diff --git a/src/platform/qt/ts/mgba-es.ts b/src/platform/qt/ts/mgba-es.ts
index 38d0b48aa..0b242df8d 100644
--- a/src/platform/qt/ts/mgba-es.ts
+++ b/src/platform/qt/ts/mgba-es.ts
@@ -9,37 +9,48 @@
-
+
+ <a href="http://mgba.io/">Website</a> • <a href="https://forums.mgba.io/">Forums / Support</a> • <a href="https://patreon.com/mgba">Donate</a> • <a href="https://github.com/mgba-emu/mgba/tree/{gitBranch}">Source</a>
+
+
+
+
{projectName}
-
- © 2013 – 2016 Jeffrey Pfau — Game Boy Advance is a registered trademark of Nintendo Co., Ltd.
+
+ {projectName} would like to thank the following patrons from Patreon:
-
+
+ © 2013 – 2016 Jeffrey Pfau, licensed under the Mozilla Public License, version 2.0
+Game Boy Advance is a registered trademark of Nintendo Co., Ltd.
+
+
+
+
+ {patrons}
+
+
+
+
{projectVersion}
-
+
{logo}
-
+
{projectName} is an open-source Game Boy Advance emulator
-
- <a href="http://mgba.io/">Website</a> • <a href="https://forums.mgba.io/">Forums / Support</a> • <a href="https://github.com/mgba-emu/mgba/tree/{gitBranch}">Source</a> • <a href="https://github.com/mgba-emu/mgba/blob/{gitBranch}/LICENSE">License</a>
-
-
-
-
+
Branch: <tt>{gitBranch}</tt><br/>Revision: <tt>{gitCommit}</tt>
@@ -51,6 +62,61 @@
Open in archive...
+
+
+ Loading...
+
+
+
+
+ AssetTile
+
+
+ AssetTile
+
+
+
+
+ Tile #
+
+
+
+
+ 0
+
+
+
+
+ Address
+
+
+
+
+ 0x06000000
+
+
+
+
+ Red
+
+
+
+
+ Green
+
+
+
+
+ Blue
+
+
+
+
+
+
+ 0x00 (00)
+
+
CheatsView
@@ -85,6 +151,24 @@
+
+ DebuggerConsole
+
+
+ Debugger
+
+
+
+
+ Enter command (try `help` for more info)
+
+
+
+
+ Break
+
+
+
GIFView
@@ -216,6 +300,14 @@
+
+ LibraryView
+
+
+ Library
+
+
+
LoadSaveState
@@ -379,16 +471,187 @@
-
+
Signed Integer:
-
+
+ String:
+
+
+
+
+ Load TBL
+
+
+
+
+ Copy Selection
+
+
+
+
+ Paste
+
+
+
+
+ Save Selection
+
+
+
+
+ Load
+
+
+
+
Unsigned Integer:
+
+ ObjView
+
+
+ Sprites
+
+
+
+
+
+ ×
+
+
+
+
+ Magnification
+
+
+
+
+ Attributes
+
+
+
+
+ Transform
+
+
+
+
+ Off
+
+
+
+
+ Palette
+
+
+
+
+
+
+
+ 0
+
+
+
+
+ Double Size
+
+
+
+
+
+
+
+ Return, Ctrl+R
+
+
+
+
+ Flipped
+
+
+
+
+ H
+
+
+
+
+ V
+
+
+
+
+ Mode
+
+
+
+
+ Normal
+
+
+
+
+ Mosaic
+
+
+
+
+ Enabled
+
+
+
+
+ Priority
+
+
+
+
+ Tile
+
+
+
+
+ Geometry
+
+
+
+
+ Position
+
+
+
+
+ ,
+
+
+
+
+ Dimensions
+
+
+
+
+
+ 8
+
+
+
+
+ Address
+
+
+
+
+ 0x07000000
+
+
+
OverrideView
@@ -631,15 +894,30 @@
+
+ QGBA::AssetTile
+
+
+ %0%1%2
+
+
+
+
+
+
+ 0x%0 (%1)
+
+
+
QGBA::CheatsModel
-
+
(untitled)
-
+
Failed to open cheats file: %1
@@ -647,8 +925,8 @@
QGBA::CheatsView
-
-
+
+
Select cheats file
@@ -656,40 +934,83 @@
QGBA::GBAKeyEditor
-
+
Clear Button
-
+
Clear Analog
-
+
Refresh
-
+
Set all
+
+ QGBA::GDBWindow
+
+
+ Server settings
+
+
+
+
+ Local port
+
+
+
+
+ Bind address
+
+
+
+
+ Break
+
+
+
+
+ Stop
+
+
+
+
+ Start
+
+
+
+
+ Crash
+
+
+
+
+ Could not start GDB server
+
+
+
QGBA::GIFView
-
+
Failed to open output GIF file: %1
-
+
Select output file
-
+
Graphics Interchange Format (*.gif)
@@ -697,28 +1018,28 @@
QGBA::GameController
-
-
+
+
Failed to open game file: %1
-
+
Failed to open save file: %1
-
+
Failed to open snapshot file for reading: %1
-
+
Failed to open snapshot file for writing: %1
-
+
Failed to start audio processor
@@ -2094,8 +2415,8 @@
QGBA::KeyEditor
-
-
+
+
---
@@ -2103,40 +2424,75 @@
QGBA::LibraryModel
-
+
+ Name
+
+
+
+
Filename
-
+
Size
+
+
+ Platform
+
+
+
+
+ GBA
+
+
+
+
+ GB
+
+
+
+
+ ?
+
+
+
+
+ Location
+
+
+
+
+ CRC32
+
+
QGBA::LoadSaveState
-
+
Load State
-
+
Save State
-
+
Empty
-
+
Corrupted
-
+
Slot %1
@@ -2182,58 +2538,128 @@
QGBA::MemoryModel
-
+
Copy selection
-
+
Save selection
-
-
+
+ Paste
+
+
+
+
+ Load
+
+
+
+
+
All
-
+
+ Load TBL
+
+
+
+
Save selected memory
-
+
Failed to open output file: %1
-
- ASCII
+
+ Load memory
+
+
+
+
+ Failed to open input file: %1
+
+
+
+
+ TBL
+
+
+
+
+ ISO-8859-1
+
+
+
+
+ QGBA::ObjView
+
+
+
+ 0x%0
+
+
+
+
+ Off
+
+
+
+
+ Normal
+
+
+
+
+ Trans
+
+
+
+
+ OBJWIN
+
+
+
+
+ Invalid
+
+
+
+
+
+ N/A
QGBA::PaletteView
-
+
#%0
-
+
0x%0
-
+
%0
+
-
0x%0 (%1)
@@ -2248,7 +2674,7 @@
-
+
Failed to open output palette file: %1
@@ -2256,22 +2682,22 @@
QGBA::ROMInfo
-
-
-
-
-
+
+
+
+
+
(unknown)
-
-
+
+
bytes
-
+
(no database present)
@@ -2279,32 +2705,32 @@
QGBA::SettingsView
-
+
Qt Multimedia
-
+
SDL
-
+
Software (Qt)
-
+
OpenGL
-
+
OpenGL (force version 1.x)
-
+
Select BIOS
@@ -2312,37 +2738,37 @@
QGBA::ShaderSelector
-
+
No shader active
-
+
Load shader
-
+
%1 Shader (%.shader)
-
+
No shader loaded
-
+
by %1
-
+
Preprocessing
-
+
Pass %1
@@ -2365,29 +2791,20 @@
-
- QGBA::TileView
-
-
-
- 0x%0
-
-
-
QGBA::VideoView
-
+
Failed to open output video file: %1
-
+
Native (%0x%1)
-
+
Select output file
@@ -2395,690 +2812,700 @@
QGBA::Window
-
+
Game Boy Advance ROMs (%1)
-
+
Game Boy ROMs (%1)
-
+
All ROMs (%1)
-
+
Archives (%1)
-
-
-
+
+
+
Select ROM
-
+
Game Boy Advance save files (%1)
-
-
-
+
+
+
Select save
-
- Select BIOS
-
-
-
-
+
Select patch
-
+
Patches (*.ips *.ups *.bps)
-
-
+
+
GameShark saves (*.sps *.xps)
-
+
Crash
-
+
The game has crashed with the following error:
%1
-
+
Couldn't Load
-
+
Could not load game. Are you sure it's in the correct format?
-
+
Unimplemented BIOS call
-
+
This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience.
-
+
Really make portable?
-
+
This will make the emulator load its configuration from the same directory as the executable. Do you want to continue?
-
+
Restart needed
-
+
Some changes will not take effect until the emulator is restarted.
-
+
- Player %1 of %2
-
+
%1 - %2
-
+
%1 - %2 - %3
-
+
%1 - %2 (%3 fps) - %4
-
+
&File
-
+
Load &ROM...
-
+
Load ROM in archive...
-
- Load &BIOS...
-
-
-
-
+
Load temporary save...
-
+
Load &patch...
-
+
Boot BIOS
-
+
Replace ROM...
-
+
ROM &info...
-
+
Recent
-
+
Make portable
-
+
&Load state
-
+
F10
-
+
&Save state
-
+
Shift+F10
-
+
Quick load
-
+
Quick save
-
+
Load recent
-
+
Save recent
-
+
Undo load state
-
+
F11
-
+
Undo save state
-
+
Shift+F11
-
-
+
+
State &%1
-
+
F%1
-
+
Shift+F%1
-
+
Import GameShark Save
-
+
Export GameShark Save
-
+
New multiplayer window
-
+
About
-
+
E&xit
-
+
&Emulation
-
+
&Reset
-
+
Ctrl+R
-
+
Sh&utdown
-
+
Yank game pak
-
+
&Pause
-
+
Ctrl+P
-
+
&Next frame
-
+
Ctrl+N
-
+
Fast forward (held)
-
+
&Fast forward
-
+
Shift+Tab
-
+
Fast forward speed
-
+
Unbounded
-
+
%0x
-
+
Rewind (held)
-
+
Re&wind
-
+
~
-
+
Step backwards
-
+
Ctrl+B
-
+
Sync to &video
-
+
Sync to &audio
-
+
Solar sensor
-
+
Increase solar level
-
+
Decrease solar level
-
+
Brightest solar level
-
+
Darkest solar level
-
+
Brightness %1
-
+
Audio/&Video
-
+
Frame size
-
+
%1x
-
+
Toggle fullscreen
-
+
Lock aspect ratio
-
+
Resample video
-
+
Frame&skip
-
+
Shader options...
-
+
Mute
-
+
FPS target
-
+
15
-
+
30
-
+
45
-
+
Native (59.7)
-
+
60
-
+
90
-
+
120
-
+
240
-
+
Take &screenshot
-
+
F12
-
+
Record output...
-
+
Record GIF...
-
+
Video layers
-
+
Background %0
-
+
OBJ (sprites)
-
+
Audio channels
-
+
Channel %0
-
+
Channel A
-
+
Channel B
-
+
&Tools
-
+
View &logs...
-
+
Game &overrides...
-
+
Game &Pak sensors...
-
+
&Cheats...
-
+
+ Open debugger console...
+
+
+
+
Start &GDB server...
-
+
Settings...
-
+
+ Select folder
+
+
+
+
+ Add folder to library...
+
+
+
+
View &palette...
-
+
+ View &sprites...
+
+
+
+
View &tiles...
-
+
View memory...
-
+
View &I/O registers...
-
+
Exit fullscreen
-
+
Autofire
-
+
Autofire A
-
+
Autofire B
-
+
Autofire L
-
+
Autofire R
-
+
Autofire Start
-
+
Autofire Select
-
+
Autofire Up
-
+
Autofire Right
-
+
Autofire Down
-
+
Autofire Left
@@ -3224,310 +3651,342 @@
-
+
Audio/Video
-
+
+ Interface
+
+
+
+
Emulation
-
- Savestates
-
-
-
-
+
Paths
-
+
Audio driver:
-
+
Audio buffer:
-
-
+
+
1536
-
+
512
-
+
768
-
+
1024
-
+
2048
-
+
3072
-
+
4096
-
+
samples
-
+
Sample rate:
-
-
+
+
44100
-
+
22050
-
+
32000
-
+
48000
-
+
Hz
-
+
Volume:
-
+
Mute
-
+
Display driver:
-
+
Frameskip:
-
+
Skip every
-
-
+
+
frames
-
+
FPS target:
-
+
frames per second
-
+
Sync:
-
+
Video
-
+
Audio
-
+
Lock aspect ratio
-
+
Resample video
-
- BIOS file:
+
+ Library:
-
-
-
-
-
+
+ Show when no game open
+
+
+
+
+ Clear cache
+
+
+
+
+ Fast forward speed:
+
+
+
+
+
+
+
+
+
+
Browse
-
+
Use BIOS file if found
-
+
Skip BIOS intro
-
- Fast forward speed
-
-
-
-
+
×
-
+
Unbounded
-
+
Suspend screensaver
-
+
+ BIOS
+
+
+
+
Pause when inactive
-
- Idle loops
-
-
-
-
+
Run all
-
+
Remove known
-
+
Detect and remove
-
+
Allow opposing input directions
-
- Save extra data
-
-
-
-
-
+
+
Screenshot
-
-
+
+
Save data
-
-
+
+
Cheat codes
-
- Load extra data
-
-
-
-
+
Enable rewind
-
+
Rewind history:
-
+
+ Idle loops:
+
+
+
+
+ Savestate extra data:
+
+
+
+
+ Load extra data:
+
+
+
+
+ GB BIOS file:
+
+
+
+
+ GBA BIOS file:
+
+
+
+
+ GBC BIOS file:
+
+
+
+
Save games
-
-
-
-
+
+
+
+
Same directory as the ROM
-
+
Save states
-
+
Screenshots
-
+
Patches
@@ -3606,32 +4065,12 @@
-
- Tile #
-
-
-
-
- 0
-
-
-
-
- Address
-
-
-
-
- 0x06000000
-
-
-
-
+
×
-
+
Magnification