mirror of https://github.com/mgba-emu/mgba.git
All: Reset next event to cycles instead of zero to interrupt
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@ -35,6 +35,7 @@ Misc:
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- Qt: Dropping multiplayer windows works more cleanly now
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- GBA BIOS: Implement RegisterRamReset for SIO registers
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- GBA: Additional savestate sanity checks
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- All: Reset next event to cycles instead of zero to interrupt
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0.3.0: (2015-08-16)
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Features:
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@ -86,7 +86,7 @@ static inline void _ARMSetMode(struct ARMCore* cpu, enum ExecutionMode execution
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case MODE_THUMB:
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cpu->cpsr.t = 1;
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}
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cpu->nextEvent = 0;
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cpu->nextEvent = cpu->cycles;
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}
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static inline void _ARMReadCPSR(struct ARMCore* cpu) {
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@ -103,7 +103,7 @@ void ARMDebuggerRun(struct ARMDebugger* debugger) {
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void ARMDebuggerEnter(struct ARMDebugger* debugger, enum DebuggerEntryReason reason, struct DebuggerEntryInfo* info) {
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debugger->state = DEBUGGER_PAUSED;
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struct ARMCore* cpu = debugger->cpu;
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cpu->nextEvent = 0;
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cpu->nextEvent = cpu->cycles;
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if (reason == DEBUGGER_ENTER_BREAKPOINT) {
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struct DebugBreakpoint* breakpoint = _lookupBreakpoint(debugger->swBreakpoints, _ARMPCAddress(cpu));
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debugger->currentBreakpoint = breakpoint;
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@ -574,12 +574,12 @@ void GBATestIRQ(struct ARMCore* cpu) {
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struct GBA* gba = (struct GBA*) cpu->master;
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if (gba->memory.io[REG_IME >> 1] && gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1]) {
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gba->springIRQ = 1;
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gba->cpu->nextEvent = 0;
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gba->cpu->nextEvent = gba->cpu->cycles;
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}
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}
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void GBAHalt(struct GBA* gba) {
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gba->cpu->nextEvent = 0;
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gba->cpu->nextEvent = gba->cpu->cycles;
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gba->cpu->halted = 1;
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}
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@ -587,7 +587,7 @@ void GBAStop(struct GBA* gba) {
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if (!gba->stopCallback) {
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return;
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}
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gba->cpu->nextEvent = 0;
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gba->cpu->nextEvent = gba->cpu->cycles;
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gba->stopCallback->stop(gba->stopCallback);
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}
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