GB Audio: Improve "zombie mode" emulation in CGB mode (fixes #2029)

This commit is contained in:
Vicki Pfau 2023-12-20 02:52:45 -08:00
parent 960d98a554
commit 3f4cb4dbcb
2 changed files with 16 additions and 2 deletions

View File

@ -5,6 +5,7 @@ Emulation fixes:
- GB Audio: Fix channels 1/2 staying muted if restarted after long silence
- GB Audio: Fix channel 1 restarting if sweep applies after stop (fixes mgba.io/i/2965)
- GB Audio: Fix restarting envelope when writing to register (fixes mgba.io/i/3067)
- GB Audio: Improve "zombie mode" emulation in CGB mode (fixes mgba.io/i/2029)
- GB I/O: Read back proper SVBK value after writing 0 (fixes mgba.io/i/2921)
- GB SIO: Disabling SIO should cancel pending transfers (fixes mgba.io/i/2537)
- GBA Audio: Fix sample timing drifting when changing sample interval

View File

@ -881,12 +881,25 @@ void _writeDuty(struct GBAudioEnvelope* envelope, uint8_t value) {
}
bool _writeEnvelope(struct GBAudioEnvelope* envelope, uint8_t value, enum GBAudioStyle style) {
bool oldDirection = envelope->direction;
envelope->stepTime = GBAudioRegisterSweepGetStepTime(value);
envelope->direction = GBAudioRegisterSweepGetDirection(value);
envelope->initialVolume = GBAudioRegisterSweepGetInitialVolume(value);
if (style == GB_AUDIO_DMG && !envelope->stepTime) {
if (!envelope->stepTime) {
// TODO: Improve "zombie" mode
++envelope->currentVolume;
if (style == GB_AUDIO_DMG) {
++envelope->currentVolume;
} else if (style == GB_AUDIO_CGB) {
if (envelope->direction == oldDirection) {
if (envelope->direction) {
++envelope->currentVolume;
} else {
envelope->currentVolume += 2;
}
} else {
envelope->currentVolume = 0;
}
}
envelope->currentVolume &= 0xF;
}
_updateEnvelopeDead(envelope);