mirror of https://github.com/mgba-emu/mgba.git
Qt: Update translation (German)
Translation: mGBA/Qt Translate-URL: https://hosted.weblate.org/projects/mgba/mgba-qt/de/
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@ -170,17 +170,17 @@ Download-Größe: %3</translation>
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<message>
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<location filename="../AudioDevice.cpp" line="26"/>
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<source>Can't set format of context-less audio device</source>
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<translation type="unfinished"></translation>
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<translation>Format des kontextlosen Audio-Gerätes konnte nicht gesetzt werden</translation>
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</message>
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<message>
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<location filename="../AudioDevice.cpp" line="44"/>
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<source>Audio device is missing its core</source>
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<translation type="unfinished"></translation>
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<translation>Dem Audio-Gerät fehlt ein Core</translation>
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</message>
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<message>
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<location filename="../AudioDevice.cpp" line="62"/>
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<source>Writing data to read-only audio device</source>
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<translation type="unfinished"></translation>
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<translation>Schreibe Daten an ein schreibgeschütztes Audio-Gerät</translation>
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</message>
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</context>
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<context>
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@ -188,7 +188,7 @@ Download-Größe: %3</translation>
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<message>
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<location filename="../AudioProcessorQt.cpp" line="43"/>
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<source>Can't start an audio processor without input</source>
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<translation type="unfinished"></translation>
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<translation>Ohne Eingabe kann ein Audio-Prozessor nicht gestartet werden</translation>
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</message>
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</context>
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<context>
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@ -196,7 +196,7 @@ Download-Größe: %3</translation>
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<message>
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<location filename="../AudioProcessorSDL.cpp" line="34"/>
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<source>Can't start an audio processor without input</source>
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<translation type="unfinished"></translation>
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<translation>Ohne Eingabe kann ein Audio-Prozessor nicht gestartet werden</translation>
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</message>
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</context>
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<context>
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@ -264,28 +264,28 @@ Download-Größe: %3</translation>
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<message>
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<location filename="../BattleChipView.cpp" line="117"/>
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<source>BattleChip data missing</source>
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<translation type="unfinished"></translation>
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<translation>BattleChip-Daten fehlen</translation>
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</message>
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<message>
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<location filename="../BattleChipView.cpp" line="118"/>
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<source>BattleChip data is missing. BattleChip Gates will still work, but some graphics will be missing. Would you like to download the data now?</source>
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<translation type="unfinished"></translation>
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<translation>BattleChip-Daten fehlen. BattleChip Gates wird weiterhin funktionieren, einige Grafiken werden jedoch fehlen. Möchtest Du die Daten jetzt herunterladen?</translation>
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</message>
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<message>
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<location filename="../BattleChipView.cpp" line="184"/>
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<location filename="../BattleChipView.cpp" line="203"/>
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<source>Select deck file</source>
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<translation type="unfinished"></translation>
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<translation>Deck-Datei auswählen</translation>
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</message>
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<message>
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<location filename="../BattleChipView.cpp" line="215"/>
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<source>Incompatible deck</source>
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<translation type="unfinished"></translation>
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<translation>Inkompatibles Deck</translation>
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</message>
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<message>
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<location filename="../BattleChipView.cpp" line="216"/>
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<source>The selected deck is not compatible with this Chip Gate</source>
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<translation type="unfinished"></translation>
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<translation>Das gewählte Deck ist nicht mit diesem Chip Gate kompatibel</translation>
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</message>
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</context>
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<context>
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@ -358,7 +358,7 @@ Download-Größe: %3</translation>
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<message>
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<location filename="../CheatsView.cpp" line="187"/>
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<source>Some cheats could not be added. Please ensure they're formatted correctly and/or try other cheat types.</source>
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<translation type="unfinished"></translation>
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<translation>Einige Cheats konnten nicht hinzugefügt werden. Bitte stelle sicher, dass sie korrekt formatiert sind und/oder probiere es mit anderen Cheat-Typen.</translation>
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</message>
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</context>
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<context>
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@ -494,12 +494,12 @@ Download-Größe: %3</translation>
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<message>
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<location filename="../DolphinConnector.cpp" line="57"/>
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<source>Couldn't Connect</source>
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<translation type="unfinished"></translation>
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<translation>Verbindung fehlgeschlagen</translation>
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</message>
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<message>
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<location filename="../DolphinConnector.cpp" line="58"/>
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<source>Could not connect to Dolphin.</source>
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<translation type="unfinished"></translation>
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<translation>Verbindung zu Dolphin konnte nicht hergestellt werden.</translation>
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</message>
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</context>
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<context>
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@ -753,147 +753,147 @@ Download-Größe: %3</translation>
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<location filename="../GameBoy.cpp" line="55"/>
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<location filename="../GameBoy.cpp" line="74"/>
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<source>Autodetect</source>
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<translation type="unfinished">Automatisch erkennen</translation>
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<translation>Automatisch erkennen</translation>
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</message>
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<message>
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<location filename="../GameBoy.cpp" line="56"/>
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<source>Game Boy (DMG)</source>
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<translation type="unfinished"></translation>
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<translation>Game Boy (DMG)</translation>
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</message>
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<message>
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<location filename="../GameBoy.cpp" line="57"/>
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<source>Game Boy Pocket (MGB)</source>
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<translation type="unfinished"></translation>
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<translation>Game Boy Pocket (MGB)</translation>
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</message>
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<message>
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<location filename="../GameBoy.cpp" line="58"/>
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<source>Super Game Boy (SGB)</source>
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<translation type="unfinished"></translation>
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<translation>Super Game Boy (SGB)</translation>
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</message>
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<message>
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<location filename="../GameBoy.cpp" line="59"/>
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<source>Super Game Boy 2 (SGB)</source>
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<translation type="unfinished"></translation>
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<translation>Super Game Boy 2 (SGB)</translation>
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</message>
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<message>
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<location filename="../GameBoy.cpp" line="60"/>
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<source>Game Boy Color (CGB)</source>
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<translation type="unfinished"></translation>
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<translation>Game Boy Color (CGB)</translation>
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</message>
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<message>
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<location filename="../GameBoy.cpp" line="61"/>
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<source>Game Boy Advance (AGB)</source>
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<translation type="unfinished"></translation>
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<translation>Game Boy Advance (AGB)</translation>
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</message>
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<message>
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<location filename="../GameBoy.cpp" line="62"/>
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<source>Super Game Boy Color (SGB + CGB)</source>
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<translation type="unfinished"></translation>
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<translation>Super Game Boy Color (SGB + CGB)</translation>
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</message>
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<message>
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<location filename="../GameBoy.cpp" line="75"/>
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<source>ROM Only</source>
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<translation type="unfinished"></translation>
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<translation>Nur ROM</translation>
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</message>
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<message>
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<location filename="../GameBoy.cpp" line="76"/>
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<source>MBC1</source>
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<translation type="unfinished"></translation>
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<translation>MBC1</translation>
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</message>
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<message>
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<location filename="../GameBoy.cpp" line="77"/>
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<source>MBC2</source>
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<translation type="unfinished"></translation>
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<translation>MBC2</translation>
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</message>
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<message>
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<location filename="../GameBoy.cpp" line="78"/>
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<source>MBC3</source>
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<translation type="unfinished"></translation>
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<translation>MBC3</translation>
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</message>
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<message>
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<location filename="../GameBoy.cpp" line="79"/>
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<source>MBC3 + RTC</source>
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<translation type="unfinished"></translation>
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<translation>MBC3 + RTC</translation>
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</message>
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<message>
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<location filename="../GameBoy.cpp" line="80"/>
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<source>MBC5</source>
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<translation type="unfinished"></translation>
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<translation>MBC5</translation>
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</message>
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<message>
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<location filename="../GameBoy.cpp" line="81"/>
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<source>MBC5 + Rumble</source>
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<translation type="unfinished"></translation>
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<translation>MBC5 + Rumble</translation>
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</message>
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<message>
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<location filename="../GameBoy.cpp" line="82"/>
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<source>MBC6</source>
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<translation type="unfinished"></translation>
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<translation>MBC6</translation>
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</message>
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<message>
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<location filename="../GameBoy.cpp" line="83"/>
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<source>MBC7 (Tilt)</source>
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<translation type="unfinished"></translation>
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<translation>MBC7 (Tilt)</translation>
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</message>
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<message>
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<location filename="../GameBoy.cpp" line="84"/>
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<source>MMM01</source>
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<translation type="unfinished"></translation>
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<translation>MMM01</translation>
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</message>
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<message>
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<location filename="../GameBoy.cpp" line="85"/>
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<source>HuC-1</source>
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<translation type="unfinished"></translation>
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<translation>HuC-1</translation>
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</message>
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<message>
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<location filename="../GameBoy.cpp" line="86"/>
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<source>HuC-3</source>
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<translation type="unfinished"></translation>
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<translation>HuC-3</translation>
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</message>
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<message>
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<location filename="../GameBoy.cpp" line="87"/>
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<source>Pocket Cam</source>
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<translation type="unfinished"></translation>
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<translation>Pocket Cam</translation>
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</message>
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<message>
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<location filename="../GameBoy.cpp" line="88"/>
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<source>TAMA5</source>
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<translation type="unfinished">TAMA5</translation>
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<translation>TAMA5</translation>
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</message>
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<message>
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<location filename="../GameBoy.cpp" line="89"/>
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<source>Wisdom Tree</source>
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<translation type="unfinished"></translation>
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<translation>Wisdom Tree</translation>
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</message>
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<message>
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<location filename="../GameBoy.cpp" line="90"/>
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<source>NT (new)</source>
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<translation type="unfinished"></translation>
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<translation>NT (neu)</translation>
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</message>
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<message>
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<location filename="../GameBoy.cpp" line="91"/>
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<source>Pokémon Jade/Diamond</source>
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<translation type="unfinished"></translation>
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<translation>Pokémon Jade/Diamond</translation>
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</message>
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<message>
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<location filename="../GameBoy.cpp" line="92"/>
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<source>BBD</source>
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<translation type="unfinished"></translation>
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<translation>BBD</translation>
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</message>
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<message>
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<location filename="../GameBoy.cpp" line="93"/>
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<source>Hitek</source>
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<translation type="unfinished"></translation>
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<translation>Hitek</translation>
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</message>
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<message>
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<location filename="../GameBoy.cpp" line="94"/>
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<source>Sachen (MMC1)</source>
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<translation type="unfinished"></translation>
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<translation>Sachen (MMC1)</translation>
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</message>
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<message>
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<location filename="../GameBoy.cpp" line="95"/>
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<source>Sachen (MMC2)</source>
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<translation type="unfinished"></translation>
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<translation>Sachen (MMC2)</translation>
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</message>
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</context>
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<context>
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@ -3776,12 +3776,12 @@ Download-Größe: %3</translation>
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<message>
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<location filename="../OverrideView.ui" line="146"/>
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<source>EEPROM 8kB</source>
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<translation>EEPROM 8kB</translation>
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<translation>EEPROM mit 8kB</translation>
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</message>
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<message>
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<location filename="../OverrideView.ui" line="151"/>
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<source>EEPROM 512 bytes</source>
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<translation>EEPROM 512 bytes</translation>
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<translation>EEPROM mit 512 Byte</translation>
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</message>
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<message>
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<location filename="../OverrideView.ui" line="156"/>
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@ -4008,12 +4008,12 @@ Download-Größe: %3</translation>
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<message>
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<location filename="../PrinterView.cpp" line="59"/>
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<source>Save Printout</source>
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<translation type="unfinished"></translation>
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<translation>Ausdruck speichern</translation>
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</message>
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<message>
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<location filename="../PrinterView.cpp" line="59"/>
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<source>Portable Network Graphics (*.png)</source>
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<translation type="unfinished">Portable Network Graphics (*.png)</translation>
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<translation>Portable Network Graphics (*.png)</translation>
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</message>
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</context>
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<context>
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@ -4294,7 +4294,7 @@ Download-Größe: %3</translation>
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<message>
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<location filename="../scripting/ScriptingTextBuffer.cpp" line="42"/>
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<source>Untitled buffer</source>
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<translation type="unfinished"></translation>
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<translation>Unbenannter Puffer</translation>
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</message>
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</context>
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<context>
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@ -4302,52 +4302,52 @@ Download-Größe: %3</translation>
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<message>
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<location filename="../scripting/ScriptingView.ui" line="14"/>
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<source>Scripting</source>
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<translation type="unfinished"></translation>
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<translation>Scripting</translation>
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</message>
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<message>
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<location filename="../scripting/ScriptingView.ui" line="45"/>
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<source>Run</source>
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<translation type="unfinished"></translation>
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<translation>Abspielen</translation>
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</message>
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<message>
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<location filename="../scripting/ScriptingView.ui" line="92"/>
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<source>File</source>
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<translation type="unfinished"></translation>
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<translation>Datei</translation>
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</message>
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<message>
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<location filename="../scripting/ScriptingView.ui" line="96"/>
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<source>Load recent script</source>
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<translation type="unfinished"></translation>
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<translation>Kürzlich geöffnetes Skript laden</translation>
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</message>
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<message>
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<location filename="../scripting/ScriptingView.ui" line="109"/>
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<source>Load script...</source>
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<translation type="unfinished"></translation>
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<translation>Skript laden...</translation>
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</message>
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<message>
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<location filename="../scripting/ScriptingView.ui" line="114"/>
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<source>&Reset</source>
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<translation type="unfinished">Zu&rücksetzen</translation>
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<translation>Zu&rücksetzen</translation>
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</message>
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<message>
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<location filename="../scripting/ScriptingView.ui" line="119"/>
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<source>0</source>
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<translation type="unfinished">0</translation>
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<translation>0</translation>
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</message>
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<message>
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<location filename="../scripting/ScriptingView.cpp" line="60"/>
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<source>Select script to load</source>
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<translation type="unfinished"></translation>
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<translation>Skript auswählen, welches geladen werden soll</translation>
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</message>
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<message>
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<location filename="../scripting/ScriptingView.cpp" line="85"/>
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<source>Lua scripts (*.lua)</source>
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<translation type="unfinished"></translation>
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<translation>Lua-Skripte (*.lua)</translation>
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</message>
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<message>
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<location filename="../scripting/ScriptingView.cpp" line="87"/>
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<source>All files (*.*)</source>
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<translation type="unfinished"></translation>
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<translation>Alle Dateien (*.*)</translation>
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</message>
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</context>
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<context>
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@ -4385,12 +4385,12 @@ Download-Größe: %3</translation>
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<message>
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<location filename="../SensorView.ui" line="67"/>
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<source>Offset time</source>
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<translation type="unfinished"></translation>
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<translation>Zeitversatz</translation>
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</message>
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<message>
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<location filename="../SensorView.ui" line="80"/>
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<source> sec</source>
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<translation type="unfinished"></translation>
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<translation> Sek.</translation>
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</message>
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<message>
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<location filename="../SensorView.ui" line="126"/>
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@ -4554,7 +4554,7 @@ Download-Größe: %3</translation>
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<message>
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<location filename="../SettingsView.ui" line="50"/>
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<source>Gameplay</source>
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<translation type="unfinished"></translation>
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<translation>Gameplay</translation>
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</message>
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<message>
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<location filename="../SettingsView.ui" line="55"/>
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@ -4788,22 +4788,22 @@ Download-Größe: %3</translation>
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<message>
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<location filename="../SettingsView.ui" line="548"/>
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<source>On loading a game:</source>
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<translation type="unfinished"></translation>
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<translation>Wenn ein Spiel geladen wird:</translation>
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</message>
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<message>
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<location filename="../SettingsView.ui" line="555"/>
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<source>Load last state</source>
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<translation type="unfinished"></translation>
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<translation>Letzten Savestate laden</translation>
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</message>
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<message>
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<location filename="../SettingsView.ui" line="565"/>
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<source>Load cheats</source>
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<translation type="unfinished"></translation>
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<translation>Cheats laden</translation>
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</message>
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<message>
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<location filename="../SettingsView.ui" line="592"/>
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<source>Save entered cheats</source>
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<translation type="unfinished"></translation>
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<translation>Eingegebene Cheats speichern</translation>
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</message>
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<message>
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<location filename="../SettingsView.ui" line="813"/>
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@ -4938,7 +4938,7 @@ Download-Größe: %3</translation>
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<message>
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<location filename="../SettingsView.ui" line="582"/>
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<source>Periodically autosave state</source>
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<translation type="unfinished"></translation>
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<translation>Savestate regelmäßig automatisch speichern</translation>
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</message>
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<message>
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<location filename="../SettingsView.ui" line="626"/>
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@ -6164,12 +6164,12 @@ Download-Größe: %3</translation>
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|||
<message>
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||||
<location filename="../Window.cpp" line="1646"/>
|
||||
<source>Scripting...</source>
|
||||
<translation type="unfinished"></translation>
|
||||
<translation>Scripting...</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Window.cpp" line="1665"/>
|
||||
<source>Game state views</source>
|
||||
<translation type="unfinished"></translation>
|
||||
<translation>Spiel-Zustände ansehen</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Window.cpp" line="1932"/>
|
||||
|
|
Loading…
Reference in New Issue