diff --git a/src/platform/qt/ts/mgba-ms.ts b/src/platform/qt/ts/mgba-ms.ts new file mode 100644 index 000000000..2d1834779 --- /dev/null +++ b/src/platform/qt/ts/mgba-ms.ts @@ -0,0 +1,6027 @@ + + + + + AboutScreen + + + About + Perihal + + + + <a href="http://mgba.io/">Website</a> • <a href="https://forums.mgba.io/">Forums / Support</a> • <a href="https://patreon.com/mgba">Donate</a> • <a href="https://github.com/mgba-emu/mgba/tree/{gitBranch}">Source</a> + <a href="http://mgba.io/">Laman Web</a> • <a href="https://forums.mgba.io/">Forum / Bantuan</a> • <a href="https://patreon.com/mgba">Derma</a> • <a href="https://github.com/mgba-emu/mgba/tree/{gitBranch}">Kod Sumber</a> + + + + Branch: <tt>{gitBranch}</tt><br/>Revision: <tt>{gitCommit}</tt> + + + + + {projectName} would like to thank the following patrons from Patreon: + {projectName} ingin mengucapkan terima kasih kepada para penaung dari Patreon: + + + + © 2013 – {year} Jeffrey Pfau, licensed under the Mozilla Public License, version 2.0 +Game Boy Advance is a registered trademark of Nintendo Co., Ltd. + + + + + {projectName} is an open-source Game Boy Advance emulator + {projectName} adalah sebuah pelagak Game Boy Advance sumber terbuka + + + + ArchiveInspector + + + Open in archive... + Buka dalam arkib... + + + + Loading... + Memuatkan... + + + + AssetTile + + + Tile # + Jubin # + + + + Palette # + Palet # + + + + Address + Alamat + + + + Red + Merah + + + + Green + Hijau + + + + Blue + Biru + + + + BattleChipView + + + BattleChip Gate + BattleChip Gate + + + + Chip name + Nama Chip + + + + Insert + Memasukkan + + + + Save + Simpan + + + + Load + Muat + + + + Add + Tambah + + + + Remove + Buang + + + + Gate type + Jenis Gate + + + + Ba&ttleChip Gate + Ba&ttleChip Gate + + + + Progress &Gate + Progress &Gate + + + + Beast &Link Gate + Beast &Link Gate + + + + Inserted + Dimasukkan + + + + Chip ID + + + + + Update Chip data + Kemaskini data Chip + + + + Show advanced + Lanjutan + + + + CheatsView + + + Cheats + Tipuan + + + + Remove + Buang + + + + Save + Simpan + + + + Load + Muat + + + + Add New Set + Tambah Set Baru + + + + Add + Tambah + + + + Enter codes here... + Masuk kod di sini... + + + + DebuggerConsole + + + Debugger + Penyahpepijat + + + + Enter command (try `help` for more info) + Masuk perintah (cuba `help` untuk maklumat lanjut) + + + + Break + + + + + DolphinConnector + + + Connect to Dolphin + Sambung ke Dolphin + + + + Local computer + Komputer lokal + + + + IP address + Alamat IP + + + + Connect + Sambung + + + + Disconnect + Putus + + + + Close + Tutup + + + + Reset on connect + Tetap semula pada sambungan + + + + FrameView + + + Inspect frame + Periksa bingkai + + + + Magnification + Pembesaran + + + + Freeze frame + Bingkai beku + + + + Backdrop color + + + + + Disable scanline effects + + + + + Export + Eksport + + + + Reset + Tetap semula + + + + GIFView + + + Record GIF/WebP/APNG + Rakam GIF/WebP/APNG + + + + Loop + Gelung + + + + Start + Mula + + + + Stop + Henti + + + + Select File + Pilih Fail + + + + APNG + APNG + + + + GIF + GIF + + + + WebP + WebP + + + + Frameskip + Langkauan bingkai + + + + IOViewer + + + I/O Viewer + Pelihat I/O + + + + 0x0000 + 0x0000 + + + + B + B + + + + LibraryTree + + + Name + Nama + + + + Location + Lokasi + + + + Platform + Platform + + + + Size + Saiz + + + + CRC32 + CRC32 + + + + LoadSaveState + + + + %1 State + Keadaan %1 + + + + + + + + + + + + No Save + Tiada Simpanan + + + + 5 + 5 + + + + 6 + 6 + + + + 8 + 8 + + + + 4 + 4 + + + + 1 + 1 + + + + 3 + 3 + + + + 7 + 7 + + + + 9 + 9 + + + + 2 + 2 + + + + Cancel + Batal + + + + LogView + + + Logs + Log + + + + Enabled Levels + + + + + Debug + Nyahpepijat + + + + Stub + + + + + Info + Maklumat + + + + Warning + Amaran + + + + Error + Ralat + + + + Fatal + + + + + Game Error + Ralat Permainan + + + + Advanced settings + Lanjutan + + + + Clear + Kosongkan + + + + Max Lines + + + + + MapView + + + Maps + Peta + + + + Magnification + Pembesaran + + + + Export + Eksport + + + + Copy + Salin + + + + MemoryDump + + + Save Memory Range + Simpan Julat Ingatan + + + + Start Address: + Alamat Permulaan: + + + + Byte Count: + Bilangan Bait: + + + + Dump across banks + + + + + MemorySearch + + + Memory Search + Cari Ingatan + + + + Address + Alamat + + + + Current Value + Nilai Semasa + + + + + Type + Jenis + + + + Value + Nilai + + + + Numeric + Angka + + + + Text + Teks + + + + Width + Lebar + + + + + Guess + Teka + + + + 1 Byte (8-bit) + 1 Bait (8-bit) + + + + 2 Bytes (16-bit) + 2 Bait (16-bit) + + + + 4 Bytes (32-bit) + 4 Bait (32-bit) + + + + Number type + Jenis Angka + + + + Decimal + Perpuluhan + + + + Hexadecimal + Perenambelasan + + + + Search type + Jenis carian + + + + Equal to value + Sama dgn nilai + + + + Greater than value + Lebih dari nilai + + + + Less than value + Kurang dari nilai + + + + Unknown/changed + Tdk diketahui/terubah + + + + Changed by value + + + + + Unchanged + Tidak diubah + + + + Increased + Bertambah + + + + Decreased + Berkurang + + + + Search ROM + Cari ROM + + + + New Search + Carian Baru + + + + Search Within + Cari Dalam + + + + Open in Memory Viewer + Buka dalam Pelihat Ingatan + + + + Refresh + Segar Semula + + + + MemoryView + + + Memory + Ingatan + + + + Inspect Address: + Periksa Alamat: + + + + Set Alignment: + Penjajaran: + + + + &1 Byte + &1 Bait + + + + &2 Bytes + &2 Bait + + + + &4 Bytes + &4 Bait + + + + Unsigned Integer: + Integer tanpa tanda: + + + + Signed Integer: + Integer tanda: + + + + String: + Rentetan: + + + + Load TBL + Muat TBL + + + + Copy Selection + Salin Pilihan + + + + Paste + Tampal + + + + Save Selection + Simpan Pilihan + + + + Save Range + Simpan Julat + + + + Load + Muat + + + + ObjView + + + Sprites + + + + + Address + Alamat + + + + Copy + Salin + + + + Magnification + Pembesaran + + + + Geometry + Geometri + + + + Position + Kedudukan + + + + , + , + + + + Dimensions + Matra + + + + × + × + + + + Matrix + Matriks + + + + Export + Eksport + + + + Attributes + Ciri-ciri + + + + Transform + Jelmaan + + + + Off + + + + + Palette + Palet + + + + Double Size + + + + + + + + Return, Ctrl+R + Kembali, Ctrl+R + + + + Flipped + + + + + H + Short for horizontal + + + + + V + Short for vertical + + + + + Mode + Mod + + + + Normal + Biasa + + + + Mosaic + Mozek + + + + Enabled + + + + + Priority + + + + + Tile + Jubin + + + + OverrideView + + + Game Overrides + + + + + Game Boy Advance + Game Boy Advance + + + + + + + Autodetect + Autokesan + + + + Realtime clock + + + + + Gyroscope + + + + + Tilt + + + + + Light sensor + + + + + Rumble + + + + + Save type + + + + + None + + + + + SRAM + + + + + Flash 512kb + + + + + Flash 1Mb + + + + + EEPROM + + + + + Idle loop + + + + + Game Boy Player features + + + + + VBA bug compatibility mode + + + + + Game Boy + + + + + Game Boy model + + + + + Memory bank controller + + + + + Background Colors + + + + + Sprite Colors 1 + + + + + Sprite Colors 2 + + + + + Palette preset + + + + + PaletteView + + + Palette + Palet + + + + Background + Latar belakang + + + + Objects + Objek + + + + Selection + Pilihan + + + + Red + Merah + + + + Green + Hijau + + + + Blue + Biru + + + + 16-bit value + Nilai 16-bit + + + + Hex code + Kod per-16-an + + + + Palette index + Indeks palet + + + + Export BG + Eksport LB + + + + Export OBJ + Eksport OBJ + + + + PlacementControl + + + Adjust placement + Melaras peletakan + + + + All + Semua + + + + Offset + Ofset + + + + X + X + + + + Y + Y + + + + PrinterView + + + Game Boy Printer + Pencetak Game Boy + + + + Hurry up! + Cepat! + + + + Tear off + + + + + Magnification + Pembesaran + + + + Copy + Salin + + + + QGBA::AboutScreen + + + 2021 + 2021 + + + + QGBA::AssetTile + + + %0%1%2 + %0%1%2 + + + + + + 0x%0 (%1) + 0x%0 (%1) + + + + QGBA::CheatsModel + + + (untitled) + (tidak bertajuk) + + + + Failed to open cheats file: %1 + Gagal membuka fail tipu: %1 + + + + QGBA::CheatsView + + + + Add GameShark + Tambah GameShark + + + + Add Pro Action Replay + Tambah Pro Action Replay + + + + Add CodeBreaker + Tambah CodeBreaker + + + + Add GameGenie + Tambah GameGenie + + + + + Select cheats file + Pilih fail tipu + + + + QGBA::CoreController + + + Failed to open save file: %1 + Gagal membuka fail tersimpan: %1 + + + + Failed to open game file: %1 + Gagal membuka fail permainan: %1 + + + + Can't yank pack in unexpected platform! + + + + + Failed to open snapshot file for reading: %1 + Gagal membuka fail snapshot untuk baca: %1 + + + + Failed to open snapshot file for writing: %1 + Gagal membuka fail snapshot untuk menulis: %1 + + + + QGBA::CoreManager + + + Failed to open game file: %1 + Gagal membuka fail permainan: %1 + + + + Could not load game. Are you sure it's in the correct format? + Gagal memuat permainan. Adakah ia dalam format betul? + + + + Failed to open save file. Is the save directory writable? + Gagal membuka fail tersimpan. Adakah direktori simpanan diboleh-tulis? + + + + QGBA::FrameView + + + Export frame + Eksport bingkai + + + + Portable Network Graphics (*.png) + Grafik Rangkaian Mudah Alih (*.png) + + + + None + Tiada + + + + Background + Latar belakang + + + + Window + Tetingkap + + + + Objwin + Objwin + + + + Sprite + + + + + Backdrop + + + + + Frame + Bingkai + + + + %1 %2 + %1 %2 + + + + QGBA::GBAApp + + + Enable Discord Rich Presence + Dayakan Discord Rich Presence + + + + QGBA::GBAKeyEditor + + + Clear Button + + + + + Clear Analog + + + + + Refresh + Segar Semula + + + + Set all + + + + + QGBA::GDBWindow + + + Server settings + Tetapan pelayan + + + + Local port + Port lokal + + + + Bind address + Alamat terikat + + + + Break + + + + + Stop + Henti + + + + Start + Mula + + + + Crash + Nahas + + + + Could not start GDB server + Tidak dapat memulakan pelayan GDB + + + + QGBA::GIFView + + + Failed to open output file: %1 + Gagal membuka fail output: %1 + + + + Select output file + Pilih fail output + + + + Graphics Interchange Format (*.gif);;WebP ( *.webp);;Animated Portable Network Graphics (*.png *.apng) + Format Saling Tukar Grafik (*.gif);;WebP ( *.webp);;Grafik Rangkaian Animasi Mudah Alih (*.png *.apng) + + + + QGBA::IOViewer + + + Background mode + Mod latar belakang + + + + Mode 0: 4 tile layers + Mod 0: 4 lapisan jubin + + + + Mode 1: 2 tile layers + 1 rotated/scaled tile layer + Mod 1: 2 lapisan jubin + 1 lapisan jubin terputar/terskala + + + + Mode 2: 2 rotated/scaled tile layers + Mod 2: 2 lapisan jubin terputar/terskala + + + + Mode 3: Full 15-bit bitmap + Mod 3: Bitmap 15-bit penuh + + + + Mode 4: Full 8-bit bitmap + Mod 4: Bitmap 8-bit penuh + + + + Mode 5: Small 15-bit bitmap + Mod 5: Bitmap 15-bit kecil + + + + CGB Mode + Mod CGB + + + + Frame select + Pilihan Bingkai + + + + Unlocked HBlank + + + + + Linear OBJ tile mapping + Pemetaan jubin OBJ linear + + + + Force blank screen + Paksa skrin kosong + + + + Enable background 0 + + + + + Enable background 1 + + + + + Enable background 2 + + + + + Enable background 3 + + + + + Enable OBJ + + + + + Enable Window 0 + + + + + Enable Window 1 + + + + + Enable OBJ Window + + + + + Swap green components + + + + + Currently in VBlank + + + + + Currently in HBlank + + + + + Currently in VCounter + + + + + Enable VBlank IRQ generation + + + + + Enable HBlank IRQ generation + + + + + Enable VCounter IRQ generation + + + + + VCounter scanline + + + + + Current scanline + + + + + + + + Priority + + + + + + + + Tile data base (* 16kB) + + + + + + + + Enable mosaic + + + + + + + + Enable 256-color + + + + + + + + Tile map base (* 2kB) + + + + + + + + Background dimensions + + + + + + Overflow wraps + + + + + + + + + + Horizontal offset + + + + + + + + + + Vertical offset + + + + + + + + + + + + + + + + Fractional part + + + + + + + + + + + + Integer part + + + + + + + + Integer part (low) + + + + + + + + Integer part (high) + + + + + + End x + + + + + + Start x + + + + + + End y + + + + + + Start y + + + + + Window 0 enable BG 0 + + + + + Window 0 enable BG 1 + + + + + Window 0 enable BG 2 + + + + + Window 0 enable BG 3 + + + + + Window 0 enable OBJ + + + + + Window 0 enable blend + + + + + Window 1 enable BG 0 + + + + + Window 1 enable BG 1 + + + + + Window 1 enable BG 2 + + + + + Window 1 enable BG 3 + + + + + Window 1 enable OBJ + + + + + Window 1 enable blend + + + + + Outside window enable BG 0 + + + + + Outside window enable BG 1 + + + + + Outside window enable BG 2 + + + + + Outside window enable BG 3 + + + + + Outside window enable OBJ + + + + + Outside window enable blend + + + + + OBJ window enable BG 0 + + + + + OBJ window enable BG 1 + + + + + OBJ window enable BG 2 + + + + + OBJ window enable BG 3 + + + + + OBJ window enable OBJ + + + + + OBJ window enable blend + + + + + Background mosaic size vertical + + + + + Background mosaic size horizontal + + + + + Object mosaic size vertical + + + + + Object mosaic size horizontal + + + + + BG 0 target 1 + + + + + BG 1 target 1 + + + + + BG 2 target 1 + + + + + BG 3 target 1 + + + + + OBJ target 1 + + + + + Backdrop target 1 + + + + + Blend mode + + + + + Disabled + + + + + Additive blending + + + + + Brighten + + + + + Darken + + + + + BG 0 target 2 + + + + + BG 1 target 2 + + + + + BG 2 target 2 + + + + + BG 3 target 2 + + + + + OBJ target 2 + + + + + Backdrop target 2 + + + + + Blend A (target 1) + + + + + Blend B (target 2) + + + + + Blend Y + + + + + + Sweep shifts + + + + + + Sweep subtract + + + + + + Sweep time (in 1/128s) + + + + + + + + + + + + Sound length + + + + + + + + Duty cycle + + + + + + + + + + Envelope step time + + + + + + + + + + Envelope increase + + + + + + + + + + Initial volume + + + + + + + Sound frequency + + + + + + + + + + + + Timed + + + + + + + + + + + + Reset + + + + + Double-size wave table + + + + + Active wave table + + + + + + Enable channel 3 + + + + + + Volume + + + + + + 0% + + + + + + + 100% + + + + + + + 50% + + + + + + + 25% + + + + + + + + 75% + + + + + + Clock divider + + + + + + Register stages + + + + + + 15 + + + + + + 7 + + + + + + Shifter frequency + + + + + PSG volume right + + + + + PSG volume left + + + + + + Enable channel 1 right + + + + + + Enable channel 2 right + + + + + + Enable channel 3 right + + + + + + Enable channel 4 right + + + + + + Enable channel 1 left + + + + + + Enable channel 2 left + + + + + + Enable channel 3 left + + + + + + Enable channel 4 left + + + + + PSG master volume + + + + + Loud channel A + + + + + Loud channel B + + + + + Enable channel A right + + + + + Enable channel A left + + + + + Channel A timer + + + + + + 0 + + + + + + + + + + + + + 1 + + + + + Channel A reset + + + + + Enable channel B right + + + + + Enable channel B left + + + + + Channel B timer + + + + + Channel B reset + + + + + + Active channel 1 + + + + + + Active channel 2 + + + + + + Active channel 3 + + + + + + Active channel 4 + + + + + + Enable audio + + + + + Bias + + + + + Resolution + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Sample + + + + + + + + + + + + Address (low) + + + + + + + + + + + + Address (high) + + + + + + + Sound frequency (low) + + + + + + + Sound frequency (high) + + + + + Source (high) + + + + + Source (low) + + + + + Destination (high) + + + + + Destination (low) + + + + + + Green (low) + + + + + + Green (high) + + + + + + + + Word count + + + + + + + + Destination offset + + + + + + + + + + + + Increment + + + + + + + + + + + + Decrement + + + + + + + + + + + + Fixed + + + + + + + + Increment and reload + + + + + + + + Source offset + + + + + + + + Repeat + + + + + + + + 32-bit + + + + + + + + Start timing + + + + + + + + + Immediate + + + + + + + + + + + + VBlank + + + + + + + + + + + HBlank + + + + + + + + + + + + + IRQ + + + + + + + + + + + + + + + Enable + + + + + + + Audio FIFO + + + + + Video Capture + + + + + DRQ + + + + + + + + + + + + Value + + + + + + + + Scale + + + + + + + + + 1/64 + + + + + + + + + 1/256 + + + + + + + + + 1/1024 + + + + + + + Cascade + + + + + + A + + + + + + B + + + + + + Select + + + + + + Start + + + + + + Right + + + + + + Left + + + + + + Up + + + + + + Down + + + + + + R + + + + + + L + + + + + Condition + + + + + SC + + + + + SD + + + + + SI + + + + + SO + + + + + + VCounter + + + + + + Timer 0 + + + + + + Timer 1 + + + + + + Timer 2 + + + + + + Timer 3 + + + + + + SIO + + + + + + DMA 0 + + + + + + DMA 1 + + + + + + DMA 2 + + + + + + DMA 3 + + + + + + Keypad + + + + + + Gamepak + + + + + SRAM wait + + + + + + + + + 4 + + + + + + + + 3 + + + + + + + + + 2 + + + + + + + + + 8 + + + + + Cart 0 non-sequential + + + + + Cart 0 sequential + + + + + Cart 1 non-sequential + + + + + Cart 1 sequential + + + + + Cart 2 non-sequential + + + + + Cart 2 sequential + + + + + PHI terminal + + + + + + Disable + + + + + 4.19MHz + + + + + 8.38MHz + + + + + 16.78MHz + + + + + Gamepak prefetch + + + + + Enable IRQs + + + + + Right/A + + + + + Left/B + + + + + Up/Select + + + + + Down/Start + + + + + Active D-pad + + + + + Active face buttons + + + + + Internal clock + + + + + 32× clocking (CGB only) + + + + + Transfer active + + + + + Divider + + + + + 1/16 + + + + + + LCD STAT + + + + + + Timer + + + + + + Serial + + + + + + Joypad + + + + + Volume right + + + + + Output right + + + + + Volume left + + + + + Output left + + + + + Background enable/priority + + + + + Enable sprites + + + + + Double-height sprites + + + + + Background tile map + + + + + + 0x9800 – 0x9BFF + + + + + + 0x9C00 – 0x9FFF + + + + + Background tile data + + + + + 0x8800 – 0x87FF + + + + + 0x8000 – 0x8FFF + + + + + Enable window + + + + + Window tile map + + + + + Enable LCD + + + + + Mode + + + + + 0: HBlank + + + + + 1: VBlank + + + + + 2: OAM scan + + + + + 3: HDraw + + + + + In LYC + + + + + Enable HBlank (mode 0) IRQ + + + + + Enable VBlank (mode 1) IRQ + + + + + Enable OAM (mode 2) IRQ + + + + + Enable LYC IRQ + + + + + Current Y coordinate + + + + + Comparison Y coordinate + + + + + Start upper byte + + + + + + + Color 0 shade + + + + + + + Color 1 shade + + + + + + + Color 2 shade + + + + + + + Color 3 shade + + + + + Prepare to switch speed + + + + + Double speed + + + + + VRAM bank + + + + + Length + + + + + Timing + + + + + Write bit + + + + + Read bit + + + + + + Unknown + + + + + + Current index + + + + + + Auto-increment + + + + + + Red + + + + + + Blue + + + + + Sprite ordering + + + + + OAM order + + + + + x coordinate sorting + + + + + WRAM bank + + + + + QGBA::KeyEditor + + + + --- + --- + + + + Super (L) + Super (L) + + + + Super (R) + Super (R) + + + + Menu + Menu + + + + QGBA::LoadSaveState + + + Load State + Keadaan Termuat + + + + Save State + Keadaan Tersimpan + + + + Empty + Kosong + + + + Corrupted + Rosak + + + + Slot %1 + Slot %1 + + + + QGBA::LogConfigModel + + + + Default + Piawai + + + + Fatal + + + + + Error + Ralat + + + + Warning + Amaran + + + + Info + Maklumat + + + + Debug + Nyahpepijat + + + + Stub + Kontot + + + + Game Error + Ralat Permainan + + + + QGBA::LogController + + + [%1] %2: %3 + [%1] %2: %3 + + + + An error occurred + Ralat dilakukan + + + + DEBUG + NYAHPEPIJAT + + + + STUB + KONTOT + + + + INFO + MAKLUMAT + + + + WARN + AMARAN + + + + ERROR + RALAT + + + + FATAL + + + + + GAME ERROR + RALAT PERMAINAN + + + + QGBA::MapView + + + Priority + Keutamaan + + + + + Map base + Dasar peta + + + + + Tile base + Dasar Jubin + + + + Size + Saiz + + + + + Offset + Ofset + + + + Xform + Xform + + + + Map Addr. + Alamat Peta + + + + Mirror + Cermin + + + + None + Tiada + + + + Both + + + + + Horizontal + + + + + Vertical + + + + + + + N/A + + + + + Export map + Eksport peta + + + + Portable Network Graphics (*.png) + Grafik Rangkaian Mudah Alih (*.png) + + + + QGBA::MemoryDump + + + Save memory region + Simpan sekitar ingatan + + + + Failed to open output file: %1 + Gagal membuka fail output: %1 + + + + QGBA::MemoryModel + + + Copy selection + Salin pilihan + + + + Save selection + Simpan pilihan + + + + Paste + Tampal + + + + Load + Muat + + + + All + Semua + + + + Load TBL + Muat TBL + + + + Save selected memory + Simpan ingatan terpilih + + + + Failed to open output file: %1 + Gagal membuka fail output: %1 + + + + Load memory + Muat ingatan + + + + Failed to open input file: %1 + Gagal membuka fail input: %1 + + + + TBL + TBL + + + + ISO-8859-1 + ISO-8859-1 + + + + QGBA::MemorySearch + + + (%0/%1×) + (%0/%1×) + + + + (⅟%0×) + (⅟%0×) + + + + (%0×) + (%0×) + + + + %1 byte%2 + %1 bait%2 + + + + QGBA::ObjView + + + + 0x%0 + + + + + Off + + + + + + + + + + + + --- + + + + + Normal + + + + + Trans + + + + + OBJWIN + + + + + Invalid + + + + + + N/A + + + + + Export sprite + + + + + Portable Network Graphics (*.png) + + + + + QGBA::OverrideView + + + Official MBCs + + + + + Licensed MBCs + + + + + Unlicensed MBCs + + + + + QGBA::PaletteView + + + #%0 + #%0 + + + + 0x%0 + 0x%0 + + + + + + + 0x%0 (%1) + 0x%0 (%1) + + + + Export palette + Eksport palet + + + + Windows PAL (*.pal);;Adobe Color Table (*.act) + Windows PAL (*.pal);;Jadual Warna Adobe(*.act) + + + + Failed to open output palette file: %1 + Gagal membuka fail palet output: %1 + + + + QGBA::ROMInfo + + + + + + + (unknown) + (tidak diketahui) + + + + + bytes + bait + + + + (no database present) + (tiada pangkalan data hadir) + + + + QGBA::ReportView + + + Bug report archive + Arkib laporan pepijat + + + + ZIP archive (*.zip) + Arkib ZIP (*.zip) + + + + QGBA::SaveConverter + + + Save games and save states (%1) + Simpanan permainan dan keadaan tersimpan (%1) + + + + Select save game or save state + Pilih simpanan permainan atau keadaan tersimpan + + + + Save games (%1) + Simpanan permainan (%1) + + + + Select save game + Pilih simpanan permainan + + + + Conversion failed + Penukaran gagal + + + + Failed to convert the save game. This is probably a bug. + Gagal menukar simpanan permainan. Mungkin ini suatu pepijat. + + + + No file selected + Tiada pilihan + + + + Could not open file + Tidak dapat membuka fail + + + + No valid formats found + Tiada format yang sah ditemui + + + + Please select a valid input file + Sila pilih fail input yang sah + + + + No valid conversions found + Tiada penukaran yang sah ditemui + + + + Cannot convert save games between platforms + Tidak boleh menukar simpanan permainan antara platform + + + + QGBA::SettingsView + + + + Qt Multimedia + Multimedia Qt + + + + SDL + SDL + + + + Software (Qt) + Perisian (Qt) + + + + OpenGL + OpenGL + + + + OpenGL (force version 1.x) + OpenGL (paksa versi 1.x) + + + + None (Still Image) + Tiada (Gambar Tenang) + + + + Keyboard + Papan Kekunci + + + + Controllers + Pengawal + + + + Shortcuts + Pintas + + + + + Shaders + + + + + Select BIOS + Pilih BIOS + + + + Select directory + Pilih direktori + + + + (%1×%2) + (%1×%2) + + + + QGBA::ShaderSelector + + + No shader active + + + + + Load shader + + + + + No shader loaded + + + + + by %1 + + + + + Preprocessing + + + + + Pass %1 + + + + + QGBA::ShortcutModel + + + Action + + + + + Keyboard + + + + + Gamepad + + + + + QGBA::TileView + + + Export tiles + Eksport jubin + + + + + Portable Network Graphics (*.png) + Grafik Rangkaian Mudah Alih (*.png) + + + + Export tile + Eksport jubin + + + + QGBA::VideoView + + + Failed to open output video file: %1 + Gagal membuka fail video output: %1 + + + + Native (%0x%1) + Asal (%0x%1) + + + + Select output file + Pilih fail output + + + + QGBA::Window + + + Game Boy Advance ROMs (%1) + ROM Game Boy Advance (%1) + + + + Game Boy ROMs (%1) + ROM Game Boy (%1) + + + + All ROMs (%1) + Semua ROM (%1) + + + + %1 Video Logs (*.mvl) + %1 Log Video (*.mvl) + + + + Archives (%1) + Arkib (%1) + + + + + + Select ROM + Pilih ROM + + + + Select folder + Pilih folder + + + + + Select save + + + + + Select patch + + + + + Patches (*.ips *.ups *.bps) + + + + + Select e-Reader dotcode + + + + + e-Reader card (*.raw *.bin *.bmp) + + + + + Select image + Pilih gambar + + + + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) + Fail gambar (*.png *.gif *.jpg *.jpeg);;Semua fail (*) + + + + + GameShark saves (*.sps *.xps) + Simpanan GameShark (*.sps *.xps) + + + + Select video log + Pilih log video + + + + Video logs (*.mvl) + Log video (*.mvl) + + + + Crash + Nahas + + + + The game has crashed with the following error: + +%1 + Permainan menjemput nahas dengan ralat berikut: + +%1 + + + + Couldn't Start + Tidak dapat memula + + + + Could not start game. + Permainan tidak dapat bermula. + + + + Unimplemented BIOS call + Panggilan BIOS yg belum dilaksanakan + + + + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. + Permainan ini menggunakan panggilan BIOS yang belum dilaksanakan. Sila pakai BIOS rasmi untuk pengalaman yang lebih baik. + + + + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. + Gagal mencipta peranti paparan yang sesuai, berbalik ke paparan perisian. Permainan mungkin menjadi lembap, terutamanya dengan tetingkap besar. + + + + Really make portable? + Betulkah mahu buat jadi mudah alih? + + + + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? + Ini akan menetapkan pelagak untuk muat konfigurasi dari direktori yang sama dengan fail bolehlakunya. Teruskan? + + + + Restart needed + Mula semula diperlukan + + + + Some changes will not take effect until the emulator is restarted. + Beberapa perubahan tidak akan dilaksanakan sehingga pelagak dimula semula. + + + + - Player %1 of %2 + - Pemain %1 dari %2 + + + + %1 - %2 + %1 - %2 + + + + %1 - %2 - %3 + %1 - %2 - %3 + + + + %1 - %2 (%3 fps) - %4 + %1 - %2 (%3 fps) - %4 + + + + &File + &File + + + + Load &ROM... + Muat %ROM... + + + + Load ROM in archive... + Muat ROM daripada arkib... + + + + Add folder to library... + Tambah folder ke perpustakaan... + + + + Save games (%1) + Simpanan permainan (%1) + + + + Select save game + Pilih simpanan permainan + + + + mGBA save state files (%1) + mGBA fail keadaan tersimpan (%1) + + + + + Select save state + Pilih keadaan tersimpan + + + + Select e-Reader card images + + + + + Image file (*.png *.jpg *.jpeg) + Fail gambar (*.png *.jpg *.jpeg) + + + + Conversion finished + + + + + %1 of %2 e-Reader cards converted successfully. + + + + + Load alternate save game... + Muat simpanan permainan alternatif... + + + + Load temporary save game... + Muat simpanan permainan sementara... + + + + Load &patch... + + + + + Boot BIOS + But BIOS + + + + Replace ROM... + Ganti ROM... + + + + Scan e-Reader dotcodes... + + + + + Convert e-Reader card image to raw... + + + + + ROM &info... + &Perihal ROM... + + + + Recent + Terkini + + + + Make portable + Buat jadi mudah alih + + + + &Load state + &Muat keadaan + + + + Load state file... + Muat fail keadaan... + + + + &Save state + &Simpan keadaan + + + + Save state file... + Simpan fail keadaan... + + + + Quick load + + + + + Quick save + + + + + Load recent + Muat terkini + + + + Save recent + Simpan terkini + + + + Undo load state + Buat asal keadaan termuat + + + + Undo save state + Buat asal keadaan tersimpan + + + + + State &%1 + Keadaan &%1 + + + + Load camera image... + Muat gambar kamera... + + + + Convert save game... + Tukar simpanan permainan... + + + + Import GameShark Save... + Import Simpanan GameShark... + + + + Export GameShark Save... + Eksport Simpanan GameShark... + + + + New multiplayer window + Tetingkap multipemain baru + + + + Connect to Dolphin... + Sambung ke Dolphin... + + + + Report bug... + Laporkan pepijat... + + + + About... + Perihal... + + + + E&xit + &Keluar + + + + &Emulation + Pe&lagak + + + + &Reset + + + + + Sh&utdown + &Matikan + + + + Yank game pak + Alih keluar Game Pak + + + + &Pause + &Jeda + + + + &Next frame + Bingkai se&terusnya + + + + Fast forward (held) + Mundar laju (pegang) + + + + &Fast forward + Mundar &laju + + + + Fast forward speed + Kelajuan mundar laju + + + + Unbounded + Tidak terbatas + + + + %0x + %0x + + + + Rewind (held) + Putar balik (pegang) + + + + Re&wind + Ma&ndir + + + + Step backwards + Langkah belakang + + + + Sync to &video + Segerak ke &video + + + + Sync to &audio + Segerak ke &audio + + + + Solar sensor + Pengesan suria + + + + Increase solar level + Meningkatkan aras suria + + + + Decrease solar level + Mengurangkan aras suria + + + + Brightest solar level + Aras suria paling terang + + + + Darkest solar level + Aras suria paling gelap + + + + Brightness %1 + Kecerahan %1 + + + + Game Boy Printer... + Pencetak Game Boy... + + + + BattleChip Gate... + BattleChip Gate... + + + + Audio/&Video + Audio/&Video + + + + Frame size + Saiz bingkai + + + + %1× + %1× + + + + Toggle fullscreen + Togol skrinpenuh + + + + Lock aspect ratio + Kekalkan nisbah aspek + + + + Force integer scaling + Paksa skala integer + + + + Interframe blending + + + + + Bilinear filtering + + + + + Frame&skip + Langkauan &bingkai + + + + Mute + Senyap + + + + FPS target + Sasaran FPS + + + + Native (59.7275) + Asal (59.7275) + + + + Take &screenshot + Ambil &cekupan skrin + + + + F12 + F12 + + + + Record A/V... + Rakam A/V... + + + + Record GIF/WebP/APNG... + Rakam GIF/WebP/APNG... + + + + Video layers + Lapisan video + + + + Audio channels + Saluran audio + + + + Adjust layer placement... + Melaras peletakan lapisan... + + + + &Tools + &Alat + + + + View &logs... + Lihat &log... + + + + Game &overrides... + + + + + Game Pak sensors... + Pengesan Game Pak... + + + + &Cheats... + &Tipu... + + + + Settings... + Tetapan... + + + + Open debugger console... + Buka konsol penyahpepijat... + + + + Start &GDB server... + Mula pelayan &GDB... + + + + View &palette... + Pelihat &palet... + + + + View &sprites... + + + + + View &tiles... + Pelihat &jubin... + + + + View &map... + Pelihat pe&ta... + + + + &Frame inspector... + Periksa &bingkai... + + + + View memory... + Lihat ingatan... + + + + Search memory... + Cari ingatan... + + + + View &I/O registers... + Lihat daftar &I/O... + + + + Record debug video log... + Rakam log video nyahpepijat... + + + + Stop debug video log + Henti log video nyahpepijat + + + + Exit fullscreen + Keluar skrinpenuh + + + + GameShark Button (held) + Butang GameShark (pegang) + + + + Autofire + + + + + Autofire A + + + + + Autofire B + + + + + Autofire L + + + + + Autofire R + + + + + Autofire Start + + + + + Autofire Select + + + + + Autofire Up + + + + + Autofire Right + + + + + Autofire Down + + + + + Autofire Left + + + + + Clear + Kosongkan + + + + QObject + + + %1 byte + %1 bait + + + + %1 kiB + %1 kiB + + + + %1 MiB + %1 MiB + + + + GBA + GBA + + + + GB + GB + + + + ? + ? + + + + QShortcut + + + Shift + Shift + + + + Control + Ctrl + + + + Alt + Alt + + + + Meta + Meta + + + + ROMInfo + + + ROM Info + Perihal ROM + + + + Game name: + Nama permainan: + + + + {NAME} + {NAME} + + + + Internal name: + Nama dalaman: + + + + {TITLE} + {TITLE} + + + + Game ID: + ID Permainan: + + + + {ID} + {ID} + + + + File size: + Saiz fail: + + + + {SIZE} + {SIZE} + + + + CRC32: + CRC32: + + + + {CRC} + {CRC} + + + + ReportView + + + Generate Bug Report + Menjanakan Laporan Pepijat + + + + <html><head/><body><p>To file a bug report, please first generate a report file to attach to the bug report you're about to file. It is recommended that you include the save files, as these often help with debugging issues. This will collect some information about the version of {projectName} you're running, your configuration, your computer, and the game you currently have open (if any). Once this collection is completed you can review all of the information gathered below and save it to a zip file. The collection will automatically attempt to redact any personal information, such as your username if it's in any of the paths gathered, but just in case you can edit it afterwards. After you have generated and saved it, please click the button below or go to <a href="https://mgba.io/i/"><span style=" text-decoration: underline; color:#2980b9;">mgba.io/i</span></a> to file the bug report on GitHub. Make sure to attach the report you generated!</p></body></html> + <html><head/><body><p>Untuk membuat laporan pepijat, janakan fail laporan dan lampirkannya pada laporan anda. Adalah disyorkan untuk sertakan fail simpanan, kerana ini kerap membantu dalam persoalan penyahpepijatan. Penjanaan ini akan mengumpul maklumat tentang versi {projectName}, konfigurasi, komputer, dan permainan yang sedang terbuka. Setelah pengumpulan sudah siap, anda boleh memeriksa semua maklumat yang dikumpul dan simpankannya dalam fail zip. Proses kumpulan ini akan mencuba secara automatik untuk menghapuskan semua maklumat peribadi, contohnya nama pengguna (kalau ada di laluan direktori), tetapi anda masih boleh menyunting selepas itu. Seterusnya, sila klik butang di bawah atau pergi ke <a href="https://mgba.io/i/"><span style=" text-decoration: underline; color:#2980b9;">mgba.io/i</span></a> untuk membuat laporan pepijat di GitHub. Pastikan anda melampirkan laporan yang telah dijana!</p></body></html> + + + + Generate report + Menjanakan laporan + + + + Save + Simpan + + + + Open issue list in browser + Buka senarai persoalan dalam pelayar + + + + Include save file + Sertakan fail simpanan + + + + Create and include savestate + Cipta dan sertakan keadaan tersimpan + + + + SaveConverter + + + Convert/Extract Save Game + Tukar/Ekstrak Simpanan Permainan + + + + Input file + Fail input + + + + + Browse + Pilih fail + + + + Output file + Fail output + + + + %1 %2 save game + Simpanan permainan %1 %2 + + + + little endian + little-endian + + + + big endian + big-endian + + + + SRAM + SRAM + + + + %1 flash + %1 kilat + + + + %1 EEPROM + %1 EEPROM + + + + %1 SRAM + RTC + %1 SRAM + RTC + + + + %1 SRAM + %1 SRAM + + + + packed MBC2 + + + + + unpacked MBC2 + + + + + MBC6 flash + Kilat MBC6 + + + + MBC6 combined SRAM + flash + MBC6 bergabung SRAM + kilat + + + + MBC6 SRAM + SRAM MBC6 + + + + TAMA5 + TAMA5 + + + + %1 (%2) + %1 (%2) + + + + %1 save state with embedded %2 save game + Keadaan tersimpan %1 dgn simpanan permainan terbenam %2 + + + + SensorView + + + Sensors + + + + + Realtime clock + + + + + Fixed time + + + + + System time + + + + + Start time at + + + + + Now + + + + + MM/dd/yy hh:mm:ss AP + + + + + Light sensor + + + + + Brightness + + + + + Tilt sensor + + + + + + Set Y + + + + + + Set X + + + + + Gyroscope + + + + + Sensitivity + + + + + SettingsView + + + Settings + Tetapan + + + + Audio/Video + Audio/Video + + + + Interface + Antara muka + + + + Emulation + Pelagakan + + + + Enhancements + Penambahan + + + + BIOS + BIOS + + + + Paths + Laluan + + + + Logging + Log + + + + Game Boy + Game Boy + + + + Audio driver: + Pemacu audio: + + + + Audio buffer: + Penimbal audio: + + + + + 1536 + 1536 + + + + 512 + 512 + + + + 768 + 768 + + + + 1024 + 1024 + + + + 2048 + 2048 + + + + 3072 + 3072 + + + + 4096 + 4096 + + + + samples + sampel + + + + Sample rate: + Kadar sampel: + + + + + 44100 + 44100 + + + + 22050 + 22050 + + + + 32000 + 32000 + + + + 48000 + 48000 + + + + Hz + Hz + + + + Volume: + Isipadu: + + + + + Mute + Senyap + + + + Fast forward volume: + Isipadu mundar laju: + + + + Display driver: + Pemacu paparan: + + + + Frameskip: + Langkauan bingkai: + + + + Skip every + Langkau setiap + + + + + frames + bingkai + + + + FPS target: + Sasaran FPS: + + + + frames per second + bingkai per saat + + + + Sync: + Segerak: + + + + Video + Video + + + + Audio + Audio + + + + Lock aspect ratio + Kekalkan nisbah aspek + + + + Force integer scaling + Paksa skala integer + + + + Bilinear filtering + Penapisan bilinear + + + + Default color palette only + Palet warna piawai sahaja + + + + SGB color palette if available + Palet warna SGB jika ada + + + + GBC color palette if available + Palet warna GBC jika ada + + + + SGB (preferred) or GBC color palette if available + SGB (pilihan utama) atau palet warna GBC jika ada + + + + Game Boy Camera + Game Boy Camera + + + + Driver: + Pemacu: + + + + Source: + Sumber: + + + + Native (59.7275) + Asal (59.7275) + + + + Interframe blending + Persebatian antarabingkai + + + + Language + Bahasa + + + + English + Inggeris + + + + Library: + Perpustakaan: + + + + List view + Pandangan senarai + + + + Tree view + Pandangan pohon + + + + Show when no game open + Tunjuk semasa tiada permainan dibuka + + + + Clear cache + Kosongkan cache + + + + Allow opposing input directions + Izin tekan arah-arah input yang berlawan sekaligus + + + + Suspend screensaver + Gantung screensaver + + + + Pause when inactive + Jeda bila tidak aktif + + + + Pause when minimized + Jeda bila diminimumkan + + + + Dynamically update window title + Kemaskini tajuk tetingkap secara dinamik + + + + Show filename instead of ROM name in title bar + Tunjuk nama ROM dan bukan nama fail dalam bar tajuk + + + + Show OSD messages + Tunjuk mesej OSD + + + + Enable Discord Rich Presence + Dayakan Discord Rich Presence + + + + Automatically save state + Simpan keadaan secara automatik + + + + Automatically load state + Muat keadaan secara automatik + + + + Automatically save cheats + Simpan tipuan secara automatik + + + + Automatically load cheats + Muat tipuan secara automatik + + + + Show FPS in title bar + Tunjuk FPS dalam bar tajuk + + + + Fast forward speed: + Kelajuan mundar laju: + + + + + Unbounded + Tidak terbatas + + + + Fast forward (held) speed: + Kelajuan mundar laju (pegang): + + + + Autofire interval: + + + + + Enable rewind + Dayakan putar balik + + + + Rewind history: + Sejarah putar balik: + + + + Idle loops: + + + + + Run all + Jalan semua + + + + Remove known + Buang yg diketahui + + + + Detect and remove + Kesan dan buang + + + + Preload entire ROM into memory + Pra-muat selurus ROM ke dalam ingatan + + + + Save state extra data: + Data ekstra keadaan tersimpan: + + + + + Save game + Simpanan permainan + + + + Load state extra data: + Data ekstra keadaan muat: + + + + Models + Model + + + + GB only: + GB sahaja: + + + + SGB compatible: + SGB serasi: + + + + GBC only: + GBC sahaja: + + + + GBC compatible: + GBC serasi: + + + + SGB and GBC compatible: + SGB dan GBC serasi: + + + + Game Boy palette + Palet Game Boy + + + + Preset: + Praset: + + + + + Screenshot + Cekupan skrin + + + + + Cheat codes + Kod tipu + + + + Enable Game Boy Player features by default + + + + + Enable VBA bug compatibility in ROM hacks + + + + + Video renderer: + + + + + Software + Perisian + + + + OpenGL + + + + + OpenGL enhancements + + + + + High-resolution scale: + + + + + (240×160) + (240×160) + + + + XQ GBA audio (experimental) + + + + + GB BIOS file: + Fail BIOS GB: + + + + + + + + + + + + Browse + Pilih fail + + + + Use BIOS file if found + Guna fail BIOS jika ada + + + + Skip BIOS intro + Langkau pendahuluan BIOS + + + + GBA BIOS file: + Fail BIOS GBA: + + + + GBC BIOS file: + Fail BIOS GBC: + + + + SGB BIOS file: + Fail BIOS SGB: + + + + Save games + Simpanan permainan + + + + + + + + Same directory as the ROM + Direktori sama dengan ROM + + + + Save states + Keadaan tersimpan + + + + Screenshots + Cekupan skrin + + + + Patches + + + + + Cheats + Tipuan + + + + Log to file + Log dalam fail + + + + Log to console + Log dalam konsol + + + + Select Log File + Pilih fail log + + + + Default BG colors: + Warna LB piawai: + + + + Default sprite colors 1: + + + + + Default sprite colors 2: + + + + + Super Game Boy borders + + + + + ShaderSelector + + + Shaders + + + + + Active Shader: + + + + + Name + Nama + + + + Author + Pencipta + + + + Description + Huraian + + + + Unload Shader + + + + + Load New Shader + + + + + ShortcutView + + + Edit Shortcuts + Sunting pintasan + + + + Keyboard + Papan kekunci + + + + Gamepad + + + + + Clear + Kosongkan + + + + TileView + + + Tiles + Jubin + + + + Export Selected + Eksport yg dipilih + + + + Export All + Eksport Semua + + + + 256 colors + 256 warna + + + + Magnification + Pembesaran + + + + Tiles per row + Jubin per baris + + + + Fit to window + + + + + Copy Selected + Salin yg dipilih + + + + Copy All + Salin Semua + + + + VideoView + + + Record Video + Rakam Video + + + + Start + Mula + + + + Stop + Henti + + + + Select File + Pilih Fail + + + + Presets + Praset + + + + High &Quality + &Kualiti Tinggi + + + + &YouTube + &YouTube + + + + + WebM + WebM + + + + + MP4 + MP4 + + + + &Lossless + + + + + 4K + 4K + + + + &1080p + &1080p + + + + &720p + &720p + + + + &480p + &480p + + + + &Native + &Asal + + + + Format + Format + + + + MKV + MKV + + + + AVI + AVI + + + + HEVC + HEVC + + + + HEVC (NVENC) + HEVC (NVENC) + + + + VP8 + VP8 + + + + VP9 + VP9 + + + + FFV1 + FFV1 + + + + + None + Tiada + + + + FLAC + FLAC + + + + Opus + Opus + + + + Vorbis + Vorbis + + + + MP3 + MP3 + + + + AAC + AAC + + + + Uncompressed + + + + + Bitrate (kbps) + Kadar bit (kbps) + + + + ABR + ABR + + + + H.264 + H.264 + + + + H.264 (NVENC) + H.264 (NVENC) + + + + VBR + VBR + + + + CRF + CRF + + + + Dimensions + Matra + + + + Lock aspect ratio + Kekalkan nisbah aspek + + + + Show advanced + Lanjutan + + +