GBA DMA: Refactor DMA out of memory.c

This commit is contained in:
Jeffrey Pfau 2016-12-13 18:17:22 -08:00
parent a1689c80a7
commit 327c3e78c6
8 changed files with 348 additions and 308 deletions

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@ -67,6 +67,7 @@ Misc:
- GB Audio: Initialize wave RAM to GBC values
- Debugger: Add functions for read- or write-only watchpoints
- GB Memory: Reset ROM bank when loading a ROM
- GBA DMA: Refactor DMA out of memory.c
0.5.1: (2016-10-05)
Bugfixes:

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@ -6,6 +6,7 @@
#include "audio.h"
#include "core/sync.h"
#include "gba/dma.h"
#include "gba/gba.h"
#include "gba/io.h"
#include "gba/serialize.h"
@ -234,7 +235,7 @@ void GBAAudioSampleFIFO(struct GBAAudio* audio, int fifoId, int32_t cycles) {
dma->nextEvent = 0;
dma->reg = GBADMARegisterSetWidth(dma->reg, 1);
dma->reg = GBADMARegisterSetDestControl(dma->reg, 2);
GBAMemoryUpdateDMAs(audio->p, -cycles);
GBADMAUpdate(audio->p, -cycles);
} else {
channel->dmaSource = 0;
}

292
src/gba/dma.c Normal file
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@ -0,0 +1,292 @@
/* Copyright (c) 2013-2015 Jeffrey Pfau
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "dma.h"
#include "gba/gba.h"
#include "gba/io.h"
static void _dmaEvent(struct mTiming* timing, void* context, uint32_t cyclesLate);
static void GBADMAService(struct GBA* gba, int number, struct GBADMA* info);
static const int DMA_OFFSET[] = { 1, -1, 0, 1 };
void GBADMAInit(struct GBA* gba) {
gba->memory.dmaEvent.name = "GBA DMA";
gba->memory.dmaEvent.callback = _dmaEvent;
gba->memory.dmaEvent.context = gba;
}
void GBADMAReset(struct GBA* gba) {
memset(gba->memory.dma, 0, sizeof(gba->memory.dma));
int i;
for (i = 0; i < 4; ++i) {
gba->memory.dma[i].count = 0x4000;
gba->memory.dma[i].nextEvent = INT_MAX;
}
gba->memory.dma[3].count = 0x10000;
gba->memory.activeDMA = -1;
}
static bool _isValidDMASAD(int dma, uint32_t address) {
if (dma == 0 && address >= BASE_CART0 && address < BASE_CART_SRAM) {
return false;
}
return address >= BASE_WORKING_RAM;
}
static bool _isValidDMADAD(int dma, uint32_t address) {
return dma == 3 || address < BASE_CART0;
}
uint32_t GBADMAWriteSAD(struct GBA* gba, int dma, uint32_t address) {
struct GBAMemory* memory = &gba->memory;
address &= 0x0FFFFFFE;
if (_isValidDMASAD(dma, address)) {
memory->dma[dma].source = address;
}
return memory->dma[dma].source;
}
uint32_t GBADMAWriteDAD(struct GBA* gba, int dma, uint32_t address) {
struct GBAMemory* memory = &gba->memory;
address &= 0x0FFFFFFE;
if (_isValidDMADAD(dma, address)) {
memory->dma[dma].dest = address;
}
return memory->dma[dma].dest;
}
void GBADMAWriteCNT_LO(struct GBA* gba, int dma, uint16_t count) {
struct GBAMemory* memory = &gba->memory;
memory->dma[dma].count = count ? count : (dma == 3 ? 0x10000 : 0x4000);
}
uint16_t GBADMAWriteCNT_HI(struct GBA* gba, int dma, uint16_t control) {
struct GBAMemory* memory = &gba->memory;
struct GBADMA* currentDma = &memory->dma[dma];
int wasEnabled = GBADMARegisterIsEnable(currentDma->reg);
if (dma < 3) {
control &= 0xF7E0;
} else {
control &= 0xFFE0;
}
currentDma->reg = control;
if (GBADMARegisterIsDRQ(currentDma->reg)) {
mLOG(GBA_MEM, STUB, "DRQ not implemented");
}
if (!wasEnabled && GBADMARegisterIsEnable(currentDma->reg)) {
currentDma->nextSource = currentDma->source;
currentDma->nextDest = currentDma->dest;
currentDma->nextCount = currentDma->count;
GBADMASchedule(gba, dma, currentDma);
}
// If the DMA has already occurred, this value might have changed since the function started
return currentDma->reg;
};
void GBADMASchedule(struct GBA* gba, int number, struct GBADMA* info) {
info->hasStarted = 0;
switch (GBADMARegisterGetTiming(info->reg)) {
case DMA_TIMING_NOW:
info->nextEvent = 2 + 1; // XXX: Account for I cycle when writing
info->scheduledAt = mTimingCurrentTime(&gba->timing);
GBADMAUpdate(gba, 0);
break;
case DMA_TIMING_HBLANK:
// Handled implicitly
info->nextEvent = INT_MAX;
break;
case DMA_TIMING_VBLANK:
// Handled implicitly
info->nextEvent = INT_MAX;
break;
case DMA_TIMING_CUSTOM:
info->nextEvent = INT_MAX;
switch (number) {
case 0:
mLOG(GBA_MEM, WARN, "Discarding invalid DMA0 scheduling");
break;
case 1:
case 2:
GBAAudioScheduleFifoDma(&gba->audio, number, info);
break;
case 3:
// GBAVideoScheduleVCaptureDma(dma, info);
break;
}
}
}
void GBADMARunHblank(struct GBA* gba, int32_t cycles) {
struct GBAMemory* memory = &gba->memory;
struct GBADMA* dma;
bool dmaSeen = false;
if (memory->activeDMA >= 0) {
GBADMAUpdate(gba, mTimingCurrentTime(&gba->timing) - memory->dma[memory->activeDMA].scheduledAt);
}
int i;
for (i = 0; i < 4; ++i) {
dma = &memory->dma[i];
if (GBADMARegisterIsEnable(dma->reg) && GBADMARegisterGetTiming(dma->reg) == DMA_TIMING_HBLANK) {
dma->nextEvent = 2 + cycles;
dma->scheduledAt = mTimingCurrentTime(&gba->timing);
dmaSeen = true;
}
}
if (dmaSeen) {
GBADMAUpdate(gba, 0);
}
}
void GBADMARunVblank(struct GBA* gba, int32_t cycles) {
struct GBAMemory* memory = &gba->memory;
struct GBADMA* dma;
bool dmaSeen = false;
if (memory->activeDMA >= 0) {
GBADMAUpdate(gba, mTimingCurrentTime(&gba->timing) - memory->dma[memory->activeDMA].scheduledAt);
}
int i;
for (i = 0; i < 4; ++i) {
dma = &memory->dma[i];
if (GBADMARegisterIsEnable(dma->reg) && GBADMARegisterGetTiming(dma->reg) == DMA_TIMING_VBLANK) {
dma->nextEvent = 2 + cycles;
dma->scheduledAt = mTimingCurrentTime(&gba->timing);
dmaSeen = true;
}
}
if (dmaSeen) {
GBADMAUpdate(gba, 0);
}
}
void _dmaEvent(struct mTiming* timing, void* context, uint32_t cyclesLate) {
UNUSED(timing);
struct GBA* gba = context;
struct GBAMemory* memory = &gba->memory;
struct GBADMA* dma = &memory->dma[memory->activeDMA];
dma->nextEvent = -cyclesLate;
GBADMAService(gba, memory->activeDMA, dma);
}
void GBADMAUpdate(struct GBA* gba, int32_t cycles) {
int i;
struct GBAMemory* memory = &gba->memory;
memory->activeDMA = -1;
for (i = 3; i >= 0; --i) {
struct GBADMA* dma = &memory->dma[i];
if (dma->nextEvent != INT_MAX) {
dma->nextEvent -= cycles;
if (GBADMARegisterIsEnable(dma->reg)) {
memory->activeDMA = i;
}
}
}
if (memory->activeDMA >= 0) {
mTimingDeschedule(&gba->timing, &memory->dmaEvent);
mTimingSchedule(&gba->timing, &memory->dmaEvent, memory->dma[memory->activeDMA].nextEvent);
} else {
gba->cpuBlocked = false;
}
}
void GBADMAService(struct GBA* gba, int number, struct GBADMA* info) {
struct GBAMemory* memory = &gba->memory;
struct ARMCore* cpu = gba->cpu;
uint32_t width = 2 << GBADMARegisterGetWidth(info->reg);
int32_t wordsRemaining = info->nextCount;
uint32_t source = info->nextSource;
uint32_t dest = info->nextDest;
uint32_t sourceRegion = source >> BASE_OFFSET;
uint32_t destRegion = dest >> BASE_OFFSET;
int32_t cycles = 2;
gba->cpuBlocked = true;
if (info->hasStarted < 2) {
if (sourceRegion < REGION_CART0 || destRegion < REGION_CART0) {
cycles += 2;
}
if (width == 4) {
cycles += memory->waitstatesNonseq32[sourceRegion] + memory->waitstatesNonseq32[destRegion];
} else {
cycles += memory->waitstatesNonseq16[sourceRegion] + memory->waitstatesNonseq16[destRegion];
}
if (info->hasStarted < 1) {
info->hasStarted = wordsRemaining;
info->nextEvent = 0;
info->scheduledAt = mTimingCurrentTime(&gba->timing);
GBADMAUpdate(gba, -cycles);
return;
}
info->hasStarted = 2;
source &= -width;
dest &= -width;
} else {
if (width == 4) {
cycles += memory->waitstatesSeq32[sourceRegion] + memory->waitstatesSeq32[destRegion];
} else {
cycles += memory->waitstatesSeq16[sourceRegion] + memory->waitstatesSeq16[destRegion];
}
}
info->nextEvent += cycles;
gba->performingDMA = 1 | (number << 1);
uint32_t word;
if (width == 4) {
word = cpu->memory.load32(cpu, source, 0);
gba->bus = word;
cpu->memory.store32(cpu, dest, word, 0);
} else {
if (sourceRegion == REGION_CART2_EX && memory->savedata.type == SAVEDATA_EEPROM) {
word = GBASavedataReadEEPROM(&memory->savedata);
cpu->memory.store16(cpu, dest, word, 0);
} else if (destRegion == REGION_CART2_EX) {
if (memory->savedata.type == SAVEDATA_AUTODETECT) {
mLOG(GBA_MEM, INFO, "Detected EEPROM savegame");
GBASavedataInitEEPROM(&memory->savedata, gba->realisticTiming);
}
word = cpu->memory.load16(cpu, source, 0);
GBASavedataWriteEEPROM(&memory->savedata, word, wordsRemaining);
} else {
word = cpu->memory.load16(cpu, source, 0);
cpu->memory.store16(cpu, dest, word, 0);
}
gba->bus = word | (word << 16);
}
int sourceOffset = DMA_OFFSET[GBADMARegisterGetSrcControl(info->reg)] * width;
int destOffset = DMA_OFFSET[GBADMARegisterGetDestControl(info->reg)] * width;
source += sourceOffset;
dest += destOffset;
--wordsRemaining;
gba->performingDMA = 0;
if (!wordsRemaining) {
if (!GBADMARegisterIsRepeat(info->reg) || GBADMARegisterGetTiming(info->reg) == DMA_TIMING_NOW) {
info->reg = GBADMARegisterClearEnable(info->reg);
info->nextEvent = INT_MAX;
// Clear the enable bit in memory
memory->io[(REG_DMA0CNT_HI + number * (REG_DMA1CNT_HI - REG_DMA0CNT_HI)) >> 1] &= 0x7FE0;
} else {
info->nextCount = info->count;
if (GBADMARegisterGetDestControl(info->reg) == DMA_INCREMENT_RELOAD) {
info->nextDest = info->dest;
}
GBADMASchedule(gba, number, info);
}
if (GBADMARegisterIsDoIRQ(info->reg)) {
GBARaiseIRQ(gba, IRQ_DMA0 + number);
}
} else {
info->nextDest = dest;
info->nextCount = wordsRemaining;
info->scheduledAt = mTimingCurrentTime(&gba->timing);
}
info->nextSource = source;
GBADMAUpdate(gba, 0);
}

26
src/gba/dma.h Normal file
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@ -0,0 +1,26 @@
/* Copyright (c) 2013-2016 Jeffrey Pfau
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GBA_DMA_H
#define GBA_DMA_H
#include "util/common.h"
struct GBA;
void GBADMAInit(struct GBA* gba);
void GBADMAReset(struct GBA* gba);
uint32_t GBADMAWriteSAD(struct GBA* gba, int dma, uint32_t address);
uint32_t GBADMAWriteDAD(struct GBA* gba, int dma, uint32_t address);
void GBADMAWriteCNT_LO(struct GBA* gba, int dma, uint16_t count);
uint16_t GBADMAWriteCNT_HI(struct GBA* gba, int dma, uint16_t control);
struct GBADMA;
void GBADMASchedule(struct GBA* gba, int number, struct GBADMA* info);
void GBADMARunHblank(struct GBA* gba, int32_t cycles);
void GBADMARunVblank(struct GBA* gba, int32_t cycles);
void GBADMAUpdate(struct GBA* gba, int32_t cycles);
#endif

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@ -5,6 +5,7 @@
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "io.h"
#include "gba/dma.h"
#include "gba/rr/rr.h"
#include "gba/serialize.h"
#include "gba/sio.h"
@ -460,28 +461,28 @@ void GBAIOWrite(struct GBA* gba, uint32_t address, uint16_t value) {
break;
case REG_DMA0CNT_LO:
GBAMemoryWriteDMACNT_LO(gba, 0, value);
GBADMAWriteCNT_LO(gba, 0, value);
break;
case REG_DMA0CNT_HI:
value = GBAMemoryWriteDMACNT_HI(gba, 0, value);
value = GBADMAWriteCNT_HI(gba, 0, value);
break;
case REG_DMA1CNT_LO:
GBAMemoryWriteDMACNT_LO(gba, 1, value);
GBADMAWriteCNT_LO(gba, 1, value);
break;
case REG_DMA1CNT_HI:
value = GBAMemoryWriteDMACNT_HI(gba, 1, value);
value = GBADMAWriteCNT_HI(gba, 1, value);
break;
case REG_DMA2CNT_LO:
GBAMemoryWriteDMACNT_LO(gba, 2, value);
GBADMAWriteCNT_LO(gba, 2, value);
break;
case REG_DMA2CNT_HI:
value = GBAMemoryWriteDMACNT_HI(gba, 2, value);
value = GBADMAWriteCNT_HI(gba, 2, value);
break;
case REG_DMA3CNT_LO:
GBAMemoryWriteDMACNT_LO(gba, 3, value);
GBADMAWriteCNT_LO(gba, 3, value);
break;
case REG_DMA3CNT_HI:
value = GBAMemoryWriteDMACNT_HI(gba, 3, value);
value = GBADMAWriteCNT_HI(gba, 3, value);
break;
// Timers
@ -621,28 +622,28 @@ void GBAIOWrite32(struct GBA* gba, uint32_t address, uint32_t value) {
GBAAudioWriteFIFO(&gba->audio, address, value);
break;
case REG_DMA0SAD_LO:
value = GBAMemoryWriteDMASAD(gba, 0, value);
value = GBADMAWriteSAD(gba, 0, value);
break;
case REG_DMA0DAD_LO:
value = GBAMemoryWriteDMADAD(gba, 0, value);
value = GBADMAWriteDAD(gba, 0, value);
break;
case REG_DMA1SAD_LO:
value = GBAMemoryWriteDMASAD(gba, 1, value);
value = GBADMAWriteSAD(gba, 1, value);
break;
case REG_DMA1DAD_LO:
value = GBAMemoryWriteDMADAD(gba, 1, value);
value = GBADMAWriteDAD(gba, 1, value);
break;
case REG_DMA2SAD_LO:
value = GBAMemoryWriteDMASAD(gba, 2, value);
value = GBADMAWriteSAD(gba, 2, value);
break;
case REG_DMA2DAD_LO:
value = GBAMemoryWriteDMADAD(gba, 2, value);
value = GBADMAWriteDAD(gba, 2, value);
break;
case REG_DMA3SAD_LO:
value = GBAMemoryWriteDMASAD(gba, 3, value);
value = GBADMAWriteSAD(gba, 3, value);
break;
case REG_DMA3DAD_LO:
value = GBAMemoryWriteDMADAD(gba, 3, value);
value = GBADMAWriteDAD(gba, 3, value);
break;
default:
if (address >= REG_DEBUG_STRING && address - REG_DEBUG_STRING < sizeof(gba->debugString)) {
@ -952,10 +953,10 @@ void GBAIODeserialize(struct GBA* gba, const struct GBASerializedState* state) {
LOAD_32(gba->memory.dma[i].nextCount, 0, &state->dma[i].nextCount);
LOAD_32(gba->memory.dma[i].nextEvent, 0, &state->dma[i].nextEvent);
if (GBADMARegisterGetTiming(gba->memory.dma[i].reg) != DMA_TIMING_NOW) {
GBAMemoryScheduleDMA(gba, i, &gba->memory.dma[i]);
GBADMASchedule(gba, i, &gba->memory.dma[i]);
}
}
GBAAudioWriteSOUNDCNT_X(&gba->audio, gba->memory.io[REG_SOUNDCNT_X >> 1]);
GBAMemoryUpdateDMAs(gba, 0);
GBADMAUpdate(gba, 0);
GBAHardwareDeserialize(&gba->memory.hw, state);
}

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@ -1,4 +1,4 @@
/* Copyright (c) 2013-2015 Jeffrey Pfau
/* Copyright (c) 2013-2016 Jeffrey Pfau
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
@ -6,6 +6,7 @@
#include "memory.h"
#include "arm/decoder.h"
#include "gba/dma.h"
#include "gba/hardware.h"
#include "gba/io.h"
#include "gba/serialize.h"
@ -19,11 +20,9 @@
mLOG_DEFINE_CATEGORY(GBA_MEM, "GBA Memory");
static void _pristineCow(struct GBA* gba);
static void _dmaEvent(struct mTiming* timing, void* context, uint32_t cyclesLate);
static uint32_t _deadbeef[1] = { 0xE710B710 }; // Illegal instruction on both ARM and Thumb
static void GBASetActiveRegion(struct ARMCore* cpu, uint32_t region);
static void GBAMemoryServiceDMA(struct GBA* gba, int number, struct GBADMA* info);
static int32_t GBAMemoryStall(struct ARMCore* cpu, int32_t wait);
static const char GBA_BASE_WAITSTATES[16] = { 0, 0, 2, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4 };
@ -32,7 +31,6 @@ static const char GBA_BASE_WAITSTATES_SEQ[16] = { 0, 0, 2, 0, 0, 0, 0, 0, 2, 2,
static const char GBA_BASE_WAITSTATES_SEQ_32[16] = { 0, 0, 5, 0, 0, 1, 1, 0, 5, 5, 9, 9, 17, 17, 9 };
static const char GBA_ROM_WAITSTATES[] = { 4, 3, 2, 8 };
static const char GBA_ROM_WAITSTATES_SEQ[] = { 2, 1, 4, 1, 8, 1 };
static const int DMA_OFFSET[] = { 1, -1, 0, 1 };
void GBAMemoryInit(struct GBA* gba) {
struct ARMCore* cpu = gba->cpu;
@ -84,10 +82,7 @@ void GBAMemoryInit(struct GBA* gba) {
gba->memory.biosPrefetch = 0;
gba->memory.mirroring = false;
gba->memory.dmaEvent.name = "GBA DMA";
gba->memory.dmaEvent.callback = _dmaEvent;
gba->memory.dmaEvent.context = gba;
GBADMAInit(gba);
GBAVFameInit(&gba->memory.vfame);
}
@ -120,14 +115,6 @@ void GBAMemoryReset(struct GBA* gba) {
gba->memory.iwram = anonymousMemoryMap(SIZE_WORKING_IRAM);
memset(gba->memory.io, 0, sizeof(gba->memory.io));
memset(gba->memory.dma, 0, sizeof(gba->memory.dma));
int i;
for (i = 0; i < 4; ++i) {
gba->memory.dma[i].count = 0x4000;
gba->memory.dma[i].nextEvent = INT_MAX;
}
gba->memory.dma[3].count = 0x10000;
gba->memory.activeDMA = -1;
gba->memory.prefetch = false;
gba->memory.lastPrefetchedPc = 0;
@ -136,6 +123,8 @@ void GBAMemoryReset(struct GBA* gba) {
GBAMemoryDeinit(gba);
mLOG(GBA_MEM, FATAL, "Could not map memory");
}
GBADMAReset(gba);
}
static void _analyzeForIdleLoop(struct GBA* gba, struct ARMCore* cpu, uint32_t address) {
@ -1492,267 +1481,6 @@ void GBAAdjustWaitstates(struct GBA* gba, uint16_t parameters) {
cpu->memory.activeNonseqCycles16 = memory->waitstatesNonseq16[memory->activeRegion];
}
static bool _isValidDMASAD(int dma, uint32_t address) {
if (dma == 0 && address >= BASE_CART0 && address < BASE_CART_SRAM) {
return false;
}
return address >= BASE_WORKING_RAM;
}
static bool _isValidDMADAD(int dma, uint32_t address) {
return dma == 3 || address < BASE_CART0;
}
uint32_t GBAMemoryWriteDMASAD(struct GBA* gba, int dma, uint32_t address) {
struct GBAMemory* memory = &gba->memory;
address &= 0x0FFFFFFE;
if (_isValidDMASAD(dma, address)) {
memory->dma[dma].source = address;
}
return memory->dma[dma].source;
}
uint32_t GBAMemoryWriteDMADAD(struct GBA* gba, int dma, uint32_t address) {
struct GBAMemory* memory = &gba->memory;
address &= 0x0FFFFFFE;
if (_isValidDMADAD(dma, address)) {
memory->dma[dma].dest = address;
}
return memory->dma[dma].dest;
}
void GBAMemoryWriteDMACNT_LO(struct GBA* gba, int dma, uint16_t count) {
struct GBAMemory* memory = &gba->memory;
memory->dma[dma].count = count ? count : (dma == 3 ? 0x10000 : 0x4000);
}
uint16_t GBAMemoryWriteDMACNT_HI(struct GBA* gba, int dma, uint16_t control) {
struct GBAMemory* memory = &gba->memory;
struct GBADMA* currentDma = &memory->dma[dma];
int wasEnabled = GBADMARegisterIsEnable(currentDma->reg);
if (dma < 3) {
control &= 0xF7E0;
} else {
control &= 0xFFE0;
}
currentDma->reg = control;
if (GBADMARegisterIsDRQ(currentDma->reg)) {
mLOG(GBA_MEM, STUB, "DRQ not implemented");
}
if (!wasEnabled && GBADMARegisterIsEnable(currentDma->reg)) {
currentDma->nextSource = currentDma->source;
currentDma->nextDest = currentDma->dest;
currentDma->nextCount = currentDma->count;
GBAMemoryScheduleDMA(gba, dma, currentDma);
}
// If the DMA has already occurred, this value might have changed since the function started
return currentDma->reg;
};
void GBAMemoryScheduleDMA(struct GBA* gba, int number, struct GBADMA* info) {
info->hasStarted = 0;
switch (GBADMARegisterGetTiming(info->reg)) {
case DMA_TIMING_NOW:
info->nextEvent = 2 + 1; // XXX: Account for I cycle when writing
info->scheduledAt = mTimingCurrentTime(&gba->timing);
GBAMemoryUpdateDMAs(gba, 0);
break;
case DMA_TIMING_HBLANK:
// Handled implicitly
info->nextEvent = INT_MAX;
break;
case DMA_TIMING_VBLANK:
// Handled implicitly
info->nextEvent = INT_MAX;
break;
case DMA_TIMING_CUSTOM:
info->nextEvent = INT_MAX;
switch (number) {
case 0:
mLOG(GBA_MEM, WARN, "Discarding invalid DMA0 scheduling");
break;
case 1:
case 2:
GBAAudioScheduleFifoDma(&gba->audio, number, info);
break;
case 3:
// GBAVideoScheduleVCaptureDma(dma, info);
break;
}
}
}
void GBAMemoryRunHblankDMAs(struct GBA* gba, int32_t cycles) {
struct GBAMemory* memory = &gba->memory;
struct GBADMA* dma;
bool dmaSeen = false;
if (memory->activeDMA >= 0) {
GBAMemoryUpdateDMAs(gba, mTimingCurrentTime(&gba->timing) - memory->dma[memory->activeDMA].scheduledAt);
}
int i;
for (i = 0; i < 4; ++i) {
dma = &memory->dma[i];
if (GBADMARegisterIsEnable(dma->reg) && GBADMARegisterGetTiming(dma->reg) == DMA_TIMING_HBLANK) {
dma->nextEvent = 2 + cycles;
dma->scheduledAt = mTimingCurrentTime(&gba->timing);
dmaSeen = true;
}
}
if (dmaSeen) {
GBAMemoryUpdateDMAs(gba, 0);
}
}
void GBAMemoryRunVblankDMAs(struct GBA* gba, int32_t cycles) {
struct GBAMemory* memory = &gba->memory;
struct GBADMA* dma;
bool dmaSeen = false;
if (memory->activeDMA >= 0) {
GBAMemoryUpdateDMAs(gba, mTimingCurrentTime(&gba->timing) - memory->dma[memory->activeDMA].scheduledAt);
}
int i;
for (i = 0; i < 4; ++i) {
dma = &memory->dma[i];
if (GBADMARegisterIsEnable(dma->reg) && GBADMARegisterGetTiming(dma->reg) == DMA_TIMING_VBLANK) {
dma->nextEvent = 2 + cycles;
dma->scheduledAt = mTimingCurrentTime(&gba->timing);
dmaSeen = true;
}
}
if (dmaSeen) {
GBAMemoryUpdateDMAs(gba, 0);
}
}
void _dmaEvent(struct mTiming* timing, void* context, uint32_t cyclesLate) {
UNUSED(timing);
struct GBA* gba = context;
struct GBAMemory* memory = &gba->memory;
struct GBADMA* dma = &memory->dma[memory->activeDMA];
dma->nextEvent = -cyclesLate;
GBAMemoryServiceDMA(gba, memory->activeDMA, dma);
}
void GBAMemoryUpdateDMAs(struct GBA* gba, int32_t cycles) {
int i;
struct GBAMemory* memory = &gba->memory;
memory->activeDMA = -1;
for (i = 3; i >= 0; --i) {
struct GBADMA* dma = &memory->dma[i];
if (dma->nextEvent != INT_MAX) {
dma->nextEvent -= cycles;
if (GBADMARegisterIsEnable(dma->reg)) {
memory->activeDMA = i;
}
}
}
if (memory->activeDMA >= 0) {
mTimingDeschedule(&gba->timing, &memory->dmaEvent);
mTimingSchedule(&gba->timing, &memory->dmaEvent, memory->dma[memory->activeDMA].nextEvent);
} else {
gba->cpuBlocked = false;
}
}
void GBAMemoryServiceDMA(struct GBA* gba, int number, struct GBADMA* info) {
struct GBAMemory* memory = &gba->memory;
struct ARMCore* cpu = gba->cpu;
uint32_t width = 2 << GBADMARegisterGetWidth(info->reg);
int32_t wordsRemaining = info->nextCount;
uint32_t source = info->nextSource;
uint32_t dest = info->nextDest;
uint32_t sourceRegion = source >> BASE_OFFSET;
uint32_t destRegion = dest >> BASE_OFFSET;
int32_t cycles = 2;
gba->cpuBlocked = true;
if (info->hasStarted < 2) {
if (sourceRegion < REGION_CART0 || destRegion < REGION_CART0) {
cycles += 2;
}
if (width == 4) {
cycles += memory->waitstatesNonseq32[sourceRegion] + memory->waitstatesNonseq32[destRegion];
} else {
cycles += memory->waitstatesNonseq16[sourceRegion] + memory->waitstatesNonseq16[destRegion];
}
if (info->hasStarted < 1) {
info->hasStarted = wordsRemaining;
info->nextEvent = 0;
info->scheduledAt = mTimingCurrentTime(&gba->timing);
GBAMemoryUpdateDMAs(gba, -cycles);
return;
}
info->hasStarted = 2;
source &= -width;
dest &= -width;
} else {
if (width == 4) {
cycles += memory->waitstatesSeq32[sourceRegion] + memory->waitstatesSeq32[destRegion];
} else {
cycles += memory->waitstatesSeq16[sourceRegion] + memory->waitstatesSeq16[destRegion];
}
}
info->nextEvent += cycles;
gba->performingDMA = 1 | (number << 1);
uint32_t word;
if (width == 4) {
word = cpu->memory.load32(cpu, source, 0);
gba->bus = word;
cpu->memory.store32(cpu, dest, word, 0);
} else {
if (sourceRegion == REGION_CART2_EX && memory->savedata.type == SAVEDATA_EEPROM) {
word = GBASavedataReadEEPROM(&memory->savedata);
cpu->memory.store16(cpu, dest, word, 0);
} else if (destRegion == REGION_CART2_EX) {
if (memory->savedata.type == SAVEDATA_AUTODETECT) {
mLOG(GBA_MEM, INFO, "Detected EEPROM savegame");
GBASavedataInitEEPROM(&memory->savedata, gba->realisticTiming);
}
word = cpu->memory.load16(cpu, source, 0);
GBASavedataWriteEEPROM(&memory->savedata, word, wordsRemaining);
} else {
word = cpu->memory.load16(cpu, source, 0);
cpu->memory.store16(cpu, dest, word, 0);
}
gba->bus = word | (word << 16);
}
int sourceOffset = DMA_OFFSET[GBADMARegisterGetSrcControl(info->reg)] * width;
int destOffset = DMA_OFFSET[GBADMARegisterGetDestControl(info->reg)] * width;
source += sourceOffset;
dest += destOffset;
--wordsRemaining;
gba->performingDMA = 0;
if (!wordsRemaining) {
if (!GBADMARegisterIsRepeat(info->reg) || GBADMARegisterGetTiming(info->reg) == DMA_TIMING_NOW) {
info->reg = GBADMARegisterClearEnable(info->reg);
info->nextEvent = INT_MAX;
// Clear the enable bit in memory
memory->io[(REG_DMA0CNT_HI + number * (REG_DMA1CNT_HI - REG_DMA0CNT_HI)) >> 1] &= 0x7FE0;
} else {
info->nextCount = info->count;
if (GBADMARegisterGetDestControl(info->reg) == DMA_INCREMENT_RELOAD) {
info->nextDest = info->dest;
}
GBAMemoryScheduleDMA(gba, number, info);
}
if (GBADMARegisterIsDoIRQ(info->reg)) {
GBARaiseIRQ(gba, IRQ_DMA0 + number);
}
} else {
info->nextDest = dest;
info->nextCount = wordsRemaining;
info->scheduledAt = mTimingCurrentTime(&gba->timing);
}
info->nextSource = source;
GBAMemoryUpdateDMAs(gba, 0);
}
int32_t GBAMemoryStall(struct ARMCore* cpu, int32_t wait) {
struct GBA* gba = (struct GBA*) cpu->master;
struct GBAMemory* memory = &gba->memory;

View File

@ -178,16 +178,6 @@ uint32_t GBAStoreMultiple(struct ARMCore*, uint32_t baseAddress, int mask, enum
void GBAAdjustWaitstates(struct GBA* gba, uint16_t parameters);
uint32_t GBAMemoryWriteDMASAD(struct GBA* gba, int dma, uint32_t address);
uint32_t GBAMemoryWriteDMADAD(struct GBA* gba, int dma, uint32_t address);
void GBAMemoryWriteDMACNT_LO(struct GBA* gba, int dma, uint16_t count);
uint16_t GBAMemoryWriteDMACNT_HI(struct GBA* gba, int dma, uint16_t control);
void GBAMemoryScheduleDMA(struct GBA* gba, int number, struct GBADMA* info);
void GBAMemoryRunHblankDMAs(struct GBA* gba, int32_t cycles);
void GBAMemoryRunVblankDMAs(struct GBA* gba, int32_t cycles);
void GBAMemoryUpdateDMAs(struct GBA* gba, int32_t cycles);
struct GBASerializedState;
void GBAMemorySerialize(const struct GBAMemory* memory, struct GBASerializedState* state);
void GBAMemoryDeserialize(struct GBAMemory* memory, const struct GBASerializedState* state);

View File

@ -7,6 +7,7 @@
#include "core/sync.h"
#include "core/tile-cache.h"
#include "gba/dma.h"
#include "gba/gba.h"
#include "gba/io.h"
#include "gba/renderers/tile-cache.h"
@ -151,7 +152,7 @@ void _startHdraw(struct mTiming* timing, void* context, uint32_t cyclesLate) {
if (video->frameskipCounter <= 0) {
video->renderer->finishFrame(video->renderer);
}
GBAMemoryRunVblankDMAs(video->p, -cyclesLate);
GBADMARunVblank(video->p, -cyclesLate);
if (GBARegisterDISPSTATIsVblankIRQ(dispstat)) {
GBARaiseIRQ(video->p, IRQ_VBLANK);
}
@ -183,7 +184,7 @@ void _startHblank(struct mTiming* timing, void* context, uint32_t cyclesLate) {
}
if (video->vcount < VIDEO_VERTICAL_PIXELS) {
GBAMemoryRunHblankDMAs(video->p, -cyclesLate);
GBADMARunHblank(video->p, -cyclesLate);
}
if (GBARegisterDISPSTATIsHblankIRQ(dispstat)) {
GBARaiseIRQ(video->p, IRQ_HBLANK);