mirror of https://github.com/mgba-emu/mgba.git
GBA Thread: Properly use _WIN32 to increase portability
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@ -99,7 +99,7 @@ static void _pauseThread(struct GBAThread* threadContext, bool onThread) {
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static THREAD_ENTRY _GBAThreadRun(void* context) {
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#ifdef USE_PTHREADS
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pthread_once(&_contextOnce, _createTLS);
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#else
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#elif _WIN32
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InitOnceExecuteOnce(&_contextOnce, _createTLS, NULL, 0);
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#endif
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@ -132,7 +132,7 @@ static THREAD_ENTRY _GBAThreadRun(void* context) {
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gba.idleOptimization = threadContext->idleOptimization;
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#ifdef USE_PTHREADS
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pthread_setspecific(_contextKey, threadContext);
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#else
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#elif _WIN32
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TlsSetValue(_contextKey, threadContext);
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#endif
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@ -410,7 +410,7 @@ bool GBAThreadStart(struct GBAThread* threadContext) {
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threadContext->interruptDepth = 0;
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#ifndef _WIN32
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#ifdef USE_PTHREADS
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sigset_t signals;
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sigemptyset(&signals);
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sigaddset(&signals, SIGINT);
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@ -722,6 +722,10 @@ struct GBAThread* GBAThreadGetContext(void) {
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InitOnceExecuteOnce(&_contextOnce, _createTLS, NULL, 0);
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return TlsGetValue(_contextKey);
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}
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#else
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struct GBAThread* GBAThreadGetContext(void) {
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return 0;
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}
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#endif
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#ifdef USE_PNG
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