From 3f2454a85a4df1ea4f70abe1aaba19b6280788dd Mon Sep 17 00:00:00 2001 From: Vicki Pfau Date: Tue, 31 Jan 2017 11:27:45 -0800 Subject: [PATCH] Qt: Update translation base --- src/platform/qt/ts/mgba-es.ts | 1141 +++++++++++++++++++++++---------- 1 file changed, 790 insertions(+), 351 deletions(-) diff --git a/src/platform/qt/ts/mgba-es.ts b/src/platform/qt/ts/mgba-es.ts index 38d0b48aa..0b242df8d 100644 --- a/src/platform/qt/ts/mgba-es.ts +++ b/src/platform/qt/ts/mgba-es.ts @@ -9,37 +9,48 @@ - + + <a href="http://mgba.io/">Website</a> • <a href="https://forums.mgba.io/">Forums / Support</a> • <a href="https://patreon.com/mgba">Donate</a> • <a href="https://github.com/mgba-emu/mgba/tree/{gitBranch}">Source</a> + + + + {projectName} - - © 2013 – 2016 Jeffrey Pfau — Game Boy Advance is a registered trademark of Nintendo Co., Ltd. + + {projectName} would like to thank the following patrons from Patreon: - + + © 2013 – 2016 Jeffrey Pfau, licensed under the Mozilla Public License, version 2.0 +Game Boy Advance is a registered trademark of Nintendo Co., Ltd. + + + + + {patrons} + + + + {projectVersion} - + {logo} - + {projectName} is an open-source Game Boy Advance emulator - - <a href="http://mgba.io/">Website</a> • <a href="https://forums.mgba.io/">Forums / Support</a> • <a href="https://github.com/mgba-emu/mgba/tree/{gitBranch}">Source</a> • <a href="https://github.com/mgba-emu/mgba/blob/{gitBranch}/LICENSE">License</a> - - - - + Branch: <tt>{gitBranch}</tt><br/>Revision: <tt>{gitCommit}</tt> @@ -51,6 +62,61 @@ Open in archive... + + + Loading... + + + + + AssetTile + + + AssetTile + + + + + Tile # + + + + + 0 + + + + + Address + + + + + 0x06000000 + + + + + Red + + + + + Green + + + + + Blue + + + + + + + 0x00 (00) + + CheatsView @@ -85,6 +151,24 @@ + + DebuggerConsole + + + Debugger + + + + + Enter command (try `help` for more info) + + + + + Break + + + GIFView @@ -216,6 +300,14 @@ + + LibraryView + + + Library + + + LoadSaveState @@ -379,16 +471,187 @@ - + Signed Integer: - + + String: + + + + + Load TBL + + + + + Copy Selection + + + + + Paste + + + + + Save Selection + + + + + Load + + + + Unsigned Integer: + + ObjView + + + Sprites + + + + + + × + + + + + Magnification + + + + + Attributes + + + + + Transform + + + + + Off + + + + + Palette + + + + + + + + 0 + + + + + Double Size + + + + + + + + Return, Ctrl+R + + + + + Flipped + + + + + H + + + + + V + + + + + Mode + + + + + Normal + + + + + Mosaic + + + + + Enabled + + + + + Priority + + + + + Tile + + + + + Geometry + + + + + Position + + + + + , + + + + + Dimensions + + + + + + 8 + + + + + Address + + + + + 0x07000000 + + + OverrideView @@ -631,15 +894,30 @@ + + QGBA::AssetTile + + + %0%1%2 + + + + + + + 0x%0 (%1) + + + QGBA::CheatsModel - + (untitled) - + Failed to open cheats file: %1 @@ -647,8 +925,8 @@ QGBA::CheatsView - - + + Select cheats file @@ -656,40 +934,83 @@ QGBA::GBAKeyEditor - + Clear Button - + Clear Analog - + Refresh - + Set all + + QGBA::GDBWindow + + + Server settings + + + + + Local port + + + + + Bind address + + + + + Break + + + + + Stop + + + + + Start + + + + + Crash + + + + + Could not start GDB server + + + QGBA::GIFView - + Failed to open output GIF file: %1 - + Select output file - + Graphics Interchange Format (*.gif) @@ -697,28 +1018,28 @@ QGBA::GameController - - + + Failed to open game file: %1 - + Failed to open save file: %1 - + Failed to open snapshot file for reading: %1 - + Failed to open snapshot file for writing: %1 - + Failed to start audio processor @@ -2094,8 +2415,8 @@ QGBA::KeyEditor - - + + --- @@ -2103,40 +2424,75 @@ QGBA::LibraryModel - + + Name + + + + Filename - + Size + + + Platform + + + + + GBA + + + + + GB + + + + + ? + + + + + Location + + + + + CRC32 + + QGBA::LoadSaveState - + Load State - + Save State - + Empty - + Corrupted - + Slot %1 @@ -2182,58 +2538,128 @@ QGBA::MemoryModel - + Copy selection - + Save selection - - + + Paste + + + + + Load + + + + + All - + + Load TBL + + + + Save selected memory - + Failed to open output file: %1 - - ASCII + + Load memory + + + + + Failed to open input file: %1 + + + + + TBL + + + + + ISO-8859-1 + + + + + QGBA::ObjView + + + + 0x%0 + + + + + Off + + + + + Normal + + + + + Trans + + + + + OBJWIN + + + + + Invalid + + + + + + N/A QGBA::PaletteView - + #%0 - + 0x%0 - + %0 + - 0x%0 (%1) @@ -2248,7 +2674,7 @@ - + Failed to open output palette file: %1 @@ -2256,22 +2682,22 @@ QGBA::ROMInfo - - - - - + + + + + (unknown) - - + + bytes - + (no database present) @@ -2279,32 +2705,32 @@ QGBA::SettingsView - + Qt Multimedia - + SDL - + Software (Qt) - + OpenGL - + OpenGL (force version 1.x) - + Select BIOS @@ -2312,37 +2738,37 @@ QGBA::ShaderSelector - + No shader active - + Load shader - + %1 Shader (%.shader) - + No shader loaded - + by %1 - + Preprocessing - + Pass %1 @@ -2365,29 +2791,20 @@ - - QGBA::TileView - - - - 0x%0 - - - QGBA::VideoView - + Failed to open output video file: %1 - + Native (%0x%1) - + Select output file @@ -2395,690 +2812,700 @@ QGBA::Window - + Game Boy Advance ROMs (%1) - + Game Boy ROMs (%1) - + All ROMs (%1) - + Archives (%1) - - - + + + Select ROM - + Game Boy Advance save files (%1) - - - + + + Select save - - Select BIOS - - - - + Select patch - + Patches (*.ips *.ups *.bps) - - + + GameShark saves (*.sps *.xps) - + Crash - + The game has crashed with the following error: %1 - + Couldn't Load - + Could not load game. Are you sure it's in the correct format? - + Unimplemented BIOS call - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. - + Really make portable? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? - + Restart needed - + Some changes will not take effect until the emulator is restarted. - + - Player %1 of %2 - + %1 - %2 - + %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 - + &File - + Load &ROM... - + Load ROM in archive... - - Load &BIOS... - - - - + Load temporary save... - + Load &patch... - + Boot BIOS - + Replace ROM... - + ROM &info... - + Recent - + Make portable - + &Load state - + F10 - + &Save state - + Shift+F10 - + Quick load - + Quick save - + Load recent - + Save recent - + Undo load state - + F11 - + Undo save state - + Shift+F11 - - + + State &%1 - + F%1 - + Shift+F%1 - + Import GameShark Save - + Export GameShark Save - + New multiplayer window - + About - + E&xit - + &Emulation - + &Reset - + Ctrl+R - + Sh&utdown - + Yank game pak - + &Pause - + Ctrl+P - + &Next frame - + Ctrl+N - + Fast forward (held) - + &Fast forward - + Shift+Tab - + Fast forward speed - + Unbounded - + %0x - + Rewind (held) - + Re&wind - + ~ - + Step backwards - + Ctrl+B - + Sync to &video - + Sync to &audio - + Solar sensor - + Increase solar level - + Decrease solar level - + Brightest solar level - + Darkest solar level - + Brightness %1 - + Audio/&Video - + Frame size - + %1x - + Toggle fullscreen - + Lock aspect ratio - + Resample video - + Frame&skip - + Shader options... - + Mute - + FPS target - + 15 - + 30 - + 45 - + Native (59.7) - + 60 - + 90 - + 120 - + 240 - + Take &screenshot - + F12 - + Record output... - + Record GIF... - + Video layers - + Background %0 - + OBJ (sprites) - + Audio channels - + Channel %0 - + Channel A - + Channel B - + &Tools - + View &logs... - + Game &overrides... - + Game &Pak sensors... - + &Cheats... - + + Open debugger console... + + + + Start &GDB server... - + Settings... - + + Select folder + + + + + Add folder to library... + + + + View &palette... - + + View &sprites... + + + + View &tiles... - + View memory... - + View &I/O registers... - + Exit fullscreen - + Autofire - + Autofire A - + Autofire B - + Autofire L - + Autofire R - + Autofire Start - + Autofire Select - + Autofire Up - + Autofire Right - + Autofire Down - + Autofire Left @@ -3224,310 +3651,342 @@ - + Audio/Video - + + Interface + + + + Emulation - - Savestates - - - - + Paths - + Audio driver: - + Audio buffer: - - + + 1536 - + 512 - + 768 - + 1024 - + 2048 - + 3072 - + 4096 - + samples - + Sample rate: - - + + 44100 - + 22050 - + 32000 - + 48000 - + Hz - + Volume: - + Mute - + Display driver: - + Frameskip: - + Skip every - - + + frames - + FPS target: - + frames per second - + Sync: - + Video - + Audio - + Lock aspect ratio - + Resample video - - BIOS file: + + Library: - - - - - + + Show when no game open + + + + + Clear cache + + + + + Fast forward speed: + + + + + + + + + + Browse - + Use BIOS file if found - + Skip BIOS intro - - Fast forward speed - - - - + × - + Unbounded - + Suspend screensaver - + + BIOS + + + + Pause when inactive - - Idle loops - - - - + Run all - + Remove known - + Detect and remove - + Allow opposing input directions - - Save extra data - - - - - + + Screenshot - - + + Save data - - + + Cheat codes - - Load extra data - - - - + Enable rewind - + Rewind history: - + + Idle loops: + + + + + Savestate extra data: + + + + + Load extra data: + + + + + GB BIOS file: + + + + + GBA BIOS file: + + + + + GBC BIOS file: + + + + Save games - - - - + + + + Same directory as the ROM - + Save states - + Screenshots - + Patches @@ -3606,32 +4065,12 @@ - - Tile # - - - - - 0 - - - - - Address - - - - - 0x06000000 - - - - + × - + Magnification