mirror of https://github.com/mgba-emu/mgba.git
GBA Core: Only associate renderer if it has an output buffer
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@ -152,7 +152,9 @@ static void _GBACoreUnloadROM(struct mCore* core) {
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static void _GBACoreReset(struct mCore* core) {
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static void _GBACoreReset(struct mCore* core) {
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struct GBACore* gbacore = (struct GBACore*) core;
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struct GBACore* gbacore = (struct GBACore*) core;
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struct GBA* gba = (struct GBA*) core->board;
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struct GBA* gba = (struct GBA*) core->board;
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GBAVideoAssociateRenderer(&gba->video, &gbacore->renderer.d);
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if (gbacore->renderer.outputBuffer) {
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GBAVideoAssociateRenderer(&gba->video, &gbacore->renderer.d);
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}
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ARMReset(core->cpu);
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ARMReset(core->cpu);
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if (core->opts.skipBios) {
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if (core->opts.skipBios) {
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GBASkipBIOS(core->board);
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GBASkipBIOS(core->board);
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