mirror of https://github.com/mgba-emu/mgba.git
Libretro: Fix crash changing allowing opposing directions (backports libretro/mgba@2619aa)
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@ -40,6 +40,7 @@ Other fixes:
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- Core: Fix crash when exiting game with cheats loaded
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- Core: Fix crash when exiting game with cheats loaded
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- GBA Cheats: Fix PARv3 Thumb hooks
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- GBA Cheats: Fix PARv3 Thumb hooks
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- mGUI: Fix crash if last loaded ROM directory disappears (fixes mgba.io/i/1466)
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- mGUI: Fix crash if last loaded ROM directory disappears (fixes mgba.io/i/1466)
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- Libretro: Fix crash changing allowing opposing directions (hhromic)
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Misc:
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Misc:
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- GBA Savedata: EEPROM performance fixes
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- GBA Savedata: EEPROM performance fixes
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- GBA Savedata: Automatically map 1Mbit Flash files as 1Mbit Flash
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- GBA Savedata: Automatically map 1Mbit Flash files as 1Mbit Flash
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@ -297,7 +297,18 @@ void retro_run(void) {
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.value = 0
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.value = 0
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};
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};
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if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
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if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
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((struct GBA*) core->board)->allowOpposingDirections = strcmp(var.value, "yes") == 0;
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struct GBA* gba = core->board;
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struct GB* gb = core->board;
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switch (core->platform(core)) {
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case PLATFORM_GBA:
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gba->allowOpposingDirections = strcmp(var.value, "yes") == 0;
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break;
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case PLATFORM_GB:
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gb->allowOpposingDirections = strcmp(var.value, "yes") == 0;
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break;
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default:
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break;
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}
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}
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}
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var.key = "mgba_frameskip";
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var.key = "mgba_frameskip";
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