Avance rápido - + Fast forward speed Velocidad de avance rápido - + Unbounded Sin límite - + %0x %0x - + Rewind (held) Rebobinar (mantener) - + Re&wind Re&bobinar - + Step backwards Paso hacia atrás - + Solar sensor Sensor solar - + Increase solar level Subir nivel - + Decrease solar level Bajar nivel - + Brightest solar level Más claro - + Darkest solar level Más oscuro - + Brightness %1 Brillo %1 - + Audio/&Video Audio/&video - + Frame size Tamaño del cuadro - + Toggle fullscreen Pantalla completa - + Lock aspect ratio Bloquear proporción de aspecto - + Force integer scaling Forzar escala a enteros - + Bilinear filtering Filtro bilineal - + Frame&skip &Salto de cuadros - + Mute Silenciar - + FPS target Objetivo de FPS - + Native (59.7275) Nativo (59,7275) - + Take &screenshot Tomar pan&tallazo - + F12 F12 - + Game Boy Printer... Game Boy Printer... - + BattleChip Gate... BattleChip Gate... - + %1× %1× - + Interframe blending Mezcla entre cuadros - + Record A/V... Grabar A/V... - + Video layers Capas de video - + Audio channels Canales de audio - + Adjust layer placement... Ajustar ubicación de capas... - + &Tools Herramien&tas - + View &logs... Ver re&gistros... - + Game &overrides... Ajustes específic&os por juego... - + Couldn't Start No se pudo iniciar - + Could not start game. No se pudo iniciar el juego. - + Scan e-Reader dotcodes... Escanear dotcodes del e-Reader... - + Import GameShark Save... Importar desde GameShark... - + Export GameShark Save... Exportar a GameShark... - + Record GIF/WebP/APNG... Grabar GIF/WebP/APNG... - + &Cheats... Tru&cos... - + Settings... Ajustes... - + Open debugger console... Abrir consola de depuración... - + Start &GDB server... Iniciar servidor &GDB... - + View &palette... Ver &paleta... - + View &sprites... Ver &sprites... - + View &tiles... Ver m&osaicos... - + View &map... Ver &mapa... - + &Frame inspector... Inspec&tor de cuadros... - + View memory... Ver memoria... - + Search memory... Buscar memoria... - + View &I/O registers... Ver registros &I/O... - + Record debug video log... Grabar registro de depuración de video... - + Stop debug video log Detener registro de depuración de video - + Exit fullscreen Salir de pantalla completa - + GameShark Button (held) Botón GameShark (mantener) - + Autofire Disparo automático - + Autofire A Disparo automático A - + Autofire B Disparo automático B - + Autofire L Disparo automático L - + Autofire R Disparo automático R - + Autofire Start Disparo automático Start - + Autofire Select Disparo automático Select - + Autofire Up Disparo automático Arriba - + Autofire Right Disparo automático Derecha - + Autofire Down Disparo automático Abajo - + Autofire Left Disparo automático Izquierda @@ -5353,8 +5371,8 @@ Download size: %3 - - + + Mute Silenciar @@ -5400,7 +5418,7 @@ Download size: %3 - + frames cuadros @@ -5440,103 +5458,108 @@ Download size: %3 Filtro bilineal - - + + Show filename instead of ROM name in library view + + + + + Pause - + When inactive: - + When minimized: - + Show frame count in OSD - + Show emulation info on reset - + Current channel: - + Current version: - + Update channel: - + Available version: - + (Unknown) - + Last checked: - + Automatically check on start - + Check now - + Default color palette only Sólo paleta de colores predeterminada - + SGB color palette if available Paleta de color SGB si está disponible - + GBC color palette if available Paleta de color GBC si está disponible - + SGB (preferred) or GBC color palette if available Paleta de colores SGB (preferida) o GBC si está disponible - + Game Boy Camera Cámara Game Boy - + Driver: Controlador: - + Source: Fuente: @@ -5551,68 +5574,68 @@ Download size: %3 Mezcla entre cuadros - + Dynamically update window title Actualizar titulo de ventana dinámicamente - + Show OSD messages Mostrar mensajes en el OSD - + Save state extra data: Guardar datos adicionales de estado: - - + + Save game Guardar partida - + Load state extra data: Cargar datos adicionales de estado: - + Enable VBA bug compatibility in ROM hacks Activar modo de compatibilidad VBA en ROM hacks - + Preset: Ajustes: - + Show filename instead of ROM name in title bar Enseñar el nombre de archivo en lugar del nombre de ROM en el titulo de la ventana - + Fast forward (held) speed: Avance rápido (mantenido): - + (240×160) (240×160) - + Log to file Guardar a archivo - + Log to console Guardar a consola - + Select Log File Seleccionar @@ -5647,277 +5670,277 @@ Download size: %3 Mostrar cuando no haya un juego abierto - + Clear cache Limpiar caché - + Allow opposing input directions Permitir direcciones opuestas al mismo tiempo - + Suspend screensaver Suspender protector de pantalla - + Show FPS in title bar Mostrar FPS en la barra de título - + Automatically save cheats Guardar trucos automáticamente - + Automatically load cheats Cargar trucos automáticamente - + Automatically save state Guardar estado automáticamente - + Automatically load state Cargar estado automáticamente - + Enable Discord Rich Presence Hablitar Rich Presence en Discord - + Fast forward speed: Avance rápido: - - + + Unbounded Sin límite - + Enable rewind Habilitar el rebobinar - + Rewind history: Hist. de rebobinado: - + Idle loops: Bucles inactivos: - + Run all Ejecutarlos todos - + Remove known Eliminar los conocidos - + Detect and remove Detectar y eliminar - - + + Screenshot Pantallazo - - + + Cheat codes Trucos - + Preload entire ROM into memory Cargar ROM completa a la memoria - + Autofire interval: Intervalo de turbo: - + Enable Game Boy Player features by default Habilitar funcionalidad de Game Boy Player por defecto - + Video renderer: Renderizador de video: - + Software Software - + OpenGL OpenGL - + OpenGL enhancements Mejoras para OpenGL - + High-resolution scale: Escala de alta resolución: - + XQ GBA audio (experimental) Mejorar audio GBA (experimental) - + GB BIOS file: Archivo BIOS GB: - - - - - - - - - + + + + + + + + + Browse Examinar - + Use BIOS file if found Usar archivo BIOS si fue encontrado - + Skip BIOS intro Saltar animación de entrada del BIOS - + GBA BIOS file: Archivo BIOS GBA: - + GBC BIOS file: Archivo BIOS GBC: - + SGB BIOS file: Archivo BIOS SGB: - + Save games Datos de guardado - - - - - + + + + + Same directory as the ROM Al mismo directorio que la ROM - + Save states Estados de guardado - + Screenshots Pantallazos - + Patches Parches - + Cheats Trucos - + Models Modelos - + GB only: Sólo GB: - + SGB compatible: Compatible con SGB: - + GBC only: Sólo GBC: - + GBC compatible: Compatible con GBC: - + SGB and GBC compatible: Compatible con SGB y GBC: - + Game Boy palette Paleta de Game Boy - + Default BG colors: Colores de fondo por defecto: - + Super Game Boy borders Bordes de Super Game Boy - + Default sprite colors 1: Colores de sprite 1 por defecto: - + Default sprite colors 2: Colores de sprite 2 por defecto: @@ -5991,42 +6014,67 @@ Download size: %3 Tiles - + Export Selected Exportar seleccionados - + Export All Exportar todos - + 256 colors 256 colores - + + Palette + Paleta + + + Magnification Ampliación - + Tiles per row Tiles por fila - + Fit to window Ajustar a ventana - + + Displayed tiles + + + + + Only BG tiles + + + + + Only OBJ tiles + + + + + Both + Ambos + + + Copy Selected Copiar seleccionados - + Copy All Copiar todos diff --git a/src/platform/qt/ts/mgba-fi.ts b/src/platform/qt/ts/mgba-fi.ts index 2569ca550..63bcd83ac 100644 --- a/src/platform/qt/ts/mgba-fi.ts +++ b/src/platform/qt/ts/mgba-fi.ts @@ -359,27 +359,27 @@ Game Boy Advance on Nintendo Co., Ltd rekisteröimä tuotemerkki. LibraryTree - + Name - + Location - + Platform - + Size - + CRC32 @@ -1361,6 +1361,14 @@ Download size: %3 + + QGBA::DebuggerConsoleController + + + Could not open CLI history for writing + + + QGBA::FrameView @@ -4004,27 +4012,27 @@ Download size: %3 - + (%1×%2) - + Never - + Just now - + Less than an hour ago - + %n hour(s) ago @@ -4032,7 +4040,7 @@ Download size: %3 - + %n day(s) ago @@ -4094,18 +4102,18 @@ Download size: %3 QGBA::TileView - + Export tiles - - + + Portable Network Graphics (*.png) - + Export tile @@ -4131,764 +4139,774 @@ Download size: %3 QGBA::Window - + Game Boy Advance ROMs (%1) - + Game Boy ROMs (%1) - + All ROMs (%1) - + %1 Video Logs (*.mvl) - + Archives (%1) - - - + + + Select ROM - + Select folder - - + + Select save - + Select patch - + Patches (*.ips *.ups *.bps) - + Select e-Reader dotcode - + e-Reader card (*.raw *.bin *.bmp) - + Select image - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) - + GameShark saves (*.sps *.xps) - + Select video log - + Video logs (*.mvl) - + Crash - + The game has crashed with the following error: %1 - + Couldn't Start - + Could not start game. - + Unimplemented BIOS call - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. - + Really make portable? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? - + Restart needed - + Some changes will not take effect until the emulator is restarted. - + - Player %1 of %2 - + %1 - %2 - + %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 - + &File - + Load &ROM... - + Load ROM in archive... - + Add folder to library... - + Save games (%1) - + Select save game - + mGBA save state files (%1) - - + + Select save state - + Load alternate save game... - + Load temporary save game... - + Load &patch... - + Boot BIOS - + Replace ROM... - + Scan e-Reader dotcodes... - + ROM &info... - + Recent - + Make portable - + &Load state - + Load state file... - + &Save state - + Save state file... - + Quick load - + Quick save - + Load recent - + Save recent - + Undo load state - + Undo save state - - + + State &%1 - + Load camera image... - + Convert save game... - + Select e-Reader card images - + Image file (*.png *.jpg *.jpeg) - + Conversion finished - + %1 of %2 e-Reader cards converted successfully. - + GameShark saves (*.gsv *.sps *.xps) - + Convert e-Reader card image to raw... - + Import GameShark Save... - + + Reset needed + + + + + Some changes will not take effect until the game is reset. + + + + Save games - + Export GameShark Save... - + Automatically determine - + Use player %0 save game - + New multiplayer window - + Connect to Dolphin... - + Report bug... - + About... - + E&xit - + &Emulation - + &Reset - + Sh&utdown - + Yank game pak - + &Pause - + &Next frame - + Fast forward (held) - + &Fast forward - + Fast forward speed - + Unbounded - + %0x - + Rewind (held) - + Re&wind - + Step backwards - + Solar sensor - + Increase solar level - + Decrease solar level - + Brightest solar level - + Darkest solar level - + Brightness %1 - + Game Boy Printer... - + BattleChip Gate... - + Audio/&Video - + Frame size - + %1× - + Toggle fullscreen - + Lock aspect ratio - + Force integer scaling - + Interframe blending - + Bilinear filtering - + Frame&skip - + Mute - + FPS target - + Native (59.7275) - + Take &screenshot - + F12 - + Record A/V... - + Record GIF/WebP/APNG... - + Video layers - + Audio channels - + Adjust layer placement... - + &Tools - + View &logs... - + Game &overrides... - + Game Pak sensors... - + &Cheats... - + Settings... - + Open debugger console... - + Start &GDB server... - + View &palette... - + View &sprites... - + View &tiles... - + View &map... - + &Frame inspector... - + View memory... - + Search memory... - + View &I/O registers... - + Record debug video log... - + Stop debug video log - + Exit fullscreen - + GameShark Button (held) - + Autofire - + Autofire A - + Autofire B - + Autofire L - + Autofire R - + Autofire Start - + Autofire Select - + Autofire Up - + Autofire Right - + Autofire Down - + Autofire Left - + Clear @@ -5351,8 +5369,8 @@ Download size: %3 - - + + Mute @@ -5398,7 +5416,7 @@ Download size: %3 - + frames @@ -5443,93 +5461,98 @@ Download size: %3 - - + + Show filename instead of ROM name in library view + + + + + Pause - + When inactive: - + When minimized: - + Current channel: - + Current version: - + Update channel: - + Available version: - + (Unknown) - + Last checked: - + Automatically check on start - + Check now - + Default color palette only - + SGB color palette if available - + GBC color palette if available - + SGB (preferred) or GBC color palette if available - + Game Boy Camera - + Driver: - + Source: @@ -5569,353 +5592,353 @@ Download size: %3 - + Clear cache - + Allow opposing input directions - + Suspend screensaver - + Dynamically update window title - + Show filename instead of ROM name in title bar - + Show OSD messages - + Enable Discord Rich Presence - + Automatically save state - + Automatically load state - + Automatically save cheats - + Automatically load cheats - + Show FPS in title bar - + Show frame count in OSD - + Show emulation info on reset - + Fast forward speed: - - + + Unbounded - + Fast forward (held) speed: - + Autofire interval: - + Enable rewind - + Rewind history: - + Idle loops: - + Run all - + Remove known - + Detect and remove - + Preload entire ROM into memory - + Save state extra data: - - + + Save game - + Load state extra data: - + Models - + GB only: - + SGB compatible: - + GBC only: - + GBC compatible: - + SGB and GBC compatible: - + Game Boy palette - + Preset: - - + + Screenshot - - + + Cheat codes - + Enable Game Boy Player features by default - + Enable VBA bug compatibility in ROM hacks - + Video renderer: - + Software - + OpenGL - + OpenGL enhancements - + High-resolution scale: - + (240×160) - + XQ GBA audio (experimental) - + GB BIOS file: - - - - - - - - - + + + + + + + + + Browse - + Use BIOS file if found - + Skip BIOS intro - + GBA BIOS file: - + GBC BIOS file: - + SGB BIOS file: - + Save games - - - - - + + + + + Same directory as the ROM - + Save states - + Screenshots - + Patches - + Cheats Huijaukset - + Log to file - + Log to console - + Select Log File - + Default BG colors: - + Default sprite colors 1: - + Default sprite colors 2: - + Super Game Boy borders @@ -5989,42 +6012,67 @@ Download size: %3 - + Export Selected - + Export All - + 256 colors - + + Palette + + + + Magnification - + Tiles per row - + Fit to window - + + Displayed tiles + + + + + Only BG tiles + + + + + Only OBJ tiles + + + + + Both + + + + Copy Selected - + Copy All diff --git a/src/platform/qt/ts/mgba-fr.ts b/src/platform/qt/ts/mgba-fr.ts index 21bde5ef9..43f47c7c3 100644 --- a/src/platform/qt/ts/mgba-fr.ts +++ b/src/platform/qt/ts/mgba-fr.ts @@ -360,27 +360,27 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd. LibraryTree - + Name Nom - + Location Localisation - + Platform Plateforme - + Size Taille - + CRC32 CRC32 @@ -1367,6 +1367,14 @@ Taille du téléchargement : %3 Impossible d'ouvrir le fichier de sauvegarde ; les sauvegardes en jeu ne peuvent pas être mises à jour. Veuillez vous assurer que le répertoire de sauvegarde est accessible en écriture sans privilèges supplémentaires (par exemple, UAC sous Windows). + + QGBA::DebuggerConsoleController + + + Could not open CLI history for writing + + + QGBA::FrameView @@ -4028,27 +4036,27 @@ Taille du téléchargement : %3 - + (%1×%2) (%1×%2) - + Never - + Just now - + Less than an hour ago - + %n hour(s) ago @@ -4056,7 +4064,7 @@ Taille du téléchargement : %3 - + %n day(s) ago @@ -4118,18 +4126,18 @@ Taille du téléchargement : %3 QGBA::TileView - + Export tiles Exporter les tuiles - - + + Portable Network Graphics (*.png) Portable Network Graphics (*.png) - + Export tile Exporter une tuile @@ -4155,120 +4163,120 @@ Taille du téléchargement : %3 QGBA::Window - + Game Boy Advance ROMs (%1) ROMs de Game Boy Advance (%1) - + Game Boy ROMs (%1) ROMs de Game Boy (%1) - + All ROMs (%1) Toutes les ROM (%1) - + %1 Video Logs (*.mvl) %1 Journaux vidéo (*.mvl) - + Archives (%1) Archives (%1) - - - + + + Select ROM Choisir une ROM - + Select folder Choisir un dossier - - + + Select save Choisir une sauvegarde - + Select patch Sélectionner un correctif - + Patches (*.ips *.ups *.bps) Correctifs/Patches (*.ips *.ups *.bps) - + Select e-Reader dotcode Sélectionnez le numéro de point du e-Reader - + e-Reader card (*.raw *.bin *.bmp) e-Reader carte (*.raw *.bin *.bmp) - + Select e-Reader card images - + Image file (*.png *.jpg *.jpeg) - + Conversion finished - + %1 of %2 e-Reader cards converted successfully. - + Select image Choisir une image - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) Image (*.png *.gif *.jpg *.jpeg);;Tous les fichiers (*) - + GameShark saves (*.sps *.xps) Sauvegardes GameShark (*.sps *.xps) - + Select video log Sélectionner un journal vidéo - + Video logs (*.mvl) Journaux vidéo (*.mvl) - + Crash Plantage - + The game has crashed with the following error: %1 @@ -4277,644 +4285,654 @@ Taille du téléchargement : %3 %1 - + Unimplemented BIOS call Requête au BIOS non supporté - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. Ce jeu utilise un appel BIOS qui n'est pas implémenté. Veuillez utiliser le BIOS officiel pour une meilleure expérience. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. Échec de la création d'un périphérique d'affichage approprié, retour à l'affichage du logiciel. Les jeux peuvent fonctionner lentement, en particulier avec des fenêtres plus grandes. - + Really make portable? Vraiment rendre portable ? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? Cela amènera l'émulateur à charger sa configuration depuis le même répertoire que l'exécutable. Souhaitez vous continuer ? - + Restart needed Un redémarrage est nécessaire - + Some changes will not take effect until the emulator is restarted. Certains changements ne prendront effet qu'après le redémarrage de l'émulateur. - + - Player %1 of %2 - Joueur %1 of %2 - + %1 - %2 %1 - %2 - + %1 - %2 - %3 %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 %1 - %2 (%3 fps) - %4 - + &File &Fichier - + Load &ROM... Charger une &ROM… - + Load ROM in archive... Charger la ROM d'une archive… - + Add folder to library... Ajouter un dossier à la bibliothèque… - + Load &patch... Charger un c&orrectif… - + Boot BIOS Démarrer le BIOS - + Replace ROM... Remplacer la ROM… - + Convert e-Reader card image to raw... - + ROM &info... &Infos sur la ROM… - + Recent Récent - + Make portable Rendre portable - + &Load state &Charger un état - + &Save state &Sauvegarder un état - + Quick load Chargement rapide - + Quick save Sauvegarde rapide - + Load recent Charger un fichier récent - + Save recent Sauvegarder un fichier récent - + Undo load state Annuler le chargement de l'état - + Undo save state Annuler la sauvegarde de l'état - - + + State &%1 État &%1 - + Load camera image... Charger une image de la caméra… - + Convert save game... - + New multiplayer window Nouvelle fenêtre multijoueur - + Connect to Dolphin... - + Report bug... Signalement de l'erreur… - + E&xit &Quitter - + &Emulation &Émulation - + &Reset &Réinitialiser - + Sh&utdown Extin&ction - + Yank game pak Yank game pak - + &Pause &Pause - + &Next frame &Image suivante - + Fast forward (held) Avance rapide (maintenir) - + &Fast forward A&vance rapide - + Fast forward speed Vitesse de l'avance rapide - + Unbounded Sans limites - + %0x %0x - + Rewind (held) Rembobiner (maintenir) - + Re&wind Rem&bobiner - + Step backwards Retour en arrière - + Solar sensor Capteur solaire - + Increase solar level Augmenter le niveau solaire - + Decrease solar level Diminuer le niveau solaire - + Brightest solar level Tester le niveau solaire - + Darkest solar level Assombrir le niveau solaire - + Brightness %1 Luminosité %1 - + Audio/&Video Audio/&Vidéo - + Frame size Taille de l'image - + Toggle fullscreen Basculer en plein écran - + Lock aspect ratio Bloquer les proportions - + Force integer scaling Forcer la mise à l'échelle par des nombres entiers - + Bilinear filtering Filtrage bilinèaire - + Frame&skip &Saut d'image - + Mute Muet - + FPS target FPS ciblé - + Take &screenshot Prendre une ca&pture d'écran - + F12 F12 - + Game Boy Printer... Imprimante GameBoy… - + Video layers Couches vidéo - + Audio channels Canaux audio - + Adjust layer placement... Ajuster la disposition… - + &Tools Ou&tils - + View &logs... Voir les &journaux… - + Game &overrides... - + Couldn't Start N'a pas pu démarrer - + Save games (%1) - + Select save game - + mGBA save state files (%1) - - + + Select save state - + GameShark saves (*.gsv *.sps *.xps) - + Could not start game. Impossible de démarrer le jeu. - + Load alternate save game... - + Load temporary save game... - + Scan e-Reader dotcodes... Scanner les dotcodes e-Reader... - + Load state file... Charger le fichier d'état... - + Save state file... Enregistrer le fichier d'état... - + Import GameShark Save... Importer la sauvegarde de GameShark... - + + Reset needed + + + + + Some changes will not take effect until the game is reset. + + + + Save games Sauvegarder les jeux - + Export GameShark Save... Exporter la sauvegarde de GameShark... - + Automatically determine - + Use player %0 save game - + About... À propos de… - + BattleChip Gate... - + %1× %1× - + Interframe blending Mélange d'images - + Native (59.7275) Natif (59.7275) - + Record A/V... Enregistrer A/V... - + Record GIF/WebP/APNG... Enregistrer GIF/WebP/APNG... - + Game Pak sensors... Capteurs de la Game Pak... - + &Cheats... &Cheats… - + Settings... Paramètres… - + Open debugger console... Ouvrir la console de débug… - + Start &GDB server... Démarrer le serveur &GDB… - + View &palette... Voir la &palette… - + View &sprites... Voir les &sprites… - + View &tiles... Voir les &tiles… - + View &map... Voir la &map… - + &Frame inspector... Inspecteur de &frame... - + View memory... Voir la mémoire… - + Search memory... Recherche dans la mémoire… - + View &I/O registers... Voir les registres d'&E/S... - + Record debug video log... Enregistrer le journal vidéo de débogage... - + Stop debug video log Arrêter le journal vidéo de débogage - + Exit fullscreen Quitter le plein écran - + GameShark Button (held) Bouton GameShark (maintenir) - + Autofire Tir automatique - + Autofire A Tir automatique A - + Autofire B Tir automatique B - + Autofire L Tir automatique L - + Autofire R Tir automatique R - + Autofire Start Tir automatique Start - + Autofire Select Tir automatique Select - + Autofire Up Tir automatique Up - + Autofire Right Tir automatique Right - + Autofire Down Tir automatique Down - + Autofire Left Tir automatique Gauche - + Clear Vider @@ -5378,8 +5396,8 @@ Taille du téléchargement : %3 - - + + Mute Muet @@ -5425,7 +5443,7 @@ Taille du téléchargement : %3 - + frames images @@ -5465,184 +5483,189 @@ Taille du téléchargement : %3 Filtrage bilinéaire - - + + Show filename instead of ROM name in library view + + + + + Pause - + Dynamically update window title - + When inactive: - + When minimized: - + Show frame count in OSD - + Show emulation info on reset - + Current channel: - + Current version: - + Update channel: - + Available version: - + (Unknown) - + Last checked: - + Automatically check on start - + Check now - + Save state extra data: - - + + Save game - + Load state extra data: - + Models - + GB only: - + SGB compatible: - + GBC only: - + GBC compatible: - + SGB and GBC compatible: - + Game Boy palette - + Preset: - + Default color palette only - + SGB color palette if available - + GBC color palette if available - + SGB (preferred) or GBC color palette if available - + Game Boy Camera - + Driver: - + Source: - + Enable Game Boy Player features by default - + Log to file Journalisation vers le fichier - + Log to console Journalisation vers la console - + Select Log File Sélectionner le fichier de journalisation @@ -5677,37 +5700,37 @@ Taille du téléchargement : %3 Afficher quand aucun jeu n'est ouvert - + Clear cache Vider le cache - + Allow opposing input directions Autoriser les directions opposées - + Suspend screensaver Suspendre l'économiseur d'écran - + Show FPS in title bar Afficher le nombre de FPS dans la barre de titre - + Automatically save cheats Sauvegarder automatiquement les cheats - + Automatically load cheats Charger automatiquement les cheats - + Automatically save state Sauvegarder automatiquement l'état @@ -5722,227 +5745,227 @@ Taille du téléchargement : %3 Mélange d'images - + Enable Discord Rich Presence Activer l'intégration avec Discord - + Automatically load state Charger automatiquement l'état - + Show OSD messages Afficher les messages OSD - + Show filename instead of ROM name in title bar Afficher le nom du fichier au lieu du nom de la ROM dans la barre de titre - + Fast forward speed: Vitesse d'avance rapide : - - + + Unbounded Sans limites - + Fast forward (held) speed: Vitesse d'avance rapide (maintenue) : - + Enable rewind Permettre le rembobinage - + Rewind history: Historique du rembobinage : - + Idle loops: Boucles d'inactivité : - + Run all Tout lancer - + Remove known Supprimer les éléments connus - + Detect and remove Détecter et supprimer - - + + Screenshot Capture d'écran - - + + Cheat codes Codes de triches - + Preload entire ROM into memory Précharger toute la ROM en mémoire - + Autofire interval: Intervalle de tir automatique : - + Enable VBA bug compatibility in ROM hacks - + Video renderer: Rendu vidéo : - + Software Logiciel(s) - + OpenGL OpenGL - + OpenGL enhancements Améliorations OpenGL - + High-resolution scale: Échelle haute résolution : - + (240×160) (240×160) - + XQ GBA audio (experimental) XQ GBA audio (expérimental) - + GB BIOS file: GB BIOS : - - - - - - - - - + + + + + + + + + Browse Parcourir - + Use BIOS file if found Utiliser le fichier BIOS si trouvé - + Skip BIOS intro Passer l'intro du BIOS - + GBA BIOS file: GBA BIOS : - + GBC BIOS file: GBC BIOS : - + SGB BIOS file: SGB BIOS : - + Save games Sauvegarder les jeux - - - - - + + + + + Same directory as the ROM Même répertoire que la ROM - + Save states Sauvegarder les états - + Screenshots Captures d'écran - + Patches Correctifs - + Cheats Cheats - + Default BG colors: Couleurs par défaut de l'arrière plan : - + Super Game Boy borders Bordures Super Game Boy - + Default sprite colors 1: Couleurs par défaut de la sprite nº 1 : - + Default sprite colors 2: Couleurs par défaut de la sprite n°2 : @@ -6016,42 +6039,67 @@ Taille du téléchargement : %3 Tiles - + Export Selected Exportation sélectionnée - + Export All Exporter tous - + 256 colors 256 couleurs - + + Palette + Palette + + + Magnification Agrandissement - + Tiles per row Tuiles par rangée - + Fit to window Adaptation à la fenêtre - + + Displayed tiles + + + + + Only BG tiles + + + + + Only OBJ tiles + + + + + Both + Les deux + + + Copy Selected Copier la sélection - + Copy All Copier tout diff --git a/src/platform/qt/ts/mgba-hu.ts b/src/platform/qt/ts/mgba-hu.ts index dc6fc29a1..c88cc7605 100644 --- a/src/platform/qt/ts/mgba-hu.ts +++ b/src/platform/qt/ts/mgba-hu.ts @@ -359,27 +359,27 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye LibraryTree - + Name - + Location - + Platform - + Size - + CRC32 @@ -1361,6 +1361,14 @@ Download size: %3 + + QGBA::DebuggerConsoleController + + + Could not open CLI history for writing + + + QGBA::FrameView @@ -4004,34 +4012,34 @@ Download size: %3 - + (%1×%2) - + Never - + Just now - + Less than an hour ago - + %n hour(s) ago - + %n day(s) ago @@ -4092,18 +4100,18 @@ Download size: %3 QGBA::TileView - + Export tiles - - + + Portable Network Graphics (*.png) Portable Network Graphics (*.png) - + Export tile @@ -4129,764 +4137,774 @@ Download size: %3 QGBA::Window - + Game Boy Advance ROMs (%1) - + Game Boy ROMs (%1) - + All ROMs (%1) - + %1 Video Logs (*.mvl) - + Archives (%1) - - - + + + Select ROM - + Select folder - - + + Select save - + Select patch - + Patches (*.ips *.ups *.bps) - + Select e-Reader dotcode - + e-Reader card (*.raw *.bin *.bmp) - + Select image - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) - + GameShark saves (*.sps *.xps) - + Select video log - + Video logs (*.mvl) - + Crash - + The game has crashed with the following error: %1 - + Couldn't Start - + Could not start game. - + Unimplemented BIOS call - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. - + Really make portable? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? - + Restart needed - + Some changes will not take effect until the emulator is restarted. - + - Player %1 of %2 - + %1 - %2 - + %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 - + &File - + Load &ROM... - + Load ROM in archive... - + Add folder to library... - + Save games (%1) - + Select save game - + mGBA save state files (%1) - - + + Select save state - + Select e-Reader card images - + Image file (*.png *.jpg *.jpeg) - + Conversion finished - + %1 of %2 e-Reader cards converted successfully. - + Load alternate save game... - + Load temporary save game... - + Load &patch... - + Boot BIOS - + Replace ROM... - + Scan e-Reader dotcodes... - + Convert e-Reader card image to raw... - + ROM &info... - + Recent - + Make portable - + &Load state - + Load state file... - + &Save state - + Save state file... - + Quick load - + Quick save - + Load recent - + Save recent - + Undo load state - + Undo save state - - + + State &%1 - + Load camera image... - + Convert save game... - + GameShark saves (*.gsv *.sps *.xps) - + + Reset needed + + + + + Some changes will not take effect until the game is reset. + + + + Save games - + Import GameShark Save... - + Export GameShark Save... - + Automatically determine - + Use player %0 save game - + New multiplayer window - + Connect to Dolphin... - + Report bug... - + About... - + E&xit - + &Emulation - + &Reset - + Sh&utdown - + Yank game pak - + &Pause - + &Next frame - + Fast forward (held) - + &Fast forward - + Fast forward speed - + Unbounded - + %0x %0x - + Rewind (held) - + Re&wind - + Step backwards - + Solar sensor - + Increase solar level - + Decrease solar level - + Brightest solar level - + Darkest solar level - + Brightness %1 - + Game Boy Printer... - + BattleChip Gate... - + Audio/&Video - + Frame size - + %1× %1× - + Toggle fullscreen - + Lock aspect ratio - + Force integer scaling - + Interframe blending - + Bilinear filtering - + Frame&skip - + Mute - + FPS target - + Native (59.7275) - + Take &screenshot - + F12 - + Record A/V... - + Record GIF/WebP/APNG... - + Video layers - + Audio channels - + Adjust layer placement... - + &Tools - + View &logs... - + Game &overrides... - + Game Pak sensors... - + &Cheats... - + Settings... - + Open debugger console... - + Start &GDB server... - + View &palette... - + View &sprites... - + View &tiles... - + View &map... - + &Frame inspector... - + View memory... - + Search memory... - + View &I/O registers... - + Record debug video log... - + Stop debug video log - + Exit fullscreen - + GameShark Button (held) - + Autofire - + Autofire A - + Autofire B - + Autofire L - + Autofire R - + Autofire Start - + Autofire Select - + Autofire Up - + Autofire Right - + Autofire Down - + Autofire Left - + Clear Napló törlése @@ -5349,8 +5367,8 @@ Download size: %3 - - + + Mute @@ -5396,7 +5414,7 @@ Download size: %3 - + frames @@ -5441,47 +5459,52 @@ Download size: %3 - - Show frame count in OSD + + Show filename instead of ROM name in library view + Show frame count in OSD + + + + Show emulation info on reset - + Default color palette only - + SGB color palette if available - + GBC color palette if available - + SGB (preferred) or GBC color palette if available - + Game Boy Camera - + Driver: - + Source: @@ -5521,399 +5544,399 @@ Download size: %3 - + Clear cache - + Allow opposing input directions - + Suspend screensaver - + Dynamically update window title - + Show filename instead of ROM name in title bar - + Show OSD messages - + Enable Discord Rich Presence Discord Rich Presence engedélyezése - + Automatically save state - + Automatically load state - + Automatically save cheats - + Automatically load cheats - + Show FPS in title bar - - + + Pause - + When inactive: - + When minimized: - + Current channel: - + Current version: - + Update channel: - + Available version: - + (Unknown) - + Last checked: - + Automatically check on start - + Check now - + Fast forward speed: - - + + Unbounded - + Fast forward (held) speed: - + Autofire interval: - + Enable rewind - + Rewind history: - + Idle loops: - + Run all - + Remove known - + Detect and remove - + Preload entire ROM into memory - + Save state extra data: - - + + Save game - + Load state extra data: - + Models - + GB only: - + SGB compatible: - + GBC only: - + GBC compatible: - + SGB and GBC compatible: - + Game Boy palette - + Preset: - - + + Screenshot - - + + Cheat codes - + Enable Game Boy Player features by default - + Enable VBA bug compatibility in ROM hacks - + Video renderer: - + Software - + OpenGL - + OpenGL enhancements - + High-resolution scale: - + (240×160) - + XQ GBA audio (experimental) - + GB BIOS file: - - - - - - - - - + + + + + + + + + Browse - + Use BIOS file if found - + Skip BIOS intro - + GBA BIOS file: - + GBC BIOS file: - + SGB BIOS file: - + Save games - - - - - + + + + + Same directory as the ROM - + Save states - + Screenshots - + Patches - + Cheats Csalások - + Log to file - + Log to console - + Select Log File - + Default BG colors: - + Default sprite colors 1: - + Default sprite colors 2: - + Super Game Boy borders @@ -5987,42 +6010,67 @@ Download size: %3 - + Export Selected - + Export All - + 256 colors - + + Palette + Paletta + + + Magnification Nagyítás - + Tiles per row - + Fit to window - + + Displayed tiles + + + + + Only BG tiles + + + + + Only OBJ tiles + + + + + Both + + + + Copy Selected - + Copy All diff --git a/src/platform/qt/ts/mgba-it.ts b/src/platform/qt/ts/mgba-it.ts index ac88eaace..fa3cb79ae 100644 --- a/src/platform/qt/ts/mgba-it.ts +++ b/src/platform/qt/ts/mgba-it.ts @@ -359,27 +359,27 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd. LibraryTree - + Name Nome - + Location Posizione - + Platform Piattaforma - + Size Dimensioni - + CRC32 CRC32 @@ -1366,6 +1366,14 @@ Dimensione del download: %3 Impossibile aprire il file di salvataggio; i salvataggi in gioco non possono essere aggiornati. Assicurati che la directory di salvataggio sia scrivibile senza privilegi aggiuntivi (ad esempio UAC su Windows). + + QGBA::DebuggerConsoleController + + + Could not open CLI history for writing + + + QGBA::FrameView @@ -4009,27 +4017,27 @@ Dimensione del download: %3 Seleziona directory - + (%1×%2) (%1×%2) - + Never Mai - + Just now Solo adesso - + Less than an hour ago Meno di un ora fa - + %n hour(s) ago %n ora fa @@ -4037,7 +4045,7 @@ Dimensione del download: %3 - + %n day(s) ago %n giorno fa @@ -4099,18 +4107,18 @@ Dimensione del download: %3 QGBA::TileView - + Export tiles Esporta Tile - - + + Portable Network Graphics (*.png) Portable Network Graphics (*.png) - + Export tile Esporta tile @@ -4136,115 +4144,115 @@ Dimensione del download: %3 QGBA::Window - + Game Boy Advance ROMs (%1) ROM per Game Boy Advance (%1) - + Game Boy ROMs (%1) ROM per Game Boy (%1) - + All ROMs (%1) Tutte le ROM (%1) - + %1 Video Logs (*.mvl) %1 log Video (*.mvl) - + Archives (%1) Archivi (%1) - - - + + + Select ROM Seleziona ROM - - + + Select save Seleziona salvataggio - + Select patch Seleziona patch - + Patches (*.ips *.ups *.bps) Patch (*.ips *.ups *.bps) - + Select e-Reader dotcode Selezione e-Reader dotcode - + e-Reader card (*.raw *.bin *.bmp) e-Reader card (*.raw *.bin *.bmp) - + Select e-Reader card images Seleziona immagini carte e-Reader - + Image file (*.png *.jpg *.jpeg) File immagine (*.png *.jpg *.jpeg) - + Conversion finished Conversione terminata - + %1 of %2 e-Reader cards converted successfully. %1 di %2 carte e-Reader convertite con successo. - + Select image Seleziona immagine - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) File immagine (*.png *.gif *.jpg *.jpeg);;Tutti i file (*) - + GameShark saves (*.sps *.xps) Salvataggi GameShark (*.sps *.xps) - + Select video log Seleziona log video - + Video logs (*.mvl) Log video (*.mvl) - + Crash Errore fatale - + The game has crashed with the following error: %1 @@ -4253,649 +4261,659 @@ Dimensione del download: %3 %1 - + Unimplemented BIOS call BIOS non implementato - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. Questo gioco utilizza una chiamata BIOS non implementata. Utilizza il BIOS ufficiale per una migliore esperienza. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. Impossibile creare un dispositivo di visualizzazione appropriato, tornando alla visualizzazione software. I giochi possono funzionare lentamente, specialmente con finestre più grandi. - + Really make portable? Vuoi davvero rendere portatile l'applicazione? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? In questo modo l'emulatore carica la propria configurazione dalla stessa cartella dell'eseguibile. Vuoi continuare? - + Restart needed È necessario riavviare - + Some changes will not take effect until the emulator is restarted. Alcune modifiche non avranno effetto finché l'emulatore non verrà riavviato. - + - Player %1 of %2 - Giocatore %1 di %2 - + %1 - %2 %1 - %2 - + %1 - %2 - %3 %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 %1 - %2 (%3 fps) - %4 - + &File File - + Load &ROM... Carica ROM... - + Load ROM in archive... Carica la ROM in archivio... - + Load &patch... Carica patch... - + Boot BIOS Avvia BIOS - + Replace ROM... Sostituisci la ROM... - + Scan e-Reader dotcodes... Scansiona e-Reader dotcode... - + Convert e-Reader card image to raw... Converti immagini carte e-Reader in raw... - + ROM &info... Informazioni ROM... - + Recent Recenti - + Make portable Rendi portatile - + &Load state Carica stato - + &Save state Salva stato - + Quick load Caricamento rapido - + Quick save Salvataggio rapido - + Load recent Carica recente - + Save recent Salva recente - + Undo load state Annulla il caricamento dello stato - + Undo save state Annulla salvataggio stato - - + + State &%1 Stato %1 - + Load camera image... Carica immagine fotocamera... - + Convert save game... Converti salvataggi... - + GameShark saves (*.gsv *.sps *.xps) Salvataggi GameShark (*.gsv *.sps *.xps) - + + Reset needed + + + + + Some changes will not take effect until the game is reset. + + + + New multiplayer window Nuova finestra multigiocatore - + Connect to Dolphin... Connessione a Dolphin... - + Report bug... Segnala bug... - + E&xit Esci (&X) - + &Emulation Emulazione - + &Reset Reset - + Sh&utdown Spegni (&U) - + Yank game pak Yank game pak - + &Pause Pausa - + &Next frame Salta il prossimo frame (&N) - + Fast forward (held) Avanzamento rapido (tieni premuto) - + &Fast forward Avanzamento rapido (&F) - + Fast forward speed Velocità di avanzamento rapido - + Unbounded Illimitata - + %0x %0x - + Rewind (held) Riavvolgimento (tieni premuto) - + Re&wind Riavvolgimento (&W) - + Step backwards Torna indietro - + Solar sensor Sensore solare - + Increase solar level Incrementa il livello solare - + Decrease solar level Riduci il livello solare - + Brightest solar level Livello solare massimo - + Darkest solar level Livello solare minimo - + Brightness %1 Luminosità %1 - + Audio/&Video Audio/Video - + Frame size Dimensione frame - + Toggle fullscreen Abilita schermo Intero - + Lock aspect ratio Blocca rapporti aspetto - + Frame&skip Salto frame - + Mute Muto - + FPS target FPS finali - + Take &screenshot Acquisisci schermata - + F12 F12 - + Record GIF/WebP/APNG... Registra GIF / WebP / APNG ... - + Video layers Layers video - + Audio channels Canali audio - + &Tools Strumenti - + View &logs... Visualizza registri (&log)... - + Game &overrides... Valore specifico per il gioco... - + &Cheats... Trucchi... - + Open debugger console... Apri console debugger... - + Start &GDB server... Avvia server GDB... - + Settings... Impostazioni... - + Select folder Seleziona cartella - + Couldn't Start Non è stato possibile avviare - + Could not start game. Non è stato possibile avviare il gioco. - + Add folder to library... Aggiungi cartella alla libreria... - + Load state file... Carica stato di salvataggio... - + Save state file... Salva stato di salvataggio... - + Import GameShark Save... Importa Salvataggio GameShark... - + Export GameShark Save... Esporta Salvataggio GameShark... - + About... Informazioni… - + Force integer scaling Forza ridimensionamento a interi - + Bilinear filtering Filtro bilineare - + Game Boy Printer... Stampante Game Boy... - + Save games (%1) Salvataggi (%1) - + Select save game Seleziona salvataggio - + mGBA save state files (%1) file di stati di salvataggio mGBA (%1) - - + + Select save state Seleziona stato di salvataggio - + Save games Salva le partite - + Load alternate save game... Carica stato di salvataggio alternativo... - + Load temporary save game... Carica salvataggio temporaneo... - + Automatically determine - + Use player %0 save game - + BattleChip Gate... BattleChip Gate... - + %1× %1x - + Interframe blending Miscelazione dei frame - + Native (59.7275) Nativo (59.7) - + Record A/V... Registra A/V... - + Adjust layer placement... Regola posizionamento layer... - + Game Pak sensors... Sensori Game Pak... - + View &palette... Mostra palette... - + View &sprites... Mostra sprites... - + View &tiles... Mostra tiles... - + View &map... Mostra mappa... - + &Frame inspector... &Frame inspector... - + View memory... Mostra memoria... - + Search memory... Ricerca memoria... - + View &I/O registers... Mostra registri I/O... - + Record debug video log... Registra video log di debug... - + Stop debug video log Ferma video log di debug - + Exit fullscreen Esci da Schermo Intero - + GameShark Button (held) Pulsante GameShark (tieni premuto) - + Autofire Pulsanti Autofire - + Autofire A Autofire A - + Autofire B Autofire B - + Autofire L Autofire L - + Autofire R Autofire R - + Autofire Start Autofire Start - + Autofire Select Autofire Select - + Autofire Up Autofire Su - + Autofire Right AAutofire Destra - + Autofire Down Autofire Giù - + Autofire Left Autofire Sinistra - + Clear Pulisci @@ -5353,8 +5371,8 @@ Dimensione del download: %3 - - + + Mute Muto @@ -5400,7 +5418,7 @@ Dimensione del download: %3 - + frames frame @@ -5435,138 +5453,143 @@ Dimensione del download: %3 Blocca rapporti aspetto - - + + Show filename instead of ROM name in library view + + + + + Pause Pausa - + When inactive: Quando inattiva: - + When minimized: Quando rimpicciolita: - + Show frame count in OSD - + Show emulation info on reset - + Current channel: Canale attuale: - + Current version: Versione attuale: - + Update channel: Canale aggiornamento: - + Available version: Versione disponibile: - + (Unknown) (Sconosciuto) - + Last checked: Vista l'ultima volta: - + Automatically check on start Verifica automaticamente all'avvio - + Check now Verifica adesso - + Models Modelli - + GB only: Solo GB: - + SGB compatible: Compatibile SGB: - + GBC only: Solo GBC: - + GBC compatible: Compatibile BGC: - + SGB and GBC compatible: Compatibile SGB e GBC: - + Game Boy palette Tavolozza Game Boy - + Default color palette only Solo tavolozza colori predefinita - + SGB color palette if available Tavolozza colori SGB se disponibile - + GBC color palette if available Tavolozza colori GBC se disponibile - + SGB (preferred) or GBC color palette if available Tavolozza colori SGB (preferita) o GBC se disponibile - + Game Boy Camera Videocamera Game Boy - + Driver: Driver: - + Source: Sorgente: @@ -5581,133 +5604,133 @@ Dimensione del download: %3 Miscelazione dei frame - + Dynamically update window title Aggiorna dinamicamente il titolo della finestra - + Enable Discord Rich Presence Abilita Discord Rich Presence - + Save state extra data: Dati extra stato di salvataggio: - - + + Save game Salvataggio - + Load state extra data: Carica dati extra stato di salvataggio: - + Enable VBA bug compatibility in ROM hacks Abilita compatibilità con i bug di VBA nelle hack delle ROM - + Preset: Profilo: - + Show OSD messages Mostra messaggi OSD - + Show filename instead of ROM name in title bar Mostra nome file anziché nome ROM nella barra del titolo - + Fast forward (held) speed: Velocità di crociera: - + Enable Game Boy Player features by default Abilita funzionalità Game Boy Player per impostazione predefinita - + Video renderer: Rend. video: - + Software Software - + OpenGL OpenGL - + OpenGL enhancements Miglioramenti OpenGL - + High-resolution scale: Rapporto alta risoluzione: - + (240×160) (240×160) - + XQ GBA audio (experimental) audio XQ GBA (sperimentale) - + Cheats Trucchi - + Log to file Registro log in file - + Log to console Registro log in console - + Select Log File Seleziona file log - + Default BG colors: Colori predefiniti sfondo: - + Super Game Boy borders Bordi Super Game Boy - + Default sprite colors 1: Colori predefiniti sprite 1: - + Default sprite colors 2: Colori predefiniti sprite 2: @@ -5722,46 +5745,46 @@ Dimensione del download: %3 Mostra quando nessun gioco è aperto - + Clear cache Svuota la cache - + Fast forward speed: Velocità di avanzamento rapido: - - - - - - - - - + + + + + + + + + Browse Sfoglia - + Use BIOS file if found Usa il file del BIOS se è presente - + Skip BIOS intro Salta intro del BIOS - - + + Unbounded Illimitato - + Suspend screensaver Sospendi salvaschermo @@ -5771,39 +5794,39 @@ Dimensione del download: %3 BIOS - + Run all esegui tutto - + Remove known rimuovi conosciuti - + Detect and remove rileva e rimuovi - + Allow opposing input directions Consenti direzioni opposte - - + + Screenshot Schermata - - + + Cheat codes Trucchi - + Enable rewind Abilita riavvolgimento @@ -5833,96 +5856,96 @@ Dimensione del download: %3 vista ad albero - + Show FPS in title bar Mostra gli FPS nella barra del titolo - + Automatically save cheats Salva i trucchi automaticamente - + Automatically load cheats Carica i trucchi automaticamente - + Automatically save state Salva stato automaticamente - + Automatically load state Carica stato automaticamente - + Rewind history: Cronologia riavvolgimento: - + Idle loops: Cicli inattivi: - + Preload entire ROM into memory Precarica ROM in memoria - + Autofire interval: Intervallo Autofire: - + GB BIOS file: File BIOS del GB: - + GBA BIOS file: File BIOS del GBA: - + GBC BIOS file: File BIOS del GBC: - + SGB BIOS file: File BIOS del SGB: - + Save games Salva le partite - - - - - + + + + + Same directory as the ROM Stessa cartella della ROM - + Save states Salvataggio Stati - + Screenshots Schermate - + Patches Patch @@ -5996,42 +6019,67 @@ Dimensione del download: %3 Tiles - + Export Selected Esporta Selezionato - + Export All Esporta tutto - + 256 colors 256 colori - + + Palette + Tavolozza + + + Magnification Ingrandimento - + Tiles per row Tile per riga - + Fit to window Adatta finestra - + + Displayed tiles + + + + + Only BG tiles + + + + + Only OBJ tiles + + + + + Both + Entrambi + + + Copy Selected Copia selezionati - + Copy All Copia tutto diff --git a/src/platform/qt/ts/mgba-ja.ts b/src/platform/qt/ts/mgba-ja.ts index 538c30e25..2f931678c 100644 --- a/src/platform/qt/ts/mgba-ja.ts +++ b/src/platform/qt/ts/mgba-ja.ts @@ -359,27 +359,27 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. LibraryTree - + Name ゲーム名 - + Location 場所 - + Platform プラットフォーム - + Size サイズ - + CRC32 CRC32 @@ -1361,6 +1361,14 @@ Download size: %3 + + QGBA::DebuggerConsoleController + + + Could not open CLI history for writing + + + QGBA::FrameView @@ -4004,34 +4012,34 @@ Download size: %3 - + (%1×%2) (%1×%2) - + Never - + Just now - + Less than an hour ago - + %n hour(s) ago - + %n day(s) ago @@ -4092,18 +4100,18 @@ Download size: %3 QGBA::TileView - + Export tiles タイルを書き出す - - + + Portable Network Graphics (*.png) Portable Network Graphics (*.png) - + Export tile タイルを書き出す @@ -4129,100 +4137,100 @@ Download size: %3 QGBA::Window - + Game Boy Advance ROMs (%1) ゲームボーイアドバンスファイル (%1) - + Game Boy ROMs (%1) ゲームボーイファイル (%1) - + All ROMs (%1) すべてのファイル (%1) - + %1 Video Logs (*.mvl) %1ビデオログ (*.mvl) - + Archives (%1) アーカイブファイル (%1) - - - + + + Select ROM ROMを開く - + Select folder フォルダを開く - - + + Select save セーブを開く - + Select patch パッチを開く - + Patches (*.ips *.ups *.bps) パッチファイル (*.ips *.ups *.bps) - + Select e-Reader dotcode カードeを開く - + e-Reader card (*.raw *.bin *.bmp) カードe (*.raw *.bin *.bmp) - + Select image 画像を開く - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) 画像ファイル (*.png *.gif *.jpg *.jpeg);;すべてのファイル (*) - + GameShark saves (*.sps *.xps) GameSharkセーブファイル (*.sps *.xps) - + Select video log ビデオログを開く - + Video logs (*.mvl) ビデオログ (*.mvl) - + Crash クラッシュ - + The game has crashed with the following error: %1 @@ -4231,664 +4239,674 @@ Download size: %3 %1 - + Couldn't Start 起動失敗 - + Could not start game. ゲームを起動できませんでした。 - + Unimplemented BIOS call 未実装のBIOS呼び出し - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. このゲームは実装されていないBIOS呼び出しを使用します。最高のエクスペリエンスを得るには公式のBIOSを使用してください。 - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. 適切なディスプレイデバイスの作成に失敗し、ソフトディスプレイにフォールバックしました。特に大きなウィンドウでは、ゲームの実行が遅い場合があります。 - + Really make portable? 本当にポータブルにしますか? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? これによりエミュレータは実行ファイルと同じディレクトリにある設定ファイルをロードします。続けますか? - + Restart needed 再起動が必要 - + Some changes will not take effect until the emulator is restarted. 一部の変更は、エミュレータを再起動するまで有効になりません。 - + - Player %1 of %2 - プレーヤー %1 of %2 - + %1 - %2 %1 - %2 - + %1 - %2 - %3 %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 %1 - %2 (%3 fps) - %4 - + &File &ファイル (&F) - + Load &ROM... ROMをロード... - + Load ROM in archive... アーカイブにROMをロード... - + Add folder to library... ライブラリーにフォルダを追加... - + Load &patch... パッチをロード... (&P) - + Boot BIOS BIOSを起動 - + Replace ROM... ROMを交換... - + Scan e-Reader dotcodes... カードeをスキャン... - + ROM &info... ROM情報... (&I) - + Recent 最近開いたROM - + Make portable ポータブル化 - + &Load state ステートをロード (&L) - + Report bug... バグ報告 - + About... バージョン情報... - + Record GIF/WebP/APNG... GIF/WebP/APNGを記録 - + Game Pak sensors... カートリッジセンサー... - + Clear 消去 - + Load state file... ステートファイルをロード... - + Save games (%1) - + Select save game - + mGBA save state files (%1) - - + + Select save state - + Select e-Reader card images - + Image file (*.png *.jpg *.jpeg) - + Conversion finished - + %1 of %2 e-Reader cards converted successfully. - + Load alternate save game... - + Load temporary save game... - + Convert e-Reader card image to raw... - + &Save state ステートをセーブ (&S) - + Save state file... ステートファイルをセーブ... - + Quick load クイックロード - + Quick save クイックセーブ - + Load recent 最近使ったクイックロットからロード - + Save recent 最近使ったクイックロットにセーブ - + Undo load state クイックロードを元に戻す - + Undo save state クイックセーブを元に戻す - - + + State &%1 クイックスロット &%1 - + Load camera image... カメラ画像をロード... - + Convert save game... - + GameShark saves (*.gsv *.sps *.xps) - + Import GameShark Save... GameSharkスナップショットを読み込む - + Export GameShark Save... GameSharkスナップショットを書き出す - + New multiplayer window 新しいウィンドウ(マルチプレイ) - + Connect to Dolphin... - + E&xit 終了 (&X) - + &Emulation エミュレーション (&E) - + &Reset リセット (&R) - + Sh&utdown 閉じる (&U) - + Yank game pak ゲームパックをヤンク - + &Pause 一時停止 (&P) - + &Next frame 次のフレーム (&N) - + Fast forward (held) 早送り(押し) - + &Fast forward 早送り (&F) - + Fast forward speed 早送り速度 - + Unbounded 制限なし - + %0x %0x - + Rewind (held) 巻戻し(押し) - + Re&wind 巻戻し (&R) - + Step backwards 1フレーム巻き戻す - + Solar sensor 太陽センサー - + Increase solar level 明るさを上げる - + Decrease solar level 明るさを下げる - + Brightest solar level 明るさ最高 - + Darkest solar level 明るさ最低 - + Brightness %1 明るさ %1 - + Audio/&Video オーディオ/ビデオ (&V) - + Frame size 画面サイズ - + Toggle fullscreen 全画面表示 - + Lock aspect ratio 縦横比を固定 - + Force integer scaling 整数スケーリングを強制 - + Bilinear filtering バイリニアフィルタリング - + Frame&skip フレームスキップ (&S) - + Mute ミュート - + FPS target FPS - + Native (59.7275) ネイティブ(59.7275) - + Take &screenshot スクリーンショット (&S) - + F12 F12 - + Game Boy Printer... ポケットプリンタ... - + + Reset needed + + + + + Some changes will not take effect until the game is reset. + + + + Save games セーブデータ - + Automatically determine - + Use player %0 save game - + BattleChip Gate... チップゲート... - + %1× %1× - + Interframe blending フレーム間混合 - + Record A/V... ビデオ録画... - + Video layers ビデオレイヤー - + Audio channels オーディオチャンネル - + Adjust layer placement... レイヤーの配置を調整... - + &Tools ツール (&T) - + View &logs... ログビューアー... (&L) - + Game &overrides... ゲーム別設定... (&O) - + &Cheats... チート... (&C) - + Settings... 設定... - + Open debugger console... デバッガコンソールを開く... - + Start &GDB server... GDBサーバを起動... (&G) - + View &palette... パレットビューアー... (&P) - + View &sprites... スプライトビューアー... (&S) - + View &tiles... タイルビューアー... (&T) - + View &map... マップビューアー... (&M) - + &Frame inspector... フレームインスペクタ... (&F) - + View memory... メモリビューアー... - + Search memory... メモリ検索... - + View &I/O registers... IOビューアー... (&I) - + Record debug video log... デバッグビデオログ... - + Stop debug video log デバッグビデオログを停止 - + Exit fullscreen 全画面表示を終了 - + GameShark Button (held) GameSharkボタン(押し) - + Autofire 連打 - + Autofire A 連打 A - + Autofire B 連打 B - + Autofire L 連打 L - + Autofire R 連打 R - + Autofire Start 連打 Start - + Autofire Select 連打 Select - + Autofire Up 連打 上 - + Autofire Right 連打 右 - + Autofire Down 連打 下 - + Autofire Left 連打 左 @@ -5351,8 +5369,8 @@ Download size: %3 - - + + Mute ミュート @@ -5398,7 +5416,7 @@ Download size: %3 - + frames フレーム @@ -5438,103 +5456,108 @@ Download size: %3 バイリニアフィルタリング - - + + Show filename instead of ROM name in library view + + + + + Pause - + When inactive: - + When minimized: - + Show frame count in OSD - + Show emulation info on reset - + Current channel: - + Current version: - + Update channel: - + Available version: - + (Unknown) - + Last checked: - + Automatically check on start - + Check now - + Default color palette only - + SGB color palette if available - + GBC color palette if available - + SGB (preferred) or GBC color palette if available - + Game Boy Camera - + Driver: - + Source: @@ -5549,98 +5572,98 @@ Download size: %3 フレーム間混合 - + Dynamically update window title ウィンドウタイトルを動的に更新 - + Show OSD messages OSDメッセージを表示 - + Fast forward (held) speed: 早送り(押し)速度: - + Save state extra data: - - + + Save game - + Load state extra data: - + Models - + GB only: - + SGB compatible: - + GBC only: - + GBC compatible: - + SGB and GBC compatible: - + Game Boy palette - + Preset: - + Enable Game Boy Player features by default ゲームボーイプレーヤーの機能をデフォルトで有効化 - + (240×160) (240×160) - + Log to file ファイル出力 - + Log to console コンソール出力 - + Select Log File ログファイルを選択 @@ -5675,247 +5698,247 @@ Download size: %3 ゲームが開いていないときに表示 - + Clear cache キャッシュの消去 - + Allow opposing input directions 反対方向(上下、右左)の同時入力を許可 - + Suspend screensaver スクリーンセーバーを停止 - + Show FPS in title bar タイトルバーにFPSを表示 - + Automatically save cheats チートの自動セーブ - + Automatically load cheats チートの自動ロード - + Automatically save state ステートの自動セーブ - + Automatically load state ステートの自動ロード - + Enable Discord Rich Presence DiscordのRich Presenceを有効 - + Show filename instead of ROM name in title bar タイトルバーにゲーム名の代わりにファイル名を表示 - + Fast forward speed: 早送り速度: - - + + Unbounded 制限なし - + Enable rewind 巻戻し有効 - + Rewind history: 巻戻し履歴: - + Idle loops: アイドルループ: - + Run all すべて実行 - + Remove known 既知を削除 - + Detect and remove 検出して削除 - - + + Screenshot スクリーンショット - - + + Cheat codes チートコード - + Preload entire ROM into memory ROM全体をメモリにプリロード - + Autofire interval: 連射間隔: - + Enable VBA bug compatibility in ROM hacks - + Video renderer: ビデオレンダラー: - + Software ソフト - + OpenGL OpenGL - + OpenGL enhancements OpenGL機能強化 - + High-resolution scale: 高解像度スケール: - + XQ GBA audio (experimental) XQ GBA オーディオ機能(実験的) - + GB BIOS file: ゲームボーイBIOS: - - - - - - - - - + + + + + + + + + Browse 参照 - + Use BIOS file if found 存在する場合にBIOSファイルを使用 - + Skip BIOS intro BIOSイントロをスキップ - + GBA BIOS file: ゲームボーイアドバンスBIOS: - + GBC BIOS file: ゲームボーイカラーBIOS: - + SGB BIOS file: スーパーゲームボーイBIOS: - + Save games セーブデータ - - - - - + + + + + Same directory as the ROM ROMファイルと同じディレクトリ - + Save states セーブステート - + Screenshots スクリーンショット - + Patches パッチ - + Cheats チート - + Default BG colors: デフォルト背景色: - + Super Game Boy borders スーパーゲームボーイのボーダー - + Default sprite colors 1: デフォルトスプライト1: - + Default sprite colors 2: デフォルトスプライト2: @@ -5989,42 +6012,67 @@ Download size: %3 タイルビューワー - + Export Selected 選択内容を書き出す - + Export All すべてを書き出す - + 256 colors 256色 - + + Palette + + + + Magnification 倍率 - + Tiles per row 行あたりのタイル - + Fit to window ウィンドウに合わせる - + + Displayed tiles + + + + + Only BG tiles + + + + + Only OBJ tiles + + + + + Both + 両方 + + + Copy Selected 選択内容をコピー - + Copy All すべてコピー diff --git a/src/platform/qt/ts/mgba-ko.ts b/src/platform/qt/ts/mgba-ko.ts index d4adeec72..4972bf622 100644 --- a/src/platform/qt/ts/mgba-ko.ts +++ b/src/platform/qt/ts/mgba-ko.ts @@ -359,27 +359,27 @@ Game Boy Advance는 Nintendo Co., Ltd.의 등록 상표입니다. LibraryTree - + Name 이름 - + Location 장소 - + Platform 플랫폼 - + Size 크기 - + CRC32 CRC32 @@ -1361,6 +1361,14 @@ Download size: %3 + + QGBA::DebuggerConsoleController + + + Could not open CLI history for writing + + + QGBA::FrameView @@ -4004,34 +4012,34 @@ Download size: %3 - + (%1×%2) - + Never - + Just now - + Less than an hour ago - + %n hour(s) ago - + %n day(s) ago @@ -4092,18 +4100,18 @@ Download size: %3 QGBA::TileView - + Export tiles - - + + Portable Network Graphics (*.png) 휴대용 네트워크 그래픽 (*.png) - + Export tile @@ -4129,115 +4137,115 @@ Download size: %3 QGBA::Window - + Game Boy Advance ROMs (%1) 게임 보이 어드밴스 롬 (%1) - + Game Boy ROMs (%1) 게임 보이 (%1) - + All ROMs (%1) 모든 롬 (%1) - + %1 Video Logs (*.mvl) %1 비디오 로그 (*.mvl) - + Archives (%1) 아카이브 (%1) - - - + + + Select ROM 롬 선택 - - + + Select save 저장 파일 선택 - + Select patch 패치 선택 - + Patches (*.ips *.ups *.bps) 패치 (*.ips *.ups *.bps) - + Select e-Reader dotcode - + e-Reader card (*.raw *.bin *.bmp) - + Select e-Reader card images - + Image file (*.png *.jpg *.jpeg) - + Conversion finished - + %1 of %2 e-Reader cards converted successfully. - + Select image 이미지 선택 - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) 이미지 파일 (*.png *.gif *.jpg *.jpeg);;모든 파일 (*) - + GameShark saves (*.sps *.xps) 게임샤크 저장 파일 (*.sps *.xps) - + Select video log 비디오 로그 선택 - + Video logs (*.mvl) 비디오 로그 (*.mvl) - + Crash 치명적인 오류 - + The game has crashed with the following error: %1 @@ -4246,649 +4254,659 @@ Download size: %3 %1 - + Unimplemented BIOS call 구현되지 않은 바이오스 호출 - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. 이 게임은 구현되지 않은 바이오스 호출을 사용합니다. 최상의 성능을 얻으려면 공식 바이오스를 사용하십시오. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. - + Really make portable? 정말로 휴대용을 만듭니까? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? 이렇게하면 에뮬레이터가 실행 파일과 동일한 디렉토리에서 구성을 로드하게됩니다. 계속 하시겠습니까? - + Restart needed 재시작 필요 - + Some changes will not take effect until the emulator is restarted. 일부 변경 사항은 에뮬레이터가 다시 시작될 때까지 적용되지 않습니다. - + + Reset needed + + + + + Some changes will not take effect until the game is reset. + + + + - Player %1 of %2 - 플레이어 %1 의 %2 - + %1 - %2 %1 - %2 - + %1 - %2 - %3 %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 %1 - %2 (%3 fps) - %4 - + &File &파일 - + Load &ROM... 로드 &롬... - + Load ROM in archive... 롬을 아카이브에 로드... - + Save games 게임 저장 - + Automatically determine - + Use player %0 save game - + Load &patch... 로드 &패치... - + Boot BIOS BIOS 부팅 - + Replace ROM... 롬 교체... - + Scan e-Reader dotcodes... - + Convert e-Reader card image to raw... - + ROM &info... 롬 &정보... - + Recent 최근 실행 - + Make portable 휴대용 만들기 - + &Load state &로드 파일 상태 - + &Save state &저장 파일 상태 - + Quick load 빠른 로드 - + Quick save 빠른 저장 - + Load recent 최근 실행 로드 - + Save recent 최근 실행 저장 - + Undo load state 로드 파일 상태 복원 - + Undo save state 저장 파일 상태 복원 - - + + State &%1 상태 &%1 - + Load camera image... 카메라 이미지 로드... - + Convert save game... - + GameShark saves (*.gsv *.sps *.xps) - + New multiplayer window 새로운 멀티 플레이어 창 - + Connect to Dolphin... - + E&xit 종&료 - + &Emulation &에뮬레이션 - + &Reset &재설정 - + Sh&utdown 종&료 - + Yank game pak 양키 게임 팩 - + &Pause &정지 - + &Next frame &다음 프레임 - + Fast forward (held) 빨리 감기 (누름) - + &Fast forward &빨리 감기 - + Fast forward speed 빨리 감기 속도 - + Unbounded 무제한 - + %0x %0x - + Rewind (held) 되김기 (누름) - + Re&wind 리&와인드 - + Step backwards 돌아가기 - + Brightest solar level 가장 밝은 태양 수준 - + Darkest solar level 가장 어두운 태양 수준 - + Brightness %1 밝기 %1 - + Audio/&Video 오디오/&비디오 - + Frame size 프레임 크기 - + Toggle fullscreen 전체화면 전환 - + Lock aspect ratio 화면비 잠금 - + Frame&skip 프레임&건너뛰기 - + Mute 무음 - + FPS target FPS 대상 - + Take &screenshot 스크린샷 &찍기 - + F12 F12 - + Video layers 비디오 레이어 - + Audio channels 오디오 채널 - + &Tools &도구 - + View &logs... 로그 &보기... - + Game &overrides... 게임 &오버라이드... - + &Cheats... &치트.. - + Open debugger console... 디버거 콘솔 열기... - + Start &GDB server... GDB 서버 &시작... - + Settings... 설정... - + Select folder 폴더 선택 - + Couldn't Start - + Could not start game. - + Add folder to library... 라이브러리에 폴더 추가... - + Load state file... - + Save state file... - + Import GameShark Save... - + Export GameShark Save... - + Report bug... - + About... - + Solar sensor - + Increase solar level - + Decrease solar level - + Force integer scaling 정수 스케일링 강제 수행 - + Bilinear filtering 이중선형 필터링 - + Game Boy Printer... 게임 보이 프린터... - + Save games (%1) - + Select save game - + mGBA save state files (%1) - - + + Select save state - + Load alternate save game... - + Load temporary save game... - + BattleChip Gate... - + %1× %1x {1×?} - + Interframe blending - + Native (59.7275) Nativo (59.7) {59.7275)?} - + Record A/V... - + Record GIF/WebP/APNG... - + Adjust layer placement... 레이어 배치 조정... - + Game Pak sensors... - + View &palette... 팔레트 &보기... - + View &sprites... 스프라이트 &보기... - + View &tiles... 타일 &보기... - + View &map... 지도 &보기... - + &Frame inspector... - + View memory... 메모리 보기... - + Search memory... 메모리 검색... - + View &I/O registers... I/O 레지스터 &보기... - + Record debug video log... - + Stop debug video log - + Exit fullscreen 전체화면 종료 - + GameShark Button (held) 게임샤크 버튼 (누름) - + Autofire 연사 - + Autofire A 연사 A - + Autofire B 연사 B - + Autofire L 연사 L - + Autofire R 연사 R - + Autofire Start 연사 시작 - + Autofire Select - + Clear 정리 - + Autofire Up 연사 위쪽 - + Autofire Right 연사 오른쪽 - + Autofire Down 연사 아래쪽 - + Autofire Left 연사 왼쪽 @@ -5346,8 +5364,8 @@ Download size: %3 - - + + Mute 무음 @@ -5393,7 +5411,7 @@ Download size: %3 - + frames 프레임 @@ -5428,93 +5446,98 @@ Download size: %3 화면비 잠금 - - + + Show filename instead of ROM name in library view + + + + + Pause - + When inactive: - + When minimized: - + Current channel: - + Current version: - + Update channel: - + Available version: - + (Unknown) - + Last checked: - + Automatically check on start - + Check now - + Default color palette only - + SGB color palette if available - + GBC color palette if available - + SGB (preferred) or GBC color palette if available - + Game Boy Camera - + Driver: - + Source: @@ -5529,178 +5552,178 @@ Download size: %3 - + Dynamically update window title - + Show filename instead of ROM name in title bar - + Show OSD messages - + Show frame count in OSD - + Show emulation info on reset - + Enable Discord Rich Presence - + Fast forward (held) speed: - + Save state extra data: - - + + Save game - + Load state extra data: - + Models - + GB only: - + SGB compatible: - + GBC only: - + GBC compatible: - + SGB and GBC compatible: - + Game Boy palette - + Preset: - + Enable Game Boy Player features by default - + Enable VBA bug compatibility in ROM hacks - + Video renderer: - + Software - + OpenGL 오픈GL - + OpenGL enhancements - + High-resolution scale: - + (240×160) - + XQ GBA audio (experimental) - + Cheats 치트 - + Default BG colors: 기본 배경 색상: - + Super Game Boy borders 슈퍼 게임 보이 테두리 - + Default sprite colors 1: 기본 스프라이트 색상 1: - + Log to file - + Log to console - + Select Log File - + Default sprite colors 2: 기본 스프라이트 색상 2: @@ -5715,46 +5738,46 @@ Download size: %3 게임이 없을 떄 표시 - + Clear cache 캐시 지우기 - + Fast forward speed: 빨리 감기 속도: - - - - - - - - - + + + + + + + + + Browse 브라우저 - + Use BIOS file if found 발견되면 바이오스 파일 사용 - + Skip BIOS intro 바이오스 소개 건너 뛰기 - - + + Unbounded 무제한 - + Suspend screensaver 화면 보호기 일시 중지 @@ -5764,39 +5787,39 @@ Download size: %3 바이오스 - + Run all 모두 실행 - + Remove known 알려진 것 제거 - + Detect and remove 감지 및 제거 - + Allow opposing input directions 반대 방향 입력 허용 - - + + Screenshot 스크린샷 - - + + Cheat codes 치트 코드 - + Enable rewind Abilita riavvolgimento @@ -5826,96 +5849,96 @@ Download size: %3 트리 보기 - + Show FPS in title bar 제목 표시 줄에 FPS 표시 - + Automatically save cheats 자동 치트 저장 - + Automatically load cheats 자동 치트 로드 - + Automatically save state 자동 상태 저장 - + Automatically load state 자동 상태 로드 - + Rewind history: 되감기 기록: - + Idle loops: Idle loops: - + Preload entire ROM into memory 전체 롬을 메모리에 미리 로드하십시오. - + Autofire interval: Intervallo Autofire: - + GB BIOS file: GB 바이오스 파일: - + GBA BIOS file: GBA 바이오스 파일: - + GBC BIOS file: GBC 바이오스 파일: - + SGB BIOS file: SGB 바이오스 파일: - + Save games 게임 저장 - - - - - + + + + + Same directory as the ROM 롬과 같은 디렉토리 - + Save states 저장 파일 상태 - + Screenshots 스크린샷 - + Patches 패치 @@ -5989,42 +6012,67 @@ Download size: %3 타일 - + Export Selected - + Export All - + 256 colors 256 색상 - + + Palette + 팔레트 + + + Tiles per row - + Fit to window - + + Displayed tiles + + + + + Only BG tiles + + + + + Only OBJ tiles + + + + + Both + 둘 다 + + + Copy Selected - + Copy All - + Magnification 확대 diff --git a/src/platform/qt/ts/mgba-ms.ts b/src/platform/qt/ts/mgba-ms.ts index 8e10775dd..7bfc3482d 100644 --- a/src/platform/qt/ts/mgba-ms.ts +++ b/src/platform/qt/ts/mgba-ms.ts @@ -358,27 +358,27 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. LibraryTree - + Name Nama - + Location Lokasi - + Platform Platform - + Size Saiz - + CRC32 CRC32 @@ -1360,6 +1360,14 @@ Download size: %3 + + QGBA::DebuggerConsoleController + + + Could not open CLI history for writing + + + QGBA::FrameView @@ -4003,34 +4011,34 @@ Download size: %3 Pilih direktori - + (%1×%2) (%1×%2) - + Never - + Just now - + Less than an hour ago - + %n hour(s) ago - + %n day(s) ago @@ -4091,18 +4099,18 @@ Download size: %3 QGBA::TileView - + Export tiles Eksport jubin - - + + Portable Network Graphics (*.png) Grafik Rangkaian Mudah Alih (*.png) - + Export tile Eksport jubin @@ -4128,100 +4136,100 @@ Download size: %3 QGBA::Window - + Game Boy Advance ROMs (%1) ROM Game Boy Advance (%1) - + Game Boy ROMs (%1) ROM Game Boy (%1) - + All ROMs (%1) Semua ROM (%1) - + %1 Video Logs (*.mvl) %1 Log Video (*.mvl) - + Archives (%1) Arkib (%1) - - - + + + Select ROM Pilih ROM - + Select folder Pilih folder - - + + Select save - + Select patch - + Patches (*.ips *.ups *.bps) - + Select e-Reader dotcode - + e-Reader card (*.raw *.bin *.bmp) - + Select image Pilih gambar - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) Fail gambar (*.png *.gif *.jpg *.jpeg);;Semua fail (*) - + GameShark saves (*.sps *.xps) Simpanan GameShark (*.sps *.xps) - + Select video log Pilih log video - + Video logs (*.mvl) Log video (*.mvl) - + Crash Nahas - + The game has crashed with the following error: %1 @@ -4230,664 +4238,674 @@ Download size: %3 %1 - + Couldn't Start Tidak dapat memula - + Could not start game. Permainan tidak dapat bermula. - + Unimplemented BIOS call Panggilan BIOS yg belum dilaksanakan - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. Permainan ini menggunakan panggilan BIOS yang belum dilaksanakan. Sila pakai BIOS rasmi untuk pengalaman yang lebih baik. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. Gagal mencipta peranti paparan yang sesuai, berbalik ke paparan perisian. Permainan mungkin menjadi lembap, terutamanya dengan tetingkap besar. - + Really make portable? Betulkah mahu buat jadi mudah alih? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? Ini akan menetapkan pelagak untuk muat konfigurasi dari direktori yang sama dengan fail bolehlakunya. Teruskan? - + Restart needed Mula semula diperlukan - + Some changes will not take effect until the emulator is restarted. Beberapa perubahan tidak akan dilaksanakan sehingga pelagak dimula semula. - + - Player %1 of %2 - Pemain %1 dari %2 - + %1 - %2 %1 - %2 - + %1 - %2 - %3 %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 %1 - %2 (%3 fps) - %4 - + &File &File - + Load &ROM... Muat %ROM... - + Load ROM in archive... Muat ROM daripada arkib... - + Add folder to library... Tambah folder ke perpustakaan... - + Save games (%1) Simpanan permainan (%1) - + Select save game Pilih simpanan permainan - + mGBA save state files (%1) mGBA fail keadaan tersimpan (%1) - - + + Select save state Pilih keadaan tersimpan - + Select e-Reader card images - + Image file (*.png *.jpg *.jpeg) Fail gambar (*.png *.jpg *.jpeg) - + Conversion finished - + %1 of %2 e-Reader cards converted successfully. - + Load alternate save game... Muat simpanan permainan alternatif... - + Load temporary save game... Muat simpanan permainan sementara... - + Load &patch... - + Boot BIOS But BIOS - + Replace ROM... Ganti ROM... - + Scan e-Reader dotcodes... - + Convert e-Reader card image to raw... - + ROM &info... &Perihal ROM... - + Recent Terkini - + Make portable Buat jadi mudah alih - + &Load state &Muat keadaan - + Load state file... Muat fail keadaan... - + &Save state &Simpan keadaan - + Save state file... Simpan fail keadaan... - + Quick load - + Quick save - + Load recent Muat terkini - + Save recent Simpan terkini - + Undo load state Buat asal keadaan termuat - + Undo save state Buat asal keadaan tersimpan - - + + State &%1 Keadaan &%1 - + Load camera image... Muat gambar kamera... - + Convert save game... Tukar simpanan permainan... - + GameShark saves (*.gsv *.sps *.xps) - + + Reset needed + + + + + Some changes will not take effect until the game is reset. + + + + Save games Simpanan permainan - + Import GameShark Save... Import Simpanan GameShark... - + Export GameShark Save... Eksport Simpanan GameShark... - + Automatically determine - + Use player %0 save game - + New multiplayer window Tetingkap multipemain baru - + Connect to Dolphin... Sambung ke Dolphin... - + Report bug... Laporkan pepijat... - + About... Perihal... - + E&xit &Keluar - + &Emulation Pe&lagak - + &Reset - + Sh&utdown &Matikan - + Yank game pak Alih keluar Game Pak - + &Pause &Jeda - + &Next frame Bingkai se&terusnya - + Fast forward (held) Mundar laju (pegang) - + &Fast forward Mundar &laju - + Fast forward speed Kelajuan mundar laju - + Unbounded Tidak terbatas - + %0x %0x - + Rewind (held) Putar balik (pegang) - + Re&wind Ma&ndir - + Step backwards Langkah belakang - + Solar sensor Pengesan suria - + Increase solar level Meningkatkan aras suria - + Decrease solar level Mengurangkan aras suria - + Brightest solar level Aras suria paling terang - + Darkest solar level Aras suria paling gelap - + Brightness %1 Kecerahan %1 - + Game Boy Printer... Pencetak Game Boy... - + BattleChip Gate... BattleChip Gate... - + Audio/&Video Audio/&Video - + Frame size Saiz bingkai - + %1× %1× - + Toggle fullscreen Togol skrinpenuh - + Lock aspect ratio Kekalkan nisbah aspek - + Force integer scaling Paksa skala integer - + Interframe blending Persebatian antarabingkai - + Bilinear filtering Penapisan bilinear - + Frame&skip Langkauan &bingkai - + Mute Senyap - + FPS target Sasaran FPS - + Native (59.7275) Asal (59.7275) - + Take &screenshot Ambil &cekupan skrin - + F12 F12 - + Record A/V... Rakam A/V... - + Record GIF/WebP/APNG... Rakam GIF/WebP/APNG... - + Video layers Lapisan video - + Audio channels Saluran audio - + Adjust layer placement... Melaras peletakan lapisan... - + &Tools &Alat - + View &logs... Lihat &log... - + Game &overrides... - + Game Pak sensors... Pengesan Game Pak... - + &Cheats... &Tipu... - + Settings... Tetapan... - + Open debugger console... Buka konsol penyahpepijat... - + Start &GDB server... Mula pelayan &GDB... - + View &palette... Pelihat &palet... - + View &sprites... - + View &tiles... Pelihat &jubin... - + View &map... Pelihat pe&ta... - + &Frame inspector... Periksa &bingkai... - + View memory... Lihat ingatan... - + Search memory... Cari ingatan... - + View &I/O registers... Lihat daftar &I/O... - + Record debug video log... Rakam log video nyahpepijat... - + Stop debug video log Henti log video nyahpepijat - + Exit fullscreen Keluar skrinpenuh - + GameShark Button (held) Butang GameShark (pegang) - + Autofire - + Autofire A - + Autofire B - + Autofire L - + Autofire R - + Autofire Start - + Autofire Select - + Autofire Up - + Autofire Right - + Autofire Down - + Autofire Left - + Clear Kosongkan @@ -5350,8 +5368,8 @@ Download size: %3 - - + + Mute Senyap @@ -5397,7 +5415,7 @@ Download size: %3 - + frames bingkai @@ -5442,93 +5460,98 @@ Download size: %3 Penapisan bilinear - - + + Show filename instead of ROM name in library view + + + + + Pause - + When inactive: - + When minimized: - + Current channel: - + Current version: - + Update channel: - + Available version: - + (Unknown) - + Last checked: - + Automatically check on start - + Check now - + Default color palette only Palet warna piawai sahaja - + SGB color palette if available Palet warna SGB jika ada - + GBC color palette if available Palet warna GBC jika ada - + SGB (preferred) or GBC color palette if available SGB (pilihan utama) atau palet warna GBC jika ada - + Game Boy Camera Game Boy Camera - + Driver: Pemacu: - + Source: Sumber: @@ -5568,353 +5591,353 @@ Download size: %3 Tunjuk semasa tiada permainan dibuka - + Clear cache Kosongkan cache - + Allow opposing input directions Izin tekan arah-arah input yang berlawan sekaligus - + Suspend screensaver Gantung screensaver - + Dynamically update window title Kemaskini tajuk tetingkap secara dinamik - + Show filename instead of ROM name in title bar Tunjuk nama ROM dan bukan nama fail dalam bar tajuk - + Show OSD messages Tunjuk mesej OSD - + Enable Discord Rich Presence Dayakan Discord Rich Presence - + Automatically save state Simpan keadaan secara automatik - + Automatically load state Muat keadaan secara automatik - + Automatically save cheats Simpan tipuan secara automatik - + Automatically load cheats Muat tipuan secara automatik - + Show FPS in title bar Tunjuk FPS dalam bar tajuk - + Show frame count in OSD - + Show emulation info on reset - + Fast forward speed: Kelajuan mundar laju: - - + + Unbounded Tidak terbatas - + Fast forward (held) speed: Kelajuan mundar laju (pegang): - + Autofire interval: - + Enable rewind Dayakan putar balik - + Rewind history: Sejarah putar balik: - + Idle loops: - + Run all Jalan semua - + Remove known Buang yg diketahui - + Detect and remove Kesan dan buang - + Preload entire ROM into memory Pra-muat selurus ROM ke dalam ingatan - + Save state extra data: Data ekstra keadaan tersimpan: - - + + Save game Simpanan permainan - + Load state extra data: Data ekstra keadaan muat: - + Models Model - + GB only: GB sahaja: - + SGB compatible: SGB serasi: - + GBC only: GBC sahaja: - + GBC compatible: GBC serasi: - + SGB and GBC compatible: SGB dan GBC serasi: - + Game Boy palette Palet Game Boy - + Preset: Praset: - - + + Screenshot Cekupan skrin - - + + Cheat codes Kod tipu - + Enable Game Boy Player features by default - + Enable VBA bug compatibility in ROM hacks - + Video renderer: - + Software Perisian - + OpenGL OpenGL - + OpenGL enhancements - + High-resolution scale: - + (240×160) (240×160) - + XQ GBA audio (experimental) - + GB BIOS file: Fail BIOS GB: - - - - - - - - - + + + + + + + + + Browse Pilih fail - + Use BIOS file if found Guna fail BIOS jika ada - + Skip BIOS intro Langkau pendahuluan BIOS - + GBA BIOS file: Fail BIOS GBA: - + GBC BIOS file: Fail BIOS GBC: - + SGB BIOS file: Fail BIOS SGB: - + Save games Simpanan permainan - - - - - + + + + + Same directory as the ROM Direktori sama dengan ROM - + Save states Keadaan tersimpan - + Screenshots Cekupan skrin - + Patches - + Cheats Tipuan - + Log to file Log dalam fail - + Log to console Log dalam konsol - + Select Log File Pilih fail log - + Default BG colors: Warna LB piawai: - + Default sprite colors 1: - + Default sprite colors 2: - + Super Game Boy borders @@ -5988,42 +6011,67 @@ Download size: %3 Jubin - + Export Selected Eksport yg dipilih - + Export All Eksport Semua - + 256 colors 256 warna - + + Palette + Palet + + + Magnification Pembesaran - + Tiles per row Jubin per baris - + Fit to window - + + Displayed tiles + + + + + Only BG tiles + + + + + Only OBJ tiles + + + + + Both + + + + Copy Selected Salin yg dipilih - + Copy All Salin Semua diff --git a/src/platform/qt/ts/mgba-nb_NO.ts b/src/platform/qt/ts/mgba-nb_NO.ts index 350cd304e..6b7d615ac 100644 --- a/src/platform/qt/ts/mgba-nb_NO.ts +++ b/src/platform/qt/ts/mgba-nb_NO.ts @@ -359,27 +359,27 @@ Game Boy Advance er et registrert varemerke tilhørende Nintendo Co., Ltd. LibraryTree - + Name Navn - + Location - + Platform Plattform - + Size Størrelse - + CRC32 @@ -1361,6 +1361,14 @@ Download size: %3 + + QGBA::DebuggerConsoleController + + + Could not open CLI history for writing + + + QGBA::FrameView @@ -4004,27 +4012,27 @@ Download size: %3 Velg mappe - + (%1×%2) - + Never - + Just now - + Less than an hour ago - + %n hour(s) ago @@ -4032,7 +4040,7 @@ Download size: %3 - + %n day(s) ago @@ -4094,18 +4102,18 @@ Download size: %3 QGBA::TileView - + Export tiles Eksporter flis - - + + Portable Network Graphics (*.png) - + Export tile Eksporter flis @@ -4131,764 +4139,774 @@ Download size: %3 QGBA::Window - + Game Boy Advance ROMs (%1) - + Game Boy ROMs (%1) - + All ROMs (%1) - + %1 Video Logs (*.mvl) - + Archives (%1) Arkiv (%1) - - - + + + Select ROM Velg ROM - + Select folder Velg mappe - - + + Select save - + Select patch Velg feilfiks - + Patches (*.ips *.ups *.bps) Feilfikser (*.ips *.ups *.bps) - + Select e-Reader dotcode - + e-Reader card (*.raw *.bin *.bmp) - + Select image Velg bilde - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) Bildefil (*.png *.gif *.jpg *.jpeg);;All filer (*) - + GameShark saves (*.sps *.xps) - + Select video log - + Video logs (*.mvl) - + Crash Krasj - + The game has crashed with the following error: %1 - + Couldn't Start - + Could not start game. - + Unimplemented BIOS call - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. - + Really make portable? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? - + Restart needed - + Some changes will not take effect until the emulator is restarted. - + - Player %1 of %2 - + %1 - %2 - + %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 - + &File - + Load &ROM... - + Load ROM in archive... - + Add folder to library... - + Save games (%1) - + Select save game - + mGBA save state files (%1) - - + + Select save state - + Select e-Reader card images - + Image file (*.png *.jpg *.jpeg) - + Conversion finished - + %1 of %2 e-Reader cards converted successfully. - + Load alternate save game... - + Load temporary save game... - + Load &patch... - + Boot BIOS - + Replace ROM... - + Scan e-Reader dotcodes... - + Convert e-Reader card image to raw... - + ROM &info... - + Recent - + Make portable - + &Load state - + Load state file... - + &Save state - + Save state file... - + Quick load - + Quick save - + Load recent - + Save recent - + Undo load state - + Undo save state - - + + State &%1 - + Load camera image... - + Convert save game... - + GameShark saves (*.gsv *.sps *.xps) - + + Reset needed + + + + + Some changes will not take effect until the game is reset. + + + + Save games - + Import GameShark Save... - + Export GameShark Save... - + Automatically determine - + Use player %0 save game - + New multiplayer window - + Connect to Dolphin... - + Report bug... - + About... - + E&xit - + &Emulation - + &Reset - + Sh&utdown - + Yank game pak - + &Pause - + &Next frame - + Fast forward (held) - + &Fast forward - + Fast forward speed - + Unbounded - + %0x - + Rewind (held) - + Re&wind - + Step backwards - + Solar sensor - + Increase solar level - + Decrease solar level - + Brightest solar level - + Darkest solar level - + Brightness %1 - + Game Boy Printer... - + BattleChip Gate... - + Audio/&Video - + Frame size - + %1× - + Toggle fullscreen - + Lock aspect ratio - + Force integer scaling - + Interframe blending - + Bilinear filtering - + Frame&skip - + Mute - + FPS target - + Native (59.7275) - + Take &screenshot - + F12 - + Record A/V... - + Record GIF/WebP/APNG... - + Video layers - + Audio channels - + Adjust layer placement... - + &Tools - + View &logs... - + Game &overrides... - + Game Pak sensors... - + &Cheats... - + Settings... - + Open debugger console... - + Start &GDB server... - + View &palette... - + View &sprites... - + View &tiles... - + View &map... - + &Frame inspector... - + View memory... - + Search memory... - + View &I/O registers... - + Record debug video log... - + Stop debug video log - + Exit fullscreen - + GameShark Button (held) - + Autofire - + Autofire A - + Autofire B - + Autofire L - + Autofire R - + Autofire Start - + Autofire Select - + Autofire Up - + Autofire Right - + Autofire Down - + Autofire Left - + Clear Tøm @@ -5351,8 +5369,8 @@ Download size: %3 - - + + Mute @@ -5398,7 +5416,7 @@ Download size: %3 - + frames @@ -5443,93 +5461,98 @@ Download size: %3 - - + + Show filename instead of ROM name in library view + + + + + Pause - + When inactive: - + When minimized: - + Current channel: - + Current version: - + Update channel: - + Available version: - + (Unknown) - + Last checked: - + Automatically check on start - + Check now - + Default color palette only - + SGB color palette if available - + GBC color palette if available - + SGB (preferred) or GBC color palette if available - + Game Boy Camera - + Driver: - + Source: @@ -5569,353 +5592,353 @@ Download size: %3 - + Clear cache - + Allow opposing input directions - + Suspend screensaver - + Dynamically update window title - + Show filename instead of ROM name in title bar - + Show OSD messages - + Enable Discord Rich Presence - + Automatically save state - + Automatically load state - + Automatically save cheats - + Automatically load cheats - + Show FPS in title bar - + Show frame count in OSD - + Show emulation info on reset - + Fast forward speed: - - + + Unbounded - + Fast forward (held) speed: - + Autofire interval: - + Enable rewind - + Rewind history: - + Idle loops: - + Run all - + Remove known - + Detect and remove - + Preload entire ROM into memory - + Save state extra data: - - + + Save game - + Load state extra data: - + Models - + GB only: - + SGB compatible: - + GBC only: - + GBC compatible: - + SGB and GBC compatible: - + Game Boy palette - + Preset: - - + + Screenshot - - + + Cheat codes - + Enable Game Boy Player features by default - + Enable VBA bug compatibility in ROM hacks - + Video renderer: - + Software - + OpenGL OpenGL - + OpenGL enhancements - + High-resolution scale: - + (240×160) - + XQ GBA audio (experimental) - + GB BIOS file: - - - - - - - - - + + + + + + + + + Browse - + Use BIOS file if found - + Skip BIOS intro - + GBA BIOS file: - + GBC BIOS file: - + SGB BIOS file: - + Save games - - - - - + + + + + Same directory as the ROM - + Save states - + Screenshots - + Patches - + Cheats Juks - + Log to file - + Log to console - + Select Log File - + Default BG colors: - + Default sprite colors 1: - + Default sprite colors 2: - + Super Game Boy borders @@ -5989,42 +6012,67 @@ Download size: %3 - + Export Selected - + Export All - + 256 colors - + + Palette + Palett + + + Magnification Forstørrelse - + Tiles per row - + Fit to window - + + Displayed tiles + + + + + Only BG tiles + + + + + Only OBJ tiles + + + + + Both + Begge + + + Copy Selected - + Copy All diff --git a/src/platform/qt/ts/mgba-nl.ts b/src/platform/qt/ts/mgba-nl.ts index a82bc4707..0a9e5e1db 100644 --- a/src/platform/qt/ts/mgba-nl.ts +++ b/src/platform/qt/ts/mgba-nl.ts @@ -358,27 +358,27 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. LibraryTree - + Name Naam - + Location Locatie - + Platform Platform - + Size Grootte - + CRC32 CRC32 @@ -1360,6 +1360,14 @@ Download size: %3 + + QGBA::DebuggerConsoleController + + + Could not open CLI history for writing + + + QGBA::FrameView @@ -4003,27 +4011,27 @@ Download size: %3 - + (%1×%2) - + Never - + Just now - + Less than an hour ago - + %n hour(s) ago @@ -4031,7 +4039,7 @@ Download size: %3 - + %n day(s) ago @@ -4093,18 +4101,18 @@ Download size: %3 QGBA::TileView - + Export tiles - - + + Portable Network Graphics (*.png) - + Export tile @@ -4130,764 +4138,774 @@ Download size: %3 QGBA::Window - + Game Boy Advance ROMs (%1) - + Game Boy ROMs (%1) - + All ROMs (%1) - + %1 Video Logs (*.mvl) - + Archives (%1) - - - + + + Select ROM - + Select folder - - + + Select save - + Select patch - + Patches (*.ips *.ups *.bps) - + Select e-Reader dotcode - + e-Reader card (*.raw *.bin *.bmp) - + Select image - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) - + GameShark saves (*.sps *.xps) - + Select video log - + Video logs (*.mvl) - + Crash - + The game has crashed with the following error: %1 - + Couldn't Start - + Could not start game. - + Unimplemented BIOS call - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. - + Really make portable? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? - + Restart needed - + Some changes will not take effect until the emulator is restarted. - + - Player %1 of %2 - + %1 - %2 - + %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 - + &File - + Load &ROM... - + Load ROM in archive... - + Add folder to library... - + Save games (%1) - + Select save game - + mGBA save state files (%1) - - + + Select save state - + Select e-Reader card images - + Image file (*.png *.jpg *.jpeg) - + Conversion finished - + %1 of %2 e-Reader cards converted successfully. - + Load alternate save game... - + Load temporary save game... - + Load &patch... - + Boot BIOS - + Replace ROM... - + Scan e-Reader dotcodes... - + Convert e-Reader card image to raw... - + ROM &info... - + Recent - + Make portable - + &Load state - + Load state file... - + &Save state - + Save state file... - + Quick load - + Quick save - + Load recent - + Save recent - + Undo load state - + Undo save state - - + + State &%1 - + Load camera image... - + Convert save game... - + GameShark saves (*.gsv *.sps *.xps) - + + Reset needed + + + + + Some changes will not take effect until the game is reset. + + + + Save games - + Import GameShark Save... - + Export GameShark Save... - + Automatically determine - + Use player %0 save game - + New multiplayer window - + Connect to Dolphin... - + Report bug... - + About... - + E&xit - + &Emulation - + &Reset - + Sh&utdown - + Yank game pak - + &Pause - + &Next frame - + Fast forward (held) - + &Fast forward - + Fast forward speed - + Unbounded - + %0x - + Rewind (held) - + Re&wind - + Step backwards - + Solar sensor - + Increase solar level - + Decrease solar level - + Brightest solar level - + Darkest solar level - + Brightness %1 - + Game Boy Printer... - + BattleChip Gate... - + Audio/&Video - + Frame size - + %1× - + Toggle fullscreen - + Lock aspect ratio - + Force integer scaling - + Interframe blending - + Bilinear filtering - + Frame&skip - + Mute - + FPS target - + Native (59.7275) - + Take &screenshot - + F12 - + Record A/V... - + Record GIF/WebP/APNG... - + Video layers - + Audio channels - + Adjust layer placement... - + &Tools - + View &logs... - + Game &overrides... - + Game Pak sensors... - + &Cheats... - + Settings... - + Open debugger console... - + Start &GDB server... - + View &palette... - + View &sprites... - + View &tiles... - + View &map... - + &Frame inspector... - + View memory... - + Search memory... - + View &I/O registers... - + Record debug video log... - + Stop debug video log - + Exit fullscreen - + GameShark Button (held) - + Autofire - + Autofire A - + Autofire B - + Autofire L - + Autofire R - + Autofire Start - + Autofire Select - + Autofire Up - + Autofire Right - + Autofire Down - + Autofire Left - + Clear @@ -5350,8 +5368,8 @@ Download size: %3 - - + + Mute @@ -5397,7 +5415,7 @@ Download size: %3 - + frames @@ -5442,138 +5460,143 @@ Download size: %3 - - + + Show filename instead of ROM name in library view + + + + + Pause - + When inactive: - + When minimized: - + Show frame count in OSD - + Show emulation info on reset - + Current channel: - + Current version: - + Update channel: - + Available version: - + (Unknown) - + Last checked: - + Automatically check on start - + Check now - + Models - + GB only: - + SGB compatible: - + GBC only: - + GBC compatible: - + SGB and GBC compatible: - + Game Boy palette - + Default color palette only - + SGB color palette if available - + GBC color palette if available - + SGB (preferred) or GBC color palette if available - + Game Boy Camera - + Driver: - + Source: @@ -5613,308 +5636,308 @@ Download size: %3 - + Clear cache - + Allow opposing input directions - + Suspend screensaver - + Dynamically update window title - + Show FPS in title bar - + Save state extra data: - - + + Save game - + Load state extra data: - + Enable VBA bug compatibility in ROM hacks - + Preset: - + Enable Discord Rich Presence - + Automatically save state - + Automatically load state - + Automatically save cheats - + Automatically load cheats - + Show OSD messages - + Show filename instead of ROM name in title bar - + Fast forward speed: - - + + Unbounded - + Fast forward (held) speed: - + Autofire interval: - + Enable rewind - + Rewind history: - + Idle loops: - + Run all - + Remove known - + Detect and remove - + Preload entire ROM into memory - - + + Screenshot - - + + Cheat codes - + Enable Game Boy Player features by default - + Video renderer: - + Software - + OpenGL - + OpenGL enhancements - + High-resolution scale: - + (240×160) - + XQ GBA audio (experimental) - + GB BIOS file: - - - - - - - - - + + + + + + + + + Browse - + Use BIOS file if found - + Skip BIOS intro - + GBA BIOS file: - + GBC BIOS file: - + SGB BIOS file: - + Save games - - - - - + + + + + Same directory as the ROM - + Save states - + Screenshots - + Patches - + Cheats Cheats - + Log to file - + Log to console - + Select Log File - + Default BG colors: - + Super Game Boy borders - + Default sprite colors 1: - + Default sprite colors 2: @@ -5988,42 +6011,67 @@ Download size: %3 - + Export Selected - + Export All - + 256 colors - + + Palette + + + + Magnification Vergroting - + Tiles per row - + Fit to window - + + Displayed tiles + + + + + Only BG tiles + + + + + Only OBJ tiles + + + + + Both + + + + Copy Selected - + Copy All diff --git a/src/platform/qt/ts/mgba-pl.ts b/src/platform/qt/ts/mgba-pl.ts index b8a92f3af..b49b60c38 100644 --- a/src/platform/qt/ts/mgba-pl.ts +++ b/src/platform/qt/ts/mgba-pl.ts @@ -359,27 +359,27 @@ Game Boy Advance jest zarejestrowanym znakiem towarowym Nintendo Co., Ltd. LibraryTree - + Name Nazwa - + Location Lokacja - + Platform Platforma - + Size Rozmiar - + CRC32 CRC32 @@ -1366,6 +1366,14 @@ Rozmiar pobierania: %3 Nie udało się otworzyć pliku zapisu; zapisy w grze nie mogą być aktualizowane. Upewnij się, że katalog zapisu jest zapisywalny bez dodatkowych uprawnień (np. UAC w systemie Windows). + + QGBA::DebuggerConsoleController + + + Could not open CLI history for writing + + + QGBA::FrameView @@ -3396,7 +3404,7 @@ Rozmiar pobierania: %3 --- - + --- @@ -4009,27 +4017,27 @@ Rozmiar pobierania: %3 Wybierz katalog - + (%1×%2) (%1×%2) - + Never Nigdy - + Just now Właśnie teraz - + Less than an hour ago Mniej niż godzinę temu - + %n hour(s) ago %n godzinę temu @@ -4038,7 +4046,7 @@ Rozmiar pobierania: %3 - + %n day(s) ago %n dzień temu @@ -4101,18 +4109,18 @@ Rozmiar pobierania: %3 QGBA::TileView - + Export tiles Eksportuj kafelki - - + + Portable Network Graphics (*.png) Portable Network Graphics (*.png) - + Export tile Eksportuj kafelek @@ -4138,100 +4146,100 @@ Rozmiar pobierania: %3 QGBA::Window - + Game Boy Advance ROMs (%1) ROMy Game Boy Advance (%1) - + Game Boy ROMs (%1) ROMy Game Boy (%1) - + All ROMs (%1) Wszystkie ROMy (%1) - + %1 Video Logs (*.mvl) Dzienniki wideo %1 (*.mvl) - + Archives (%1) Archiwa (%1) - - - + + + Select ROM Wybierz ROM - + Select folder Wybierz katalog - - + + Select save Wybierz zapis - + Select patch Wybierz łatkę - + Patches (*.ips *.ups *.bps) Łatki (*.ips *.ups *.bps) - + Select e-Reader dotcode Wybierz kod kropki e-Reader - + e-Reader card (*.raw *.bin *.bmp) Karta e-Reader (*.raw *.bin *.bmp) - + Select image Wybierz obraz - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) Plik obrazu (*.png *.gif *.jpg *.jpeg);;Wszystkie pliki (*) - + GameShark saves (*.sps *.xps) Zapisy GameShark (*.sps *.xps) - + Select video log Wybierz dziennik wideo - + Video logs (*.mvl) Dzienniki wideo (*.mvl) - + Crash Crash - + The game has crashed with the following error: %1 @@ -4240,664 +4248,674 @@ Rozmiar pobierania: %3 %1 - + Couldn't Start Nie udało się uruchomić - + Could not start game. Nie udało się rozpocząć gry. - + Unimplemented BIOS call Niewdrożone wywołanie BIOS - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. Ta gra używa wywołania BIOS, które nie jest zaimplementowane. Aby uzyskać najlepsze wrażenia, użyj oficjalnego BIOS. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. Nie udało się utworzyć odpowiedniego urządzenia wyświetlającego, powracam do wyświetlania programowego. Gry mogą działać wolno, zwłaszcza w przypadku większych okien. - + Really make portable? Naprawdę stworzyć wersję portable? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? - + Restart needed - + Some changes will not take effect until the emulator is restarted. - + - Player %1 of %2 - + %1 - %2 - + %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 - + &File - + Load &ROM... - + Load ROM in archive... - + Add folder to library... - + Save games (%1) - - - - - Select save game - + Zapisane gry (%1) + Select save game + Wybierz zapis gry + + + mGBA save state files (%1) - - + + Select save state - + Select e-Reader card images - + Image file (*.png *.jpg *.jpeg) - + Conversion finished - + %1 of %2 e-Reader cards converted successfully. - + Load alternate save game... - + Load temporary save game... - + Load &patch... - + Boot BIOS - + Replace ROM... - + Scan e-Reader dotcodes... - + Convert e-Reader card image to raw... - + ROM &info... - + Recent - + Make portable Stwórz wersję portable - + &Load state - + Load state file... - + &Save state - + Save state file... - + Quick load - + Quick save - + Load recent - + Save recent - + Undo load state - + Undo save state - - + + State &%1 - + Load camera image... - + Convert save game... - + GameShark saves (*.gsv *.sps *.xps) - + + Reset needed + + + + + Some changes will not take effect until the game is reset. + + + + Save games - + Import GameShark Save... - + Export GameShark Save... - + Automatically determine - + Use player %0 save game - + New multiplayer window - + Connect to Dolphin... - + Report bug... - + About... - + E&xit - + &Emulation - + &Reset - + Sh&utdown - + Yank game pak - + &Pause - + &Next frame - + Fast forward (held) - + &Fast forward - + Fast forward speed - + Unbounded - + %0x %0x - + Rewind (held) - + Re&wind - + Step backwards - + Solar sensor - + Increase solar level - + Decrease solar level - + Brightest solar level - + Darkest solar level - + Brightness %1 - + Game Boy Printer... - + BattleChip Gate... - + Audio/&Video - + Frame size - + %1× %1× - + Toggle fullscreen - + Lock aspect ratio - + Force integer scaling - + Interframe blending - + Bilinear filtering - + Frame&skip - + Mute - + FPS target - + Native (59.7275) - + Take &screenshot - + F12 - + Record A/V... - + Record GIF/WebP/APNG... - + Video layers - + Audio channels - + Adjust layer placement... - + &Tools - + View &logs... - + Game &overrides... - + Game Pak sensors... - + &Cheats... - + Settings... - + Open debugger console... - + Start &GDB server... - + View &palette... - + View &sprites... - + View &tiles... - + View &map... - + &Frame inspector... - + View memory... - + Search memory... - + View &I/O registers... - + Record debug video log... - + Stop debug video log - + Exit fullscreen - + GameShark Button (held) - + Autofire - + Autofire A - + Autofire B - + Autofire L - + Autofire R - + Autofire Start - + Autofire Select - + Autofire Up - + Autofire Right - + Autofire Down - + Autofire Left - + Clear Wyczyść @@ -5360,8 +5378,8 @@ Rozmiar pobierania: %3 - - + + Mute @@ -5407,7 +5425,7 @@ Rozmiar pobierania: %3 - + frames @@ -5452,93 +5470,98 @@ Rozmiar pobierania: %3 - - + + Show filename instead of ROM name in library view + + + + + Pause - + When inactive: - + When minimized: - + Current channel: - + Current version: - + Update channel: - + Available version: - + (Unknown) - + Last checked: - + Automatically check on start - + Check now - + Default color palette only - + SGB color palette if available - + GBC color palette if available - + SGB (preferred) or GBC color palette if available - + Game Boy Camera - + Driver: - + Source: @@ -5578,353 +5601,353 @@ Rozmiar pobierania: %3 - + Clear cache - + Allow opposing input directions - + Suspend screensaver - + Dynamically update window title - + Show filename instead of ROM name in title bar - + Show OSD messages - + Enable Discord Rich Presence Włącz Discord Rich Presence - + Automatically save state - + Automatically load state - + Automatically save cheats - + Automatically load cheats - + Show FPS in title bar - + Show frame count in OSD - + Show emulation info on reset - + Fast forward speed: - - + + Unbounded - + Fast forward (held) speed: - + Autofire interval: - + Enable rewind - + Rewind history: - + Idle loops: - + Run all - + Remove known - + Detect and remove - + Preload entire ROM into memory - + Save state extra data: - - + + Save game - + Load state extra data: - + Models - + GB only: - + SGB compatible: - + GBC only: - + GBC compatible: - + SGB and GBC compatible: - + Game Boy palette - + Preset: - - + + Screenshot - - + + Cheat codes - + Enable Game Boy Player features by default - + Enable VBA bug compatibility in ROM hacks - + Video renderer: - + Software - + OpenGL - + OpenGL - + OpenGL enhancements - + High-resolution scale: - + (240×160) - + XQ GBA audio (experimental) - + GB BIOS file: - - - - - - - - - + + + + + + + + + Browse - + Use BIOS file if found - + Skip BIOS intro - + GBA BIOS file: - + GBC BIOS file: - + SGB BIOS file: - + Save games - - - - - + + + + + Same directory as the ROM - + Save states - + Screenshots - + Patches - + Cheats Kody (cheaty) - + Log to file - + Log to console - + Select Log File - + Default BG colors: - + Default sprite colors 1: - + Default sprite colors 2: - + Super Game Boy borders @@ -5934,7 +5957,7 @@ Rozmiar pobierania: %3 Shaders - + Shadery @@ -5977,12 +6000,12 @@ Rozmiar pobierania: %3 Keyboard - + Klawiatura Gamepad - + Kontroler @@ -5998,42 +6021,67 @@ Rozmiar pobierania: %3 - + Export Selected - + Export All - + 256 colors - + + Palette + Paleta + + + Magnification Powiększenie - + Tiles per row - + Fit to window - + + Displayed tiles + + + + + Only BG tiles + + + + + Only OBJ tiles + + + + + Both + + + + Copy Selected - + Copy All diff --git a/src/platform/qt/ts/mgba-ru.ts b/src/platform/qt/ts/mgba-ru.ts index 05cc072cd..8c6ace93a 100644 --- a/src/platform/qt/ts/mgba-ru.ts +++ b/src/platform/qt/ts/mgba-ru.ts @@ -359,27 +359,27 @@ Game Boy Advance - зарегистрированная торговая мар LibraryTree - + Name Имя - + Location Расположение - + Platform Платформа - + Size Размер - + CRC32 CRC32 @@ -1365,6 +1365,14 @@ Download size: %3 + + QGBA::DebuggerConsoleController + + + Could not open CLI history for writing + + + QGBA::FrameView @@ -3452,7 +3460,7 @@ Download size: %3 Fatal - + Фатальная ошибка @@ -4008,27 +4016,27 @@ Download size: %3 Выбор папки - + (%1×%2) - + Never Никогда - + Just now Только сейчас - + Less than an hour ago Менее часа назад - + %n hour(s) ago %n час назад @@ -4037,7 +4045,7 @@ Download size: %3 - + %n day(s) ago %n день назад @@ -4100,18 +4108,18 @@ Download size: %3 QGBA::TileView - + Export tiles Экспорт тайлов - - + + Portable Network Graphics (*.png) Portable Network Graphics (*.png) - + Export tile Экспорт тайла @@ -4137,100 +4145,100 @@ Download size: %3 QGBA::Window - + Game Boy Advance ROMs (%1) Игры Game Boy Advance (%1) - + Game Boy ROMs (%1) Игры Game Boy (%1) - + All ROMs (%1) Все игры (%1) - + %1 Video Logs (*.mvl) - + Archives (%1) Архивы (%1) - - - + + + Select ROM Выбор игры - + Select folder Выбор папки - - + + Select save Выбор сохранения - + Select patch Выбор патча - + Patches (*.ips *.ups *.bps) Патчи (*.ips *.ups *.bps) - + Select e-Reader dotcode Выбор карточки e-Reader - + e-Reader card (*.raw *.bin *.bmp) Карточка e-Reader (*.raw *.bin *.bmp) - + Select image Выбор изображения - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) Файл изображения (*.png *.gif *.jpg *.jpeg);;All files (*) - + GameShark saves (*.sps *.xps) Сохранения GameShark (*.sps *.xps) - + Select video log Выбор видеолога - + Video logs (*.mvl) Видеологи (*.mvl) - + Crash Сбой - + The game has crashed with the following error: %1 @@ -4239,664 +4247,674 @@ Download size: %3 %1 - + Couldn't Start Запуск не удался - + Could not start game. Не удалось запустить игру. - + Unimplemented BIOS call Неизвестный вызов BIOS - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. Игра использует нереализованный вызов BIOS. Пожалуйста, воспользуйтесь официальным BIOS для лучшей совместимости. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. Не удалось создать устройство отображения, возврат к программному режиму. Игры могут идти медленнее, особенно в окнах больших размеров. - + Really make portable? Перейти в портативный режим? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? После этого эмулятор будет загружать конфигурацию из папки с исполняемым файлом. Продолжить? - + Restart needed Требуется перезапуск - + Some changes will not take effect until the emulator is restarted. Для применения некоторых изменений требуется перезапустить эмулятор. - + - Player %1 of %2 - + %1 - %2 - + %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 - + &File &Файл - + Load &ROM... - + Load ROM in archive... Загрузить игру из архива... - + Add folder to library... Добавить папку в библиотеку... - + Save games (%1) Игровые сохранения (%1) - + Select save game Выбор игрового сохранения - + mGBA save state files (%1) Файл сохранения состояния mGBA (%1) - - + + Select save state Выбор сохранения состояния - + Select e-Reader card images Выбор изображения карточки e-Reader - + Image file (*.png *.jpg *.jpeg) Файл изображения (*.png *.jpg *.jpeg) - + Conversion finished Конвертация завершена - + %1 of %2 e-Reader cards converted successfully. %1 из %2 карточек e-Reader успешно сконвертировано. - + Load alternate save game... Загрузить альтернативное сохранение... - + Load temporary save game... Загрузить временное сохранение... - + Load &patch... Загрузить &патч... - + Boot BIOS Загрузиться в BIOS - + Replace ROM... Заменить ROM... - + Scan e-Reader dotcodes... Сканировать dot-коды e-Reader... - + Convert e-Reader card image to raw... Конвертировать карту e-Reader в raw... - + ROM &info... Информация об &игре... - + Recent Недавние - + Make portable Портативный режим - + &Load state &Загрузить состояние - + Load state file... Загрузить состояние из файла... - + &Save state &Сохранить состояние - + Save state file... Сохранить состояние в файл... - + Quick load Быстрая загрузка - + Quick save Быстрое сохранение - + Load recent Загрузить недавнее - + Save recent Сохранить в недавнее - + Undo load state Отмена загрузки состояния - + Undo save state Отмена сохранения состояния - - + + State &%1 Слот &%1 - + Load camera image... Загрузить изображение с камеры... - + Convert save game... Конвертировать игровое сохранение... - + GameShark saves (*.gsv *.sps *.xps) - + + Reset needed + + + + + Some changes will not take effect until the game is reset. + + + + Save games - + Import GameShark Save... Импорт сохранения GameShark... - + Export GameShark Save... Экспорт сохранения GameShark... - + Automatically determine - + Use player %0 save game - + New multiplayer window Новое окно мультиплеера - + Connect to Dolphin... Соединение с Dolphin... - + Report bug... Сообщить об ошибке... - + About... О программе... - + E&xit &Выход - + &Emulation &Эмуляция - + &Reset - + Sh&utdown - + Yank game pak - + &Pause - + &Next frame - + Fast forward (held) - + &Fast forward - + Fast forward speed - + Unbounded - + %0x %0x - + Rewind (held) - + Re&wind - + Step backwards - + Solar sensor - + Increase solar level - + Decrease solar level - + Brightest solar level - + Darkest solar level - + Brightness %1 - + Game Boy Printer... - + BattleChip Gate... - + Audio/&Video - + Frame size - + %1× %1× - + Toggle fullscreen - + Lock aspect ratio - + Force integer scaling - + Interframe blending - + Bilinear filtering - + Frame&skip - + Mute - + FPS target - + Native (59.7275) - + Take &screenshot - + F12 - + Record A/V... - + Record GIF/WebP/APNG... - + Video layers - + Audio channels - + Adjust layer placement... - + &Tools - + View &logs... - + Game &overrides... - + Game Pak sensors... - + &Cheats... - + Settings... - + Open debugger console... - + Start &GDB server... - + View &palette... - + View &sprites... - + View &tiles... - + View &map... - + &Frame inspector... - + View memory... - + Search memory... - + View &I/O registers... - + Record debug video log... - + Stop debug video log - + Exit fullscreen - + GameShark Button (held) - + Autofire - + Autofire A - + Autofire B - + Autofire L - + Autofire R - + Autofire Start - + Autofire Select - + Autofire Up - + Autofire Right - + Autofire Down - + Autofire Left - + Clear Очистить @@ -5359,8 +5377,8 @@ Download size: %3 - - + + Mute @@ -5406,7 +5424,7 @@ Download size: %3 - + frames @@ -5451,138 +5469,143 @@ Download size: %3 - - + + Show filename instead of ROM name in library view + + + + + Pause - + When inactive: - + When minimized: - + Show frame count in OSD - + Show emulation info on reset - + Current channel: - + Current version: - + Update channel: - + Available version: - + (Unknown) - + Last checked: - + Automatically check on start - + Check now - + Models - + GB only: - + SGB compatible: - + GBC only: - + GBC compatible: - + SGB and GBC compatible: - + Game Boy palette - + Default color palette only - + SGB color palette if available - + GBC color palette if available - + SGB (preferred) or GBC color palette if available - + Game Boy Camera - + Driver: - + Source: @@ -5622,308 +5645,308 @@ Download size: %3 - + Clear cache - + Allow opposing input directions - + Suspend screensaver - + Dynamically update window title - + Show FPS in title bar - + Save state extra data: - - + + Save game - + Load state extra data: - + Enable VBA bug compatibility in ROM hacks - + Preset: - + Enable Discord Rich Presence Вкл. расширенный статус в Discord - + Automatically save state - + Automatically load state - + Automatically save cheats - + Automatically load cheats - + Show OSD messages - + Show filename instead of ROM name in title bar - + Fast forward speed: - - + + Unbounded - + Fast forward (held) speed: - + Autofire interval: - + Enable rewind - + Rewind history: - + Idle loops: - + Run all - + Remove known - + Detect and remove - + Preload entire ROM into memory - - + + Screenshot - - + + Cheat codes - + Enable Game Boy Player features by default - + Video renderer: - + Software - + OpenGL - + OpenGL enhancements - + High-resolution scale: - + (240×160) - + XQ GBA audio (experimental) - + GB BIOS file: - - - - - - - - - + + + + + + + + + Browse - + Use BIOS file if found - + Skip BIOS intro - + GBA BIOS file: - + GBC BIOS file: - + SGB BIOS file: - + Save games - - - - - + + + + + Same directory as the ROM - + Save states - + Screenshots - + Patches - + Cheats Читы - + Log to file - + Log to console - + Select Log File - + Default BG colors: - + Super Game Boy borders - + Default sprite colors 1: - + Default sprite colors 2: @@ -5997,42 +6020,67 @@ Download size: %3 - + Export Selected - + Export All - + 256 colors - + + Palette + Палитра + + + Magnification Увеличить - + Tiles per row - + Fit to window - + + Displayed tiles + + + + + Only BG tiles + + + + + Only OBJ tiles + + + + + Both + Оба + + + Copy Selected - + Copy All diff --git a/src/platform/qt/ts/mgba-template.ts b/src/platform/qt/ts/mgba-template.ts index 6ca3b64f0..2d92c5eaa 100644 --- a/src/platform/qt/ts/mgba-template.ts +++ b/src/platform/qt/ts/mgba-template.ts @@ -358,27 +358,27 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. LibraryTree - + Name - + Location - + Platform - + Size - + CRC32 @@ -1360,6 +1360,14 @@ Download size: %3 + + QGBA::DebuggerConsoleController + + + Could not open CLI history for writing + + + QGBA::FrameView @@ -4003,34 +4011,34 @@ Download size: %3 - + (%1×%2) - + Never - + Just now - + Less than an hour ago - + %n hour(s) ago - + %n day(s) ago @@ -4091,18 +4099,18 @@ Download size: %3 QGBA::TileView - + Export tiles - - + + Portable Network Graphics (*.png) - + Export tile @@ -4128,764 +4136,774 @@ Download size: %3 QGBA::Window - + Game Boy Advance ROMs (%1) - + Game Boy ROMs (%1) - + All ROMs (%1) - + %1 Video Logs (*.mvl) - + Archives (%1) - - - + + + Select ROM - + Select folder - - + + Select save - + Select patch - + Patches (*.ips *.ups *.bps) - + Select e-Reader dotcode - + e-Reader card (*.raw *.bin *.bmp) - + Select image - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) - + GameShark saves (*.sps *.xps) - + Select video log - + Video logs (*.mvl) - + Crash - + The game has crashed with the following error: %1 - + Couldn't Start - + Could not start game. - + Unimplemented BIOS call - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. - + Really make portable? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? - + Restart needed - + Some changes will not take effect until the emulator is restarted. - + - Player %1 of %2 - + %1 - %2 - + %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 - + &File - + Load &ROM... - + Load ROM in archive... - + Add folder to library... - + Save games (%1) - + Select save game - + mGBA save state files (%1) - - + + Select save state - + Select e-Reader card images - + Image file (*.png *.jpg *.jpeg) - + Conversion finished - + %1 of %2 e-Reader cards converted successfully. - + Load alternate save game... - + Load temporary save game... - + Load &patch... - + Boot BIOS - + Replace ROM... - + Scan e-Reader dotcodes... - + Convert e-Reader card image to raw... - + ROM &info... - + Recent - + Make portable - + &Load state - + Load state file... - + &Save state - + Save state file... - + Quick load - + Quick save - + Load recent - + Save recent - + Undo load state - + Undo save state - - + + State &%1 - + Load camera image... - + Convert save game... - + GameShark saves (*.gsv *.sps *.xps) - + + Reset needed + + + + + Some changes will not take effect until the game is reset. + + + + Save games - + Import GameShark Save... - + Export GameShark Save... - + Automatically determine - + Use player %0 save game - + New multiplayer window - + Connect to Dolphin... - + Report bug... - + About... - + E&xit - + &Emulation - + &Reset - + Sh&utdown - + Yank game pak - + &Pause - + &Next frame - + Fast forward (held) - + &Fast forward - + Fast forward speed - + Unbounded - + %0x - + Rewind (held) - + Re&wind - + Step backwards - + Solar sensor - + Increase solar level - + Decrease solar level - + Brightest solar level - + Darkest solar level - + Brightness %1 - + Game Boy Printer... - + BattleChip Gate... - + Audio/&Video - + Frame size - + %1× - + Toggle fullscreen - + Lock aspect ratio - + Force integer scaling - + Interframe blending - + Bilinear filtering - + Frame&skip - + Mute - + FPS target - + Native (59.7275) - + Take &screenshot - + F12 - + Record A/V... - + Record GIF/WebP/APNG... - + Video layers - + Audio channels - + Adjust layer placement... - + &Tools - + View &logs... - + Game &overrides... - + Game Pak sensors... - + &Cheats... - + Settings... - + Open debugger console... - + Start &GDB server... - + View &palette... - + View &sprites... - + View &tiles... - + View &map... - + &Frame inspector... - + View memory... - + Search memory... - + View &I/O registers... - + Record debug video log... - + Stop debug video log - + Exit fullscreen - + GameShark Button (held) - + Autofire - + Autofire A - + Autofire B - + Autofire L - + Autofire R - + Autofire Start - + Autofire Select - + Autofire Up - + Autofire Right - + Autofire Down - + Autofire Left - + Clear @@ -5348,8 +5366,8 @@ Download size: %3 - - + + Mute @@ -5395,7 +5413,7 @@ Download size: %3 - + frames @@ -5440,93 +5458,98 @@ Download size: %3 - - + + Show filename instead of ROM name in library view + + + + + Pause - + When inactive: - + When minimized: - + Current channel: - + Current version: - + Update channel: - + Available version: - + (Unknown) - + Last checked: - + Automatically check on start - + Check now - + Default color palette only - + SGB color palette if available - + GBC color palette if available - + SGB (preferred) or GBC color palette if available - + Game Boy Camera - + Driver: - + Source: @@ -5566,353 +5589,353 @@ Download size: %3 - + Clear cache - + Allow opposing input directions - + Suspend screensaver - + Dynamically update window title - + Show filename instead of ROM name in title bar - + Show OSD messages - + Enable Discord Rich Presence - + Automatically save state - + Automatically load state - + Automatically save cheats - + Automatically load cheats - + Show FPS in title bar - + Show frame count in OSD - + Show emulation info on reset - + Fast forward speed: - - + + Unbounded - + Fast forward (held) speed: - + Autofire interval: - + Enable rewind - + Rewind history: - + Idle loops: - + Run all - + Remove known - + Detect and remove - + Preload entire ROM into memory - + Save state extra data: - - + + Save game - + Load state extra data: - + Models - + GB only: - + SGB compatible: - + GBC only: - + GBC compatible: - + SGB and GBC compatible: - + Game Boy palette - + Preset: - - + + Screenshot - - + + Cheat codes - + Enable Game Boy Player features by default - + Enable VBA bug compatibility in ROM hacks - + Video renderer: - + Software - + OpenGL - + OpenGL enhancements - + High-resolution scale: - + (240×160) - + XQ GBA audio (experimental) - + GB BIOS file: - - - - - - - - - + + + + + + + + + Browse - + Use BIOS file if found - + Skip BIOS intro - + GBA BIOS file: - + GBC BIOS file: - + SGB BIOS file: - + Save games - - - - - + + + + + Same directory as the ROM - + Save states - + Screenshots - + Patches - + Cheats - + Log to file - + Log to console - + Select Log File - + Default BG colors: - + Default sprite colors 1: - + Default sprite colors 2: - + Super Game Boy borders @@ -5986,42 +6009,67 @@ Download size: %3 - + Export Selected - + Export All - + 256 colors - + + Palette + + + + Magnification - + Tiles per row - + Fit to window - + + Displayed tiles + + + + + Only BG tiles + + + + + Only OBJ tiles + + + + + Both + + + + Copy Selected - + Copy All diff --git a/src/platform/qt/ts/mgba-tr.ts b/src/platform/qt/ts/mgba-tr.ts index b60164d54..344edc636 100644 --- a/src/platform/qt/ts/mgba-tr.ts +++ b/src/platform/qt/ts/mgba-tr.ts @@ -359,27 +359,27 @@ Game Boy Advance, Nintendo Co., Ltd.'nin tescilli ticari markasıdır. LibraryTree - + Name İsim - + Location Konum - + Platform Platform - + Size Boyut - + CRC32 @@ -1361,6 +1361,14 @@ Download size: %3 + + QGBA::DebuggerConsoleController + + + Could not open CLI history for writing + + + QGBA::FrameView @@ -4004,34 +4012,34 @@ Download size: %3 Yolu seç - + (%1×%2) (%1×%2) - + Never - + Just now - + Less than an hour ago - + %n hour(s) ago - + %n day(s) ago @@ -4092,18 +4100,18 @@ Download size: %3 QGBA::TileView - + Export tiles Tileleri dışarı aktar - - + + Portable Network Graphics (*.png) Portable Network Graphics (*.png) - + Export tile Tileyi dışarı aktar @@ -4129,120 +4137,120 @@ Download size: %3 QGBA::Window - + Game Boy Advance ROMs (%1) Game Boy Advance ROMları (%1) - + Game Boy ROMs (%1) Game Boy ROMları (%1) - + All ROMs (%1) Bütün ROMlar (%1) - + %1 Video Logs (*.mvl) - + Archives (%1) Arşivler (%1) - - - + + + Select ROM ROM seç - + Select folder Klasör seç - - + + Select save Kayıt seç - + Select patch Yama seç - + Patches (*.ips *.ups *.bps) Yamalar (*.ips *.ups *.bps) - + Select e-Reader dotcode e-Okuyucu nokta kodunu seç - + e-Reader card (*.raw *.bin *.bmp) e-Okuyucu kart (*.raw *.bin *.bmp) - + Select e-Reader card images e-Okuyucu kartından görüntüleri seç - + Image file (*.png *.jpg *.jpeg) Görüntü dosyası (*.png *.jpg *.jpeg) - + Conversion finished Dönüştürme tamamlandı - + %1 of %2 e-Reader cards converted successfully. %1 / %2 e-Okuyucu kartları dönüştürme tamamlandı. - + Select image Resim seç - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) Resim dosyası (*.png *.gif *.jpg *.jpeg);;All files (*) - + GameShark saves (*.sps *.xps) GameShark kayıtları (*.sps *.xps) - + Select video log Video günlüğü seç - + Video logs (*.mvl) Video günlükleri (*.mvl) - + Crash Çökme - + The game has crashed with the following error: %1 @@ -4251,644 +4259,654 @@ Download size: %3 %1 - + Unimplemented BIOS call Uygulanmamış BIOS girişi - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. Oyun BIOS dosyasına ihtiyacı var. Lütfen en iyi deneyim için resmi BIOS'u kullanın. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. Uygun görüntü cihazı oluşturma başarısız, yazılım ekranına dönülüyor. Oyunlar özellikle daha büyük ekranlarda yavaş çalışabilir. - + Really make portable? Taşınabilir yapılsın mı? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? Emülatörün yapılandırmasını yürütülebilir dosya ile aynı dizinden yüklemesini sağlar. Devam etmek istiyor musun? - + Restart needed Yeniden başlatma gerekli - + Some changes will not take effect until the emulator is restarted. Bazı değişiklikler emülatör yeniden başlatılıncaya kadar etkili olmaz. - + - Player %1 of %2 - + %1 - %2 - + %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 - + &File - + Load &ROM... &ROM yükle... - + Load ROM in archive... ROM'u arşivden yükle ... - + Add folder to library... Kütüphaneye klasör ekle ... - + Save games Oyunları kaydet - + Automatically determine - + Use player %0 save game - + Load &patch... &Patch yükle... - + Boot BIOS BIOS boot et - + Replace ROM... ROM değişti... - + Convert e-Reader card image to raw... e-Okuyucu kart resimlerini rawa dönüştür... - + ROM &info... ROM &info... - + Recent Son kullanılanlar - + Make portable Portatif yap - + &Load state &Kaydedilmiş konum yükle - + Load state file... Kaydedilmiş konum dosyası yükle... - + &Save state &Konumu kaydet - + Save state file... Konum dosyasını kaydet... - + Quick load Hızlı Yükle - + Quick save Hızlı kaydet - + Load recent En son yükle - + Save recent Hızlı kaydet - + Undo load state Kaydedilen konum yüklemeyi geri al - + Undo save state Konum kaydetmeyi geri al - - + + State &%1 Konum &%1 - + Load camera image... Kamera resmini yükle ... - + Convert save game... Kayıtlı oyun dömnüştürülüyor... - + GameShark saves (*.gsv *.sps *.xps) - + + Reset needed + + + + + Some changes will not take effect until the game is reset. + + + + New multiplayer window Yeni çokoyunculu ekranı - + Connect to Dolphin... Dolphin'e Bağlan... - + Report bug... Hata rapor et... - + About... Hakkında... - + E&xit Çıkış - + &Emulation Emülasyon - + &Reset &Reset - + Sh&utdown Kapat - + Yank game pak - + &Pause &Durdur - + &Next frame &Sonraki kare - + Fast forward (held) İleriye sar(basılı tutun) - + &Fast forward &İleriye sar - + Fast forward speed İleriye sarma hızı - + Unbounded - + %0x - + Rewind (held) Geri sar (basılı tutun) - + Re&wind Geri sar - + Step backwards Geriye doğru adım - + Solar sensor - + Increase solar level Solar seviyesini arttır - + Decrease solar level Solar seviyesini düşür - + Brightest solar level En parlak solar seviyesi - + Darkest solar level En karanlık solar seviyesi - + Brightness %1 Parlaklık:%1 - + Game Boy Printer... Game Boy yazıcısı... - + BattleChip Gate... - + Audio/&Video Ses/&Video - + Frame size Çerçeve boyutu - + Toggle fullscreen Tamekranı aç/kapa - + Lock aspect ratio En boy oranını kilitle - + Force integer scaling Tamsayılı ölçeklendirmeyi zorla - + Bilinear filtering Bilinear filtreleme - + Frame&skip Kare atlama - + Mute Sessiz - + FPS target FPS hedefi - + Native (59.7275) - + Take &screenshot Ekran görüntüsü al - + F12 - + Video layers - + Audio channels Ses kanalları - + Adjust layer placement... Katman yerleşimini ayarlayın... - + &Tools &Araçlar - + View &logs... Kayıtları görüntüle... - + Game &overrides... & Oyunun üzerine yazılanlar... - + Couldn't Start Başlatılamadı - + Save games (%1) Kayıtlı oyunlar (%1) - + Select save game Kayıtlı oyun seç - + mGBA save state files (%1) mGBA kayıt durum dosyası (%1) - - + + Select save state Kayıt durumu seç - + Could not start game. Oyun başlatılamadı. - + Load alternate save game... Alternatif kayıtlı oyun yükle... - + Load temporary save game... Geçici kayıtlı oyunu yükle... - + Scan e-Reader dotcodes... e-Okuyucu noktakodları tara... - + Import GameShark Save... GameShark kaydını içeri aktar... - + Export GameShark Save... GameShark kaydını dışarı aktar... - + %1× %1× - + Interframe blending Kareler-arası Karıştırma - + Record A/V... A/V Kayıt... - + Record GIF/WebP/APNG... GIF/WebP/APNG Kayıt... - + Game Pak sensors... Oyun Kartuş sensörleri... - + &Cheats... &Hileler... - + Settings... Ayarlar... - + Open debugger console... Hata ayıklayıcı konsolunu aç ... - + Start &GDB server... &GDB sunucusunu başlat... - + View &palette... &Renk Paletini gör... - + View &sprites... &Spriteları gör... - + View &tiles... &Desenleri gör... - + View &map... &Haritayı gör - + &Frame inspector... &Kare denetçisi... - + View memory... Hafıza gör... - + Search memory... Hafızada ara... - + View &I/O registers... &I/O kayıtlarını görüntüle - + Record debug video log... Hata ayıklama video günlüğünü kaydet... - + Stop debug video log Hata ayıklama video günlüğünü durdur - + Exit fullscreen Tam ekrandan çık - + GameShark Button (held) GameShark Butonu (basılı tutun) - + Autofire Otomatik basma - + Autofire A Otomatik basma A - + Autofire B Otomatik basma B - + Autofire L Otomatik basma L - + Autofire R Otomatik basma R - + Autofire Start Otomatik basma Start - + Autofire Select Otomatik basma Select - + Autofire Up Otomatik basma Up - + Autofire Right Otomatik basma Right - + Autofire Down Otomatik basma Down - + Autofire Left Otomatik basma Sol - + Clear Temizle @@ -5351,8 +5369,8 @@ Download size: %3 - - + + Mute Sessiz @@ -5398,7 +5416,7 @@ Download size: %3 - + frames Kare @@ -5443,138 +5461,143 @@ Download size: %3 Bilinear filtreleme - - + + Show filename instead of ROM name in library view + + + + + Pause - + When inactive: - + When minimized: - + Show frame count in OSD - + Show emulation info on reset - + Current channel: - + Current version: - + Update channel: - + Available version: - + (Unknown) - + Last checked: - + Automatically check on start - + Check now - + Models Modeller - + GB only: Sadece GB: - + SGB compatible: SGB uyumlu: - + GBC only: Sadece GBC: - + GBC compatible: Uyumlu GBC: - + SGB and GBC compatible: Uyumlu SGB ve GBC: - + Game Boy palette Game Boy paleti - + Default color palette only Sadece varsayılan renk paleti - + SGB color palette if available Mevcutsa SGB renk paketi - + GBC color palette if available Mevcutsa GBC renk paketi - + SGB (preferred) or GBC color palette if available Mevcutsa SGB (tercih edilen) ya da GBC renk paketi - + Game Boy Camera Game Boy Kamera - + Driver: Sürücü: - + Source: Kaynak: @@ -5614,308 +5637,308 @@ Download size: %3 Oyun açılmadığında göster - + Clear cache Ön belleği temizle - + Allow opposing input directions Karşıt giriş yönlerine izin ver - + Suspend screensaver Ekran koruyucuyu askıya alın - + Dynamically update window title Pencere boyutuna göre dinamik olarak güncelle - + Show FPS in title bar FPS'i başlık çubuğunda göster - + Save state extra data: Durum ekstra veriyi kaydet: - - + + Save game Oyunu kaydet - + Load state extra data: Durum ekstra veriyi yükle: - + Enable VBA bug compatibility in ROM hacks ROM hacklerinde VBA hata uyumluluğunu etkinleştir - + Preset: Ön ayar: - + Automatically save cheats Otomatik hile kaydedici - + Automatically load cheats Otomatik hile yükleyici - + Automatically save state Otomatik konum kaydedici - + Automatically load state Otomatik konum yükleyici - + Enable Discord Rich Presence Discord etkinliğini etkinleştir - + Show OSD messages OSD mesajlarını göster - + Show filename instead of ROM name in title bar Başlık çubuğunda ROM adı yerine dosya adını göster - + Fast forward speed: Hızlı sarma hızı: - - + + Unbounded Sınırsız - + Fast forward (held) speed: İleri sarma (tutulan) hızı: - + Autofire interval: Otomatik ateşleme aralığı: - + Enable rewind Geri sarmayı etkinleştir - + Rewind history: Geri alma tarihi: - + Idle loops: - + Run all Hepsini çalıştır - + Remove known Bilinenleri kaldır - + Detect and remove Algıla ve kaldır - + Preload entire ROM into memory Tüm ROM'u belleğe önceden yükle - - + + Screenshot Ekran görüntüsü - - + + Cheat codes Hile kodları - + Enable Game Boy Player features by default Game Boy Player özelliklerini varsayılan olarak etkinleştir - + Video renderer: Video oluşturucu: - + Software Yazılım - + OpenGL OpenGL - + OpenGL enhancements OpenGL geliştirmeleri - + High-resolution scale: Yüksek kalite ölçeği: - + (240×160) (240×160) - + XQ GBA audio (experimental) XQ GBA ses (deneysel) - + GB BIOS file: GB BIOS dosyası: - - - - - - - - - + + + + + + + + + Browse Gözat - + Use BIOS file if found Varsa BIOS dosyasını kullan - + Skip BIOS intro BIOS girişini atla - + GBA BIOS file: GBA BIOS dosyası: - + GBC BIOS file: GBC BIOS dosyası: - + SGB BIOS file: SGB BIOS dosyası: - + Save games Oyunları kaydet - - - - - + + + + + Same directory as the ROM ROM ile aynı dizin - + Save states Konum kaydedici - + Screenshots Ekran Görüntüleri - + Patches Yamalar - + Cheats Hileler - + Log to file Dosyaya günlüğünü gir - + Log to console Konsola günlüğünü gir - + Select Log File Günlük Dosyasını Seç - + Default BG colors: - + Super Game Boy borders Super Game Boy sınırları - + Default sprite colors 1: Varsayılan sprite renkleri 1: - + Default sprite colors 2: Varsayılan sprite renkleri 2: @@ -5989,42 +6012,67 @@ Download size: %3 - + Export Selected Seçileni Dışarı Aktar - + Export All Hepsini Dışarı Aktar - + 256 colors 256 renkleri - + + Palette + Palet + + + Magnification Büyütme - + Tiles per row - + Fit to window Pencereye sığdır - + + Displayed tiles + + + + + Only BG tiles + + + + + Only OBJ tiles + + + + + Both + + + + Copy Selected Seçilenleri Kopyala - + Copy All Hepsini Kopyala diff --git a/src/platform/qt/ts/mgba-zh_CN.ts b/src/platform/qt/ts/mgba-zh_CN.ts index 7ef2f9c47..b9cf14599 100644 --- a/src/platform/qt/ts/mgba-zh_CN.ts +++ b/src/platform/qt/ts/mgba-zh_CN.ts @@ -359,27 +359,27 @@ Game Boy Advance 是任天堂有限公司(Nintendo Co., Ltd.)的注册商标 LibraryTree - + Name 名称 - + Location 位置 - + Platform 平台 - + Size 大小 - + CRC32 CRC32 @@ -1307,37 +1307,43 @@ Download size: %3 - + + + Rewinding not currently enabled + + + + Reset the game? - + Most games will require a reset to load the new save. Do you want to reset now? - + Failed to open save file: %1 打开存档失败: %1 - + Failed to open game file: %1 打开游戏文件失败: %1 - + Can't yank pack in unexpected platform! 无法在意外平台上抽出卡带! - + Failed to open snapshot file for reading: %1 读取快照文件失败: %1 - + Failed to open snapshot file for writing: %1 写入快照文件失败: %1 @@ -1360,6 +1366,14 @@ Download size: %3 无法打开存档;游戏内存档无法更新。请确保保存目录是可写的,且没有额外权限(例如 Windows 上的 UAC)。 + + QGBA::DebuggerConsoleController + + + Could not open CLI history for writing + + + QGBA::FrameView @@ -4003,34 +4017,34 @@ Download size: %3 选择目录 - + (%1×%2) (%1×%2) - + Never 从不 - + Just now 刚刚 - + Less than an hour ago 不到一小时前 - + %n hour(s) ago %n 小时前 - + %n day(s) ago %n 天前 @@ -4091,18 +4105,18 @@ Download size: %3 QGBA::TileView - + Export tiles 导出图块 - - + + Portable Network Graphics (*.png) 便携式网络图形 (*.png) - + Export tile 导出图块 @@ -4128,100 +4142,100 @@ Download size: %3 QGBA::Window - + Game Boy Advance ROMs (%1) Game Boy Advance ROM (%1) - + Game Boy ROMs (%1) Game Boy ROM (%1) - + All ROMs (%1) 所有 ROM (%1) - + %1 Video Logs (*.mvl) %1 视频日志 (*.mvl) - + Archives (%1) 压缩文件 (%1) - - - + + + Select ROM 选择 ROM - + Select folder 选择文件夹 - - + + Select save 选择存档 - + Select patch 选择补丁 - + Patches (*.ips *.ups *.bps) 补丁 (*.ips *.ups *.bps) - + Select e-Reader dotcode 选择 e-Reader 点码 - + e-Reader card (*.raw *.bin *.bmp) e-Reader 卡 (*.raw *.bin *.bmp) - + Select image 选择图片 - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) 图像文件 (*.png *.gif *.jpg *.jpeg);;所有文件 (*) - + GameShark saves (*.sps *.xps) GameShark 存档 (*.sps *.xps) - + Select video log 选择视频日志 - + Video logs (*.mvl) 视频日志文件 (*.mvl) - + Crash 崩溃 - + The game has crashed with the following error: %1 @@ -4230,664 +4244,674 @@ Download size: %3 %1 - + Couldn't Start 无法启动 - + Could not start game. 无法启动游戏。 - + Unimplemented BIOS call 未实现的 BIOS 调用 - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. 此游戏使用尚未实现的 BIOS 调用。请使用官方 BIOS 以获得最佳体验。 - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. 无法创建适合的显示设备,正在回滚到软件显示。游戏的运行速度(特别在大窗口的情况下)可能会变慢。 - + Really make portable? 确定进行程序便携化? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? 进行此操作后,模拟器将从其可执行文件所在目录中载入模拟器配置。您想继续吗? - + Restart needed 需要重新启动 - + Some changes will not take effect until the emulator is restarted. 更改将在模拟器下次重新启动时生效。 - + - Player %1 of %2 - 玩家 %1 共 %2 - + %1 - %2 %1 - %2 - + %1 - %2 - %3 %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 %1 - %2(%3 fps)- %4 - + &File 文件(&F) - + Load &ROM... 载入 ROM(&R)... - + Load ROM in archive... 从压缩文件中载入 ROM... - + Add folder to library... 将文件夹添加到库中... - + Save games (%1) 保存游戏(%1) - + Select save game 选择保存游戏 - + mGBA save state files (%1) mGBA 即时存档文件(%1) - - + + Select save state 选择即时存档 - + Select e-Reader card images 选择 e-Reader 卡片图像 - + Image file (*.png *.jpg *.jpeg) 图像文件(*.png *.jpg *.jpeg) - + Conversion finished 转换完成 - + %1 of %2 e-Reader cards converted successfully. 成功转换了 %1 张(共 %2 张)e-Reader 卡片。 - + Load alternate save game... 加载备用保存游戏... - + Load temporary save game... 加载临时保存游戏... - + Load &patch... 载入补丁(&P)... - + Boot BIOS 引导 BIOS - + Replace ROM... 替换 ROM... - + Scan e-Reader dotcodes... 扫描 e-Reader 点码... - + Convert e-Reader card image to raw... 将 e-Reader 卡片图像转换为原始数据... - + ROM &info... ROM 信息(&I)... - + Recent 最近打开 - + Make portable 程序便携化 - + &Load state 载入即时存档(&L) - + Load state file... 载入即时存档文件... - + &Save state 保存即时存档(&S) - + Save state file... 保存即时存档文件... - + Quick load 快速读档 - + Quick save 快速存档 - + Load recent 载入最近存档 - + Save recent 保存最近存档 - + Undo load state 撤消读档 - + Undo save state 撤消存档 - - + + State &%1 即时存档 (&%1) - + Load camera image... 载入相机图片... - + Convert save game... 转换保存游戏... - + GameShark saves (*.gsv *.sps *.xps) GameShark 存档 (*.gsv *.sps *.xps) - + + Reset needed + + + + + Some changes will not take effect until the game is reset. + + + + Save games 游戏存档 - + Import GameShark Save... 导入 GameShark 存档... - + Export GameShark Save... 导出 GameShark 存档... - + Automatically determine - + Use player %0 save game - + New multiplayer window 新建多人游戏窗口 - + Connect to Dolphin... 连接到 Dolphin... - + Report bug... 报告错误... - + About... 关于... - + E&xit 退出(&X) - + &Emulation 模拟(&E) - + &Reset 重置(&R) - + Sh&utdown 关机(&U) - + Yank game pak 快速抽出游戏卡带 - + &Pause 暂停(&P) - + &Next frame 下一帧(&N) - + Fast forward (held) 快进 (长按) - + &Fast forward 快进(&F) - + Fast forward speed 快进速度 - + Unbounded 不限制 - + %0x %0x - + Rewind (held) 倒带 (长按) - + Re&wind 倒带(&W) - + Step backwards 步退 - + Solar sensor 太阳光传感器 - + Increase solar level 增加太阳光等级 - + Decrease solar level 降低太阳光等级 - + Brightest solar level 太阳光等级为最亮 - + Darkest solar level 太阳光等级为最暗 - + Brightness %1 亮度 %1 - + Game Boy Printer... Game Boy 打印机... - + BattleChip Gate... BattleChip Gate... - + Audio/&Video 音频/视频(&V) - + Frame size 画面大小 - + %1× %1× - + Toggle fullscreen 切换全屏 - + Lock aspect ratio 锁定纵横比 - + Force integer scaling 强制整数缩放 - + Interframe blending 帧间混合 - + Bilinear filtering 双线性过滤 - + Frame&skip 跳帧(&S) - + Mute 静音 - + FPS target 目标 FPS - + Native (59.7275) 原生 (59.7275) - + Take &screenshot 截图(&S) - + F12 F12 - + Record A/V... 录制音频/视频... - + Record GIF/WebP/APNG... 录制 GIF/WebP/APNG... - + Video layers 视频图层 - + Audio channels 音频声道 - + Adjust layer placement... 调整图层布局... - + &Tools 工具(&T) - + View &logs... 查看日志(&L)... - + Game &overrides... 覆写游戏(&O)... - + Game Pak sensors... 游戏卡带传感器... - + &Cheats... 作弊码(&C)... - + Settings... 设置... - + Open debugger console... 打开调试器控制台... - + Start &GDB server... 打开 GDB 服务器(&G)... - + View &palette... 查看调色板(&P)... - + View &sprites... 查看精灵图(&S)... - + View &tiles... 查看图块(&T)... - + View &map... 查看映射(&M)... - + &Frame inspector... 框架检查器(&F)... - + View memory... 查看内存... - + Search memory... 搜索内存... - + View &I/O registers... 查看 I/O 寄存器(&I)... - + Record debug video log... 记录调试视频日志... - + Stop debug video log 停止记录调试视频日志 - + Exit fullscreen 退出全屏 - + GameShark Button (held) GameShark 键 (长按) - + Autofire 连发 - + Autofire A 连发 A - + Autofire B 连发 B - + Autofire L 连发 L - + Autofire R 连发 R - + Autofire Start 连发 Start - + Autofire Select 连发 Select - + Autofire Up 连发 上 - + Autofire Right 连发 右 - + Autofire Down 连发 下 - + Autofire Left 连发 左 - + Clear 清除 @@ -5350,8 +5374,8 @@ Download size: %3 - - + + Mute 静音 @@ -5397,7 +5421,7 @@ Download size: %3 - + frames @@ -5442,93 +5466,98 @@ Download size: %3 双线性过滤 - - + + Show filename instead of ROM name in library view + + + + + Pause 暂停 - + When inactive: 不活跃时: - + When minimized: 最小化时: - + Current channel: 当前通道: - + Current version: 当前版本: - + Update channel: 更新通道: - + Available version: 可用版本: - + (Unknown) (未知) - + Last checked: 上次检查更新时间: - + Automatically check on start 启动时自动检查 - + Check now 立即检查更新 - + Default color palette only 只使用默认调色板 - + SGB color palette if available 可用时使用 SGB 调色板 - + GBC color palette if available 可用时使用 GBC 调色板 - + SGB (preferred) or GBC color palette if available 可用时使用 SGB(首选)或 GBC 调色板 - + Game Boy Camera Game Boy Camera - + Driver: 驱动: - + Source: 来源: @@ -5568,353 +5597,353 @@ Download size: %3 未打开游戏时显示 - + Clear cache 清除缓存 - + Allow opposing input directions 允许相对方向输入 - + Suspend screensaver 停用屏幕保护程序 - + Dynamically update window title 动态更新窗口标题 - + Show filename instead of ROM name in title bar 标题栏显示文件名而不显示 ROM 名称 - + Show OSD messages 显示 OSD 信息 - + Enable Discord Rich Presence 启用 Discord Rich Presence - + Automatically save state 自动存档 - + Automatically load state 自动读档 - + Automatically save cheats 自动保存作弊码 - + Automatically load cheats 自动载入作弊码 - + Show FPS in title bar 在标题栏显示 FPS - + Show frame count in OSD - + Show emulation info on reset - + Fast forward speed: 快进速度: - - + + Unbounded 不限制 - + Fast forward (held) speed: 快进 (按住) 速度: - + Autofire interval: 连发间隔: - + Enable rewind 启用倒带 - + Rewind history: 倒带历史: - + Idle loops: 空循环: - + Run all 全部运行 - + Remove known 移除已知 - + Detect and remove 检测并移除 - + Preload entire ROM into memory 将整个 ROM 预载到内存中 - + Save state extra data: 保存存档附加数据: - - + + Save game 保存游戏 - + Load state extra data: 载入存档附加数据: - + Models 型号 - + GB only: 仅 GB: - + SGB compatible: 兼容 SGB: - + GBC only: 仅 GBC: - + GBC compatible: 兼容 GBC: - + SGB and GBC compatible: 兼容 SGB 和 GBC: - + Game Boy palette Game Boy 调色板 - + Preset: 预设: - - + + Screenshot 截图 - - + + Cheat codes 作弊码 - + Enable Game Boy Player features by default 默认启用 Game Boy Player 功能 - + Enable VBA bug compatibility in ROM hacks 启用用于改版的 VBA 漏洞兼容模式 - + Video renderer: 视频渲染器: - + Software 软件 - + OpenGL OpenGL - + OpenGL enhancements OpenGL 增强 - + High-resolution scale: 高分辨率比例: - + (240×160) (240×160) - + XQ GBA audio (experimental) XQ GBA 音频 (实验性) - + GB BIOS file: GB BIOS 文件: - - - - - - - - - + + + + + + + + + Browse 浏览 - + Use BIOS file if found 当可用时使用 BIOS 文件 - + Skip BIOS intro 跳过 BIOS 启动画面 - + GBA BIOS file: GBA BIOS 文件: - + GBC BIOS file: GBC BIOS 文件: - + SGB BIOS file: SGB BIOS 文件: - + Save games 游戏存档 - - - - - + + + + + Same directory as the ROM 与 ROM 所在目录相同 - + Save states 即时存档 - + Screenshots 截图 - + Patches 补丁 - + Cheats 作弊码 - + Log to file 记录日志到文件 - + Log to console 记录日志到控制台 - + Select Log File 选择日志文件 - + Default BG colors: 默认背景色: - + Default sprite colors 1: 默认精灵图颜色 1: - + Default sprite colors 2: 默认精灵图颜色 2: - + Super Game Boy borders Super Game Boy 边框 @@ -5988,42 +6017,67 @@ Download size: %3 图块 - + Export Selected 导出所选 - + Export All 全部导出 - + 256 colors 256 色 - + + Palette + 调色板 + + + Magnification 缩放率 - + Tiles per row 每行图块 - + Fit to window 自适应窗口 - + + Displayed tiles + + + + + Only BG tiles + + + + + Only OBJ tiles + + + + + Both + 两者 + + + Copy Selected 复制所选 - + Copy All 全部复制