From 39886c72f5700322c17c50eac9212450b5df4bac Mon Sep 17 00:00:00 2001 From: Vicki Pfau Date: Fri, 1 Jul 2022 23:57:46 -0700 Subject: [PATCH] Qt: Update translations --- src/platform/qt/ts/mgba-de.ts | 444 ++++++++++++++-------------- src/platform/qt/ts/mgba-en.ts | 444 ++++++++++++++-------------- src/platform/qt/ts/mgba-es.ts | 444 ++++++++++++++-------------- src/platform/qt/ts/mgba-fi.ts | 444 ++++++++++++++-------------- src/platform/qt/ts/mgba-fr.ts | 444 ++++++++++++++-------------- src/platform/qt/ts/mgba-hu.ts | 444 ++++++++++++++-------------- src/platform/qt/ts/mgba-it.ts | 444 ++++++++++++++-------------- src/platform/qt/ts/mgba-ja.ts | 444 ++++++++++++++-------------- src/platform/qt/ts/mgba-ko.ts | 444 ++++++++++++++-------------- src/platform/qt/ts/mgba-ms.ts | 444 ++++++++++++++-------------- src/platform/qt/ts/mgba-nb_NO.ts | 444 ++++++++++++++-------------- src/platform/qt/ts/mgba-nl.ts | 444 ++++++++++++++-------------- src/platform/qt/ts/mgba-pl.ts | 444 ++++++++++++++-------------- src/platform/qt/ts/mgba-pt_BR.ts | 444 ++++++++++++++-------------- src/platform/qt/ts/mgba-ru.ts | 444 ++++++++++++++-------------- src/platform/qt/ts/mgba-template.ts | 444 ++++++++++++++-------------- src/platform/qt/ts/mgba-tr.ts | 444 ++++++++++++++-------------- src/platform/qt/ts/mgba-zh_CN.ts | 444 ++++++++++++++-------------- 18 files changed, 4104 insertions(+), 3888 deletions(-) diff --git a/src/platform/qt/ts/mgba-de.ts b/src/platform/qt/ts/mgba-de.ts index 7f4589fb6..67d1c294d 100644 --- a/src/platform/qt/ts/mgba-de.ts +++ b/src/platform/qt/ts/mgba-de.ts @@ -1185,21 +1185,21 @@ Game Boy Advance ist eine eingetragene Marke von Nintendo Co., Ltd. - + Do you want to download and install it now? You will need to restart the emulator when the download is complete. Möchtest Du es jetzt herunterladen und installieren? Du wirst den Emulator nach Abschluss des Downloads neu starten müssen. - + Auto-update is not available on this platform. If you wish to update you will need to do it manually. Automatische Updates sind für diese Plattform nicht verfügbar. Wenn Du updaten möchtest, musst Du dies manuell tun. - + Current version: %1 New version: %2 Download size: %3 @@ -1208,17 +1208,17 @@ Neue Version: %2 Download-Größe: %3 - + Downloading update... Update wird heruntergeladen... - + Downloading failed. Please update manually. Download fehlgeschlagen. Bitte führe das Update manuell durch. - + Downloading done. Press OK to restart %1 and install the update. Download abgeschlossen. Klicke auf OK, um %1 neuzustarten und das Update zu installieren. @@ -1241,7 +1241,7 @@ Download-Größe: %3 Unbekannt - + (None) (keiner) @@ -1328,12 +1328,12 @@ Download-Größe: %3 Das GamePak kann nur auf unterstützten Plattformen herausgezogen werden! - + Failed to open snapshot file for reading: %1 Konnte Snapshot-Datei %1 nicht zum Lesen öffnen - + Failed to open snapshot file for writing: %1 Konnte Snapshot-Datei %1 nicht zum Schreiben öffnen @@ -1346,12 +1346,12 @@ Download-Größe: %3 Fehler beim Öffnen der Spieldatei: %1 - + Could not load game. Are you sure it's in the correct format? Konnte das Spiel nicht laden. Bist Du sicher, dass es im korrekten Format vorliegt? - + Failed to open save file; in-game saves cannot be updated. Please ensure the save directory is writable without additional privileges (e.g. UAC on Windows). Fehler beim Laden der Spielstand-Datei; Speicherdaten können nicht aktualisiert werden. Bitte stelle sicher, dass das Speicherdaten-Verzeichnis ohne zusätzliche Berechtigungen (z.B. UAC in Windows) beschreibbar ist. @@ -3415,27 +3415,27 @@ Download-Größe: %3 QGBA::LoadSaveState - + Load State Savestate laden - + Save State Savestate speichern - + Empty Leer - + Corrupted Defekt - + Slot %1 Speicherplatz %1 @@ -3864,12 +3864,12 @@ Download-Größe: %3 QGBA::ReportView - + Bug report archive Fehlerbericht speichern - + ZIP archive (*.zip) ZIP-Archiv (*.zip) @@ -3940,29 +3940,11 @@ Download-Größe: %3 QGBA::ScriptingTextBuffer - + Untitled buffer - - QGBA::ScriptingView - - - Select script to load - - - - - Lua scripts (*.lua) - - - - - All files (*.*) - - - QGBA::SettingsView @@ -4160,105 +4142,105 @@ Download-Größe: %3 QGBA::Window - + Game Boy Advance ROMs (%1) Game Boy Advance-ROMs (%1) - + Game Boy ROMs (%1) Game Boy-ROMs (%1) - + All ROMs (%1) Alle ROMs (%1) - + %1 Video Logs (*.mvl) %1 Video-Logs (*.mvl) - + Archives (%1) Archive (%1) - - - + + + Select ROM ROM auswählen - - + + Select save Speicherdatei wählen - + Select patch Patch wählen - + Patches (*.ips *.ups *.bps) Korrekturen (*.ips *.ups *.bps) - + Select e-Reader card images Bilder der Lesegerät-Karte auswählen - + Image file (*.png *.jpg *.jpeg) Bilddatei (*.png *.jpg *.jpeg) - + Conversion finished Konvertierung abgeschlossen - + %1 of %2 e-Reader cards converted successfully. %1 von %2 Lesegerät-Karten erfolgreich konvertiert. - + Select image Bild auswählen - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) Bild-Datei (*.png *.gif *.jpg *.jpeg);;Alle Dateien (*) - + GameShark saves (*.sps *.xps) GameShark-Speicherdaten (*.sps *.xps) - + Select video log Video-Log auswählen - + Video logs (*.mvl) Video-Logs (*.mvl) - + Crash Absturz - + The game has crashed with the following error: %1 @@ -4267,674 +4249,679 @@ Download-Größe: %3 %1 - + Unimplemented BIOS call Nicht implementierter BIOS-Aufruf - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. Dieses Spiel verwendet einen BIOS-Aufruf, der nicht implementiert ist. Bitte verwenden Sie für die beste Spielerfahrung das offizielle BIOS. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. Es konnte kein geeignetes Ausgabegerät erstellt werden, stattdessen wird Software-Rendering als Rückfalloption genutzt. Spiele laufen möglicherweise langsamer, besonders innerhalb großer Fenster. - + Really make portable? Portablen Modus wirklich aktivieren? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? Diese Einstellung wird den Emulator so konfigurieren, dass er seine Konfiguration aus dem gleichen Verzeichnis wie die Programmdatei lädt. Möchten Sie fortfahren? - + Restart needed Neustart benötigt - + Some changes will not take effect until the emulator is restarted. Einige Änderungen werden erst übernommen, wenn der Emulator neu gestartet wurde. - + - Player %1 of %2 - Spieler %1 von %2 - + %1 - %2 %1 - %2 - + %1 - %2 - %3 %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 %1 - %2 (%3 Bilder/Sekunde) - %4 - + &File &Datei - + Load &ROM... &ROM laden... - + Load ROM in archive... ROM aus Archiv laden... - + Save games Spielstände - + Automatically determine Automatisch erkennen - + Use player %0 save game Verwende Spielstand von Spieler %0 - + Load &patch... &Patch laden... - + Boot BIOS BIOS booten - + Replace ROM... ROM ersetzen... - + Convert e-Reader card image to raw... Lesegerät-Kartenbild in Rohdaten umwandeln … - + ROM &info... ROM-&Informationen... - + Recent Zuletzt verwendet - + Make portable Portablen Modus aktivieren - + &Load state Savestate (aktueller Zustand) &laden - + Load state file... Savestate-Datei laden... - + &Save state Savestate (aktueller Zustand) &speichern - + Save state file... Savestate-Datei speichern... - + Quick load Schnell laden - + Quick save Schnell speichern - + Load recent Lade zuletzt gespeicherten Savestate - + Save recent Speichere aktuellen Zustand - + Undo load state Laden des Savestate rückgängig machen - + Undo save state Speichern des Savestate rückgängig machen - - + + State &%1 Savestate &%1 - + Load camera image... Lade Kamerabild... - + Convert save game... Spielstand konvertieren... - + Reset needed Zurücksetzen erforderlich - + Some changes will not take effect until the game is reset. Einige Änderungen werden erst dann wirksam, wenn das Spiel zurückgesetzt wird. - + New multiplayer window Neues Multiplayer-Fenster - + Connect to Dolphin... Mit Dolphin verbinden... - + Report bug... Fehler melden... - + E&xit &Beenden - + &Emulation &Emulation - + &Reset Zu&rücksetzen - + Sh&utdown Schli&eßen - + Yank game pak Spielmodul herausziehen - + &Pause &Pause - + &Next frame &Nächstes Bild - + Fast forward (held) Schneller Vorlauf (gehalten) - + &Fast forward Schneller &Vorlauf - + Fast forward speed Vorlauf-Geschwindigkeit - + Unbounded Unbegrenzt - + %0x %0x - + Rewind (held) Zurückspulen (gehalten) - + Re&wind Zur&ückspulen - + Step backwards Schrittweiser Rücklauf - + Solar sensor Sonnen-Sensor - + Increase solar level Sonnen-Level erhöhen - + Decrease solar level Sonnen-Level verringern - + Brightest solar level Hellster Sonnen-Level - + Darkest solar level Dunkelster Sonnen-Level - + Brightness %1 Helligkeit %1 - + BattleChip Gate... BattleChip Gate... - + Audio/&Video Audio/&Video - + Frame size Bildgröße - + Toggle fullscreen Vollbildmodus umschalten - + Lock aspect ratio Seitenverhältnis korrigieren - + Force integer scaling Pixelgenaue Skalierung (Integer scaling) - + Interframe blending Interframe-Überblendung - + Frame&skip Frame&skip - + Mute Stummschalten - + FPS target Bildwiederholrate - + Take &screenshot &Screenshot erstellen - + F12 F12 - + Scripting... - + + Game state views + + + + Clear Leeren - + Game Boy Printer... Game Boy Printer... - + Video layers Video-Ebenen - + Audio channels Audio-Kanäle - + Adjust layer placement... Lage der Bildebenen anpassen... - + &Tools &Werkzeuge - + View &logs... &Logs ansehen... - + Game &overrides... Spiel-&Überschreibungen... - + &Cheats... &Cheats... - + Open debugger console... Debugger-Konsole öffnen... - + Start &GDB server... &GDB-Server starten... - + Settings... Einstellungen... - + Select folder Ordner auswählen - + Save games (%1) Spielstände (%1) - + Select save game Spielstand auswählen - + mGBA save state files (%1) mGBA-Savestates (%1) + - Select save state Savestate auswählen - + Select e-Reader dotcode e-Reader-Code auswählen - + e-Reader card (*.raw *.bin *.bmp) e-Reader-Karte (*.raw *.bin *.bmp) - + GameShark saves (*.gsv *.sps *.xps) GameShark-Spielstände (*.gsv *.sps *.xps) - + Couldn't Start Konnte nicht gestartet werden - + Could not start game. Spiel konnte nicht gestartet werden. - + Add folder to library... Ordner zur Bibliothek hinzufügen... - + Load alternate save game... Alternativen Spielstand laden... - + Load temporary save game... Temporären Spielstand laden... - + Scan e-Reader dotcodes... e-Reader-Code einlesen... - + Import GameShark Save... GameShare-Speicherstand importieren... - + Export GameShark Save... GameShark-Speicherstand exportieren... - + About... Über... - + %1× %1x - + Bilinear filtering Bilineare Filterung - + Native (59.7275) Nativ (59.7275) - + Record A/V... Audio/Video aufzeichnen... - + Record GIF/WebP/APNG... GIF/WebP/APNG aufzeichnen... - + Game Pak sensors... Spielmodul-Sensoren... - + View &palette... &Palette betrachten... - + View &sprites... &Sprites betrachten... - + View &tiles... &Tiles betrachten... - + View &map... &Map betrachten... - + &Frame inspector... &Bildbetrachter... - + View memory... Speicher betrachten... - + Search memory... Speicher durchsuchen... - + View &I/O registers... &I/O-Register betrachten... - + Record debug video log... Video-Protokoll aufzeichnen... - + Stop debug video log Aufzeichnen des Video-Protokolls beenden - + Exit fullscreen Vollbildmodus beenden - + GameShark Button (held) GameShark-Taste (gehalten) - + Autofire Autofeuer - + Autofire A Autofeuer A - + Autofire B Autofeuer B - + Autofire L Autofeuer L - + Autofire R Autofeuer R - + Autofire Start Autofeuer Start - + Autofire Select Autofeuer Select - + Autofire Up Autofeuer nach oben - + Autofire Right Autofeuer rechts - + Autofire Down Autofeuer nach unten - + Autofire Left Autofeuer links @@ -5183,40 +5170,55 @@ Download-Größe: %3 ScriptingView - + Scripting - + Run - + File - + Load recent script - + Load script... - + &Reset Zu&rücksetzen - + 0 0 + + + Select script to load + + + + + Lua scripts (*.lua) + + + + + All files (*.*) + + SensorView @@ -5231,64 +5233,74 @@ Download-Größe: %3 Echtzeituhr - + Fixed time Feste Zeit - + System time Systemzeit - + Start time at Starte Zeit ab - + Now Jetzt - + + Offset time + + + + + sec + + + + MM/dd/yy hh:mm:ss AP dd.MM.yy HH:mm:ss - + Light sensor Lichtsensor - + Brightness Helligkeit - + Tilt sensor Neigungssensor - - + + Set Y Setze Y - - + + Set X Setze X - + Gyroscope Gyroskop - + Sensitivity Empfindlichkeit diff --git a/src/platform/qt/ts/mgba-en.ts b/src/platform/qt/ts/mgba-en.ts index cff78b3e9..feae91b5a 100644 --- a/src/platform/qt/ts/mgba-en.ts +++ b/src/platform/qt/ts/mgba-en.ts @@ -1183,36 +1183,36 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - + Do you want to download and install it now? You will need to restart the emulator when the download is complete. - + Auto-update is not available on this platform. If you wish to update you will need to do it manually. - + Current version: %1 New version: %2 Download size: %3 - + Downloading update... - + Downloading failed. Please update manually. - + Downloading done. Press OK to restart %1 and install the update. @@ -1235,7 +1235,7 @@ Download size: %3 - + (None) @@ -1322,12 +1322,12 @@ Download size: %3 - + Failed to open snapshot file for reading: %1 - + Failed to open snapshot file for writing: %1 @@ -1340,12 +1340,12 @@ Download size: %3 - + Could not load game. Are you sure it's in the correct format? - + Failed to open save file; in-game saves cannot be updated. Please ensure the save directory is writable without additional privileges (e.g. UAC on Windows). @@ -3409,27 +3409,27 @@ Download size: %3 QGBA::LoadSaveState - + Load State - + Save State - + Empty - + Corrupted - + Slot %1 @@ -3858,12 +3858,12 @@ Download size: %3 QGBA::ReportView - + Bug report archive - + ZIP archive (*.zip) @@ -3934,29 +3934,11 @@ Download size: %3 QGBA::ScriptingTextBuffer - + Untitled buffer - - QGBA::ScriptingView - - - Select script to load - - - - - Lua scripts (*.lua) - - - - - All files (*.*) - - - QGBA::SettingsView @@ -4154,779 +4136,784 @@ Download size: %3 QGBA::Window - + Game Boy Advance ROMs (%1) - + Game Boy ROMs (%1) - + All ROMs (%1) - + %1 Video Logs (*.mvl) - + Archives (%1) - - - + + + Select ROM - + Select folder - - + + Select save - + Select patch - + Patches (*.ips *.ups *.bps) - + Select e-Reader dotcode - + e-Reader card (*.raw *.bin *.bmp) - + Select image - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) - + GameShark saves (*.sps *.xps) - + Select video log - + Video logs (*.mvl) - + Crash - + The game has crashed with the following error: %1 - + Couldn't Start - + Could not start game. - + Unimplemented BIOS call - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. - + Really make portable? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? - + Restart needed - + Some changes will not take effect until the emulator is restarted. - + - Player %1 of %2 - + %1 - %2 - + %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 - + &File - + Load &ROM... - + Load ROM in archive... - + Add folder to library... - + Save games (%1) - + Select save game - + mGBA save state files (%1) + - Select save state - + Select e-Reader card images - + Image file (*.png *.jpg *.jpeg) - + Conversion finished - + %1 of %2 e-Reader cards converted successfully. - + Load alternate save game... - + Load temporary save game... - + Load &patch... - + Boot BIOS - + Replace ROM... - + Scan e-Reader dotcodes... - + Convert e-Reader card image to raw... - + ROM &info... - + Recent - + Make portable - + &Load state - + Load state file... - + &Save state - + Save state file... - + Quick load - + Quick save - + Load recent - + Save recent - + Undo load state - + Undo save state - - + + State &%1 - + Load camera image... - + Convert save game... - + GameShark saves (*.gsv *.sps *.xps) - + Reset needed - + Some changes will not take effect until the game is reset. - + Save games - + Import GameShark Save... - + Export GameShark Save... - + Automatically determine - + Use player %0 save game - + New multiplayer window - + Connect to Dolphin... - + Report bug... - + About... - + E&xit - + &Emulation - + &Reset - + Sh&utdown - + Yank game pak - + &Pause - + &Next frame - + Fast forward (held) - + &Fast forward - + Fast forward speed - + Unbounded - + %0x - + Rewind (held) - + Re&wind - + Step backwards - + Solar sensor - + Increase solar level - + Decrease solar level - + Brightest solar level - + Darkest solar level - + Brightness %1 - + Game Boy Printer... - + BattleChip Gate... - + Audio/&Video - + Frame size - + %1× - + Toggle fullscreen - + Lock aspect ratio - + Force integer scaling - + Interframe blending - + Bilinear filtering - + Frame&skip - + Mute - + FPS target - + Native (59.7275) - + Take &screenshot - + F12 - + Record A/V... - + Record GIF/WebP/APNG... - + Video layers - + Audio channels - + Adjust layer placement... - + &Tools - + View &logs... - + Game &overrides... - + Game Pak sensors... - + &Cheats... - + Settings... - + Open debugger console... - + Start &GDB server... - + Scripting... - + + Game state views + + + + View &palette... - + View &sprites... - + View &tiles... - + View &map... - + &Frame inspector... - + View memory... - + Search memory... - + View &I/O registers... - + Record debug video log... - + Stop debug video log - + Exit fullscreen - + GameShark Button (held) - + Autofire - + Autofire A - + Autofire B - + Autofire L - + Autofire R - + Autofire Start - + Autofire Select - + Autofire Up - + Autofire Right - + Autofire Down - + Autofire Left - + Clear @@ -5175,40 +5162,55 @@ Download size: %3 ScriptingView - + Scripting - + Run - + File - + Load recent script - + Load script... - + &Reset - + 0 + + + Select script to load + + + + + Lua scripts (*.lua) + + + + + All files (*.*) + + SensorView @@ -5223,64 +5225,74 @@ Download size: %3 - + Fixed time - + System time - + Start time at - + Now - + + Offset time + + + + + sec + + + + MM/dd/yy hh:mm:ss AP - + Light sensor - + Brightness - + Tilt sensor - - + + Set Y - - + + Set X - + Gyroscope - + Sensitivity diff --git a/src/platform/qt/ts/mgba-es.ts b/src/platform/qt/ts/mgba-es.ts index 1131eac18..daed1612b 100644 --- a/src/platform/qt/ts/mgba-es.ts +++ b/src/platform/qt/ts/mgba-es.ts @@ -1185,21 +1185,21 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd. - + Do you want to download and install it now? You will need to restart the emulator when the download is complete. ¿Quieres descargarlo e instalarlo ahora? Deberá reiniciar el emulador cuando se complete la descarga. - + Auto-update is not available on this platform. If you wish to update you will need to do it manually. La actualización automática no está disponible en esta plataforma. Si desea actualizar, deberá hacerlo manualmente. - + Current version: %1 New version: %2 Download size: %3 @@ -1208,17 +1208,17 @@ Nueva versión: %2 Tamaño de la descarga: %3 - + Downloading update... Descargando actualización... - + Downloading failed. Please update manually. La descarga ha fallado. Por favor, actualiza manualmente. - + Downloading done. Press OK to restart %1 and install the update. Descarga finalizada. Presiona OK para reiniciar %1 e instalar la actualización. @@ -1241,7 +1241,7 @@ Tamaño de la descarga: %3 Desconocido - + (None) (Ninguno) @@ -1328,12 +1328,12 @@ Tamaño de la descarga: %3 ¡No se puede remover el cartucho en esta plataforma! - + Failed to open snapshot file for reading: %1 Error al leer del archivo de captura: %1 - + Failed to open snapshot file for writing: %1 Error al escribir al archivo de captura: %1 @@ -1346,12 +1346,12 @@ Tamaño de la descarga: %3 Error al abrir el archivo del juego: %1 - + Could not load game. Are you sure it's in the correct format? No se pudo cargar el juego. ¿Estás seguro de que está en el formato correcto? - + Failed to open save file; in-game saves cannot be updated. Please ensure the save directory is writable without additional privileges (e.g. UAC on Windows). Error al abrir el archivo de guardado; las partidas guardadas no se pueden actualizar. Por favor, asegúrese de que es posible escribir en el directorio de partidas guardadas sin necesidad de privilegios adicionales (Por ejemplo, UAC en Windows). @@ -3415,27 +3415,27 @@ Tamaño de la descarga: %3 QGBA::LoadSaveState - + Load State Cargar estado - + Save State Guardar estado - + Empty Vacío - + Corrupted Dañado - + Slot %1 Espacio %1 @@ -3864,12 +3864,12 @@ Tamaño de la descarga: %3 QGBA::ReportView - + Bug report archive Archivo del reporte de bugs - + ZIP archive (*.zip) Archivo ZIP (*.zip) @@ -3940,29 +3940,11 @@ Tamaño de la descarga: %3 QGBA::ScriptingTextBuffer - + Untitled buffer - - QGBA::ScriptingView - - - Select script to load - - - - - Lua scripts (*.lua) - - - - - All files (*.*) - - - QGBA::SettingsView @@ -4160,100 +4142,100 @@ Tamaño de la descarga: %3 QGBA::Window - + Game Boy Advance ROMs (%1) ROMs de Game Boy Advance (%1) - + Game Boy ROMs (%1) ROMs de Game Boy (%1) - + All ROMs (%1) Todas las ROMs (%1) - + %1 Video Logs (*.mvl) Video-registros de %1 (*.mvl) - + Archives (%1) Contenedores (%1) - - - + + + Select ROM Seleccionar ROM - + Select folder Seleccionar carpeta - - + + Select save Seleccionar guardado - + Select patch Seleccionar parche - + Patches (*.ips *.ups *.bps) Parches (*.ips *.ups *.bps) - + Select e-Reader dotcode Seleccionar dotcode del e-Reader - + e-Reader card (*.raw *.bin *.bmp) Tarjeta e-Reader (*.raw *.bin *.bmp) - + Select image Seleccionar imagen - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) Archivo de imagen (*.png *.gif *.jpg *.jpeg);;Todos los archivos (*) - + GameShark saves (*.sps *.xps) Guardados de GameShark (*.sps *.xps) - + Select video log Seleccionar video-registro - + Video logs (*.mvl) Video-registros (*.mvl) - + Crash Cierre inesperado - + The game has crashed with the following error: %1 @@ -4262,679 +4244,684 @@ Tamaño de la descarga: %3 %1 - + Unimplemented BIOS call Llamada a BIOS no implementada - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. Este juego utiliza una llamada al BIOS que no se ha implementado. Utiliza el BIOS oficial para obtener la mejor experiencia. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. No se pudo crear un dispositivo de pantalla apropiado, recurriendo a software. Los juegos pueden funcionar lentamente, especialmente con ventanas grandes. - + Really make portable? ¿Hacer "portable"? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? Esto hará que el emulador cargue su configuración desde el mismo directorio que el ejecutable. ¿Quieres continuar? - + Restart needed Reinicio necesario - + Some changes will not take effect until the emulator is restarted. Algunos cambios no surtirán efecto hasta que se reinicie el emulador. - + - Player %1 of %2 - Jugador %1 de %2 - + %1 - %2 %1 - %2 - + %1 - %2 - %3 %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 %1 - %2 (%3 fps) - %4 - + &File &Archivo - + Load &ROM... Cargar &ROM... - + Load ROM in archive... Cargar ROM desde contenedor... - + Add folder to library... Agregar carpeta a la biblioteca... - + Save games Datos de guardado - + Automatically determine Determinar automáticamente - + Use player %0 save game Usar la partida guardada del jugador %0 - + Load &patch... Cargar &parche... - + Boot BIOS Arrancar BIOS - + Replace ROM... Reemplazar ROM... - + ROM &info... &Información de la ROM... - + Recent Recientes - + Make portable Hacer "portable" - + &Load state Ca&rgar estado - + Report bug... Reportar bug... - + About... Acerca de... - + Game Pak sensors... Sensores del cartucho... - + Clear Limpiar - + Load state file... Cargar archivo de estado... - + Save games (%1) Juegos guardados (%1) - + Select save game Elegir juego guardado - + mGBA save state files (%1) Archivos estados guardados mGBA (%1) + - Select save state Elegir estado guardado - + Select e-Reader card images Elegir imágenes de tarjeta e-Reader - + Image file (*.png *.jpg *.jpeg) Archivo de imagen (*.png *.jpg *.jpeg) - + Conversion finished Conversión terminada - + %1 of %2 e-Reader cards converted successfully. %1 de %2 tarjetas e-Reader convertidas con éxito. - + Load alternate save game... Elegir juego guardado alterno... - + Load temporary save game... Elegir juego guardado temporal... - + Convert e-Reader card image to raw... Convertir imagen de tarjeta e-Reader a raw... - + &Save state Guardar e&stado - + Save state file... Guardar archivo de estado... - + Quick load Cargado rápido - + Quick save Guardado rápido - + Load recent Cargar reciente - + Save recent Guardar reciente - + Undo load state Deshacer cargar estado - + Undo save state Deshacer guardar estado - - + + State &%1 Estado &%1 - + Load camera image... Cargar imagen para la cámara... - + Convert save game... Convertir juego guardado... - + GameShark saves (*.gsv *.sps *.xps) Partidas guardadas de GameShark (*.gsv *.sps *.xps) - + Reset needed Reinicio necesario - + Some changes will not take effect until the game is reset. Algunos cambios no tendrán efecto hasta que se reinicie el juego. - + New multiplayer window Nueva ventana multijugador - + Connect to Dolphin... Conectar a Dolphin... - + E&xit Salir (&X) - + &Emulation &Emulación - + &Reset &Reinicializar - + Sh&utdown Apagar (&U) - + Yank game pak Tirar del cartucho - + &Pause &Pausar - + &Next frame Cuadro siguie&nte - + Fast forward (held) Avance rápido (mantener) - + &Fast forward &Avance rápido - + Fast forward speed Velocidad de avance rápido - + Unbounded Sin límite - + %0x %0x - + Rewind (held) Rebobinar (mantener) - + Re&wind Re&bobinar - + Step backwards Paso hacia atrás - + Solar sensor Sensor solar - + Increase solar level Subir nivel - + Decrease solar level Bajar nivel - + Brightest solar level Más claro - + Darkest solar level Más oscuro - + Brightness %1 Brillo %1 - + Audio/&Video Audio/&video - + Frame size Tamaño del cuadro - + Toggle fullscreen Pantalla completa - + Lock aspect ratio Bloquear proporción de aspecto - + Force integer scaling Forzar escala a enteros - + Bilinear filtering Filtro bilineal - + Frame&skip &Salto de cuadros - + Mute Silenciar - + FPS target Objetivo de FPS - + Native (59.7275) Nativo (59,7275) - + Take &screenshot Tomar pan&tallazo - + F12 F12 - + Game Boy Printer... Game Boy Printer... - + BattleChip Gate... BattleChip Gate... - + %1× %1× - + Interframe blending Mezcla entre cuadros - + Record A/V... Grabar A/V... - + Video layers Capas de video - + Audio channels Canales de audio - + Adjust layer placement... Ajustar ubicación de capas... - + &Tools Herramien&tas - + View &logs... Ver re&gistros... - + Game &overrides... Ajustes específic&os por juego... - + Couldn't Start No se pudo iniciar - + Could not start game. No se pudo iniciar el juego. - + Scan e-Reader dotcodes... Escanear dotcodes del e-Reader... - + Import GameShark Save... Importar desde GameShark... - + Export GameShark Save... Exportar a GameShark... - + Record GIF/WebP/APNG... Grabar GIF/WebP/APNG... - + &Cheats... Tru&cos... - + Settings... Ajustes... - + Open debugger console... Abrir consola de depuración... - + Start &GDB server... Iniciar servidor &GDB... - + Scripting... - + + Game state views + + + + View &palette... Ver &paleta... - + View &sprites... Ver &sprites... - + View &tiles... Ver m&osaicos... - + View &map... Ver &mapa... - + &Frame inspector... Inspec&tor de cuadros... - + View memory... Ver memoria... - + Search memory... Buscar memoria... - + View &I/O registers... Ver registros &I/O... - + Record debug video log... Grabar registro de depuración de video... - + Stop debug video log Detener registro de depuración de video - + Exit fullscreen Salir de pantalla completa - + GameShark Button (held) Botón GameShark (mantener) - + Autofire Disparo automático - + Autofire A Disparo automático A - + Autofire B Disparo automático B - + Autofire L Disparo automático L - + Autofire R Disparo automático R - + Autofire Start Disparo automático Start - + Autofire Select Disparo automático Select - + Autofire Up Disparo automático Arriba - + Autofire Right Disparo automático Derecha - + Autofire Down Disparo automático Abajo - + Autofire Left Disparo automático Izquierda @@ -5183,40 +5170,55 @@ Tamaño de la descarga: %3 ScriptingView - + Scripting - + Run - + File - + Load recent script - + Load script... - + &Reset &Reinicializar - + 0 0 + + + Select script to load + + + + + Lua scripts (*.lua) + + + + + All files (*.*) + + SensorView @@ -5231,64 +5233,74 @@ Tamaño de la descarga: %3 Reloj en tiempo real - + Fixed time Hora fija - + System time Hora del sistema - + Start time at Empezar desde esta hora - + Now Ahora - + + Offset time + + + + + sec + + + + MM/dd/yy hh:mm:ss AP dd/MM/yy HH:mm:ss - + Light sensor Sensor de luz - + Brightness Brillo - + Tilt sensor Sensor de inclinación - - + + Set Y Ajustar Y - - + + Set X Ajustar X - + Gyroscope Giroscopio - + Sensitivity Sensibilidad diff --git a/src/platform/qt/ts/mgba-fi.ts b/src/platform/qt/ts/mgba-fi.ts index 89e155475..4f4f313f1 100644 --- a/src/platform/qt/ts/mgba-fi.ts +++ b/src/platform/qt/ts/mgba-fi.ts @@ -1184,36 +1184,36 @@ Game Boy Advance on Nintendo Co., Ltd rekisteröimä tuotemerkki. - + Do you want to download and install it now? You will need to restart the emulator when the download is complete. - + Auto-update is not available on this platform. If you wish to update you will need to do it manually. - + Current version: %1 New version: %2 Download size: %3 - + Downloading update... - + Downloading failed. Please update manually. - + Downloading done. Press OK to restart %1 and install the update. @@ -1236,7 +1236,7 @@ Download size: %3 - + (None) @@ -1323,12 +1323,12 @@ Download size: %3 - + Failed to open snapshot file for reading: %1 - + Failed to open snapshot file for writing: %1 @@ -1341,12 +1341,12 @@ Download size: %3 - + Could not load game. Are you sure it's in the correct format? - + Failed to open save file; in-game saves cannot be updated. Please ensure the save directory is writable without additional privileges (e.g. UAC on Windows). @@ -3410,27 +3410,27 @@ Download size: %3 QGBA::LoadSaveState - + Load State - + Save State - + Empty - + Corrupted - + Slot %1 @@ -3859,12 +3859,12 @@ Download size: %3 QGBA::ReportView - + Bug report archive - + ZIP archive (*.zip) @@ -3935,29 +3935,11 @@ Download size: %3 QGBA::ScriptingTextBuffer - + Untitled buffer - - QGBA::ScriptingView - - - Select script to load - - - - - Lua scripts (*.lua) - - - - - All files (*.*) - - - QGBA::SettingsView @@ -4155,779 +4137,784 @@ Download size: %3 QGBA::Window - + Game Boy Advance ROMs (%1) - + Game Boy ROMs (%1) - + All ROMs (%1) - + %1 Video Logs (*.mvl) - + Archives (%1) - - - + + + Select ROM - + Select folder - - + + Select save - + Select patch - + Patches (*.ips *.ups *.bps) - + Select e-Reader dotcode - + e-Reader card (*.raw *.bin *.bmp) - + Select image - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) - + GameShark saves (*.sps *.xps) - + Select video log - + Video logs (*.mvl) - + Crash - + The game has crashed with the following error: %1 - + Couldn't Start - + Could not start game. - + Unimplemented BIOS call - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. - + Really make portable? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? - + Restart needed - + Some changes will not take effect until the emulator is restarted. - + - Player %1 of %2 - + %1 - %2 - + %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 - + &File - + Load &ROM... - + Load ROM in archive... - + Add folder to library... - + Save games (%1) - + Select save game - + mGBA save state files (%1) + - Select save state - + Load alternate save game... - + Load temporary save game... - + Load &patch... - + Boot BIOS - + Replace ROM... - + Scan e-Reader dotcodes... - + ROM &info... - + Recent - + Make portable - + &Load state - + Load state file... - + &Save state - + Save state file... - + Quick load - + Quick save - + Load recent - + Save recent - + Undo load state - + Undo save state - - + + State &%1 - + Load camera image... - + Convert save game... - + Select e-Reader card images - + Image file (*.png *.jpg *.jpeg) - + Conversion finished - + %1 of %2 e-Reader cards converted successfully. - + GameShark saves (*.gsv *.sps *.xps) - + Convert e-Reader card image to raw... - + Import GameShark Save... - + Reset needed - + Some changes will not take effect until the game is reset. - + Save games - + Export GameShark Save... - + Automatically determine - + Use player %0 save game - + New multiplayer window - + Connect to Dolphin... - + Report bug... - + About... - + E&xit - + &Emulation - + &Reset - + Sh&utdown - + Yank game pak - + &Pause - + &Next frame - + Fast forward (held) - + &Fast forward - + Fast forward speed - + Unbounded - + %0x - + Rewind (held) - + Re&wind - + Step backwards - + Solar sensor - + Increase solar level - + Decrease solar level - + Brightest solar level - + Darkest solar level - + Brightness %1 - + Game Boy Printer... - + BattleChip Gate... - + Audio/&Video - + Frame size - + %1× - + Toggle fullscreen - + Lock aspect ratio - + Force integer scaling - + Interframe blending - + Bilinear filtering - + Frame&skip - + Mute - + FPS target - + Native (59.7275) - + Take &screenshot - + F12 - + Record A/V... - + Record GIF/WebP/APNG... - + Video layers - + Audio channels - + Adjust layer placement... - + &Tools - + View &logs... - + Game &overrides... - + Game Pak sensors... - + &Cheats... - + Settings... - + Open debugger console... - + Start &GDB server... - + Scripting... - + + Game state views + + + + View &palette... - + View &sprites... - + View &tiles... - + View &map... - + &Frame inspector... - + View memory... - + Search memory... - + View &I/O registers... - + Record debug video log... - + Stop debug video log - + Exit fullscreen - + GameShark Button (held) - + Autofire - + Autofire A - + Autofire B - + Autofire L - + Autofire R - + Autofire Start - + Autofire Select - + Autofire Up - + Autofire Right - + Autofire Down - + Autofire Left - + Clear @@ -5176,40 +5163,55 @@ Download size: %3 ScriptingView - + Scripting - + Run - + File - + Load recent script - + Load script... - + &Reset - + 0 + + + Select script to load + + + + + Lua scripts (*.lua) + + + + + All files (*.*) + + SensorView @@ -5224,64 +5226,74 @@ Download size: %3 - + Fixed time - + System time - + Start time at - + Now - + + Offset time + + + + + sec + + + + MM/dd/yy hh:mm:ss AP - + Light sensor - + Brightness - + Tilt sensor - - + + Set Y - - + + Set X - + Gyroscope - + Sensitivity diff --git a/src/platform/qt/ts/mgba-fr.ts b/src/platform/qt/ts/mgba-fr.ts index e0f929526..7be421752 100644 --- a/src/platform/qt/ts/mgba-fr.ts +++ b/src/platform/qt/ts/mgba-fr.ts @@ -1186,21 +1186,21 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd. - + Do you want to download and install it now? You will need to restart the emulator when the download is complete. Voulez-vous la télécharger et l'installer maintenant ? Vous devrez redémarrer l'émulateur lorsque le téléchargement sera terminé. - + Auto-update is not available on this platform. If you wish to update you will need to do it manually. La mise à jour automatique n'est pas disponible sur cette plateforme. Si vous souhaitez effectuer une mise à jour, vous devrez le faire manuellement. - + Current version: %1 New version: %2 Download size: %3 @@ -1209,17 +1209,17 @@ Nouvelle version : %2 Taille du téléchargement : %3 - + Downloading update... Téléchargement de la mise à jour... - + Downloading failed. Please update manually. Le téléchargement a échoué. Veuillez mettre à jour manuellement. - + Downloading done. Press OK to restart %1 and install the update. Téléchargement terminé. Appuyez sur OK pour redémarrer %1 et installer la mise à jour. @@ -1242,7 +1242,7 @@ Taille du téléchargement : %3 Inconnue - + (None) (Aucune) @@ -1329,12 +1329,12 @@ Taille du téléchargement : %3 - + Failed to open snapshot file for reading: %1 Échec de l'ouverture de l'instantané pour lire : %1 - + Failed to open snapshot file for writing: %1 Échec de l'ouverture de l'instantané pour écrire : %1 @@ -1347,12 +1347,12 @@ Taille du téléchargement : %3 Échec de l'ouverture du fichier de jeu : %1 - + Could not load game. Are you sure it's in the correct format? Impossible de charger le jeu. Êtes-vous sûr qu'il est dans le bon format ? - + Failed to open save file; in-game saves cannot be updated. Please ensure the save directory is writable without additional privileges (e.g. UAC on Windows). Impossible d'ouvrir le fichier de sauvegarde ; les sauvegardes en jeu ne peuvent pas être mises à jour. Veuillez vous assurer que le répertoire de sauvegarde est accessible en écriture sans privilèges supplémentaires (par exemple, UAC sous Windows). @@ -3427,27 +3427,27 @@ Taille du téléchargement : %3 QGBA::LoadSaveState - + Load State Charger un état - + Save State Sauvegarder un état - + Empty Vide - + Corrupted Corrompue - + Slot %1 Emplacement %1 @@ -3883,12 +3883,12 @@ Taille du téléchargement : %3 QGBA::ReportView - + Bug report archive Archive de signalement d'erreur - + ZIP archive (*.zip) Archive ZIP (*.zip) @@ -3959,29 +3959,11 @@ Taille du téléchargement : %3 QGBA::ScriptingTextBuffer - + Untitled buffer - - QGBA::ScriptingView - - - Select script to load - - - - - Lua scripts (*.lua) - - - - - All files (*.*) - - - QGBA::SettingsView @@ -4179,120 +4161,120 @@ Taille du téléchargement : %3 QGBA::Window - + Game Boy Advance ROMs (%1) ROMs de Game Boy Advance (%1) - + Game Boy ROMs (%1) ROMs de Game Boy (%1) - + All ROMs (%1) Toutes les ROM (%1) - + %1 Video Logs (*.mvl) %1 Journaux vidéo (*.mvl) - + Archives (%1) Archives (%1) - - - + + + Select ROM Choisir une ROM - + Select folder Choisir un dossier - - + + Select save Choisir une sauvegarde - + Select patch Sélectionner un correctif - + Patches (*.ips *.ups *.bps) Correctifs/Patches (*.ips *.ups *.bps) - + Select e-Reader dotcode Sélectionnez le numéro de point du e-Reader - + e-Reader card (*.raw *.bin *.bmp) e-Reader carte (*.raw *.bin *.bmp) - + Select e-Reader card images - + Image file (*.png *.jpg *.jpeg) - + Conversion finished - + %1 of %2 e-Reader cards converted successfully. - + Select image Choisir une image - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) Image (*.png *.gif *.jpg *.jpeg);;Tous les fichiers (*) - + GameShark saves (*.sps *.xps) Sauvegardes GameShark (*.sps *.xps) - + Select video log Sélectionner un journal vidéo - + Video logs (*.mvl) Journaux vidéo (*.mvl) - + Crash Plantage - + The game has crashed with the following error: %1 @@ -4301,659 +4283,664 @@ Taille du téléchargement : %3 %1 - + Unimplemented BIOS call Requête au BIOS non supporté - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. Ce jeu utilise un appel BIOS qui n'est pas implémenté. Veuillez utiliser le BIOS officiel pour une meilleure expérience. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. Échec de la création d'un périphérique d'affichage approprié, retour à l'affichage du logiciel. Les jeux peuvent fonctionner lentement, en particulier avec des fenêtres plus grandes. - + Really make portable? Vraiment rendre portable ? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? Cela amènera l'émulateur à charger sa configuration depuis le même répertoire que l'exécutable. Souhaitez vous continuer ? - + Restart needed Un redémarrage est nécessaire - + Some changes will not take effect until the emulator is restarted. Certains changements ne prendront effet qu'après le redémarrage de l'émulateur. - + - Player %1 of %2 - Joueur %1 of %2 - + %1 - %2 %1 - %2 - + %1 - %2 - %3 %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 %1 - %2 (%3 fps) - %4 - + &File &Fichier - + Load &ROM... Charger une &ROM… - + Load ROM in archive... Charger la ROM d'une archive… - + Add folder to library... Ajouter un dossier à la bibliothèque… - + Load &patch... Charger un c&orrectif… - + Boot BIOS Démarrer le BIOS - + Replace ROM... Remplacer la ROM… - + + Game state views + + + + Convert e-Reader card image to raw... - + ROM &info... &Infos sur la ROM… - + Recent Récent - + Make portable Rendre portable - + &Load state &Charger un état - + &Save state &Sauvegarder un état - + Quick load Chargement rapide - + Quick save Sauvegarde rapide - + Load recent Charger un fichier récent - + Save recent Sauvegarder un fichier récent - + Undo load state Annuler le chargement de l'état - + Undo save state Annuler la sauvegarde de l'état - - + + State &%1 État &%1 - + Load camera image... Charger une image de la caméra… - + Convert save game... - + New multiplayer window Nouvelle fenêtre multijoueur - + Connect to Dolphin... - + Report bug... Signalement de l'erreur… - + E&xit &Quitter - + &Emulation &Émulation - + &Reset &Réinitialiser - + Sh&utdown Extin&ction - + Yank game pak Yank game pak - + &Pause &Pause - + &Next frame &Image suivante - + Fast forward (held) Avance rapide (maintenir) - + &Fast forward A&vance rapide - + Fast forward speed Vitesse de l'avance rapide - + Unbounded Sans limites - + %0x %0x - + Rewind (held) Rembobiner (maintenir) - + Re&wind Rem&bobiner - + Step backwards Retour en arrière - + Solar sensor Capteur solaire - + Increase solar level Augmenter le niveau solaire - + Decrease solar level Diminuer le niveau solaire - + Brightest solar level Tester le niveau solaire - + Darkest solar level Assombrir le niveau solaire - + Brightness %1 Luminosité %1 - + Audio/&Video Audio/&Vidéo - + Frame size Taille de l'image - + Toggle fullscreen Basculer en plein écran - + Lock aspect ratio Bloquer les proportions - + Force integer scaling Forcer la mise à l'échelle par des nombres entiers - + Bilinear filtering Filtrage bilinèaire - + Frame&skip &Saut d'image - + Mute Muet - + FPS target FPS ciblé - + Take &screenshot Prendre une ca&pture d'écran - + F12 F12 - + Game Boy Printer... Imprimante GameBoy… - + Video layers Couches vidéo - + Audio channels Canaux audio - + Adjust layer placement... Ajuster la disposition… - + &Tools Ou&tils - + View &logs... Voir les &journaux… - + Game &overrides... - + Couldn't Start N'a pas pu démarrer - + Save games (%1) - + Select save game - + mGBA save state files (%1) + - Select save state - + GameShark saves (*.gsv *.sps *.xps) - + Could not start game. Impossible de démarrer le jeu. - + Load alternate save game... - + Load temporary save game... - + Scan e-Reader dotcodes... Scanner les dotcodes e-Reader... - + Load state file... Charger le fichier d'état... - + Save state file... Enregistrer le fichier d'état... - + Import GameShark Save... Importer la sauvegarde de GameShark... - + Reset needed - + Some changes will not take effect until the game is reset. - + Save games Sauvegarder les jeux - + Export GameShark Save... Exporter la sauvegarde de GameShark... - + Automatically determine - + Use player %0 save game - + About... À propos de… - + BattleChip Gate... - + %1× %1× - + Interframe blending Mélange d'images - + Native (59.7275) Natif (59.7275) - + Record A/V... Enregistrer A/V... - + Record GIF/WebP/APNG... Enregistrer GIF/WebP/APNG... - + Game Pak sensors... Capteurs de la Game Pak... - + &Cheats... &Cheats… - + Settings... Paramètres… - + Open debugger console... Ouvrir la console de débug… - + Start &GDB server... Démarrer le serveur &GDB… - + Scripting... - + View &palette... Voir la &palette… - + View &sprites... Voir les &sprites… - + View &tiles... Voir les &tiles… - + View &map... Voir la &map… - + &Frame inspector... Inspecteur de &frame... - + View memory... Voir la mémoire… - + Search memory... Recherche dans la mémoire… - + View &I/O registers... Voir les registres d'&E/S... - + Record debug video log... Enregistrer le journal vidéo de débogage... - + Stop debug video log Arrêter le journal vidéo de débogage - + Exit fullscreen Quitter le plein écran - + GameShark Button (held) Bouton GameShark (maintenir) - + Autofire Tir automatique - + Autofire A Tir automatique A - + Autofire B Tir automatique B - + Autofire L Tir automatique L - + Autofire R Tir automatique R - + Autofire Start Tir automatique Start - + Autofire Select Tir automatique Select - + Autofire Up Tir automatique Up - + Autofire Right Tir automatique Right - + Autofire Down Tir automatique Down - + Autofire Left Tir automatique Gauche - + Clear Vider @@ -5202,40 +5189,55 @@ Taille du téléchargement : %3 ScriptingView - + Scripting - + Run - + File - + Load recent script - + Load script... - + &Reset &Réinitialiser - + 0 0 + + + Select script to load + + + + + Lua scripts (*.lua) + + + + + All files (*.*) + + SensorView @@ -5250,65 +5252,75 @@ Taille du téléchargement : %3 Horloge en temps réel - + Fixed time Heure fixe - + System time Heure du système - + Start time at Heure de début à - + Now Maintenant - + + Offset time + + + + + sec + + + + MM/dd/yy hh:mm:ss AP This is the most common format used in the francophile world dd/MM/yy HH:mm:ss - + Light sensor Capteur de lumière - + Brightness Luminosité - + Tilt sensor Capteur d'inclinaison - - + + Set Y Ensemble Y - - + + Set X Ensemble X - + Gyroscope Gyroscope - + Sensitivity Sensibilité diff --git a/src/platform/qt/ts/mgba-hu.ts b/src/platform/qt/ts/mgba-hu.ts index 00f149f95..6f1ab8711 100644 --- a/src/platform/qt/ts/mgba-hu.ts +++ b/src/platform/qt/ts/mgba-hu.ts @@ -1184,36 +1184,36 @@ A Game Boy Advance a Nintendo Co., Ltd. bejegyzett védjegye - + Do you want to download and install it now? You will need to restart the emulator when the download is complete. - + Auto-update is not available on this platform. If you wish to update you will need to do it manually. - + Current version: %1 New version: %2 Download size: %3 - + Downloading update... - + Downloading failed. Please update manually. - + Downloading done. Press OK to restart %1 and install the update. @@ -1236,7 +1236,7 @@ Download size: %3 - + (None) @@ -1323,12 +1323,12 @@ Download size: %3 A játékkazettát nem lehet kirántani ismeretlen platformon! - + Failed to open snapshot file for reading: %1 A pillanatkép fájljának olvasásra való megnyitása sikertelen: %1 - + Failed to open snapshot file for writing: %1 A pillanatkép fájljának írásra való megnyitása sikertelen: %1 @@ -1341,12 +1341,12 @@ Download size: %3 Nem sikerült a játékfájl megnyitása: %1 - + Could not load game. Are you sure it's in the correct format? A játék betöltése nem sikerült. Biztos vagy benne, hogy a megfelelő formátumú? - + Failed to open save file; in-game saves cannot be updated. Please ensure the save directory is writable without additional privileges (e.g. UAC on Windows). @@ -3410,27 +3410,27 @@ Download size: %3 QGBA::LoadSaveState - + Load State - + Save State - + Empty - + Corrupted - + Slot %1 @@ -3859,12 +3859,12 @@ Download size: %3 QGBA::ReportView - + Bug report archive - + ZIP archive (*.zip) @@ -3935,29 +3935,11 @@ Download size: %3 QGBA::ScriptingTextBuffer - + Untitled buffer - - QGBA::ScriptingView - - - Select script to load - - - - - Lua scripts (*.lua) - - - - - All files (*.*) - - - QGBA::SettingsView @@ -4153,779 +4135,784 @@ Download size: %3 QGBA::Window - + Game Boy Advance ROMs (%1) - + Game Boy ROMs (%1) - + All ROMs (%1) - + %1 Video Logs (*.mvl) - + Archives (%1) - - - + + + Select ROM - + Select folder - - + + Select save - + Select patch - + Patches (*.ips *.ups *.bps) - + Select e-Reader dotcode - + e-Reader card (*.raw *.bin *.bmp) - + Select image - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) - + GameShark saves (*.sps *.xps) - + Select video log - + Video logs (*.mvl) - + Crash - + The game has crashed with the following error: %1 - + Couldn't Start - + Could not start game. - + Unimplemented BIOS call - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. - + Really make portable? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? - + Restart needed - + Some changes will not take effect until the emulator is restarted. - + - Player %1 of %2 - + %1 - %2 - + %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 - + &File - + Load &ROM... - + Load ROM in archive... - + Add folder to library... - + Save games (%1) - + Select save game - + mGBA save state files (%1) + - Select save state - + Select e-Reader card images - + Image file (*.png *.jpg *.jpeg) - + Conversion finished - + %1 of %2 e-Reader cards converted successfully. - + Load alternate save game... - + Load temporary save game... - + Load &patch... - + Boot BIOS - + Replace ROM... - + Scan e-Reader dotcodes... - + Convert e-Reader card image to raw... - + ROM &info... - + Recent - + Make portable - + &Load state - + Load state file... - + &Save state - + Save state file... - + Quick load - + Quick save - + Load recent - + Save recent - + Undo load state - + Undo save state - - + + State &%1 - + Load camera image... - + Convert save game... - + GameShark saves (*.gsv *.sps *.xps) - + Reset needed - + Some changes will not take effect until the game is reset. - + Save games - + Import GameShark Save... - + Export GameShark Save... - + Automatically determine - + Use player %0 save game - + New multiplayer window - + Connect to Dolphin... - + Report bug... - + About... - + E&xit - + &Emulation - + &Reset - + Sh&utdown - + Yank game pak - + &Pause - + &Next frame - + Fast forward (held) - + &Fast forward - + Fast forward speed - + Unbounded - + %0x %0x - + Rewind (held) - + Re&wind - + Step backwards - + Solar sensor - + Increase solar level - + Decrease solar level - + Brightest solar level - + Darkest solar level - + Brightness %1 - + Game Boy Printer... - + BattleChip Gate... - + Audio/&Video - + Frame size - + %1× %1× - + Toggle fullscreen - + Lock aspect ratio - + Force integer scaling - + Interframe blending - + Bilinear filtering - + Frame&skip - + Mute - + FPS target - + Native (59.7275) - + Take &screenshot - + F12 - + Record A/V... - + Record GIF/WebP/APNG... - + Video layers - + Audio channels - + Adjust layer placement... - + &Tools - + View &logs... - + Game &overrides... - + Game Pak sensors... - + &Cheats... - + Settings... - + Open debugger console... - + Start &GDB server... - + Scripting... - + + Game state views + + + + View &palette... - + View &sprites... - + View &tiles... - + View &map... - + &Frame inspector... - + View memory... - + Search memory... - + View &I/O registers... - + Record debug video log... - + Stop debug video log - + Exit fullscreen - + GameShark Button (held) - + Autofire - + Autofire A - + Autofire B - + Autofire L - + Autofire R - + Autofire Start - + Autofire Select - + Autofire Up - + Autofire Right - + Autofire Down - + Autofire Left - + Clear Napló törlése @@ -5174,40 +5161,55 @@ Download size: %3 ScriptingView - + Scripting - + Run - + File - + Load recent script - + Load script... - + &Reset - + 0 0 + + + Select script to load + + + + + Lua scripts (*.lua) + + + + + All files (*.*) + + SensorView @@ -5222,64 +5224,74 @@ Download size: %3 Valósidejű óra - + Fixed time - + System time - + Start time at - + Now - + + Offset time + + + + + sec + + + + MM/dd/yy hh:mm:ss AP - + Light sensor Fényérzékelő - + Brightness - + Tilt sensor - - + + Set Y - - + + Set X - + Gyroscope Giroszkóp - + Sensitivity diff --git a/src/platform/qt/ts/mgba-it.ts b/src/platform/qt/ts/mgba-it.ts index 8dbec5cd8..11f968726 100644 --- a/src/platform/qt/ts/mgba-it.ts +++ b/src/platform/qt/ts/mgba-it.ts @@ -1185,21 +1185,21 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd. - + Do you want to download and install it now? You will need to restart the emulator when the download is complete. Vuoi scaricarlo e installarlo adesso? Dovrai riavviare l'emulatore quando il download sarà completato. - + Auto-update is not available on this platform. If you wish to update you will need to do it manually. L'aggiornamento automatico non è disponibile su questa piattaforma. Se vuoi aggiornare dovrai farlo manualmente. - + Current version: %1 New version: %2 Download size: %3 @@ -1208,17 +1208,17 @@ Nuova versione: %2 Dimensione del download: %3 - + Downloading update... Scaricamento aggiornamento in corso... - + Downloading failed. Please update manually. Download fallito. Si prega di aggiornare manualmente. - + Downloading done. Press OK to restart %1 and install the update. Download terminato. Premi OK per riavviare %1 e installare l'aggiornamento. @@ -1241,7 +1241,7 @@ Dimensione del download: %3 Sconosciuto - + (None) (Nessuno) @@ -1328,12 +1328,12 @@ Dimensione del download: %3 Non riesco a strappare il pacchetto in una piattaforma inaspettata! - + Failed to open snapshot file for reading: %1 Impossibile aprire il file snapshot per la lettura: %1 - + Failed to open snapshot file for writing: %1 Impossibile aprire il file snapshot per la scrittura: %1 @@ -1346,12 +1346,12 @@ Dimensione del download: %3 Impossibile aprire il file di gioco: %1 - + Could not load game. Are you sure it's in the correct format? Impossibile caricare il gioco. Sei sicuro che sia nel formato corretto? - + Failed to open save file; in-game saves cannot be updated. Please ensure the save directory is writable without additional privileges (e.g. UAC on Windows). Impossibile aprire il file di salvataggio; i salvataggi in gioco non possono essere aggiornati. Assicurati che la directory di salvataggio sia scrivibile senza privilegi aggiuntivi (ad esempio UAC su Windows). @@ -3415,27 +3415,27 @@ Dimensione del download: %3 QGBA::LoadSaveState - + Load State Carica stato - + Save State Salva stato - + Empty Vuoto - + Corrupted Corrotto - + Slot %1 Slot %1 @@ -3864,12 +3864,12 @@ Dimensione del download: %3 QGBA::ReportView - + Bug report archive Archivio delle segnalazioni di bug - + ZIP archive (*.zip) Archivio ZIP (*.zip) @@ -3940,29 +3940,11 @@ Dimensione del download: %3 QGBA::ScriptingTextBuffer - + Untitled buffer - - QGBA::ScriptingView - - - Select script to load - - - - - Lua scripts (*.lua) - - - - - All files (*.*) - - - QGBA::SettingsView @@ -4160,115 +4142,115 @@ Dimensione del download: %3 QGBA::Window - + Game Boy Advance ROMs (%1) ROM per Game Boy Advance (%1) - + Game Boy ROMs (%1) ROM per Game Boy (%1) - + All ROMs (%1) Tutte le ROM (%1) - + %1 Video Logs (*.mvl) %1 log Video (*.mvl) - + Archives (%1) Archivi (%1) - - - + + + Select ROM Seleziona ROM - - + + Select save Seleziona salvataggio - + Select patch Seleziona patch - + Patches (*.ips *.ups *.bps) Patch (*.ips *.ups *.bps) - + Select e-Reader dotcode Selezione e-Reader dotcode - + e-Reader card (*.raw *.bin *.bmp) e-Reader card (*.raw *.bin *.bmp) - + Select e-Reader card images Seleziona immagini carte e-Reader - + Image file (*.png *.jpg *.jpeg) File immagine (*.png *.jpg *.jpeg) - + Conversion finished Conversione terminata - + %1 of %2 e-Reader cards converted successfully. %1 di %2 carte e-Reader convertite con successo. - + Select image Seleziona immagine - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) File immagine (*.png *.gif *.jpg *.jpeg);;Tutti i file (*) - + GameShark saves (*.sps *.xps) Salvataggi GameShark (*.sps *.xps) - + Select video log Seleziona log video - + Video logs (*.mvl) Log video (*.mvl) - + Crash Errore fatale - + The game has crashed with the following error: %1 @@ -4277,664 +4259,669 @@ Dimensione del download: %3 %1 - + Unimplemented BIOS call BIOS non implementato - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. Questo gioco utilizza una chiamata BIOS non implementata. Utilizza il BIOS ufficiale per una migliore esperienza. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. Impossibile creare un dispositivo di visualizzazione appropriato, tornando alla visualizzazione software. I giochi possono funzionare lentamente, specialmente con finestre più grandi. - + Really make portable? Vuoi davvero rendere portatile l'applicazione? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? In questo modo l'emulatore carica la propria configurazione dalla stessa cartella dell'eseguibile. Vuoi continuare? - + Restart needed È necessario riavviare - + Some changes will not take effect until the emulator is restarted. Alcune modifiche non avranno effetto finché l'emulatore non verrà riavviato. - + - Player %1 of %2 - Giocatore %1 di %2 - + %1 - %2 %1 - %2 - + %1 - %2 - %3 %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 %1 - %2 (%3 fps) - %4 - + &File File - + Load &ROM... Carica ROM... - + Load ROM in archive... Carica la ROM in archivio... - + Load &patch... Carica patch... - + Boot BIOS Avvia BIOS - + Replace ROM... Sostituisci la ROM... - + Scan e-Reader dotcodes... Scansiona e-Reader dotcode... - + Convert e-Reader card image to raw... Converti immagini carte e-Reader in raw... - + ROM &info... Informazioni ROM... - + Recent Recenti - + Make portable Rendi portatile - + &Load state Carica stato - + &Save state Salva stato - + Quick load Caricamento rapido - + Quick save Salvataggio rapido - + Load recent Carica recente - + Save recent Salva recente - + Undo load state Annulla il caricamento dello stato - + Undo save state Annulla salvataggio stato - - + + State &%1 Stato %1 - + Load camera image... Carica immagine fotocamera... - + Convert save game... Converti salvataggi... - + GameShark saves (*.gsv *.sps *.xps) Salvataggi GameShark (*.gsv *.sps *.xps) - + Reset needed Reset necessario - + Some changes will not take effect until the game is reset. Alcune modifiche non si applicheranno finché il gioco non viene resettato. - + New multiplayer window Nuova finestra multigiocatore - + Connect to Dolphin... Connessione a Dolphin... - + Report bug... Segnala bug... - + E&xit Esci (&X) - + &Emulation Emulazione - + &Reset Reset - + Sh&utdown Spegni (&U) - + Yank game pak Yank game pak - + &Pause Pausa - + &Next frame Salta il prossimo frame (&N) - + Fast forward (held) Avanzamento rapido (tieni premuto) - + &Fast forward Avanzamento rapido (&F) - + Fast forward speed Velocità di avanzamento rapido - + Unbounded Illimitata - + %0x %0x - + Rewind (held) Riavvolgimento (tieni premuto) - + Re&wind Riavvolgimento (&W) - + Step backwards Torna indietro - + Solar sensor Sensore solare - + Increase solar level Incrementa il livello solare - + Decrease solar level Riduci il livello solare - + Brightest solar level Livello solare massimo - + Darkest solar level Livello solare minimo - + Brightness %1 Luminosità %1 - + Audio/&Video Audio/Video - + Frame size Dimensione frame - + Toggle fullscreen Abilita schermo Intero - + Lock aspect ratio Blocca rapporti aspetto - + Frame&skip Salto frame - + Mute Muto - + FPS target FPS finali - + Take &screenshot Acquisisci schermata - + F12 F12 - + Record GIF/WebP/APNG... Registra GIF / WebP / APNG ... - + Video layers Layers video - + Audio channels Canali audio - + &Tools Strumenti - + View &logs... Visualizza registri (&log)... - + Game &overrides... Valore specifico per il gioco... - + &Cheats... Trucchi... - + Open debugger console... Apri console debugger... - + Start &GDB server... Avvia server GDB... - + Settings... Impostazioni... - + Select folder Seleziona cartella - + Couldn't Start Non è stato possibile avviare - + Could not start game. Non è stato possibile avviare il gioco. - + Add folder to library... Aggiungi cartella alla libreria... - + Load state file... Carica stato di salvataggio... - + Save state file... Salva stato di salvataggio... - + Import GameShark Save... Importa Salvataggio GameShark... - + Export GameShark Save... Esporta Salvataggio GameShark... - + About... Informazioni… - + Force integer scaling Forza ridimensionamento a interi - + Bilinear filtering Filtro bilineare - + Game Boy Printer... Stampante Game Boy... - + Save games (%1) Salvataggi (%1) - + Select save game Seleziona salvataggio - + mGBA save state files (%1) file di stati di salvataggio mGBA (%1) + - Select save state Seleziona stato di salvataggio - + Save games Salvataggi - + Load alternate save game... Carica stato di salvataggio alternativo... - + Load temporary save game... Carica salvataggio temporaneo... - + Automatically determine Determina automaticamente - + Use player %0 save game Usa il salvataggio del giocatore %0 - + BattleChip Gate... BattleChip Gate... - + %1× %1x - + Interframe blending Miscelazione dei frame - + Native (59.7275) Nativo (59.7) - + Record A/V... Registra A/V... - + Adjust layer placement... Regola posizionamento layer... - + Game Pak sensors... Sensori Game Pak... - + Scripting... - + + Game state views + + + + View &palette... Mostra palette... - + View &sprites... Mostra sprites... - + View &tiles... Mostra tiles... - + View &map... Mostra mappa... - + &Frame inspector... &Frame inspector... - + View memory... Mostra memoria... - + Search memory... Ricerca memoria... - + View &I/O registers... Mostra registri I/O... - + Record debug video log... Registra video log di debug... - + Stop debug video log Ferma video log di debug - + Exit fullscreen Esci da Schermo Intero - + GameShark Button (held) Pulsante GameShark (tieni premuto) - + Autofire Pulsanti Autofire - + Autofire A Autofire A - + Autofire B Autofire B - + Autofire L Autofire L - + Autofire R Autofire R - + Autofire Start Autofire Start - + Autofire Select Autofire Select - + Autofire Up Autofire Su - + Autofire Right AAutofire Destra - + Autofire Down Autofire Giù - + Autofire Left Autofire Sinistra - + Clear Pulisci @@ -5183,40 +5170,55 @@ Dimensione del download: %3 ScriptingView - + Scripting - + Run - + File - + Load recent script - + Load script... - + &Reset Reset - + 0 0 + + + Select script to load + + + + + Lua scripts (*.lua) + + + + + All files (*.*) + + SensorView @@ -5231,64 +5233,74 @@ Dimensione del download: %3 Clock in tempo reale - + Fixed time Ora fissa - + System time Ora del sistema - + Start time at Avvia tempo a - + Now Adesso - + + Offset time + + + + + sec + + + + MM/dd/yy hh:mm:ss AP dd/MM/yy HH:mm:ss - + Light sensor Sensore di luce - + Brightness Luminosità - + Tilt sensor Sensore di inclinazione - - + + Set Y Config. Y - - + + Set X Config. X - + Gyroscope Giroscopio - + Sensitivity Sensibilità diff --git a/src/platform/qt/ts/mgba-ja.ts b/src/platform/qt/ts/mgba-ja.ts index d230a676a..bb94da436 100644 --- a/src/platform/qt/ts/mgba-ja.ts +++ b/src/platform/qt/ts/mgba-ja.ts @@ -1184,36 +1184,36 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - + Do you want to download and install it now? You will need to restart the emulator when the download is complete. - + Auto-update is not available on this platform. If you wish to update you will need to do it manually. - + Current version: %1 New version: %2 Download size: %3 - + Downloading update... - + Downloading failed. Please update manually. - + Downloading done. Press OK to restart %1 and install the update. @@ -1236,7 +1236,7 @@ Download size: %3 不明 - + (None) @@ -1323,12 +1323,12 @@ Download size: %3 予期しないプラットフォームでパックをヤンクすることはできません! - + Failed to open snapshot file for reading: %1 読み取り用のスナップショットファイルを開けませんでした: %1 - + Failed to open snapshot file for writing: %1 書き込み用のスナップショットファイルを開けませんでした: %1 @@ -1341,12 +1341,12 @@ Download size: %3 ゲームファイルを開けませんでした: %1 - + Could not load game. Are you sure it's in the correct format? ゲームをロードできませんでした。ゲームのフォーマットが正しいことを確認してください。 - + Failed to open save file; in-game saves cannot be updated. Please ensure the save directory is writable without additional privileges (e.g. UAC on Windows). @@ -3410,27 +3410,27 @@ Download size: %3 QGBA::LoadSaveState - + Load State ステートをロード - + Save State ステートをセーブ - + Empty - + Corrupted 破損 - + Slot %1 スロット %1 @@ -3859,12 +3859,12 @@ Download size: %3 QGBA::ReportView - + Bug report archive バグレポートアーカイブ - + ZIP archive (*.zip) ZIPアーカイブ (*.zip) @@ -3935,29 +3935,11 @@ Download size: %3 QGBA::ScriptingTextBuffer - + Untitled buffer - - QGBA::ScriptingView - - - Select script to load - - - - - Lua scripts (*.lua) - - - - - All files (*.*) - - - QGBA::SettingsView @@ -4153,100 +4135,100 @@ Download size: %3 QGBA::Window - + Game Boy Advance ROMs (%1) ゲームボーイアドバンスファイル (%1) - + Game Boy ROMs (%1) ゲームボーイファイル (%1) - + All ROMs (%1) すべてのファイル (%1) - + %1 Video Logs (*.mvl) %1ビデオログ (*.mvl) - + Archives (%1) アーカイブファイル (%1) - - - + + + Select ROM ROMを開く - + Select folder フォルダを開く - - + + Select save セーブを開く - + Select patch パッチを開く - + Patches (*.ips *.ups *.bps) パッチファイル (*.ips *.ups *.bps) - + Select e-Reader dotcode カードeを開く - + e-Reader card (*.raw *.bin *.bmp) カードe (*.raw *.bin *.bmp) - + Select image 画像を開く - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) 画像ファイル (*.png *.gif *.jpg *.jpeg);;すべてのファイル (*) - + GameShark saves (*.sps *.xps) GameSharkセーブファイル (*.sps *.xps) - + Select video log ビデオログを開く - + Video logs (*.mvl) ビデオログ (*.mvl) - + Crash クラッシュ - + The game has crashed with the following error: %1 @@ -4255,679 +4237,684 @@ Download size: %3 %1 - + Couldn't Start 起動失敗 - + Could not start game. ゲームを起動できませんでした。 - + Unimplemented BIOS call 未実装のBIOS呼び出し - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. このゲームは実装されていないBIOS呼び出しを使用します。最高のエクスペリエンスを得るには公式のBIOSを使用してください。 - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. 適切なディスプレイデバイスの作成に失敗し、ソフトディスプレイにフォールバックしました。特に大きなウィンドウでは、ゲームの実行が遅い場合があります。 - + Really make portable? 本当にポータブルにしますか? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? これによりエミュレータは実行ファイルと同じディレクトリにある設定ファイルをロードします。続けますか? - + Restart needed 再起動が必要 - + Some changes will not take effect until the emulator is restarted. 一部の変更は、エミュレータを再起動するまで有効になりません。 - + - Player %1 of %2 - プレーヤー %1 of %2 - + %1 - %2 %1 - %2 - + %1 - %2 - %3 %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 %1 - %2 (%3 fps) - %4 - + &File &ファイル (&F) - + Load &ROM... ROMをロード... - + Load ROM in archive... アーカイブにROMをロード... - + Add folder to library... ライブラリーにフォルダを追加... - + Load &patch... パッチをロード... (&P) - + Boot BIOS BIOSを起動 - + Replace ROM... ROMを交換... - + Scan e-Reader dotcodes... カードeをスキャン... - + ROM &info... ROM情報... (&I) - + Recent 最近開いたROM - + Make portable ポータブル化 - + &Load state ステートをロード (&L) - + Report bug... バグ報告 - + About... バージョン情報... - + Record GIF/WebP/APNG... GIF/WebP/APNGを記録 - + Game Pak sensors... カートリッジセンサー... - + Clear 消去 - + Load state file... ステートファイルをロード... - + Save games (%1) - + Select save game - + mGBA save state files (%1) + - Select save state - + Select e-Reader card images - + Image file (*.png *.jpg *.jpeg) - + Conversion finished - + %1 of %2 e-Reader cards converted successfully. - + Load alternate save game... - + Load temporary save game... - + Convert e-Reader card image to raw... - + &Save state ステートをセーブ (&S) - + Save state file... ステートファイルをセーブ... - + Quick load クイックロード - + Quick save クイックセーブ - + Load recent 最近使ったクイックロットからロード - + Save recent 最近使ったクイックロットにセーブ - + Undo load state クイックロードを元に戻す - + Undo save state クイックセーブを元に戻す - - + + State &%1 クイックスロット &%1 - + Load camera image... カメラ画像をロード... - + Convert save game... - + GameShark saves (*.gsv *.sps *.xps) - + Import GameShark Save... GameSharkスナップショットを読み込む - + Export GameShark Save... GameSharkスナップショットを書き出す - + New multiplayer window 新しいウィンドウ(マルチプレイ) - + Connect to Dolphin... - + E&xit 終了 (&X) - + &Emulation エミュレーション (&E) - + &Reset リセット (&R) - + Sh&utdown 閉じる (&U) - + Yank game pak ゲームパックをヤンク - + &Pause 一時停止 (&P) - + &Next frame 次のフレーム (&N) - + Fast forward (held) 早送り(押し) - + &Fast forward 早送り (&F) - + Fast forward speed 早送り速度 - + Unbounded 制限なし - + %0x %0x - + Rewind (held) 巻戻し(押し) - + Re&wind 巻戻し (&R) - + Step backwards 1フレーム巻き戻す - + Solar sensor 太陽センサー - + Increase solar level 明るさを上げる - + Decrease solar level 明るさを下げる - + Brightest solar level 明るさ最高 - + Darkest solar level 明るさ最低 - + Brightness %1 明るさ %1 - + Audio/&Video オーディオ/ビデオ (&V) - + Frame size 画面サイズ - + Toggle fullscreen 全画面表示 - + Lock aspect ratio 縦横比を固定 - + Force integer scaling 整数スケーリングを強制 - + Bilinear filtering バイリニアフィルタリング - + Frame&skip フレームスキップ (&S) - + Mute ミュート - + FPS target FPS - + Native (59.7275) ネイティブ(59.7275) - + Take &screenshot スクリーンショット (&S) - + F12 F12 - + Game Boy Printer... ポケットプリンタ... - + Reset needed - + Some changes will not take effect until the game is reset. - + Save games セーブデータ - + Automatically determine - + Use player %0 save game - + BattleChip Gate... チップゲート... - + %1× %1× - + Interframe blending フレーム間混合 - + Record A/V... ビデオ録画... - + Video layers ビデオレイヤー - + Audio channels オーディオチャンネル - + Adjust layer placement... レイヤーの配置を調整... - + &Tools ツール (&T) - + View &logs... ログビューアー... (&L) - + Game &overrides... ゲーム別設定... (&O) - + &Cheats... チート... (&C) - + Settings... 設定... - + Open debugger console... デバッガコンソールを開く... - + Start &GDB server... GDBサーバを起動... (&G) - + Scripting... - + + Game state views + + + + View &palette... パレットビューアー... (&P) - + View &sprites... スプライトビューアー... (&S) - + View &tiles... タイルビューアー... (&T) - + View &map... マップビューアー... (&M) - + &Frame inspector... フレームインスペクタ... (&F) - + View memory... メモリビューアー... - + Search memory... メモリ検索... - + View &I/O registers... IOビューアー... (&I) - + Record debug video log... デバッグビデオログ... - + Stop debug video log デバッグビデオログを停止 - + Exit fullscreen 全画面表示を終了 - + GameShark Button (held) GameSharkボタン(押し) - + Autofire 連打 - + Autofire A 連打 A - + Autofire B 連打 B - + Autofire L 連打 L - + Autofire R 連打 R - + Autofire Start 連打 Start - + Autofire Select 連打 Select - + Autofire Up 連打 上 - + Autofire Right 連打 右 - + Autofire Down 連打 下 - + Autofire Left 連打 左 @@ -5176,40 +5163,55 @@ Download size: %3 ScriptingView - + Scripting - + Run - + File - + Load recent script - + Load script... - + &Reset リセット (&R) - + 0 0 + + + Select script to load + + + + + Lua scripts (*.lua) + + + + + All files (*.*) + + SensorView @@ -5224,64 +5226,74 @@ Download size: %3 リアルタイムクロック - + Fixed time 定刻 - + System time システム日時 - + Start time at 日時指定 - + Now 現在日時 - + + Offset time + + + + + sec + + + + MM/dd/yy hh:mm:ss AP yyyy/MM/dd HH:mm:ss - + Light sensor 光センサー - + Brightness 明るさ - + Tilt sensor 動きセンサー - - + + Set Y 垂直方向 - - + + Set X 水平方向 - + Gyroscope 回転センサー - + Sensitivity 感度 diff --git a/src/platform/qt/ts/mgba-ko.ts b/src/platform/qt/ts/mgba-ko.ts index 477f49ea9..61bf09771 100644 --- a/src/platform/qt/ts/mgba-ko.ts +++ b/src/platform/qt/ts/mgba-ko.ts @@ -1184,36 +1184,36 @@ Game Boy Advance는 Nintendo Co., Ltd.의 등록 상표입니다. - + Do you want to download and install it now? You will need to restart the emulator when the download is complete. - + Auto-update is not available on this platform. If you wish to update you will need to do it manually. - + Current version: %1 New version: %2 Download size: %3 - + Downloading update... - + Downloading failed. Please update manually. - + Downloading done. Press OK to restart %1 and install the update. @@ -1236,7 +1236,7 @@ Download size: %3 - + (None) @@ -1323,12 +1323,12 @@ Download size: %3 - + Failed to open snapshot file for reading: %1 읽기 용 스냅샷 파일을 열지 못했습니다: %1 - + Failed to open snapshot file for writing: %1 쓰기 용 스냅샷 파일을 열지 못했습니다: %1 @@ -1341,12 +1341,12 @@ Download size: %3 게임 파일을 열지 못했습니다: %1 - + Could not load game. Are you sure it's in the correct format? 게임을 로드할 수 없습니다. 올바른 형식인지 확인하십시오. - + Failed to open save file; in-game saves cannot be updated. Please ensure the save directory is writable without additional privileges (e.g. UAC on Windows). @@ -3410,27 +3410,27 @@ Download size: %3 QGBA::LoadSaveState - + Load State 로드 상태 - + Save State 저장 상태 - + Empty - + Corrupted 손상 - + Slot %1 슬롯 %1 @@ -3859,12 +3859,12 @@ Download size: %3 QGBA::ReportView - + Bug report archive - + ZIP archive (*.zip) @@ -3935,29 +3935,11 @@ Download size: %3 QGBA::ScriptingTextBuffer - + Untitled buffer - - QGBA::ScriptingView - - - Select script to load - - - - - Lua scripts (*.lua) - - - - - All files (*.*) - - - QGBA::SettingsView @@ -4153,115 +4135,115 @@ Download size: %3 QGBA::Window - + Game Boy Advance ROMs (%1) 게임 보이 어드밴스 롬 (%1) - + Game Boy ROMs (%1) 게임 보이 (%1) - + All ROMs (%1) 모든 롬 (%1) - + %1 Video Logs (*.mvl) %1 비디오 로그 (*.mvl) - + Archives (%1) 아카이브 (%1) - - - + + + Select ROM 롬 선택 - - + + Select save 저장 파일 선택 - + Select patch 패치 선택 - + Patches (*.ips *.ups *.bps) 패치 (*.ips *.ups *.bps) - + Select e-Reader dotcode - + e-Reader card (*.raw *.bin *.bmp) - + Select e-Reader card images - + Image file (*.png *.jpg *.jpeg) - + Conversion finished - + %1 of %2 e-Reader cards converted successfully. - + Select image 이미지 선택 - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) 이미지 파일 (*.png *.gif *.jpg *.jpeg);;모든 파일 (*) - + GameShark saves (*.sps *.xps) 게임샤크 저장 파일 (*.sps *.xps) - + Select video log 비디오 로그 선택 - + Video logs (*.mvl) 비디오 로그 (*.mvl) - + Crash 치명적인 오류 - + The game has crashed with the following error: %1 @@ -4270,664 +4252,669 @@ Download size: %3 %1 - + Unimplemented BIOS call 구현되지 않은 바이오스 호출 - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. 이 게임은 구현되지 않은 바이오스 호출을 사용합니다. 최상의 성능을 얻으려면 공식 바이오스를 사용하십시오. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. - + Really make portable? 정말로 휴대용을 만듭니까? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? 이렇게하면 에뮬레이터가 실행 파일과 동일한 디렉토리에서 구성을 로드하게됩니다. 계속 하시겠습니까? - + Restart needed 재시작 필요 - + Some changes will not take effect until the emulator is restarted. 일부 변경 사항은 에뮬레이터가 다시 시작될 때까지 적용되지 않습니다. - + Reset needed - + Some changes will not take effect until the game is reset. - + - Player %1 of %2 - 플레이어 %1 의 %2 - + %1 - %2 %1 - %2 - + %1 - %2 - %3 %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 %1 - %2 (%3 fps) - %4 - + &File &파일 - + Load &ROM... 로드 &롬... - + Load ROM in archive... 롬을 아카이브에 로드... - + Save games 게임 저장 - + Automatically determine - + Use player %0 save game - + Load &patch... 로드 &패치... - + Boot BIOS BIOS 부팅 - + Replace ROM... 롬 교체... - + Scan e-Reader dotcodes... - + + Game state views + + + + Convert e-Reader card image to raw... - + ROM &info... 롬 &정보... - + Recent 최근 실행 - + Make portable 휴대용 만들기 - + &Load state &로드 파일 상태 - + &Save state &저장 파일 상태 - + Quick load 빠른 로드 - + Quick save 빠른 저장 - + Load recent 최근 실행 로드 - + Save recent 최근 실행 저장 - + Undo load state 로드 파일 상태 복원 - + Undo save state 저장 파일 상태 복원 - - + + State &%1 상태 &%1 - + Load camera image... 카메라 이미지 로드... - + Convert save game... - + GameShark saves (*.gsv *.sps *.xps) - + New multiplayer window 새로운 멀티 플레이어 창 - + Connect to Dolphin... - + E&xit 종&료 - + &Emulation &에뮬레이션 - + &Reset &재설정 - + Sh&utdown 종&료 - + Yank game pak 양키 게임 팩 - + &Pause &정지 - + &Next frame &다음 프레임 - + Fast forward (held) 빨리 감기 (누름) - + &Fast forward &빨리 감기 - + Fast forward speed 빨리 감기 속도 - + Unbounded 무제한 - + %0x %0x - + Rewind (held) 되김기 (누름) - + Re&wind 리&와인드 - + Step backwards 돌아가기 - + Brightest solar level 가장 밝은 태양 수준 - + Darkest solar level 가장 어두운 태양 수준 - + Brightness %1 밝기 %1 - + Audio/&Video 오디오/&비디오 - + Frame size 프레임 크기 - + Toggle fullscreen 전체화면 전환 - + Lock aspect ratio 화면비 잠금 - + Frame&skip 프레임&건너뛰기 - + Mute 무음 - + FPS target FPS 대상 - + Take &screenshot 스크린샷 &찍기 - + F12 F12 - + Video layers 비디오 레이어 - + Audio channels 오디오 채널 - + &Tools &도구 - + View &logs... 로그 &보기... - + Game &overrides... 게임 &오버라이드... - + &Cheats... &치트.. - + Open debugger console... 디버거 콘솔 열기... - + Start &GDB server... GDB 서버 &시작... - + Settings... 설정... - + Select folder 폴더 선택 - + Couldn't Start - + Could not start game. - + Add folder to library... 라이브러리에 폴더 추가... - + Load state file... - + Save state file... - + Import GameShark Save... - + Export GameShark Save... - + Report bug... - + About... - + Solar sensor - + Increase solar level - + Decrease solar level - + Force integer scaling 정수 스케일링 강제 수행 - + Bilinear filtering 이중선형 필터링 - + Game Boy Printer... 게임 보이 프린터... - + Save games (%1) - + Select save game - + mGBA save state files (%1) + - Select save state - + Load alternate save game... - + Load temporary save game... - + BattleChip Gate... - + %1× %1x {1×?} - + Interframe blending - + Native (59.7275) Nativo (59.7) {59.7275)?} - + Record A/V... - + Record GIF/WebP/APNG... - + Adjust layer placement... 레이어 배치 조정... - + Game Pak sensors... - + Scripting... - + View &palette... 팔레트 &보기... - + View &sprites... 스프라이트 &보기... - + View &tiles... 타일 &보기... - + View &map... 지도 &보기... - + &Frame inspector... - + View memory... 메모리 보기... - + Search memory... 메모리 검색... - + View &I/O registers... I/O 레지스터 &보기... - + Record debug video log... - + Stop debug video log - + Exit fullscreen 전체화면 종료 - + GameShark Button (held) 게임샤크 버튼 (누름) - + Autofire 연사 - + Autofire A 연사 A - + Autofire B 연사 B - + Autofire L 연사 L - + Autofire R 연사 R - + Autofire Start 연사 시작 - + Autofire Select - + Clear 정리 - + Autofire Up 연사 위쪽 - + Autofire Right 연사 오른쪽 - + Autofire Down 연사 아래쪽 - + Autofire Left 연사 왼쪽 @@ -5176,40 +5163,55 @@ Download size: %3 ScriptingView - + Scripting - + Run - + File - + Load recent script - + Load script... - + &Reset &재설정 - + 0 0 + + + Select script to load + + + + + Lua scripts (*.lua) + + + + + All files (*.*) + + SensorView @@ -5224,64 +5226,74 @@ Download size: %3 실시간 시계 - + Fixed time 수정된 시간 - + System time 시스템 시간 - + Start time at 시작 시간 - + Now 지금 - + + Offset time + + + + + sec + + + + MM/dd/yy hh:mm:ss AP gg/MM/aa OO:mm:ss - + Light sensor 광센서 - + Brightness 밝기 - + Tilt sensor 기울기 센서 - - + + Set Y Y 설정 - - + + Set X X 설정 - + Gyroscope 자이로스코프 - + Sensitivity 감광도 diff --git a/src/platform/qt/ts/mgba-ms.ts b/src/platform/qt/ts/mgba-ms.ts index 494031c44..83e391e03 100644 --- a/src/platform/qt/ts/mgba-ms.ts +++ b/src/platform/qt/ts/mgba-ms.ts @@ -1183,36 +1183,36 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - + Do you want to download and install it now? You will need to restart the emulator when the download is complete. - + Auto-update is not available on this platform. If you wish to update you will need to do it manually. - + Current version: %1 New version: %2 Download size: %3 - + Downloading update... - + Downloading failed. Please update manually. - + Downloading done. Press OK to restart %1 and install the update. @@ -1235,7 +1235,7 @@ Download size: %3 - + (None) @@ -1322,12 +1322,12 @@ Download size: %3 - + Failed to open snapshot file for reading: %1 Gagal membuka fail snapshot untuk baca: %1 - + Failed to open snapshot file for writing: %1 Gagal membuka fail snapshot untuk menulis: %1 @@ -1340,12 +1340,12 @@ Download size: %3 Gagal membuka fail permainan: %1 - + Could not load game. Are you sure it's in the correct format? Gagal memuat permainan. Adakah ia dalam format betul? - + Failed to open save file; in-game saves cannot be updated. Please ensure the save directory is writable without additional privileges (e.g. UAC on Windows). @@ -3409,27 +3409,27 @@ Download size: %3 QGBA::LoadSaveState - + Load State Keadaan Termuat - + Save State Keadaan Tersimpan - + Empty Kosong - + Corrupted Rosak - + Slot %1 Slot %1 @@ -3858,12 +3858,12 @@ Download size: %3 QGBA::ReportView - + Bug report archive Arkib laporan pepijat - + ZIP archive (*.zip) Arkib ZIP (*.zip) @@ -3934,29 +3934,11 @@ Download size: %3 QGBA::ScriptingTextBuffer - + Untitled buffer - - QGBA::ScriptingView - - - Select script to load - - - - - Lua scripts (*.lua) - - - - - All files (*.*) - - - QGBA::SettingsView @@ -4152,100 +4134,100 @@ Download size: %3 QGBA::Window - + Game Boy Advance ROMs (%1) ROM Game Boy Advance (%1) - + Game Boy ROMs (%1) ROM Game Boy (%1) - + All ROMs (%1) Semua ROM (%1) - + %1 Video Logs (*.mvl) %1 Log Video (*.mvl) - + Archives (%1) Arkib (%1) - - - + + + Select ROM Pilih ROM - + Select folder Pilih folder - - + + Select save - + Select patch - + Patches (*.ips *.ups *.bps) - + Select e-Reader dotcode - + e-Reader card (*.raw *.bin *.bmp) - + Select image Pilih gambar - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) Fail gambar (*.png *.gif *.jpg *.jpeg);;Semua fail (*) - + GameShark saves (*.sps *.xps) Simpanan GameShark (*.sps *.xps) - + Select video log Pilih log video - + Video logs (*.mvl) Log video (*.mvl) - + Crash Nahas - + The game has crashed with the following error: %1 @@ -4254,679 +4236,684 @@ Download size: %3 %1 - + Couldn't Start Tidak dapat memula - + Could not start game. Permainan tidak dapat bermula. - + Unimplemented BIOS call Panggilan BIOS yg belum dilaksanakan - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. Permainan ini menggunakan panggilan BIOS yang belum dilaksanakan. Sila pakai BIOS rasmi untuk pengalaman yang lebih baik. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. Gagal mencipta peranti paparan yang sesuai, berbalik ke paparan perisian. Permainan mungkin menjadi lembap, terutamanya dengan tetingkap besar. - + Really make portable? Betulkah mahu buat jadi mudah alih? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? Ini akan menetapkan pelagak untuk muat konfigurasi dari direktori yang sama dengan fail bolehlakunya. Teruskan? - + Restart needed Mula semula diperlukan - + Some changes will not take effect until the emulator is restarted. Beberapa perubahan tidak akan dilaksanakan sehingga pelagak dimula semula. - + - Player %1 of %2 - Pemain %1 dari %2 - + %1 - %2 %1 - %2 - + %1 - %2 - %3 %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 %1 - %2 (%3 fps) - %4 - + &File &File - + Load &ROM... Muat %ROM... - + Load ROM in archive... Muat ROM daripada arkib... - + Add folder to library... Tambah folder ke perpustakaan... - + Save games (%1) Simpanan permainan (%1) - + Select save game Pilih simpanan permainan - + mGBA save state files (%1) mGBA fail keadaan tersimpan (%1) + - Select save state Pilih keadaan tersimpan - + Select e-Reader card images - + Image file (*.png *.jpg *.jpeg) Fail gambar (*.png *.jpg *.jpeg) - + Conversion finished - + %1 of %2 e-Reader cards converted successfully. - + Load alternate save game... Muat simpanan permainan alternatif... - + Load temporary save game... Muat simpanan permainan sementara... - + Load &patch... - + Boot BIOS But BIOS - + Replace ROM... Ganti ROM... - + Scan e-Reader dotcodes... - + Convert e-Reader card image to raw... - + ROM &info... &Perihal ROM... - + Recent Terkini - + Make portable Buat jadi mudah alih - + &Load state &Muat keadaan - + Load state file... Muat fail keadaan... - + &Save state &Simpan keadaan - + Save state file... Simpan fail keadaan... - + Quick load - + Quick save - + Load recent Muat terkini - + Save recent Simpan terkini - + Undo load state Buat asal keadaan termuat - + Undo save state Buat asal keadaan tersimpan - - + + State &%1 Keadaan &%1 - + Load camera image... Muat gambar kamera... - + Convert save game... Tukar simpanan permainan... - + GameShark saves (*.gsv *.sps *.xps) - + Reset needed - + Some changes will not take effect until the game is reset. - + Save games Simpanan permainan - + Import GameShark Save... Import Simpanan GameShark... - + Export GameShark Save... Eksport Simpanan GameShark... - + Automatically determine - + Use player %0 save game - + New multiplayer window Tetingkap multipemain baru - + Connect to Dolphin... Sambung ke Dolphin... - + Report bug... Laporkan pepijat... - + About... Perihal... - + E&xit &Keluar - + &Emulation Pe&lagak - + &Reset - + Sh&utdown &Matikan - + Yank game pak Alih keluar Game Pak - + &Pause &Jeda - + &Next frame Bingkai se&terusnya - + Fast forward (held) Mundar laju (pegang) - + &Fast forward Mundar &laju - + Fast forward speed Kelajuan mundar laju - + Unbounded Tidak terbatas - + %0x %0x - + Rewind (held) Putar balik (pegang) - + Re&wind Ma&ndir - + Step backwards Langkah belakang - + Solar sensor Pengesan suria - + Increase solar level Meningkatkan aras suria - + Decrease solar level Mengurangkan aras suria - + Brightest solar level Aras suria paling terang - + Darkest solar level Aras suria paling gelap - + Brightness %1 Kecerahan %1 - + Game Boy Printer... Pencetak Game Boy... - + BattleChip Gate... BattleChip Gate... - + Audio/&Video Audio/&Video - + Frame size Saiz bingkai - + %1× %1× - + Toggle fullscreen Togol skrinpenuh - + Lock aspect ratio Kekalkan nisbah aspek - + Force integer scaling Paksa skala integer - + Interframe blending Persebatian antarabingkai - + Bilinear filtering Penapisan bilinear - + Frame&skip Langkauan &bingkai - + Mute Senyap - + FPS target Sasaran FPS - + Native (59.7275) Asal (59.7275) - + Take &screenshot Ambil &cekupan skrin - + F12 F12 - + Record A/V... Rakam A/V... - + Record GIF/WebP/APNG... Rakam GIF/WebP/APNG... - + Video layers Lapisan video - + Audio channels Saluran audio - + Adjust layer placement... Melaras peletakan lapisan... - + &Tools &Alat - + View &logs... Lihat &log... - + Game &overrides... - + Game Pak sensors... Pengesan Game Pak... - + &Cheats... &Tipu... - + Settings... Tetapan... - + Open debugger console... Buka konsol penyahpepijat... - + Start &GDB server... Mula pelayan &GDB... - + Scripting... - + + Game state views + + + + View &palette... Pelihat &palet... - + View &sprites... - + View &tiles... Pelihat &jubin... - + View &map... Pelihat pe&ta... - + &Frame inspector... Periksa &bingkai... - + View memory... Lihat ingatan... - + Search memory... Cari ingatan... - + View &I/O registers... Lihat daftar &I/O... - + Record debug video log... Rakam log video nyahpepijat... - + Stop debug video log Henti log video nyahpepijat - + Exit fullscreen Keluar skrinpenuh - + GameShark Button (held) Butang GameShark (pegang) - + Autofire - + Autofire A - + Autofire B - + Autofire L - + Autofire R - + Autofire Start - + Autofire Select - + Autofire Up - + Autofire Right - + Autofire Down - + Autofire Left - + Clear Kosongkan @@ -5175,40 +5162,55 @@ Download size: %3 ScriptingView - + Scripting - + Run - + File - + Load recent script - + Load script... - + &Reset - + 0 4K {0?} + + + Select script to load + + + + + Lua scripts (*.lua) + + + + + All files (*.*) + + SensorView @@ -5223,64 +5225,74 @@ Download size: %3 - + Fixed time - + System time - + Start time at - + Now - + + Offset time + + + + + sec + + + + MM/dd/yy hh:mm:ss AP - + Light sensor - + Brightness - + Tilt sensor - - + + Set Y - - + + Set X - + Gyroscope - + Sensitivity diff --git a/src/platform/qt/ts/mgba-nb_NO.ts b/src/platform/qt/ts/mgba-nb_NO.ts index a3ed6842b..b6ba16304 100644 --- a/src/platform/qt/ts/mgba-nb_NO.ts +++ b/src/platform/qt/ts/mgba-nb_NO.ts @@ -1184,36 +1184,36 @@ Game Boy Advance er et registrert varemerke tilhørende Nintendo Co., Ltd. - + Do you want to download and install it now? You will need to restart the emulator when the download is complete. - + Auto-update is not available on this platform. If you wish to update you will need to do it manually. - + Current version: %1 New version: %2 Download size: %3 - + Downloading update... - + Downloading failed. Please update manually. - + Downloading done. Press OK to restart %1 and install the update. @@ -1236,7 +1236,7 @@ Download size: %3 Ukjent - + (None) @@ -1323,12 +1323,12 @@ Download size: %3 - + Failed to open snapshot file for reading: %1 - + Failed to open snapshot file for writing: %1 @@ -1341,12 +1341,12 @@ Download size: %3 Klarte ikke å åpne spillfil: %1 - + Could not load game. Are you sure it's in the correct format? - + Failed to open save file; in-game saves cannot be updated. Please ensure the save directory is writable without additional privileges (e.g. UAC on Windows). @@ -3410,27 +3410,27 @@ Download size: %3 QGBA::LoadSaveState - + Load State - + Save State - + Empty Tom - + Corrupted Skadet - + Slot %1 Plass %1 @@ -3859,12 +3859,12 @@ Download size: %3 QGBA::ReportView - + Bug report archive - + ZIP archive (*.zip) ZIP-arkiv (*.zip) @@ -3935,29 +3935,11 @@ Download size: %3 QGBA::ScriptingTextBuffer - + Untitled buffer - - QGBA::ScriptingView - - - Select script to load - - - - - Lua scripts (*.lua) - - - - - All files (*.*) - - - QGBA::SettingsView @@ -4155,779 +4137,784 @@ Download size: %3 QGBA::Window - + Game Boy Advance ROMs (%1) - + Game Boy ROMs (%1) - + All ROMs (%1) - + %1 Video Logs (*.mvl) - + Archives (%1) Arkiv (%1) - - - + + + Select ROM Velg ROM - + Select folder Velg mappe - - + + Select save - + Select patch Velg feilfiks - + Patches (*.ips *.ups *.bps) Feilfikser (*.ips *.ups *.bps) - + Select e-Reader dotcode - + e-Reader card (*.raw *.bin *.bmp) - + Select image Velg bilde - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) Bildefil (*.png *.gif *.jpg *.jpeg);;All filer (*) - + GameShark saves (*.sps *.xps) - + Select video log - + Video logs (*.mvl) - + Crash Krasj - + The game has crashed with the following error: %1 - + Couldn't Start - + Could not start game. - + Unimplemented BIOS call - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. - + Really make portable? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? - + Restart needed - + Some changes will not take effect until the emulator is restarted. - + - Player %1 of %2 - + %1 - %2 - + %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 - + &File - + Load &ROM... - + Load ROM in archive... - + Add folder to library... - + Save games (%1) - + Select save game - + mGBA save state files (%1) + - Select save state - + Select e-Reader card images - + Image file (*.png *.jpg *.jpeg) - + Conversion finished - + %1 of %2 e-Reader cards converted successfully. - + Load alternate save game... - + Load temporary save game... - + Load &patch... - + Boot BIOS - + Replace ROM... - + Scan e-Reader dotcodes... - + Convert e-Reader card image to raw... - + ROM &info... - + Recent - + Make portable - + &Load state - + Load state file... - + &Save state - + Save state file... - + Quick load - + Quick save - + Load recent - + Save recent - + Undo load state - + Undo save state - - + + State &%1 - + Load camera image... - + Convert save game... - + GameShark saves (*.gsv *.sps *.xps) - + Reset needed - + Some changes will not take effect until the game is reset. - + Save games - + Import GameShark Save... - + Export GameShark Save... - + Automatically determine - + Use player %0 save game - + New multiplayer window - + Connect to Dolphin... - + Report bug... - + About... - + E&xit - + &Emulation - + &Reset - + Sh&utdown - + Yank game pak - + &Pause - + &Next frame - + Fast forward (held) - + &Fast forward - + Fast forward speed - + Unbounded - + %0x - + Rewind (held) - + Re&wind - + Step backwards - + Solar sensor - + Increase solar level - + Decrease solar level - + Brightest solar level - + Darkest solar level - + Brightness %1 - + Game Boy Printer... - + BattleChip Gate... - + Audio/&Video - + Frame size - + %1× - + Toggle fullscreen - + Lock aspect ratio - + Force integer scaling - + Interframe blending - + Bilinear filtering - + Frame&skip - + Mute - + FPS target - + Native (59.7275) - + Take &screenshot - + F12 - + Record A/V... - + Record GIF/WebP/APNG... - + Video layers - + Audio channels - + Adjust layer placement... - + &Tools - + View &logs... - + Game &overrides... - + Game Pak sensors... - + &Cheats... - + Settings... - + Open debugger console... - + Start &GDB server... - + Scripting... - + + Game state views + + + + View &palette... - + View &sprites... - + View &tiles... - + View &map... - + &Frame inspector... - + View memory... - + Search memory... - + View &I/O registers... - + Record debug video log... - + Stop debug video log - + Exit fullscreen - + GameShark Button (held) - + Autofire - + Autofire A - + Autofire B - + Autofire L - + Autofire R - + Autofire Start - + Autofire Select - + Autofire Up - + Autofire Right - + Autofire Down - + Autofire Left - + Clear Tøm @@ -5176,40 +5163,55 @@ Download size: %3 ScriptingView - + Scripting - + Run - + File - + Load recent script - + Load script... - + &Reset - + 0 0 + + + Select script to load + + + + + Lua scripts (*.lua) + + + + + All files (*.*) + + SensorView @@ -5224,64 +5226,74 @@ Download size: %3 Sanntidsklokke - + Fixed time - + System time - + Start time at - + Now - + + Offset time + + + + + sec + + + + MM/dd/yy hh:mm:ss AP - + Light sensor Lyssensor - + Brightness - + Tilt sensor - - + + Set Y - - + + Set X - + Gyroscope Gyroskop - + Sensitivity diff --git a/src/platform/qt/ts/mgba-nl.ts b/src/platform/qt/ts/mgba-nl.ts index 3b8435267..ff7c31276 100644 --- a/src/platform/qt/ts/mgba-nl.ts +++ b/src/platform/qt/ts/mgba-nl.ts @@ -1183,36 +1183,36 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - + Do you want to download and install it now? You will need to restart the emulator when the download is complete. - + Auto-update is not available on this platform. If you wish to update you will need to do it manually. - + Current version: %1 New version: %2 Download size: %3 - + Downloading update... - + Downloading failed. Please update manually. - + Downloading done. Press OK to restart %1 and install the update. @@ -1235,7 +1235,7 @@ Download size: %3 - + (None) @@ -1322,12 +1322,12 @@ Download size: %3 - + Failed to open snapshot file for reading: %1 - + Failed to open snapshot file for writing: %1 @@ -1340,12 +1340,12 @@ Download size: %3 - + Could not load game. Are you sure it's in the correct format? - + Failed to open save file; in-game saves cannot be updated. Please ensure the save directory is writable without additional privileges (e.g. UAC on Windows). @@ -3409,27 +3409,27 @@ Download size: %3 QGBA::LoadSaveState - + Load State - + Save State - + Empty - + Corrupted - + Slot %1 @@ -3858,12 +3858,12 @@ Download size: %3 QGBA::ReportView - + Bug report archive - + ZIP archive (*.zip) @@ -3934,29 +3934,11 @@ Download size: %3 QGBA::ScriptingTextBuffer - + Untitled buffer - - QGBA::ScriptingView - - - Select script to load - - - - - Lua scripts (*.lua) - - - - - All files (*.*) - - - QGBA::SettingsView @@ -4154,779 +4136,784 @@ Download size: %3 QGBA::Window - + Game Boy Advance ROMs (%1) - + Game Boy ROMs (%1) - + All ROMs (%1) - + %1 Video Logs (*.mvl) - + Archives (%1) - - - + + + Select ROM - + Select folder - - + + Select save - + Select patch - + Patches (*.ips *.ups *.bps) - + Select e-Reader dotcode - + e-Reader card (*.raw *.bin *.bmp) - + Select image - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) - + GameShark saves (*.sps *.xps) - + Select video log - + Video logs (*.mvl) - + Crash - + The game has crashed with the following error: %1 - + Couldn't Start - + Could not start game. - + Unimplemented BIOS call - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. - + Really make portable? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? - + Restart needed - + Some changes will not take effect until the emulator is restarted. - + - Player %1 of %2 - + %1 - %2 - + %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 - + &File - + Load &ROM... - + Load ROM in archive... - + Add folder to library... - + Save games (%1) - + Select save game - + mGBA save state files (%1) + - Select save state - + Select e-Reader card images - + Image file (*.png *.jpg *.jpeg) - + Conversion finished - + %1 of %2 e-Reader cards converted successfully. - + Load alternate save game... - + Load temporary save game... - + Load &patch... - + Boot BIOS - + Replace ROM... - + Scan e-Reader dotcodes... - + Convert e-Reader card image to raw... - + ROM &info... - + Recent - + Make portable - + &Load state - + Load state file... - + &Save state - + Save state file... - + Quick load - + Quick save - + Load recent - + Save recent - + Undo load state - + Undo save state - - + + State &%1 - + Load camera image... - + Convert save game... - + GameShark saves (*.gsv *.sps *.xps) - + Reset needed - + Some changes will not take effect until the game is reset. - + Save games - + Import GameShark Save... - + Export GameShark Save... - + Automatically determine - + Use player %0 save game - + New multiplayer window - + Connect to Dolphin... - + Report bug... - + About... - + E&xit - + &Emulation - + &Reset - + Sh&utdown - + Yank game pak - + &Pause - + &Next frame - + Fast forward (held) - + &Fast forward - + Fast forward speed - + Unbounded - + %0x - + Rewind (held) - + Re&wind - + Step backwards - + Solar sensor - + Increase solar level - + Decrease solar level - + Brightest solar level - + Darkest solar level - + Brightness %1 - + Game Boy Printer... - + BattleChip Gate... - + Audio/&Video - + Frame size - + %1× - + Toggle fullscreen - + Lock aspect ratio - + Force integer scaling - + Interframe blending - + Bilinear filtering - + Frame&skip - + Mute - + FPS target - + Native (59.7275) - + Take &screenshot - + F12 - + Record A/V... - + Record GIF/WebP/APNG... - + Video layers - + Audio channels - + Adjust layer placement... - + &Tools - + View &logs... - + Game &overrides... - + Game Pak sensors... - + &Cheats... - + Settings... - + Open debugger console... - + Start &GDB server... - + Scripting... - + + Game state views + + + + View &palette... - + View &sprites... - + View &tiles... - + View &map... - + &Frame inspector... - + View memory... - + Search memory... - + View &I/O registers... - + Record debug video log... - + Stop debug video log - + Exit fullscreen - + GameShark Button (held) - + Autofire - + Autofire A - + Autofire B - + Autofire L - + Autofire R - + Autofire Start - + Autofire Select - + Autofire Up - + Autofire Right - + Autofire Down - + Autofire Left - + Clear @@ -5175,40 +5162,55 @@ Download size: %3 ScriptingView - + Scripting - + Run - + File - + Load recent script - + Load script... - + &Reset - + 0 0 + + + Select script to load + + + + + Lua scripts (*.lua) + + + + + All files (*.*) + + SensorView @@ -5223,64 +5225,74 @@ Download size: %3 - + Fixed time - + System time - + Start time at - + Now - + + Offset time + + + + + sec + + + + MM/dd/yy hh:mm:ss AP - + Light sensor - + Brightness - + Tilt sensor - - + + Set Y - - + + Set X - + Gyroscope - + Sensitivity diff --git a/src/platform/qt/ts/mgba-pl.ts b/src/platform/qt/ts/mgba-pl.ts index 12ec17639..d3b4edc8d 100644 --- a/src/platform/qt/ts/mgba-pl.ts +++ b/src/platform/qt/ts/mgba-pl.ts @@ -1185,21 +1185,21 @@ Game Boy Advance jest zarejestrowanym znakiem towarowym Nintendo Co., Ltd. - + Do you want to download and install it now? You will need to restart the emulator when the download is complete. Czy chcesz ją teraz pobrać i zainstalować? Po zakończeniu pobierania konieczne będzie ponowne uruchomienie emulatora. - + Auto-update is not available on this platform. If you wish to update you will need to do it manually. Automatyczna aktualizacja nie jest dostępna na tej platformie. Jeśli chcesz zaktualizować, musisz to zrobić ręcznie. - + Current version: %1 New version: %2 Download size: %3 @@ -1208,17 +1208,17 @@ Nowa wersja: %2 Rozmiar pobierania: %3 - + Downloading update... Pobieranie aktualizacji... - + Downloading failed. Please update manually. Pobieranie nie powiodło się. Proszę zaktualizować ręcznie. - + Downloading done. Press OK to restart %1 and install the update. Pobieranie zakończone. Naciśnij OK, aby ponownie uruchomić %1 i zainstalować aktualizację. @@ -1241,7 +1241,7 @@ Rozmiar pobierania: %3 Nieznana - + (None) (Żadna) @@ -1328,12 +1328,12 @@ Rozmiar pobierania: %3 Nie można wyciągnąć pack na nieoczekiwanej platformie! - + Failed to open snapshot file for reading: %1 Nie udało się otworzyć pliku snapshot do odczytu: %1 - + Failed to open snapshot file for writing: %1 Nie udało się otworzyć pliku snapshot do zapisu: %1 @@ -1346,12 +1346,12 @@ Rozmiar pobierania: %3 Nie udało się otworzyć pliku gry: %1 - + Could not load game. Are you sure it's in the correct format? Nie udało się wczytać gry. Czy na pewno jest we właściwym formacie? - + Failed to open save file; in-game saves cannot be updated. Please ensure the save directory is writable without additional privileges (e.g. UAC on Windows). Nie udało się otworzyć pliku zapisu; zapisy w grze nie mogą być aktualizowane. Upewnij się, że katalog zapisu jest zapisywalny bez dodatkowych uprawnień (np. UAC w systemie Windows). @@ -3415,27 +3415,27 @@ Rozmiar pobierania: %3 QGBA::LoadSaveState - + Load State Załaduj Stan - + Save State Zapisz Stan - + Empty Pusty - + Corrupted Uszkodzony - + Slot %1 Slot %1 @@ -3864,12 +3864,12 @@ Rozmiar pobierania: %3 QGBA::ReportView - + Bug report archive Archiwum raportów o błędach - + ZIP archive (*.zip) Archiwum ZIP (*.zip) @@ -3940,29 +3940,11 @@ Rozmiar pobierania: %3 QGBA::ScriptingTextBuffer - + Untitled buffer - - QGBA::ScriptingView - - - Select script to load - - - - - Lua scripts (*.lua) - - - - - All files (*.*) - - - QGBA::SettingsView @@ -4162,100 +4144,100 @@ Rozmiar pobierania: %3 QGBA::Window - + Game Boy Advance ROMs (%1) ROMy Game Boy Advance (%1) - + Game Boy ROMs (%1) ROMy Game Boy (%1) - + All ROMs (%1) Wszystkie ROMy (%1) - + %1 Video Logs (*.mvl) Dzienniki wideo %1 (*.mvl) - + Archives (%1) Archiwa (%1) - - - + + + Select ROM Wybierz ROM - + Select folder Wybierz katalog - - + + Select save Wybierz zapis - + Select patch Wybierz łatkę - + Patches (*.ips *.ups *.bps) Łatki (*.ips *.ups *.bps) - + Select e-Reader dotcode Wybierz kod kropki e-Reader - + e-Reader card (*.raw *.bin *.bmp) Karta e-Reader (*.raw *.bin *.bmp) - + Select image Wybierz obraz - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) Plik obrazu (*.png *.gif *.jpg *.jpeg);;Wszystkie pliki (*) - + GameShark saves (*.sps *.xps) Zapisy GameShark (*.sps *.xps) - + Select video log Wybierz dziennik wideo - + Video logs (*.mvl) Dzienniki wideo (*.mvl) - + Crash Crash - + The game has crashed with the following error: %1 @@ -4264,679 +4246,684 @@ Rozmiar pobierania: %3 %1 - + Couldn't Start Nie udało się uruchomić - + Could not start game. Nie udało się rozpocząć gry. - + Unimplemented BIOS call Niewdrożone wywołanie BIOS - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. Ta gra używa wywołania BIOS, które nie jest zaimplementowane. Aby uzyskać najlepsze wrażenia, użyj oficjalnego BIOS. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. Nie udało się utworzyć odpowiedniego urządzenia wyświetlającego, powracam do wyświetlania programowego. Gry mogą działać wolno, zwłaszcza w przypadku większych okien. - + Really make portable? Naprawdę stworzyć wersję portable? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? To sprawi, że emulator załaduje swoją konfigurację z tego samego katalogu, co plik wykonywalny. Czy chcesz kontynuować? - + Restart needed Wymagane ponowne uruchomienie - + Some changes will not take effect until the emulator is restarted. Niektóre zmiany nie zaczną obowiązywać, dopóki emulator nie zostanie ponownie uruchomiony. - + - Player %1 of %2 - Gracz %1 z %2 - + %1 - %2 %1 - %2 - + %1 - %2 - %3 %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 %1 - %2 (%3 FPS) - %4 - + &File &Plik - + Load &ROM... Załaduj &ROM... - + Load ROM in archive... Załaduj ROM w archiwum... - + Add folder to library... Dodaj folder do biblioteki... - + Save games (%1) Zapisane gry (%1) - + Select save game Wybierz zapis gry - + mGBA save state files (%1) Pliki stanu gry mGBA (%1) + - Select save state Wybierz stan - + Select e-Reader card images Wybierz obrazy kart e-Reader - + Image file (*.png *.jpg *.jpeg) Plik graficzny (*.png *.jpg *.jpeg) - + Conversion finished Konwersja zakończona - + %1 of %2 e-Reader cards converted successfully. %1 z %2 kart czytnika e-Reader zostało pomyślnie przekonwertowanych. - + Load alternate save game... Załaduj alternatywny zapis gry... - + Load temporary save game... Załaduj tymczasowy zapis gry... - + Load &patch... Wczytaj &poprawkę... - + Boot BIOS BIOS startowy - + Replace ROM... Wymień ROM... - + Scan e-Reader dotcodes... Skanuj kody kropkowe czytnika e-Reader... - + Convert e-Reader card image to raw... Konwertuj obraz karty czytnika e-Reader na surowy... - + ROM &info... &Informacje o pamięci ROM... - + Recent Ostatnie - + Make portable Stwórz wersję portable - + &Load state &Załaduj stan - + Load state file... Załaduj plik stanu… - + &Save state &Zapisz stan - + Save state file... Zapisz plik stanu... - + Quick load Szybkie załadowanie - + Quick save Szybki zapis - + Load recent Załaduj ostatnie - + Save recent Zapisz ostatnie - + Undo load state Cofnij załadowanie stanu - + Undo save state Cofnij zapisanie stanu - - + + State &%1 Stan &%1 - + Load camera image... Załaduj obraz do kamery... - + Convert save game... Konwertuj zapisaną grę... - + GameShark saves (*.gsv *.sps *.xps) Zapisy GameShark (*.gsv *.sps *.xps) - + Reset needed Wymagane zresetowanie - + Some changes will not take effect until the game is reset. Niektóre zmiany nie zaczną obowiązywać, dopóki gra nie zostanie zresetowana. - + Save games Zapisy gry - + Import GameShark Save... Importuj Zapis GameShark... - + Export GameShark Save... Eksportuj Zapis GameShark... - + Automatically determine Wykryj automatycznie - + Use player %0 save game Użyj zapis gry gracza %0 - + New multiplayer window Nowe okno dla wielu graczy - + Connect to Dolphin... Połącz z Dolphinem... - + Report bug... Zgłoś błąd... - + About... O Aplikacji... - + E&xit Z&akończ - + &Emulation &Emulacja - + &Reset &Resetuj - + Sh&utdown Za&mknij - + Yank game pak Wyciągnij Game Pak - + &Pause &Pauza - + &Next frame &Następna klatka - + Fast forward (held) Przewijanie (przytrzymaj) - + &Fast forward &Przewijanie do przodu - + Fast forward speed Prędkość przewijania do przodu - + Unbounded Bez ograniczeń - + %0x %0x - + Rewind (held) Przewijanie (przytrzymaj) - + Re&wind Pr&zewijanie - + Step backwards Krok w tył - + Solar sensor Czujnik słoneczny - + Increase solar level Zwiększ poziom energii słonecznej - + Decrease solar level Zmniejsz poziom energii słonecznej - + Brightest solar level Najjaśniejszy poziom energii słonecznej - + Darkest solar level Najciemniejszy poziom energii słonecznej - + Brightness %1 Jasność %1 - + Game Boy Printer... Game Boy Printer... - + BattleChip Gate... BattleChip Gate... - + Audio/&Video Dźwięk/&Wideo - + Frame size Rozmiar klatki - + %1× %1× - + Toggle fullscreen Przełącz tryb pełnoekranowy - + Lock aspect ratio Zablokuj proporcje - + Force integer scaling Wymuś skalowanie całkowite - + Interframe blending Blendowanie międzyklatkowe - + Bilinear filtering Filtrowanie dwuliniowe - + Frame&skip Klatko&wanie - + Mute Wycisz - + FPS target Cel KL./S - + Native (59.7275) Natywny (59.7275) - + Take &screenshot Wykonaj &zrzut ekranu - + F12 F12 - + Record A/V... Nagraj A/W... - + Record GIF/WebP/APNG... Nagraj GIF/WebP/APNG... - + Video layers Warstwy wideo - + Audio channels Kanały audio - + Adjust layer placement... Dostosuj położenie warstw... - + &Tools &Narzędzia - + View &logs... Wyświetl &logi... - + Game &overrides... Nadpisania &ustawień gry... - + Game Pak sensors... Czujniki Game Pak... - + &Cheats... &Kody... - + Settings... Ustawienia... - + Open debugger console... Otwórz konsolę debugera... - + Start &GDB server... Uruchom serwer &GDB... - + Scripting... - + + Game state views + + + + View &palette... Wyświetl &paletę... - + View &sprites... Wyświetl &sprite'y... - + View &tiles... Wyświetl &kafelki... - + View &map... Wyświetl &mapę... - + &Frame inspector... Inspektor &klatek... - + View memory... Wyświetl pamięć... - + Search memory... Przeszukaj pamięć... - + View &I/O registers... Wyświetl rejestry &we/wy... - + Record debug video log... Nagraj dziennik wideo debugowania... - + Stop debug video log Zatrzymaj dziennik wideo debugowania - + Exit fullscreen Wyłączyć tryb pełnoekranowy - + GameShark Button (held) Przycisk GameShark (przytrzymany) - + Autofire Turbo - + Autofire A Turbo A - + Autofire B Turbo B - + Autofire L Turbo L - + Autofire R Turbo R - + Autofire Start Turbo Start - + Autofire Select Turbo Select - + Autofire Up Turbo Góra - + Autofire Right Turbo Prawo - + Autofire Down Turbo Dół - + Autofire Left Turbo Lewo - + Clear Wyczyść @@ -5185,40 +5172,55 @@ Rozmiar pobierania: %3 ScriptingView - + Scripting - + Run - + File - + Load recent script - + Load script... - + &Reset &Resetuj - + 0 0 + + + Select script to load + + + + + Lua scripts (*.lua) + + + + + All files (*.*) + + SensorView @@ -5233,64 +5235,74 @@ Rozmiar pobierania: %3 Zegar czasu rzeczywistego - + Fixed time Ustalony czas - + System time Czas systemu - + Start time at Czas rozpoczęcia o - + Now Teraz - + + Offset time + + + + + sec + + + + MM/dd/yy hh:mm:ss AP yy/MM/DD hh:mm:ss AP - + Light sensor Czujnik światła - + Brightness Jasność - + Tilt sensor Czujnik pochylenia - - + + Set Y Ustaw Y - - + + Set X Ustaw X - + Gyroscope Żyroskop - + Sensitivity Czułość diff --git a/src/platform/qt/ts/mgba-pt_BR.ts b/src/platform/qt/ts/mgba-pt_BR.ts index 2a53af1fd..7f1acd044 100644 --- a/src/platform/qt/ts/mgba-pt_BR.ts +++ b/src/platform/qt/ts/mgba-pt_BR.ts @@ -1184,36 +1184,36 @@ Game Boy Advance é uma marca registrada da Nintendo Co., Ltd. - + Do you want to download and install it now? You will need to restart the emulator when the download is complete. - + Auto-update is not available on this platform. If you wish to update you will need to do it manually. - + Current version: %1 New version: %2 Download size: %3 - + Downloading update... - + Downloading failed. Please update manually. - + Downloading done. Press OK to restart %1 and install the update. @@ -1236,7 +1236,7 @@ Download size: %3 Desconhecido - + (None) @@ -1323,12 +1323,12 @@ Download size: %3 Não pode arrancar o pacote numa plataforma inesperada! - + Failed to open snapshot file for reading: %1 Falhou em abrir o arquivo do snapshot pra leitura: %1 - + Failed to open snapshot file for writing: %1 Falhou em abrir o arquivo do snapshot pra gravação: %1 @@ -1341,12 +1341,12 @@ Download size: %3 Falhou em abrir o arquivo do jogo: %1 - + Could not load game. Are you sure it's in the correct format? Não pôde carregar o jogo. Você tem certeza que está no formato correto? - + Failed to open save file; in-game saves cannot be updated. Please ensure the save directory is writable without additional privileges (e.g. UAC on Windows). @@ -3410,27 +3410,27 @@ Download size: %3 QGBA::LoadSaveState - + Load State Carregar o State - + Save State Salvar o State - + Empty Vazio - + Corrupted Corrompido - + Slot %1 Slot %1 @@ -3859,12 +3859,12 @@ Download size: %3 QGBA::ReportView - + Bug report archive Arquivo compactado do relatório dos bugs - + ZIP archive (*.zip) Arquivo compactado ZIP (*.zip) @@ -3935,29 +3935,11 @@ Download size: %3 QGBA::ScriptingTextBuffer - + Untitled buffer - - QGBA::ScriptingView - - - Select script to load - - - - - Lua scripts (*.lua) - - - - - All files (*.*) - - - QGBA::SettingsView @@ -4155,100 +4137,100 @@ Download size: %3 QGBA::Window - + Game Boy Advance ROMs (%1) ROMs do Game Boy Advance (%1) - + Game Boy ROMs (%1) ROMs do Game Boy (%1) - + All ROMs (%1) Todas as ROMs (%1) - + %1 Video Logs (*.mvl) %1 Registros do Vídeo (*.mvl) - + Archives (%1) Arquivos Compactados (%1) - - - + + + Select ROM Selecionar ROM - + Select folder Selecionar pasta - - + + Select save Selecionar save - + Select patch Selecionar patch - + Patches (*.ips *.ups *.bps) Patches (*.ips *.ups *.bps) - + Select e-Reader dotcode Selecionar dotcode do e-Reader - + e-Reader card (*.raw *.bin *.bmp) Cartão do e-Reader (*.raw *.bin *.bmp) - + Select image Selecionar imagem - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) Arquivo de imagem (*.png *.gif *.jpg *.jpeg);;Todos os arquivos (*) - + GameShark saves (*.sps *.xps) Saves do GameShark (*.sps *.xps) - + Select video log Selecionar registro do vídeo - + Video logs (*.mvl) Registros do vídeo (*.mvl) - + Crash Crash - + The game has crashed with the following error: %1 @@ -4257,679 +4239,684 @@ Download size: %3 %1 - + Unimplemented BIOS call Chamada da BIOS não implementada - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. Este jogo usa uma chamada de BIOS que não está implementada. Por favor use a BIOS oficial pra uma melhor experiência. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. Falhou em criar um dispositivo de exibição apropriado, voltando a exibição por software. Os jogos podem executar lentamente, especialmente com janelas maiores. - + Really make portable? Realmente tornar portátil? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? Isto fará o emulador carregar sua configuração do mesmo diretório que o executável. Você quer continuar? - + Restart needed Reiniciar é necessário - + Some changes will not take effect until the emulator is restarted. Algumas mudanças não terão efeito até que o emulador seja reiniciado. - + - Player %1 of %2 - Jogador %1 de %2 - + %1 - %2 %1 - %2 - + %1 - %2 - %3 %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 %1 - %2 (%3 fps) - %4 - + &File &Arquivo - + Load &ROM... Carregar &ROM... - + Load ROM in archive... Carregar ROM no arquivo compactado... - + Add folder to library... Adicionar a pasta a biblioteca... - + Save games Saves dos jogos - + Automatically determine - + Use player %0 save game - + Load &patch... Carregar &patch... - + Boot BIOS Dar Boot na BIOS - + Replace ROM... Substituir ROM... - + ROM &info... Informações da &ROM... - + Recent Recentes - + Make portable Tornar portátil - + &Load state &Carregar state - + Report bug... Reportar bug... - + About... Sobre... - + Game Pak sensors... Sensores do Game Pak... - + Clear Limpar - + Load state file... Carregar arquivo do state... - + Save games (%1) Saves dos jogos (%1) - + Select save game Selecione save do jogo - + mGBA save state files (%1) Arquivos do save state do mGBA (%1) + - Select save state Selecione save state - + Select e-Reader card images Selecionar imagens do cartão do e-Reader - + Image file (*.png *.jpg *.jpeg) Arquivo da imagem (*.png *.jpg *.jpeg) - + Conversion finished Conversão concluída - + %1 of %2 e-Reader cards converted successfully. %1 de %2 cartões do e-Reader convertidos com sucesso. - + Load alternate save game... Carregar save alternativo do jogo... - + Load temporary save game... Carregar save temporário do jogo... - + Convert e-Reader card image to raw... Converter imagem do cartão do e-Reader pro natural... - + &Save state &Salvar o state - + Save state file... Arquivo do save state... - + Quick load Carregamento rápido - + Quick save Salvamento rápido - + Load recent Carregar recentes - + Save recent Salvar recentes - + Undo load state Desfazer o carregamento do state - + Undo save state Desfazer o salvamento do state - - + + State &%1 State &%1 - + Load camera image... Carregar imagem da câmera... - + Convert save game... Converter save do jogo... - + GameShark saves (*.gsv *.sps *.xps) - + Reset needed - + Some changes will not take effect until the game is reset. - + New multiplayer window Nova janela multi-jogador - + Connect to Dolphin... Conectar ao Dolphin... - + E&xit S&air - + &Emulation &Emulação - + &Reset &Resetar - + Sh&utdown De&sligar - + Yank game pak Arrancar game pak - + &Pause &Pausar - + &Next frame &Próximo frame - + Fast forward (held) Avanço rápido (segurado) - + &Fast forward &Avanço rápido - + Fast forward speed Velocidade do avanço rápido - + Unbounded Ilimitado - + %0x %0x - + Rewind (held) Retroceder (segurado) - + Re&wind Re&troceder - + Step backwards Voltar um passo - + Solar sensor Sensor solar - + Increase solar level Aumentar nível solar - + Decrease solar level Diminuir nível solar - + Brightest solar level Nível solar mais brilhante - + Darkest solar level Nível solar mais escuro - + Brightness %1 Brilho %1 - + Audio/&Video Áudio/&Vídeo - + Frame size Tamanho do frame - + Toggle fullscreen Alternar tela cheia - + Lock aspect ratio Trancar proporção do aspecto - + Force integer scaling Forçar dimensionamento da integral - + Bilinear filtering Filtragem bilinear - + Frame&skip Frame&skip - + Mute Mudo - + FPS target FPS alvo - + Native (59.7275) Nativo (59,7275) - + Take &screenshot Tirar &screenshot - + F12 F12 - + Game Boy Printer... Impressora do Game Boy... - + BattleChip Gate... Portal do BattleChip... - + %1× %1× - + Interframe blending Mistura do interframe - + Record A/V... Gravar A/V... - + Video layers Camadas do vídeo - + Audio channels Canais de áudio - + Adjust layer placement... Ajustar posicionamento da camada... - + &Tools &Ferramentas - + View &logs... Visualizar &registros... - + Game &overrides... Substituições &do jogo... - + Couldn't Start Não Pôde Iniciar - + Could not start game. Não pôde iniciar o jogo. - + Scan e-Reader dotcodes... Escanear dotcodes do e-Reader... - + Import GameShark Save... Importar Save do GameShark... - + Export GameShark Save... Exportar Save do GameShark... - + Record GIF/WebP/APNG... Gravar GIF/WebP/APNG... - + &Cheats... &Trapaças... - + Settings... Configurações... - + Open debugger console... Abrir console do debugger... - + Start &GDB server... Iniciar servidor do &GDB... - + Scripting... - + + Game state views + + + + View &palette... Visualizar &paleta... - + View &sprites... Visualizar &imagens móveis... - + View &tiles... Visualizar &ladrilhos... - + View &map... Visualizar &mapa... - + &Frame inspector... Inspetor dos &frames... - + View memory... Visualizar memória... - + Search memory... Procurar memória... - + View &I/O registers... Visualizar registros de &E/S... - + Record debug video log... Gravar registro do vídeo de debug... - + Stop debug video log Parar log do vídeo de debug - + Exit fullscreen Sair da tela cheia - + GameShark Button (held) Botão do GameShark (segurado) - + Autofire Auto-disparar - + Autofire A Auto-disparar A - + Autofire B Auto-disparar B - + Autofire L Auto-disparar L - + Autofire R Auto-disparar R - + Autofire Start Auto-disparar Start - + Autofire Select Auto-disparar Select - + Autofire Up Auto-disparar Pra Cima - + Autofire Right Auto-disparar Direita - + Autofire Down Auto-disparar Pra Baixo - + Autofire Left Auto-disparar Esquerda @@ -5178,40 +5165,55 @@ Download size: %3 ScriptingView - + Scripting - + Run - + File - + Load recent script - + Load script... - + &Reset &Resetar - + 0 0 + + + Select script to load + + + + + Lua scripts (*.lua) + + + + + All files (*.*) + + SensorView @@ -5226,64 +5228,74 @@ Download size: %3 Relógio em tempo real - + Fixed time Tempo fixo - + System time Horário do sistema - + Start time at Horário do início em - + Now Agora - + + Offset time + + + + + sec + + + + MM/dd/yy hh:mm:ss AP MM/dd/yy hh:mm:ss AP - + Light sensor Sensor de luz - + Brightness Brilho - + Tilt sensor Sensor de inclinação - - + + Set Y Definir Y - - + + Set X Definir X - + Gyroscope Giroscópio - + Sensitivity Sensibilidade diff --git a/src/platform/qt/ts/mgba-ru.ts b/src/platform/qt/ts/mgba-ru.ts index c68456baa..9bc4fb571 100644 --- a/src/platform/qt/ts/mgba-ru.ts +++ b/src/platform/qt/ts/mgba-ru.ts @@ -1184,21 +1184,21 @@ Game Boy Advance - зарегистрированная торговая мар - + Do you want to download and install it now? You will need to restart the emulator when the download is complete. Вы хотите скачать и установить сейчас? Вам надо будет перезагрузить эмулятор когда загрузка закончится. - + Auto-update is not available on this platform. If you wish to update you will need to do it manually. Автообновление не доступно на этой платформе. Если вы хотите обновить эмулятор вам нужно сделать это вручную. - + Current version: %1 New version: %2 Download size: %3 @@ -1207,17 +1207,17 @@ Download size: %3 Размер файла: %3 - + Downloading update... Загрузка обновления... - + Downloading failed. Please update manually. Загрузка не удалась. Пожалуйста, загрузите обновление вручную. - + Downloading done. Press OK to restart %1 and install the update. Загрузка завершена. Нажмите OK для перезапуска и установки обновления. @@ -1240,7 +1240,7 @@ Download size: %3 Неизвестно - + (None) (Нет) @@ -1327,12 +1327,12 @@ Download size: %3 - + Failed to open snapshot file for reading: %1 Не удалось открыть файл изображения для считывания: %1 - + Failed to open snapshot file for writing: %1 Не удалось открыть файл изображения для записи: %1 @@ -1345,12 +1345,12 @@ Download size: %3 Не удалось открыть файл игры: %1 - + Could not load game. Are you sure it's in the correct format? Не удалось загрузить игру. Вы уверены, что она в правильном формате? - + Failed to open save file; in-game saves cannot be updated. Please ensure the save directory is writable without additional privileges (e.g. UAC on Windows). @@ -3414,27 +3414,27 @@ Download size: %3 QGBA::LoadSaveState - + Load State Загрузить состояние - + Save State Сохранить состояние - + Empty - + Corrupted Повреждено - + Slot %1 Слот %1 @@ -3863,12 +3863,12 @@ Download size: %3 QGBA::ReportView - + Bug report archive Архив отчётов об ошибках - + ZIP archive (*.zip) ZIP архив (*.zip) @@ -3939,29 +3939,11 @@ Download size: %3 QGBA::ScriptingTextBuffer - + Untitled buffer - - QGBA::ScriptingView - - - Select script to load - - - - - Lua scripts (*.lua) - - - - - All files (*.*) - - - QGBA::SettingsView @@ -4161,100 +4143,100 @@ Download size: %3 QGBA::Window - + Game Boy Advance ROMs (%1) Игры Game Boy Advance (%1) - + Game Boy ROMs (%1) Игры Game Boy (%1) - + All ROMs (%1) Все игры (%1) - + %1 Video Logs (*.mvl) - + Archives (%1) Архивы (%1) - - - + + + Select ROM Выбор игры - + Select folder Выбор папки - - + + Select save Выбор сохранения - + Select patch Выбор патча - + Patches (*.ips *.ups *.bps) Патчи (*.ips *.ups *.bps) - + Select e-Reader dotcode Выбор карточки e-Reader - + e-Reader card (*.raw *.bin *.bmp) Карточка e-Reader (*.raw *.bin *.bmp) - + Select image Выбор изображения - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) Файл изображения (*.png *.gif *.jpg *.jpeg);;All files (*) - + GameShark saves (*.sps *.xps) Сохранения GameShark (*.sps *.xps) - + Select video log Выбор видеолога - + Video logs (*.mvl) Видеологи (*.mvl) - + Crash Сбой - + The game has crashed with the following error: %1 @@ -4263,679 +4245,684 @@ Download size: %3 %1 - + Couldn't Start Запуск не удался - + Could not start game. Не удалось запустить игру. - + Unimplemented BIOS call Неизвестный вызов BIOS - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. Игра использует нереализованный вызов BIOS. Пожалуйста, воспользуйтесь официальным BIOS для лучшей совместимости. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. Не удалось создать устройство отображения, возврат к программному режиму. Игры могут идти медленнее, особенно в окнах больших размеров. - + Really make portable? Перейти в портативный режим? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? После этого эмулятор будет загружать конфигурацию из папки с исполняемым файлом. Продолжить? - + Restart needed Требуется перезапуск - + Some changes will not take effect until the emulator is restarted. Для применения некоторых изменений требуется перезапустить эмулятор. - + - Player %1 of %2 - + %1 - %2 - + %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 - + &File &Файл - + Load &ROM... - + Load ROM in archive... Загрузить игру из архива... - + Add folder to library... Добавить папку в библиотеку... - + Save games (%1) Игровые сохранения (%1) - + Select save game Выбор игрового сохранения - + mGBA save state files (%1) Файл сохранения состояния mGBA (%1) + - Select save state Выбор сохранения состояния - + Select e-Reader card images Выбор изображения карточки e-Reader - + Image file (*.png *.jpg *.jpeg) Файл изображения (*.png *.jpg *.jpeg) - + Conversion finished Конвертация завершена - + %1 of %2 e-Reader cards converted successfully. %1 из %2 карточек e-Reader успешно сконвертировано. - + Load alternate save game... Загрузить альтернативное сохранение... - + Load temporary save game... Загрузить временное сохранение... - + Load &patch... Загрузить &патч... - + Boot BIOS Загрузиться в BIOS - + Replace ROM... Заменить ROM... - + Scan e-Reader dotcodes... Сканировать dot-коды e-Reader... - + Convert e-Reader card image to raw... Конвертировать карту e-Reader в raw... - + ROM &info... Информация об &игре... - + Recent Недавние - + Make portable Портативный режим - + &Load state &Загрузить состояние - + Load state file... Загрузить состояние из файла... - + &Save state &Сохранить состояние - + Save state file... Сохранить состояние в файл... - + Quick load Быстрая загрузка - + Quick save Быстрое сохранение - + Load recent Загрузить недавнее - + Save recent Сохранить в недавнее - + Undo load state Отмена загрузки состояния - + Undo save state Отмена сохранения состояния - - + + State &%1 Слот &%1 - + Load camera image... Загрузить изображение с камеры... - + Convert save game... Конвертировать игровое сохранение... - + GameShark saves (*.gsv *.sps *.xps) - + Reset needed - + Some changes will not take effect until the game is reset. - + Save games - + Import GameShark Save... Импорт сохранения GameShark... - + Export GameShark Save... Экспорт сохранения GameShark... - + Automatically determine - + Use player %0 save game - + New multiplayer window Новое окно мультиплеера - + Connect to Dolphin... Соединение с Dolphin... - + Report bug... Сообщить об ошибке... - + About... О программе... - + E&xit &Выход - + &Emulation &Эмуляция - + &Reset - + Sh&utdown - + Yank game pak - + &Pause - + &Next frame - + Fast forward (held) - + &Fast forward - + Fast forward speed - + Unbounded - + %0x %0x - + Rewind (held) - + Re&wind - + Step backwards - + Solar sensor - + Increase solar level - + Decrease solar level - + Brightest solar level - + Darkest solar level - + Brightness %1 - + Game Boy Printer... - + BattleChip Gate... - + Audio/&Video - + Frame size - + %1× %1× - + Toggle fullscreen - + Lock aspect ratio - + Force integer scaling - + Interframe blending - + Bilinear filtering - + Frame&skip - + Mute - + FPS target - + Native (59.7275) - + Take &screenshot - + F12 - + Record A/V... - + Record GIF/WebP/APNG... - + Video layers - + Audio channels - + Adjust layer placement... - + &Tools - + View &logs... - + Game &overrides... - + Game Pak sensors... - + &Cheats... - + Settings... - + Open debugger console... - + Start &GDB server... - + Scripting... - + + Game state views + + + + View &palette... - + View &sprites... - + View &tiles... - + View &map... - + &Frame inspector... - + View memory... - + Search memory... - + View &I/O registers... - + Record debug video log... - + Stop debug video log - + Exit fullscreen - + GameShark Button (held) - + Autofire - + Autofire A - + Autofire B - + Autofire L - + Autofire R - + Autofire Start - + Autofire Select - + Autofire Up - + Autofire Right - + Autofire Down - + Autofire Left - + Clear Очистить @@ -5184,40 +5171,55 @@ Download size: %3 ScriptingView - + Scripting - + Run - + File - + Load recent script - + Load script... - + &Reset - + 0 0 + + + Select script to load + + + + + Lua scripts (*.lua) + + + + + All files (*.*) + + SensorView @@ -5232,64 +5234,74 @@ Download size: %3 Реальное время - + Fixed time - + System time - + Start time at - + Now - + + Offset time + + + + + sec + + + + MM/dd/yy hh:mm:ss AP - + Light sensor Датчик света - + Brightness - + Tilt sensor - - + + Set Y - - + + Set X - + Gyroscope Гироскоп - + Sensitivity diff --git a/src/platform/qt/ts/mgba-template.ts b/src/platform/qt/ts/mgba-template.ts index 087ded6db..6540122ad 100644 --- a/src/platform/qt/ts/mgba-template.ts +++ b/src/platform/qt/ts/mgba-template.ts @@ -1183,36 +1183,36 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - + Do you want to download and install it now? You will need to restart the emulator when the download is complete. - + Auto-update is not available on this platform. If you wish to update you will need to do it manually. - + Current version: %1 New version: %2 Download size: %3 - + Downloading update... - + Downloading failed. Please update manually. - + Downloading done. Press OK to restart %1 and install the update. @@ -1235,7 +1235,7 @@ Download size: %3 - + (None) @@ -1322,12 +1322,12 @@ Download size: %3 - + Failed to open snapshot file for reading: %1 - + Failed to open snapshot file for writing: %1 @@ -1340,12 +1340,12 @@ Download size: %3 - + Could not load game. Are you sure it's in the correct format? - + Failed to open save file; in-game saves cannot be updated. Please ensure the save directory is writable without additional privileges (e.g. UAC on Windows). @@ -3409,27 +3409,27 @@ Download size: %3 QGBA::LoadSaveState - + Load State - + Save State - + Empty - + Corrupted - + Slot %1 @@ -3858,12 +3858,12 @@ Download size: %3 QGBA::ReportView - + Bug report archive - + ZIP archive (*.zip) @@ -3934,29 +3934,11 @@ Download size: %3 QGBA::ScriptingTextBuffer - + Untitled buffer - - QGBA::ScriptingView - - - Select script to load - - - - - Lua scripts (*.lua) - - - - - All files (*.*) - - - QGBA::SettingsView @@ -4152,779 +4134,784 @@ Download size: %3 QGBA::Window - + Game Boy Advance ROMs (%1) - + Game Boy ROMs (%1) - + All ROMs (%1) - + %1 Video Logs (*.mvl) - + Archives (%1) - - - + + + Select ROM - + Select folder - - + + Select save - + Select patch - + Patches (*.ips *.ups *.bps) - + Select e-Reader dotcode - + e-Reader card (*.raw *.bin *.bmp) - + Select image - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) - + GameShark saves (*.sps *.xps) - + Select video log - + Video logs (*.mvl) - + Crash - + The game has crashed with the following error: %1 - + Couldn't Start - + Could not start game. - + Unimplemented BIOS call - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. - + Really make portable? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? - + Restart needed - + Some changes will not take effect until the emulator is restarted. - + - Player %1 of %2 - + %1 - %2 - + %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 - + &File - + Load &ROM... - + Load ROM in archive... - + Add folder to library... - + Save games (%1) - + Select save game - + mGBA save state files (%1) + - Select save state - + Select e-Reader card images - + Image file (*.png *.jpg *.jpeg) - + Conversion finished - + %1 of %2 e-Reader cards converted successfully. - + Load alternate save game... - + Load temporary save game... - + Load &patch... - + Boot BIOS - + Replace ROM... - + Scan e-Reader dotcodes... - + Convert e-Reader card image to raw... - + ROM &info... - + Recent - + Make portable - + &Load state - + Load state file... - + &Save state - + Save state file... - + Quick load - + Quick save - + Load recent - + Save recent - + Undo load state - + Undo save state - - + + State &%1 - + Load camera image... - + Convert save game... - + GameShark saves (*.gsv *.sps *.xps) - + Reset needed - + Some changes will not take effect until the game is reset. - + Save games - + Import GameShark Save... - + Export GameShark Save... - + Automatically determine - + Use player %0 save game - + New multiplayer window - + Connect to Dolphin... - + Report bug... - + About... - + E&xit - + &Emulation - + &Reset - + Sh&utdown - + Yank game pak - + &Pause - + &Next frame - + Fast forward (held) - + &Fast forward - + Fast forward speed - + Unbounded - + %0x - + Rewind (held) - + Re&wind - + Step backwards - + Solar sensor - + Increase solar level - + Decrease solar level - + Brightest solar level - + Darkest solar level - + Brightness %1 - + Game Boy Printer... - + BattleChip Gate... - + Audio/&Video - + Frame size - + %1× - + Toggle fullscreen - + Lock aspect ratio - + Force integer scaling - + Interframe blending - + Bilinear filtering - + Frame&skip - + Mute - + FPS target - + Native (59.7275) - + Take &screenshot - + F12 - + Record A/V... - + Record GIF/WebP/APNG... - + Video layers - + Audio channels - + Adjust layer placement... - + &Tools - + View &logs... - + Game &overrides... - + Game Pak sensors... - + &Cheats... - + Settings... - + Open debugger console... - + Start &GDB server... - + Scripting... - + + Game state views + + + + View &palette... - + View &sprites... - + View &tiles... - + View &map... - + &Frame inspector... - + View memory... - + Search memory... - + View &I/O registers... - + Record debug video log... - + Stop debug video log - + Exit fullscreen - + GameShark Button (held) - + Autofire - + Autofire A - + Autofire B - + Autofire L - + Autofire R - + Autofire Start - + Autofire Select - + Autofire Up - + Autofire Right - + Autofire Down - + Autofire Left - + Clear @@ -5173,40 +5160,55 @@ Download size: %3 ScriptingView - + Scripting - + Run - + File - + Load recent script - + Load script... - + &Reset - + 0 + + + Select script to load + + + + + Lua scripts (*.lua) + + + + + All files (*.*) + + SensorView @@ -5221,64 +5223,74 @@ Download size: %3 - + Fixed time - + System time - + Start time at - + Now - + + Offset time + + + + + sec + + + + MM/dd/yy hh:mm:ss AP - + Light sensor - + Brightness - + Tilt sensor - - + + Set Y - - + + Set X - + Gyroscope - + Sensitivity diff --git a/src/platform/qt/ts/mgba-tr.ts b/src/platform/qt/ts/mgba-tr.ts index 96e00763b..8171cdcd4 100644 --- a/src/platform/qt/ts/mgba-tr.ts +++ b/src/platform/qt/ts/mgba-tr.ts @@ -1184,36 +1184,36 @@ Game Boy Advance, Nintendo Co., Ltd.'nin tescilli ticari markasıdır. - + Do you want to download and install it now? You will need to restart the emulator when the download is complete. - + Auto-update is not available on this platform. If you wish to update you will need to do it manually. - + Current version: %1 New version: %2 Download size: %3 - + Downloading update... - + Downloading failed. Please update manually. - + Downloading done. Press OK to restart %1 and install the update. @@ -1236,7 +1236,7 @@ Download size: %3 Bilinmeyen - + (None) @@ -1323,12 +1323,12 @@ Download size: %3 Beklenmedik bir platformda kartı çıkaramazsın! - + Failed to open snapshot file for reading: %1 Anlık görüntü dosyası okuma için açılamadı: %1 - + Failed to open snapshot file for writing: %1 Anlık görüntü dosyası yazma için açılamadı: %1 @@ -1341,12 +1341,12 @@ Download size: %3 Oyun dosyası açılamadı: %1 - + Could not load game. Are you sure it's in the correct format? Oyun yüklenemedi. Doğru formatta olduğundan emin misin? - + Failed to open save file; in-game saves cannot be updated. Please ensure the save directory is writable without additional privileges (e.g. UAC on Windows). @@ -3410,27 +3410,27 @@ Download size: %3 QGBA::LoadSaveState - + Load State Durum yükle - + Save State Durumu Kaydet - + Empty Boş - + Corrupted Bozulmuş - + Slot %1 @@ -3859,12 +3859,12 @@ Download size: %3 QGBA::ReportView - + Bug report archive Hata rapor arşivi - + ZIP archive (*.zip) ZIP arşivi (*.zip) @@ -3935,29 +3935,11 @@ Download size: %3 QGBA::ScriptingTextBuffer - + Untitled buffer - - QGBA::ScriptingView - - - Select script to load - - - - - Lua scripts (*.lua) - - - - - All files (*.*) - - - QGBA::SettingsView @@ -4153,120 +4135,120 @@ Download size: %3 QGBA::Window - + Game Boy Advance ROMs (%1) Game Boy Advance ROMları (%1) - + Game Boy ROMs (%1) Game Boy ROMları (%1) - + All ROMs (%1) Bütün ROMlar (%1) - + %1 Video Logs (*.mvl) - + Archives (%1) Arşivler (%1) - - - + + + Select ROM ROM seç - + Select folder Klasör seç - - + + Select save Kayıt seç - + Select patch Yama seç - + Patches (*.ips *.ups *.bps) Yamalar (*.ips *.ups *.bps) - + Select e-Reader dotcode e-Okuyucu nokta kodunu seç - + e-Reader card (*.raw *.bin *.bmp) e-Okuyucu kart (*.raw *.bin *.bmp) - + Select e-Reader card images e-Okuyucu kartından görüntüleri seç - + Image file (*.png *.jpg *.jpeg) Görüntü dosyası (*.png *.jpg *.jpeg) - + Conversion finished Dönüştürme tamamlandı - + %1 of %2 e-Reader cards converted successfully. %1 / %2 e-Okuyucu kartları dönüştürme tamamlandı. - + Select image Resim seç - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) Resim dosyası (*.png *.gif *.jpg *.jpeg);;All files (*) - + GameShark saves (*.sps *.xps) GameShark kayıtları (*.sps *.xps) - + Select video log Video günlüğü seç - + Video logs (*.mvl) Video günlükleri (*.mvl) - + Crash Çökme - + The game has crashed with the following error: %1 @@ -4275,659 +4257,664 @@ Download size: %3 %1 - + Unimplemented BIOS call Uygulanmamış BIOS girişi - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. Oyun BIOS dosyasına ihtiyacı var. Lütfen en iyi deneyim için resmi BIOS'u kullanın. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. Uygun görüntü cihazı oluşturma başarısız, yazılım ekranına dönülüyor. Oyunlar özellikle daha büyük ekranlarda yavaş çalışabilir. - + Really make portable? Taşınabilir yapılsın mı? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? Emülatörün yapılandırmasını yürütülebilir dosya ile aynı dizinden yüklemesini sağlar. Devam etmek istiyor musun? - + Restart needed Yeniden başlatma gerekli - + Some changes will not take effect until the emulator is restarted. Bazı değişiklikler emülatör yeniden başlatılıncaya kadar etkili olmaz. - + - Player %1 of %2 - + %1 - %2 - + %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 - + &File - + Load &ROM... &ROM yükle... - + Load ROM in archive... ROM'u arşivden yükle ... - + Add folder to library... Kütüphaneye klasör ekle ... - + Save games Oyunları kaydet - + Automatically determine - + Use player %0 save game - + Load &patch... &Patch yükle... - + Boot BIOS BIOS boot et - + Replace ROM... ROM değişti... - + + Game state views + + + + Convert e-Reader card image to raw... e-Okuyucu kart resimlerini rawa dönüştür... - + ROM &info... ROM &info... - + Recent Son kullanılanlar - + Make portable Portatif yap - + &Load state &Kaydedilmiş konum yükle - + Load state file... Kaydedilmiş konum dosyası yükle... - + &Save state &Konumu kaydet - + Save state file... Konum dosyasını kaydet... - + Quick load Hızlı Yükle - + Quick save Hızlı kaydet - + Load recent En son yükle - + Save recent Hızlı kaydet - + Undo load state Kaydedilen konum yüklemeyi geri al - + Undo save state Konum kaydetmeyi geri al - - + + State &%1 Konum &%1 - + Load camera image... Kamera resmini yükle ... - + Convert save game... Kayıtlı oyun dömnüştürülüyor... - + GameShark saves (*.gsv *.sps *.xps) - + Reset needed - + Some changes will not take effect until the game is reset. - + New multiplayer window Yeni çokoyunculu ekranı - + Connect to Dolphin... Dolphin'e Bağlan... - + Report bug... Hata rapor et... - + About... Hakkında... - + E&xit Çıkış - + &Emulation Emülasyon - + &Reset &Reset - + Sh&utdown Kapat - + Yank game pak - + &Pause &Durdur - + &Next frame &Sonraki kare - + Fast forward (held) İleriye sar(basılı tutun) - + &Fast forward &İleriye sar - + Fast forward speed İleriye sarma hızı - + Unbounded - + %0x - + Rewind (held) Geri sar (basılı tutun) - + Re&wind Geri sar - + Step backwards Geriye doğru adım - + Solar sensor - + Increase solar level Solar seviyesini arttır - + Decrease solar level Solar seviyesini düşür - + Brightest solar level En parlak solar seviyesi - + Darkest solar level En karanlık solar seviyesi - + Brightness %1 Parlaklık:%1 - + Game Boy Printer... Game Boy yazıcısı... - + BattleChip Gate... - + Audio/&Video Ses/&Video - + Frame size Çerçeve boyutu - + Toggle fullscreen Tamekranı aç/kapa - + Lock aspect ratio En boy oranını kilitle - + Force integer scaling Tamsayılı ölçeklendirmeyi zorla - + Bilinear filtering Bilinear filtreleme - + Frame&skip Kare atlama - + Mute Sessiz - + FPS target FPS hedefi - + Native (59.7275) - + Take &screenshot Ekran görüntüsü al - + F12 - + Video layers - + Audio channels Ses kanalları - + Adjust layer placement... Katman yerleşimini ayarlayın... - + &Tools &Araçlar - + View &logs... Kayıtları görüntüle... - + Game &overrides... & Oyunun üzerine yazılanlar... - + Couldn't Start Başlatılamadı - + Save games (%1) Kayıtlı oyunlar (%1) - + Select save game Kayıtlı oyun seç - + mGBA save state files (%1) mGBA kayıt durum dosyası (%1) + - Select save state Kayıt durumu seç - + Could not start game. Oyun başlatılamadı. - + Load alternate save game... Alternatif kayıtlı oyun yükle... - + Load temporary save game... Geçici kayıtlı oyunu yükle... - + Scan e-Reader dotcodes... e-Okuyucu noktakodları tara... - + Import GameShark Save... GameShark kaydını içeri aktar... - + Export GameShark Save... GameShark kaydını dışarı aktar... - + %1× %1× - + Interframe blending Kareler-arası Karıştırma - + Record A/V... A/V Kayıt... - + Record GIF/WebP/APNG... GIF/WebP/APNG Kayıt... - + Game Pak sensors... Oyun Kartuş sensörleri... - + &Cheats... &Hileler... - + Settings... Ayarlar... - + Open debugger console... Hata ayıklayıcı konsolunu aç ... - + Start &GDB server... &GDB sunucusunu başlat... - + Scripting... - + View &palette... &Renk Paletini gör... - + View &sprites... &Spriteları gör... - + View &tiles... &Desenleri gör... - + View &map... &Haritayı gör - + &Frame inspector... &Kare denetçisi... - + View memory... Hafıza gör... - + Search memory... Hafızada ara... - + View &I/O registers... &I/O kayıtlarını görüntüle - + Record debug video log... Hata ayıklama video günlüğünü kaydet... - + Stop debug video log Hata ayıklama video günlüğünü durdur - + Exit fullscreen Tam ekrandan çık - + GameShark Button (held) GameShark Butonu (basılı tutun) - + Autofire Otomatik basma - + Autofire A Otomatik basma A - + Autofire B Otomatik basma B - + Autofire L Otomatik basma L - + Autofire R Otomatik basma R - + Autofire Start Otomatik basma Start - + Autofire Select Otomatik basma Select - + Autofire Up Otomatik basma Up - + Autofire Right Otomatik basma Right - + Autofire Down Otomatik basma Down - + Autofire Left Otomatik basma Sol - + Clear Temizle @@ -5176,40 +5163,55 @@ Download size: %3 ScriptingView - + Scripting - + Run - + File - + Load recent script - + Load script... - + &Reset &Reset - + 0 4K {0?} + + + Select script to load + + + + + Lua scripts (*.lua) + + + + + All files (*.*) + + SensorView @@ -5224,64 +5226,74 @@ Download size: %3 Gerçek zaman saati - + Fixed time Sabit zaman - + System time Sistem zamanı - + Start time at Başlangıç zamanı - + Now Şimdi - + + Offset time + + + + + sec + + + + MM/dd/yy hh:mm:ss AP - + Light sensor - + Brightness Parlaklık - + Tilt sensor Eğim sensörü - - + + Set Y - - + + Set X - + Gyroscope Jiroskop - + Sensitivity Hassaslık diff --git a/src/platform/qt/ts/mgba-zh_CN.ts b/src/platform/qt/ts/mgba-zh_CN.ts index 8076609e4..450a9329b 100644 --- a/src/platform/qt/ts/mgba-zh_CN.ts +++ b/src/platform/qt/ts/mgba-zh_CN.ts @@ -1185,21 +1185,21 @@ Game Boy Advance 是任天堂有限公司(Nintendo Co., Ltd.)的注册商标 - + Do you want to download and install it now? You will need to restart the emulator when the download is complete. 你想现在下载并安装吗?下载完成后,你需要重新启动模拟器。 - + Auto-update is not available on this platform. If you wish to update you will need to do it manually. 自动更新在此平台上不可用。如果您希望更新,则需要手动进行。 - + Current version: %1 New version: %2 Download size: %3 @@ -1208,17 +1208,17 @@ Download size: %3 更新大小:%3 - + Downloading update... 正在下载更新... - + Downloading failed. Please update manually. 下载失败。请手动更新。 - + Downloading done. Press OK to restart %1 and install the update. 下载完成。按确定按钮以重新启动 %1 并安装更新。 @@ -1241,7 +1241,7 @@ Download size: %3 未知 - + (None) (无) @@ -1328,12 +1328,12 @@ Download size: %3 无法在意外平台上抽出卡带! - + Failed to open snapshot file for reading: %1 读取快照文件失败: %1 - + Failed to open snapshot file for writing: %1 写入快照文件失败: %1 @@ -1346,12 +1346,12 @@ Download size: %3 打开游戏文件失败: %1 - + Could not load game. Are you sure it's in the correct format? 无法载入游戏。请确认游戏格式是否正确? - + Failed to open save file; in-game saves cannot be updated. Please ensure the save directory is writable without additional privileges (e.g. UAC on Windows). 无法打开存档;游戏内存档无法更新。请确保保存目录是可写的,且没有额外权限(例如 Windows 上的 UAC)。 @@ -3415,27 +3415,27 @@ Download size: %3 QGBA::LoadSaveState - + Load State 载入即时存档 - + Save State 即时存档 - + Empty - + Corrupted 已损坏 - + Slot %1 插槽 %1 @@ -3864,12 +3864,12 @@ Download size: %3 QGBA::ReportView - + Bug report archive 错误报告存档 - + ZIP archive (*.zip) ZIP 存档 (*.zip) @@ -3940,29 +3940,11 @@ Download size: %3 QGBA::ScriptingTextBuffer - + Untitled buffer 无标题缓存 - - QGBA::ScriptingView - - - Select script to load - 选择要载入的脚本 - - - - Lua scripts (*.lua) - Lua 脚本 (*.lua) - - - - All files (*.*) - 所有文件 (*.*) - - QGBA::SettingsView @@ -4158,100 +4140,100 @@ Download size: %3 QGBA::Window - + Game Boy Advance ROMs (%1) Game Boy Advance ROM (%1) - + Game Boy ROMs (%1) Game Boy ROM (%1) - + All ROMs (%1) 所有 ROM (%1) - + %1 Video Logs (*.mvl) %1 视频日志 (*.mvl) - + Archives (%1) 压缩文件 (%1) - - - + + + Select ROM 选择 ROM - + Select folder 选择文件夹 - - + + Select save 选择存档 - + Select patch 选择补丁 - + Patches (*.ips *.ups *.bps) 补丁 (*.ips *.ups *.bps) - + Select e-Reader dotcode 选择 e-Reader 点码 - + e-Reader card (*.raw *.bin *.bmp) e-Reader 卡 (*.raw *.bin *.bmp) - + Select image 选择图片 - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) 图像文件 (*.png *.gif *.jpg *.jpeg);;所有文件 (*) - + GameShark saves (*.sps *.xps) GameShark 存档 (*.sps *.xps) - + Select video log 选择视频日志 - + Video logs (*.mvl) 视频日志文件 (*.mvl) - + Crash 崩溃 - + The game has crashed with the following error: %1 @@ -4260,679 +4242,684 @@ Download size: %3 %1 - + Couldn't Start 无法启动 - + Could not start game. 无法启动游戏。 - + Unimplemented BIOS call 未实现的 BIOS 调用 - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. 此游戏使用尚未实现的 BIOS 调用。请使用官方 BIOS 以获得最佳体验。 - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. 无法创建适合的显示设备,正在回滚到软件显示。游戏的运行速度(特别在大窗口的情况下)可能会变慢。 - + Really make portable? 确定进行程序便携化? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? 进行此操作后,模拟器将从其可执行文件所在目录中载入模拟器配置。您想继续吗? - + Restart needed 需要重新启动 - + Some changes will not take effect until the emulator is restarted. 更改将在模拟器下次重新启动时生效。 - + - Player %1 of %2 - 玩家 %1 共 %2 - + %1 - %2 %1 - %2 - + %1 - %2 - %3 %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 - + &File 文件(&F) - + Load &ROM... 载入 ROM(&R)... - + Load ROM in archive... 从压缩文件中载入 ROM... - + Add folder to library... 将文件夹添加到库中... - + Save games (%1) 保存游戏(%1) - + Select save game 选择保存游戏 - + mGBA save state files (%1) mGBA 即时存档文件(%1) + - Select save state 选择即时存档 - + Select e-Reader card images 选择 e-Reader 卡片图像 - + Image file (*.png *.jpg *.jpeg) 图像文件(*.png *.jpg *.jpeg) - + Conversion finished 转换完成 - + %1 of %2 e-Reader cards converted successfully. 成功转换了 %1 张(共 %2 张)e-Reader 卡片。 - + Load alternate save game... 加载备用保存游戏... - + Load temporary save game... 加载临时保存游戏... - + Load &patch... 载入补丁(&P)... - + Boot BIOS 引导 BIOS - + Replace ROM... 替换 ROM... - + Scan e-Reader dotcodes... 扫描 e-Reader 点码... - + Convert e-Reader card image to raw... 将 e-Reader 卡片图像转换为原始数据... - + ROM &info... ROM 信息(&I)... - + Recent 最近打开 - + Make portable 程序便携化 - + &Load state 载入即时存档(&L) - + Load state file... 载入即时存档文件... - + &Save state 保存即时存档(&S) - + Save state file... 保存即时存档文件... - + Quick load 快速读档 - + Quick save 快速存档 - + Load recent 载入最近存档 - + Save recent 保存最近存档 - + Undo load state 撤消读档 - + Undo save state 撤消存档 - - + + State &%1 即时存档 (&%1) - + Load camera image... 载入相机图片... - + Convert save game... 转换保存游戏... - + GameShark saves (*.gsv *.sps *.xps) GameShark 存档 (*.gsv *.sps *.xps) - + Reset needed 需要重启 - + Some changes will not take effect until the game is reset. 某些改动需要重新启动才会生效。 - + Save games 游戏存档 - + Import GameShark Save... 导入 GameShark 存档... - + Export GameShark Save... 导出 GameShark 存档... - + Automatically determine 自动终止 - + Use player %0 save game 使用玩家 %0 存档 - + New multiplayer window 新建多人游戏窗口 - + Connect to Dolphin... 连接到 Dolphin... - + Report bug... 报告错误... - + About... 关于... - + E&xit 退出(&X) - + &Emulation 模拟(&E) - + &Reset 重置(&R) - + Sh&utdown 关机(&U) - + Yank game pak 快速抽出游戏卡带 - + &Pause 暂停(&P) - + &Next frame 下一帧(&N) - + Fast forward (held) 快进 (长按) - + &Fast forward 快进(&F) - + Fast forward speed 快进速度 - + Unbounded 不限制 - + %0x %0x - + Rewind (held) 倒带 (长按) - + Re&wind 倒带(&W) - + Step backwards 步退 - + Solar sensor 太阳光传感器 - + Increase solar level 增加太阳光等级 - + Decrease solar level 降低太阳光等级 - + Brightest solar level 太阳光等级为最亮 - + Darkest solar level 太阳光等级为最暗 - + Brightness %1 亮度 %1 - + Game Boy Printer... Game Boy 打印机... - + BattleChip Gate... BattleChip Gate... - + Audio/&Video 音频/视频(&V) - + Frame size 画面大小 - + %1× %1× - + Toggle fullscreen 切换全屏 - + Lock aspect ratio 锁定纵横比 - + Force integer scaling 强制整数缩放 - + Interframe blending 帧间混合 - + Bilinear filtering 双线性过滤 - + Frame&skip 跳帧(&S) - + Mute 静音 - + FPS target 目标 FPS - + Native (59.7275) 原生 (59.7275) - + Take &screenshot 截图(&S) - + F12 F12 - + Record A/V... 录制音频/视频... - + Record GIF/WebP/APNG... 录制 GIF/WebP/APNG... - + Video layers 视频图层 - + Audio channels 音频声道 - + Adjust layer placement... 调整图层布局... - + &Tools 工具(&T) - + View &logs... 查看日志(&L)... - + Game &overrides... 覆写游戏(&O)... - + Game Pak sensors... 游戏卡带传感器... - + &Cheats... 作弊码(&C)... - + Settings... 设置... - + Open debugger console... 打开调试器控制台... - + Start &GDB server... 打开 GDB 服务器(&G)... - + Scripting... 脚本... - + + Game state views + + + + View &palette... 查看调色板(&P)... - + View &sprites... 查看精灵图(&S)... - + View &tiles... 查看图块(&T)... - + View &map... 查看映射(&M)... - + &Frame inspector... 框架检查器(&F)... - + View memory... 查看内存... - + Search memory... 搜索内存... - + View &I/O registers... 查看 I/O 寄存器(&I)... - + Record debug video log... 记录调试视频日志... - + Stop debug video log 停止记录调试视频日志 - + Exit fullscreen 退出全屏 - + GameShark Button (held) GameShark 键 (长按) - + Autofire 连发 - + Autofire A 连发 A - + Autofire B 连发 B - + Autofire L 连发 L - + Autofire R 连发 R - + Autofire Start 连发 Start - + Autofire Select 连发 Select - + Autofire Up 连发 上 - + Autofire Right 连发 右 - + Autofire Down 连发 下 - + Autofire Left 连发 左 - + Clear 清除 @@ -5181,40 +5168,55 @@ Download size: %3 ScriptingView - + Scripting 脚本 - + Run 运行 - + File 文件 - + Load recent script 载入历史脚本 - + Load script... 载入脚本... - + &Reset 重置(&R) - + 0 0 + + + Select script to load + 选择要载入的脚本 + + + + Lua scripts (*.lua) + Lua 脚本 (*.lua) + + + + All files (*.*) + 所有文件 (*.*) + SensorView @@ -5229,64 +5231,74 @@ Download size: %3 实时时钟 - + Fixed time 定时 - + System time 系统时间 - + Start time at 开始时间 - + Now 现在 - + + Offset time + + + + + sec + + + + MM/dd/yy hh:mm:ss AP yyyy/MM/dd HH:mm:ss - + Light sensor 光线传感器 - + Brightness 亮度 - + Tilt sensor 倾斜传感器 - - + + Set Y 设定 Y 轴 - - + + Set X 设定 X 轴 - + Gyroscope 陀螺仪 - + Sensitivity 灵敏度