mirror of https://github.com/mgba-emu/mgba.git
Core: Add missing file
This commit is contained in:
parent
a033f8783b
commit
3f59175a81
|
@ -0,0 +1,113 @@
|
|||
/* Copyright (c) 2013-2017 Jeffrey Pfau
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
#include <mgba/core/scripting.h>
|
||||
|
||||
#include <mgba-util/table.h>
|
||||
#include <mgba-util/vfs.h>
|
||||
|
||||
struct mScriptBridge {
|
||||
struct Table engines;
|
||||
struct mDebugger* debugger;
|
||||
};
|
||||
|
||||
struct mScriptInfo {
|
||||
const char* name;
|
||||
struct VFile* vf;
|
||||
bool success;
|
||||
};
|
||||
|
||||
static void _seDeinit(void* value) {
|
||||
struct mScriptEngine* se = value;
|
||||
se->deinit(se);
|
||||
}
|
||||
|
||||
static void _seTryLoad(const char* key, void* value, void* user) {
|
||||
UNUSED(key);
|
||||
struct mScriptEngine* se = value;
|
||||
struct mScriptInfo* si = user;
|
||||
if (!si->success && se->isScript(se, si->name, si->vf)) {
|
||||
si->success = se->loadScript(se, si->name, si->vf);
|
||||
}
|
||||
}
|
||||
|
||||
static void _seRun(const char* key, void* value, void* user) {
|
||||
UNUSED(key);
|
||||
UNUSED(user);
|
||||
struct mScriptEngine* se = value;
|
||||
se->run(se);
|
||||
}
|
||||
|
||||
#ifdef USE_DEBUGGERS
|
||||
struct mScriptDebuggerEntry {
|
||||
enum mDebuggerEntryReason reason;
|
||||
struct mDebuggerEntryInfo* info;
|
||||
};
|
||||
|
||||
static void _seDebuggerEnter(const char* key, void* value, void* user) {
|
||||
UNUSED(key);
|
||||
struct mScriptEngine* se = value;
|
||||
struct mScriptDebuggerEntry* entry = user;
|
||||
se->debuggerEntered(se, entry->reason, entry->info);
|
||||
}
|
||||
#endif
|
||||
|
||||
struct mScriptBridge* mScriptBridgeCreate(void) {
|
||||
struct mScriptBridge* sb = malloc(sizeof(*sb));
|
||||
HashTableInit(&sb->engines, 0, _seDeinit);
|
||||
sb->debugger = NULL;
|
||||
return sb;
|
||||
}
|
||||
|
||||
void mScriptBridgeDestroy(struct mScriptBridge* sb) {
|
||||
HashTableDeinit(&sb->engines);
|
||||
free(sb);
|
||||
}
|
||||
|
||||
void mScriptBridgeInstallEngine(struct mScriptBridge* sb, struct mScriptEngine* se) {
|
||||
if (!se->init(se, sb)) {
|
||||
return;
|
||||
}
|
||||
const char* name = se->name(se);
|
||||
HashTableInsert(&sb->engines, name, se);
|
||||
}
|
||||
|
||||
#ifdef USE_DEBUGGERS
|
||||
void mScriptBridgeSetDebugger(struct mScriptBridge* sb, struct mDebugger* debugger) {
|
||||
sb->debugger = debugger;
|
||||
debugger->bridge = sb;
|
||||
}
|
||||
|
||||
struct mDebugger* mScriptBridgeGetDebugger(struct mScriptBridge* sb) {
|
||||
return sb->debugger;
|
||||
}
|
||||
|
||||
void mScriptBridgeDebuggerEntered(struct mScriptBridge* sb, enum mDebuggerEntryReason reason, struct mDebuggerEntryInfo* info) {
|
||||
struct mScriptDebuggerEntry entry = {
|
||||
.reason = reason,
|
||||
.info = info
|
||||
};
|
||||
HashTableEnumerate(&sb->engines, _seDebuggerEnter, &entry);
|
||||
}
|
||||
#endif
|
||||
|
||||
void mScriptBridgeRun(struct mScriptBridge* sb) {
|
||||
HashTableEnumerate(&sb->engines, _seRun, NULL);
|
||||
}
|
||||
|
||||
bool mScriptBridgeLoadScript(struct mScriptBridge* sb, const char* name) {
|
||||
struct VFile* vf = VFileOpen(name, O_RDONLY);
|
||||
if (!vf) {
|
||||
return false;
|
||||
}
|
||||
struct mScriptInfo info = {
|
||||
.name = name,
|
||||
.vf = vf,
|
||||
.success = false
|
||||
};
|
||||
HashTableEnumerate(&sb->engines, _seTryLoad, &info);
|
||||
vf->close(vf);
|
||||
return info.success;
|
||||
}
|
Loading…
Reference in New Issue