GBA Memory: Writable OBJ area depends on mode

This commit is contained in:
Jeffrey Pfau 2015-11-14 12:00:58 -08:00
parent 82d5bed69c
commit 39ef39e1c6
1 changed files with 1 additions and 1 deletions

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@ -798,7 +798,7 @@ void GBAStore8(struct ARMCore* cpu, uint32_t address, int8_t value, int* cycleCo
GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Store8: 0x%08X", address); GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Store8: 0x%08X", address);
break; break;
case REGION_VRAM: case REGION_VRAM:
if ((address & 0x0001FFFF) >= 0x00010000) { if ((address & 0x0001FFFF) >= ((GBARegisterDISPCNTGetMode(gba->memory.io[REG_DISPCNT >> 1]) == 4) ? 0x00014000 : 0x00010000)) {
// TODO: check BG mode // TODO: check BG mode
GBALog(gba, GBA_LOG_GAME_ERROR, "Cannot Store8 to OBJ: 0x%08X", address); GBALog(gba, GBA_LOG_GAME_ERROR, "Cannot Store8 to OBJ: 0x%08X", address);
break; break;