mirror of https://github.com/mgba-emu/mgba.git
PSP2: Fix some warnings
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1f20b3e430
commit
36ea350c6a
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@ -316,6 +316,7 @@ void mPSP2Unpaused(struct mGUIRunner* runner) {
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}
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}
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void mPSP2Teardown(struct mGUIRunner* runner) {
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void mPSP2Teardown(struct mGUIRunner* runner) {
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UNUSED(runner);
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CircleBufferDeinit(&rumble.history);
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CircleBufferDeinit(&rumble.history);
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vita2d_free_texture(tex);
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vita2d_free_texture(tex);
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vita2d_free_texture(screenshot);
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vita2d_free_texture(screenshot);
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@ -392,7 +393,7 @@ void mPSP2Draw(struct mGUIRunner* runner, bool faded) {
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void mPSP2DrawScreenshot(struct mGUIRunner* runner, const uint32_t* pixels, unsigned width, unsigned height, bool faded) {
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void mPSP2DrawScreenshot(struct mGUIRunner* runner, const uint32_t* pixels, unsigned width, unsigned height, bool faded) {
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UNUSED(runner);
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UNUSED(runner);
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uint32_t* texpixels = vita2d_texture_get_datap(screenshot);
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uint32_t* texpixels = vita2d_texture_get_datap(screenshot);
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int y;
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unsigned y;
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for (y = 0; y < height; ++y) {
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for (y = 0; y < height; ++y) {
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memcpy(&texpixels[256 * y], &pixels[width * y], width * 4);
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memcpy(&texpixels[256 * y], &pixels[width * y], width * 4);
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}
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}
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