mirror of https://github.com/mgba-emu/mgba.git
GBA DMA: Refactor DMA out of memory.c
This commit is contained in:
parent
a1689c80a7
commit
327c3e78c6
1
CHANGES
1
CHANGES
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@ -67,6 +67,7 @@ Misc:
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- GB Audio: Initialize wave RAM to GBC values
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- Debugger: Add functions for read- or write-only watchpoints
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- GB Memory: Reset ROM bank when loading a ROM
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- GBA DMA: Refactor DMA out of memory.c
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0.5.1: (2016-10-05)
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Bugfixes:
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@ -6,6 +6,7 @@
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#include "audio.h"
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#include "core/sync.h"
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#include "gba/dma.h"
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#include "gba/gba.h"
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#include "gba/io.h"
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#include "gba/serialize.h"
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@ -234,7 +235,7 @@ void GBAAudioSampleFIFO(struct GBAAudio* audio, int fifoId, int32_t cycles) {
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dma->nextEvent = 0;
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dma->reg = GBADMARegisterSetWidth(dma->reg, 1);
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dma->reg = GBADMARegisterSetDestControl(dma->reg, 2);
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GBAMemoryUpdateDMAs(audio->p, -cycles);
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GBADMAUpdate(audio->p, -cycles);
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} else {
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channel->dmaSource = 0;
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}
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@ -0,0 +1,292 @@
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/* Copyright (c) 2013-2015 Jeffrey Pfau
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "dma.h"
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#include "gba/gba.h"
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#include "gba/io.h"
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static void _dmaEvent(struct mTiming* timing, void* context, uint32_t cyclesLate);
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static void GBADMAService(struct GBA* gba, int number, struct GBADMA* info);
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static const int DMA_OFFSET[] = { 1, -1, 0, 1 };
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void GBADMAInit(struct GBA* gba) {
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gba->memory.dmaEvent.name = "GBA DMA";
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gba->memory.dmaEvent.callback = _dmaEvent;
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gba->memory.dmaEvent.context = gba;
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}
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void GBADMAReset(struct GBA* gba) {
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memset(gba->memory.dma, 0, sizeof(gba->memory.dma));
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int i;
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for (i = 0; i < 4; ++i) {
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gba->memory.dma[i].count = 0x4000;
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gba->memory.dma[i].nextEvent = INT_MAX;
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}
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gba->memory.dma[3].count = 0x10000;
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gba->memory.activeDMA = -1;
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}
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static bool _isValidDMASAD(int dma, uint32_t address) {
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if (dma == 0 && address >= BASE_CART0 && address < BASE_CART_SRAM) {
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return false;
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}
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return address >= BASE_WORKING_RAM;
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}
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static bool _isValidDMADAD(int dma, uint32_t address) {
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return dma == 3 || address < BASE_CART0;
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}
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uint32_t GBADMAWriteSAD(struct GBA* gba, int dma, uint32_t address) {
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struct GBAMemory* memory = &gba->memory;
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address &= 0x0FFFFFFE;
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if (_isValidDMASAD(dma, address)) {
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memory->dma[dma].source = address;
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}
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return memory->dma[dma].source;
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}
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uint32_t GBADMAWriteDAD(struct GBA* gba, int dma, uint32_t address) {
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struct GBAMemory* memory = &gba->memory;
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address &= 0x0FFFFFFE;
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if (_isValidDMADAD(dma, address)) {
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memory->dma[dma].dest = address;
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}
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return memory->dma[dma].dest;
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}
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void GBADMAWriteCNT_LO(struct GBA* gba, int dma, uint16_t count) {
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struct GBAMemory* memory = &gba->memory;
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memory->dma[dma].count = count ? count : (dma == 3 ? 0x10000 : 0x4000);
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}
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uint16_t GBADMAWriteCNT_HI(struct GBA* gba, int dma, uint16_t control) {
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struct GBAMemory* memory = &gba->memory;
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struct GBADMA* currentDma = &memory->dma[dma];
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int wasEnabled = GBADMARegisterIsEnable(currentDma->reg);
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if (dma < 3) {
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control &= 0xF7E0;
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} else {
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control &= 0xFFE0;
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}
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currentDma->reg = control;
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if (GBADMARegisterIsDRQ(currentDma->reg)) {
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mLOG(GBA_MEM, STUB, "DRQ not implemented");
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}
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if (!wasEnabled && GBADMARegisterIsEnable(currentDma->reg)) {
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currentDma->nextSource = currentDma->source;
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currentDma->nextDest = currentDma->dest;
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currentDma->nextCount = currentDma->count;
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GBADMASchedule(gba, dma, currentDma);
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}
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// If the DMA has already occurred, this value might have changed since the function started
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return currentDma->reg;
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};
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void GBADMASchedule(struct GBA* gba, int number, struct GBADMA* info) {
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info->hasStarted = 0;
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switch (GBADMARegisterGetTiming(info->reg)) {
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case DMA_TIMING_NOW:
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info->nextEvent = 2 + 1; // XXX: Account for I cycle when writing
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info->scheduledAt = mTimingCurrentTime(&gba->timing);
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GBADMAUpdate(gba, 0);
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break;
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case DMA_TIMING_HBLANK:
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// Handled implicitly
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info->nextEvent = INT_MAX;
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break;
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case DMA_TIMING_VBLANK:
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// Handled implicitly
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info->nextEvent = INT_MAX;
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break;
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case DMA_TIMING_CUSTOM:
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info->nextEvent = INT_MAX;
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switch (number) {
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case 0:
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mLOG(GBA_MEM, WARN, "Discarding invalid DMA0 scheduling");
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break;
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case 1:
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case 2:
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GBAAudioScheduleFifoDma(&gba->audio, number, info);
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break;
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case 3:
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// GBAVideoScheduleVCaptureDma(dma, info);
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break;
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}
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}
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}
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void GBADMARunHblank(struct GBA* gba, int32_t cycles) {
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struct GBAMemory* memory = &gba->memory;
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struct GBADMA* dma;
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bool dmaSeen = false;
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if (memory->activeDMA >= 0) {
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GBADMAUpdate(gba, mTimingCurrentTime(&gba->timing) - memory->dma[memory->activeDMA].scheduledAt);
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}
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int i;
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for (i = 0; i < 4; ++i) {
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dma = &memory->dma[i];
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if (GBADMARegisterIsEnable(dma->reg) && GBADMARegisterGetTiming(dma->reg) == DMA_TIMING_HBLANK) {
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dma->nextEvent = 2 + cycles;
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dma->scheduledAt = mTimingCurrentTime(&gba->timing);
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dmaSeen = true;
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}
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}
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if (dmaSeen) {
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GBADMAUpdate(gba, 0);
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}
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}
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void GBADMARunVblank(struct GBA* gba, int32_t cycles) {
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struct GBAMemory* memory = &gba->memory;
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struct GBADMA* dma;
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bool dmaSeen = false;
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if (memory->activeDMA >= 0) {
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GBADMAUpdate(gba, mTimingCurrentTime(&gba->timing) - memory->dma[memory->activeDMA].scheduledAt);
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}
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int i;
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for (i = 0; i < 4; ++i) {
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dma = &memory->dma[i];
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if (GBADMARegisterIsEnable(dma->reg) && GBADMARegisterGetTiming(dma->reg) == DMA_TIMING_VBLANK) {
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dma->nextEvent = 2 + cycles;
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dma->scheduledAt = mTimingCurrentTime(&gba->timing);
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dmaSeen = true;
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}
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}
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if (dmaSeen) {
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GBADMAUpdate(gba, 0);
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}
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}
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void _dmaEvent(struct mTiming* timing, void* context, uint32_t cyclesLate) {
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UNUSED(timing);
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struct GBA* gba = context;
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struct GBAMemory* memory = &gba->memory;
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struct GBADMA* dma = &memory->dma[memory->activeDMA];
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dma->nextEvent = -cyclesLate;
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GBADMAService(gba, memory->activeDMA, dma);
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}
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void GBADMAUpdate(struct GBA* gba, int32_t cycles) {
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int i;
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struct GBAMemory* memory = &gba->memory;
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memory->activeDMA = -1;
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for (i = 3; i >= 0; --i) {
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struct GBADMA* dma = &memory->dma[i];
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if (dma->nextEvent != INT_MAX) {
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dma->nextEvent -= cycles;
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if (GBADMARegisterIsEnable(dma->reg)) {
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memory->activeDMA = i;
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}
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}
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}
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if (memory->activeDMA >= 0) {
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mTimingDeschedule(&gba->timing, &memory->dmaEvent);
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mTimingSchedule(&gba->timing, &memory->dmaEvent, memory->dma[memory->activeDMA].nextEvent);
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} else {
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gba->cpuBlocked = false;
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}
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}
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void GBADMAService(struct GBA* gba, int number, struct GBADMA* info) {
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struct GBAMemory* memory = &gba->memory;
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struct ARMCore* cpu = gba->cpu;
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uint32_t width = 2 << GBADMARegisterGetWidth(info->reg);
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int32_t wordsRemaining = info->nextCount;
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uint32_t source = info->nextSource;
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uint32_t dest = info->nextDest;
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uint32_t sourceRegion = source >> BASE_OFFSET;
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uint32_t destRegion = dest >> BASE_OFFSET;
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int32_t cycles = 2;
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gba->cpuBlocked = true;
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if (info->hasStarted < 2) {
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if (sourceRegion < REGION_CART0 || destRegion < REGION_CART0) {
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cycles += 2;
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}
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if (width == 4) {
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cycles += memory->waitstatesNonseq32[sourceRegion] + memory->waitstatesNonseq32[destRegion];
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} else {
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cycles += memory->waitstatesNonseq16[sourceRegion] + memory->waitstatesNonseq16[destRegion];
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}
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if (info->hasStarted < 1) {
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info->hasStarted = wordsRemaining;
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info->nextEvent = 0;
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info->scheduledAt = mTimingCurrentTime(&gba->timing);
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GBADMAUpdate(gba, -cycles);
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return;
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}
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info->hasStarted = 2;
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source &= -width;
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dest &= -width;
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} else {
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if (width == 4) {
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cycles += memory->waitstatesSeq32[sourceRegion] + memory->waitstatesSeq32[destRegion];
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} else {
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cycles += memory->waitstatesSeq16[sourceRegion] + memory->waitstatesSeq16[destRegion];
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}
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}
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info->nextEvent += cycles;
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gba->performingDMA = 1 | (number << 1);
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uint32_t word;
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if (width == 4) {
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word = cpu->memory.load32(cpu, source, 0);
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gba->bus = word;
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cpu->memory.store32(cpu, dest, word, 0);
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} else {
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if (sourceRegion == REGION_CART2_EX && memory->savedata.type == SAVEDATA_EEPROM) {
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word = GBASavedataReadEEPROM(&memory->savedata);
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cpu->memory.store16(cpu, dest, word, 0);
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} else if (destRegion == REGION_CART2_EX) {
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if (memory->savedata.type == SAVEDATA_AUTODETECT) {
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mLOG(GBA_MEM, INFO, "Detected EEPROM savegame");
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GBASavedataInitEEPROM(&memory->savedata, gba->realisticTiming);
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}
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word = cpu->memory.load16(cpu, source, 0);
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GBASavedataWriteEEPROM(&memory->savedata, word, wordsRemaining);
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} else {
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word = cpu->memory.load16(cpu, source, 0);
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cpu->memory.store16(cpu, dest, word, 0);
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}
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gba->bus = word | (word << 16);
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}
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int sourceOffset = DMA_OFFSET[GBADMARegisterGetSrcControl(info->reg)] * width;
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int destOffset = DMA_OFFSET[GBADMARegisterGetDestControl(info->reg)] * width;
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source += sourceOffset;
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dest += destOffset;
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--wordsRemaining;
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gba->performingDMA = 0;
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if (!wordsRemaining) {
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if (!GBADMARegisterIsRepeat(info->reg) || GBADMARegisterGetTiming(info->reg) == DMA_TIMING_NOW) {
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info->reg = GBADMARegisterClearEnable(info->reg);
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info->nextEvent = INT_MAX;
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// Clear the enable bit in memory
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memory->io[(REG_DMA0CNT_HI + number * (REG_DMA1CNT_HI - REG_DMA0CNT_HI)) >> 1] &= 0x7FE0;
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} else {
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info->nextCount = info->count;
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if (GBADMARegisterGetDestControl(info->reg) == DMA_INCREMENT_RELOAD) {
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info->nextDest = info->dest;
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}
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GBADMASchedule(gba, number, info);
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}
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if (GBADMARegisterIsDoIRQ(info->reg)) {
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GBARaiseIRQ(gba, IRQ_DMA0 + number);
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}
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} else {
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info->nextDest = dest;
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info->nextCount = wordsRemaining;
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info->scheduledAt = mTimingCurrentTime(&gba->timing);
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}
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info->nextSource = source;
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GBADMAUpdate(gba, 0);
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}
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@ -0,0 +1,26 @@
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/* Copyright (c) 2013-2016 Jeffrey Pfau
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef GBA_DMA_H
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#define GBA_DMA_H
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#include "util/common.h"
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struct GBA;
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void GBADMAInit(struct GBA* gba);
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void GBADMAReset(struct GBA* gba);
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uint32_t GBADMAWriteSAD(struct GBA* gba, int dma, uint32_t address);
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uint32_t GBADMAWriteDAD(struct GBA* gba, int dma, uint32_t address);
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void GBADMAWriteCNT_LO(struct GBA* gba, int dma, uint16_t count);
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uint16_t GBADMAWriteCNT_HI(struct GBA* gba, int dma, uint16_t control);
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struct GBADMA;
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void GBADMASchedule(struct GBA* gba, int number, struct GBADMA* info);
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void GBADMARunHblank(struct GBA* gba, int32_t cycles);
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void GBADMARunVblank(struct GBA* gba, int32_t cycles);
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void GBADMAUpdate(struct GBA* gba, int32_t cycles);
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#endif
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37
src/gba/io.c
37
src/gba/io.c
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@ -5,6 +5,7 @@
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "io.h"
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#include "gba/dma.h"
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#include "gba/rr/rr.h"
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#include "gba/serialize.h"
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#include "gba/sio.h"
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@ -460,28 +461,28 @@ void GBAIOWrite(struct GBA* gba, uint32_t address, uint16_t value) {
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break;
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case REG_DMA0CNT_LO:
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GBAMemoryWriteDMACNT_LO(gba, 0, value);
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GBADMAWriteCNT_LO(gba, 0, value);
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break;
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case REG_DMA0CNT_HI:
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value = GBAMemoryWriteDMACNT_HI(gba, 0, value);
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value = GBADMAWriteCNT_HI(gba, 0, value);
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break;
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case REG_DMA1CNT_LO:
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GBAMemoryWriteDMACNT_LO(gba, 1, value);
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GBADMAWriteCNT_LO(gba, 1, value);
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break;
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case REG_DMA1CNT_HI:
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value = GBAMemoryWriteDMACNT_HI(gba, 1, value);
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value = GBADMAWriteCNT_HI(gba, 1, value);
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break;
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case REG_DMA2CNT_LO:
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GBAMemoryWriteDMACNT_LO(gba, 2, value);
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GBADMAWriteCNT_LO(gba, 2, value);
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break;
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case REG_DMA2CNT_HI:
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value = GBAMemoryWriteDMACNT_HI(gba, 2, value);
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value = GBADMAWriteCNT_HI(gba, 2, value);
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break;
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case REG_DMA3CNT_LO:
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GBAMemoryWriteDMACNT_LO(gba, 3, value);
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GBADMAWriteCNT_LO(gba, 3, value);
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break;
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case REG_DMA3CNT_HI:
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value = GBAMemoryWriteDMACNT_HI(gba, 3, value);
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value = GBADMAWriteCNT_HI(gba, 3, value);
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break;
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// Timers
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@ -621,28 +622,28 @@ void GBAIOWrite32(struct GBA* gba, uint32_t address, uint32_t value) {
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GBAAudioWriteFIFO(&gba->audio, address, value);
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break;
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case REG_DMA0SAD_LO:
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value = GBAMemoryWriteDMASAD(gba, 0, value);
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value = GBADMAWriteSAD(gba, 0, value);
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break;
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case REG_DMA0DAD_LO:
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value = GBAMemoryWriteDMADAD(gba, 0, value);
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value = GBADMAWriteDAD(gba, 0, value);
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break;
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case REG_DMA1SAD_LO:
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value = GBAMemoryWriteDMASAD(gba, 1, value);
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value = GBADMAWriteSAD(gba, 1, value);
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break;
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case REG_DMA1DAD_LO:
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value = GBAMemoryWriteDMADAD(gba, 1, value);
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value = GBADMAWriteDAD(gba, 1, value);
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break;
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case REG_DMA2SAD_LO:
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value = GBAMemoryWriteDMASAD(gba, 2, value);
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value = GBADMAWriteSAD(gba, 2, value);
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break;
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case REG_DMA2DAD_LO:
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value = GBAMemoryWriteDMADAD(gba, 2, value);
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value = GBADMAWriteDAD(gba, 2, value);
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break;
|
||||
case REG_DMA3SAD_LO:
|
||||
value = GBAMemoryWriteDMASAD(gba, 3, value);
|
||||
value = GBADMAWriteSAD(gba, 3, value);
|
||||
break;
|
||||
case REG_DMA3DAD_LO:
|
||||
value = GBAMemoryWriteDMADAD(gba, 3, value);
|
||||
value = GBADMAWriteDAD(gba, 3, value);
|
||||
break;
|
||||
default:
|
||||
if (address >= REG_DEBUG_STRING && address - REG_DEBUG_STRING < sizeof(gba->debugString)) {
|
||||
|
@ -952,10 +953,10 @@ void GBAIODeserialize(struct GBA* gba, const struct GBASerializedState* state) {
|
|||
LOAD_32(gba->memory.dma[i].nextCount, 0, &state->dma[i].nextCount);
|
||||
LOAD_32(gba->memory.dma[i].nextEvent, 0, &state->dma[i].nextEvent);
|
||||
if (GBADMARegisterGetTiming(gba->memory.dma[i].reg) != DMA_TIMING_NOW) {
|
||||
GBAMemoryScheduleDMA(gba, i, &gba->memory.dma[i]);
|
||||
GBADMASchedule(gba, i, &gba->memory.dma[i]);
|
||||
}
|
||||
}
|
||||
GBAAudioWriteSOUNDCNT_X(&gba->audio, gba->memory.io[REG_SOUNDCNT_X >> 1]);
|
||||
GBAMemoryUpdateDMAs(gba, 0);
|
||||
GBADMAUpdate(gba, 0);
|
||||
GBAHardwareDeserialize(&gba->memory.hw, state);
|
||||
}
|
||||
|
|
282
src/gba/memory.c
282
src/gba/memory.c
|
@ -1,4 +1,4 @@
|
|||
/* Copyright (c) 2013-2015 Jeffrey Pfau
|
||||
/* Copyright (c) 2013-2016 Jeffrey Pfau
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
|
@ -6,6 +6,7 @@
|
|||
#include "memory.h"
|
||||
|
||||
#include "arm/decoder.h"
|
||||
#include "gba/dma.h"
|
||||
#include "gba/hardware.h"
|
||||
#include "gba/io.h"
|
||||
#include "gba/serialize.h"
|
||||
|
@ -19,11 +20,9 @@
|
|||
mLOG_DEFINE_CATEGORY(GBA_MEM, "GBA Memory");
|
||||
|
||||
static void _pristineCow(struct GBA* gba);
|
||||
static void _dmaEvent(struct mTiming* timing, void* context, uint32_t cyclesLate);
|
||||
static uint32_t _deadbeef[1] = { 0xE710B710 }; // Illegal instruction on both ARM and Thumb
|
||||
|
||||
static void GBASetActiveRegion(struct ARMCore* cpu, uint32_t region);
|
||||
static void GBAMemoryServiceDMA(struct GBA* gba, int number, struct GBADMA* info);
|
||||
static int32_t GBAMemoryStall(struct ARMCore* cpu, int32_t wait);
|
||||
|
||||
static const char GBA_BASE_WAITSTATES[16] = { 0, 0, 2, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4 };
|
||||
|
@ -32,7 +31,6 @@ static const char GBA_BASE_WAITSTATES_SEQ[16] = { 0, 0, 2, 0, 0, 0, 0, 0, 2, 2,
|
|||
static const char GBA_BASE_WAITSTATES_SEQ_32[16] = { 0, 0, 5, 0, 0, 1, 1, 0, 5, 5, 9, 9, 17, 17, 9 };
|
||||
static const char GBA_ROM_WAITSTATES[] = { 4, 3, 2, 8 };
|
||||
static const char GBA_ROM_WAITSTATES_SEQ[] = { 2, 1, 4, 1, 8, 1 };
|
||||
static const int DMA_OFFSET[] = { 1, -1, 0, 1 };
|
||||
|
||||
void GBAMemoryInit(struct GBA* gba) {
|
||||
struct ARMCore* cpu = gba->cpu;
|
||||
|
@ -84,10 +82,7 @@ void GBAMemoryInit(struct GBA* gba) {
|
|||
gba->memory.biosPrefetch = 0;
|
||||
gba->memory.mirroring = false;
|
||||
|
||||
gba->memory.dmaEvent.name = "GBA DMA";
|
||||
gba->memory.dmaEvent.callback = _dmaEvent;
|
||||
gba->memory.dmaEvent.context = gba;
|
||||
|
||||
GBADMAInit(gba);
|
||||
GBAVFameInit(&gba->memory.vfame);
|
||||
}
|
||||
|
||||
|
@ -120,14 +115,6 @@ void GBAMemoryReset(struct GBA* gba) {
|
|||
gba->memory.iwram = anonymousMemoryMap(SIZE_WORKING_IRAM);
|
||||
|
||||
memset(gba->memory.io, 0, sizeof(gba->memory.io));
|
||||
memset(gba->memory.dma, 0, sizeof(gba->memory.dma));
|
||||
int i;
|
||||
for (i = 0; i < 4; ++i) {
|
||||
gba->memory.dma[i].count = 0x4000;
|
||||
gba->memory.dma[i].nextEvent = INT_MAX;
|
||||
}
|
||||
gba->memory.dma[3].count = 0x10000;
|
||||
gba->memory.activeDMA = -1;
|
||||
|
||||
gba->memory.prefetch = false;
|
||||
gba->memory.lastPrefetchedPc = 0;
|
||||
|
@ -136,6 +123,8 @@ void GBAMemoryReset(struct GBA* gba) {
|
|||
GBAMemoryDeinit(gba);
|
||||
mLOG(GBA_MEM, FATAL, "Could not map memory");
|
||||
}
|
||||
|
||||
GBADMAReset(gba);
|
||||
}
|
||||
|
||||
static void _analyzeForIdleLoop(struct GBA* gba, struct ARMCore* cpu, uint32_t address) {
|
||||
|
@ -1492,267 +1481,6 @@ void GBAAdjustWaitstates(struct GBA* gba, uint16_t parameters) {
|
|||
cpu->memory.activeNonseqCycles16 = memory->waitstatesNonseq16[memory->activeRegion];
|
||||
}
|
||||
|
||||
static bool _isValidDMASAD(int dma, uint32_t address) {
|
||||
if (dma == 0 && address >= BASE_CART0 && address < BASE_CART_SRAM) {
|
||||
return false;
|
||||
}
|
||||
return address >= BASE_WORKING_RAM;
|
||||
}
|
||||
|
||||
static bool _isValidDMADAD(int dma, uint32_t address) {
|
||||
return dma == 3 || address < BASE_CART0;
|
||||
}
|
||||
|
||||
uint32_t GBAMemoryWriteDMASAD(struct GBA* gba, int dma, uint32_t address) {
|
||||
struct GBAMemory* memory = &gba->memory;
|
||||
address &= 0x0FFFFFFE;
|
||||
if (_isValidDMASAD(dma, address)) {
|
||||
memory->dma[dma].source = address;
|
||||
}
|
||||
return memory->dma[dma].source;
|
||||
}
|
||||
|
||||
uint32_t GBAMemoryWriteDMADAD(struct GBA* gba, int dma, uint32_t address) {
|
||||
struct GBAMemory* memory = &gba->memory;
|
||||
address &= 0x0FFFFFFE;
|
||||
if (_isValidDMADAD(dma, address)) {
|
||||
memory->dma[dma].dest = address;
|
||||
}
|
||||
return memory->dma[dma].dest;
|
||||
}
|
||||
|
||||
void GBAMemoryWriteDMACNT_LO(struct GBA* gba, int dma, uint16_t count) {
|
||||
struct GBAMemory* memory = &gba->memory;
|
||||
memory->dma[dma].count = count ? count : (dma == 3 ? 0x10000 : 0x4000);
|
||||
}
|
||||
|
||||
uint16_t GBAMemoryWriteDMACNT_HI(struct GBA* gba, int dma, uint16_t control) {
|
||||
struct GBAMemory* memory = &gba->memory;
|
||||
struct GBADMA* currentDma = &memory->dma[dma];
|
||||
int wasEnabled = GBADMARegisterIsEnable(currentDma->reg);
|
||||
if (dma < 3) {
|
||||
control &= 0xF7E0;
|
||||
} else {
|
||||
control &= 0xFFE0;
|
||||
}
|
||||
currentDma->reg = control;
|
||||
|
||||
if (GBADMARegisterIsDRQ(currentDma->reg)) {
|
||||
mLOG(GBA_MEM, STUB, "DRQ not implemented");
|
||||
}
|
||||
|
||||
if (!wasEnabled && GBADMARegisterIsEnable(currentDma->reg)) {
|
||||
currentDma->nextSource = currentDma->source;
|
||||
currentDma->nextDest = currentDma->dest;
|
||||
currentDma->nextCount = currentDma->count;
|
||||
GBAMemoryScheduleDMA(gba, dma, currentDma);
|
||||
}
|
||||
// If the DMA has already occurred, this value might have changed since the function started
|
||||
return currentDma->reg;
|
||||
};
|
||||
|
||||
void GBAMemoryScheduleDMA(struct GBA* gba, int number, struct GBADMA* info) {
|
||||
info->hasStarted = 0;
|
||||
switch (GBADMARegisterGetTiming(info->reg)) {
|
||||
case DMA_TIMING_NOW:
|
||||
info->nextEvent = 2 + 1; // XXX: Account for I cycle when writing
|
||||
info->scheduledAt = mTimingCurrentTime(&gba->timing);
|
||||
GBAMemoryUpdateDMAs(gba, 0);
|
||||
break;
|
||||
case DMA_TIMING_HBLANK:
|
||||
// Handled implicitly
|
||||
info->nextEvent = INT_MAX;
|
||||
break;
|
||||
case DMA_TIMING_VBLANK:
|
||||
// Handled implicitly
|
||||
info->nextEvent = INT_MAX;
|
||||
break;
|
||||
case DMA_TIMING_CUSTOM:
|
||||
info->nextEvent = INT_MAX;
|
||||
switch (number) {
|
||||
case 0:
|
||||
mLOG(GBA_MEM, WARN, "Discarding invalid DMA0 scheduling");
|
||||
break;
|
||||
case 1:
|
||||
case 2:
|
||||
GBAAudioScheduleFifoDma(&gba->audio, number, info);
|
||||
break;
|
||||
case 3:
|
||||
// GBAVideoScheduleVCaptureDma(dma, info);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void GBAMemoryRunHblankDMAs(struct GBA* gba, int32_t cycles) {
|
||||
struct GBAMemory* memory = &gba->memory;
|
||||
struct GBADMA* dma;
|
||||
bool dmaSeen = false;
|
||||
if (memory->activeDMA >= 0) {
|
||||
GBAMemoryUpdateDMAs(gba, mTimingCurrentTime(&gba->timing) - memory->dma[memory->activeDMA].scheduledAt);
|
||||
}
|
||||
int i;
|
||||
for (i = 0; i < 4; ++i) {
|
||||
dma = &memory->dma[i];
|
||||
if (GBADMARegisterIsEnable(dma->reg) && GBADMARegisterGetTiming(dma->reg) == DMA_TIMING_HBLANK) {
|
||||
dma->nextEvent = 2 + cycles;
|
||||
dma->scheduledAt = mTimingCurrentTime(&gba->timing);
|
||||
dmaSeen = true;
|
||||
}
|
||||
}
|
||||
if (dmaSeen) {
|
||||
GBAMemoryUpdateDMAs(gba, 0);
|
||||
}
|
||||
}
|
||||
|
||||
void GBAMemoryRunVblankDMAs(struct GBA* gba, int32_t cycles) {
|
||||
struct GBAMemory* memory = &gba->memory;
|
||||
struct GBADMA* dma;
|
||||
bool dmaSeen = false;
|
||||
if (memory->activeDMA >= 0) {
|
||||
GBAMemoryUpdateDMAs(gba, mTimingCurrentTime(&gba->timing) - memory->dma[memory->activeDMA].scheduledAt);
|
||||
}
|
||||
int i;
|
||||
for (i = 0; i < 4; ++i) {
|
||||
dma = &memory->dma[i];
|
||||
if (GBADMARegisterIsEnable(dma->reg) && GBADMARegisterGetTiming(dma->reg) == DMA_TIMING_VBLANK) {
|
||||
dma->nextEvent = 2 + cycles;
|
||||
dma->scheduledAt = mTimingCurrentTime(&gba->timing);
|
||||
dmaSeen = true;
|
||||
}
|
||||
}
|
||||
if (dmaSeen) {
|
||||
GBAMemoryUpdateDMAs(gba, 0);
|
||||
}
|
||||
}
|
||||
|
||||
void _dmaEvent(struct mTiming* timing, void* context, uint32_t cyclesLate) {
|
||||
UNUSED(timing);
|
||||
struct GBA* gba = context;
|
||||
struct GBAMemory* memory = &gba->memory;
|
||||
struct GBADMA* dma = &memory->dma[memory->activeDMA];
|
||||
dma->nextEvent = -cyclesLate;
|
||||
GBAMemoryServiceDMA(gba, memory->activeDMA, dma);
|
||||
}
|
||||
|
||||
void GBAMemoryUpdateDMAs(struct GBA* gba, int32_t cycles) {
|
||||
int i;
|
||||
struct GBAMemory* memory = &gba->memory;
|
||||
memory->activeDMA = -1;
|
||||
for (i = 3; i >= 0; --i) {
|
||||
struct GBADMA* dma = &memory->dma[i];
|
||||
if (dma->nextEvent != INT_MAX) {
|
||||
dma->nextEvent -= cycles;
|
||||
if (GBADMARegisterIsEnable(dma->reg)) {
|
||||
memory->activeDMA = i;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (memory->activeDMA >= 0) {
|
||||
mTimingDeschedule(&gba->timing, &memory->dmaEvent);
|
||||
mTimingSchedule(&gba->timing, &memory->dmaEvent, memory->dma[memory->activeDMA].nextEvent);
|
||||
} else {
|
||||
gba->cpuBlocked = false;
|
||||
}
|
||||
}
|
||||
|
||||
void GBAMemoryServiceDMA(struct GBA* gba, int number, struct GBADMA* info) {
|
||||
struct GBAMemory* memory = &gba->memory;
|
||||
struct ARMCore* cpu = gba->cpu;
|
||||
uint32_t width = 2 << GBADMARegisterGetWidth(info->reg);
|
||||
int32_t wordsRemaining = info->nextCount;
|
||||
uint32_t source = info->nextSource;
|
||||
uint32_t dest = info->nextDest;
|
||||
uint32_t sourceRegion = source >> BASE_OFFSET;
|
||||
uint32_t destRegion = dest >> BASE_OFFSET;
|
||||
int32_t cycles = 2;
|
||||
|
||||
gba->cpuBlocked = true;
|
||||
if (info->hasStarted < 2) {
|
||||
if (sourceRegion < REGION_CART0 || destRegion < REGION_CART0) {
|
||||
cycles += 2;
|
||||
}
|
||||
if (width == 4) {
|
||||
cycles += memory->waitstatesNonseq32[sourceRegion] + memory->waitstatesNonseq32[destRegion];
|
||||
} else {
|
||||
cycles += memory->waitstatesNonseq16[sourceRegion] + memory->waitstatesNonseq16[destRegion];
|
||||
}
|
||||
if (info->hasStarted < 1) {
|
||||
info->hasStarted = wordsRemaining;
|
||||
info->nextEvent = 0;
|
||||
info->scheduledAt = mTimingCurrentTime(&gba->timing);
|
||||
GBAMemoryUpdateDMAs(gba, -cycles);
|
||||
return;
|
||||
}
|
||||
info->hasStarted = 2;
|
||||
source &= -width;
|
||||
dest &= -width;
|
||||
} else {
|
||||
if (width == 4) {
|
||||
cycles += memory->waitstatesSeq32[sourceRegion] + memory->waitstatesSeq32[destRegion];
|
||||
} else {
|
||||
cycles += memory->waitstatesSeq16[sourceRegion] + memory->waitstatesSeq16[destRegion];
|
||||
}
|
||||
}
|
||||
info->nextEvent += cycles;
|
||||
|
||||
gba->performingDMA = 1 | (number << 1);
|
||||
uint32_t word;
|
||||
if (width == 4) {
|
||||
word = cpu->memory.load32(cpu, source, 0);
|
||||
gba->bus = word;
|
||||
cpu->memory.store32(cpu, dest, word, 0);
|
||||
} else {
|
||||
if (sourceRegion == REGION_CART2_EX && memory->savedata.type == SAVEDATA_EEPROM) {
|
||||
word = GBASavedataReadEEPROM(&memory->savedata);
|
||||
cpu->memory.store16(cpu, dest, word, 0);
|
||||
} else if (destRegion == REGION_CART2_EX) {
|
||||
if (memory->savedata.type == SAVEDATA_AUTODETECT) {
|
||||
mLOG(GBA_MEM, INFO, "Detected EEPROM savegame");
|
||||
GBASavedataInitEEPROM(&memory->savedata, gba->realisticTiming);
|
||||
}
|
||||
word = cpu->memory.load16(cpu, source, 0);
|
||||
GBASavedataWriteEEPROM(&memory->savedata, word, wordsRemaining);
|
||||
} else {
|
||||
word = cpu->memory.load16(cpu, source, 0);
|
||||
cpu->memory.store16(cpu, dest, word, 0);
|
||||
}
|
||||
gba->bus = word | (word << 16);
|
||||
}
|
||||
int sourceOffset = DMA_OFFSET[GBADMARegisterGetSrcControl(info->reg)] * width;
|
||||
int destOffset = DMA_OFFSET[GBADMARegisterGetDestControl(info->reg)] * width;
|
||||
source += sourceOffset;
|
||||
dest += destOffset;
|
||||
--wordsRemaining;
|
||||
gba->performingDMA = 0;
|
||||
|
||||
if (!wordsRemaining) {
|
||||
if (!GBADMARegisterIsRepeat(info->reg) || GBADMARegisterGetTiming(info->reg) == DMA_TIMING_NOW) {
|
||||
info->reg = GBADMARegisterClearEnable(info->reg);
|
||||
info->nextEvent = INT_MAX;
|
||||
|
||||
// Clear the enable bit in memory
|
||||
memory->io[(REG_DMA0CNT_HI + number * (REG_DMA1CNT_HI - REG_DMA0CNT_HI)) >> 1] &= 0x7FE0;
|
||||
} else {
|
||||
info->nextCount = info->count;
|
||||
if (GBADMARegisterGetDestControl(info->reg) == DMA_INCREMENT_RELOAD) {
|
||||
info->nextDest = info->dest;
|
||||
}
|
||||
GBAMemoryScheduleDMA(gba, number, info);
|
||||
}
|
||||
if (GBADMARegisterIsDoIRQ(info->reg)) {
|
||||
GBARaiseIRQ(gba, IRQ_DMA0 + number);
|
||||
}
|
||||
} else {
|
||||
info->nextDest = dest;
|
||||
info->nextCount = wordsRemaining;
|
||||
info->scheduledAt = mTimingCurrentTime(&gba->timing);
|
||||
}
|
||||
info->nextSource = source;
|
||||
GBAMemoryUpdateDMAs(gba, 0);
|
||||
}
|
||||
|
||||
int32_t GBAMemoryStall(struct ARMCore* cpu, int32_t wait) {
|
||||
struct GBA* gba = (struct GBA*) cpu->master;
|
||||
struct GBAMemory* memory = &gba->memory;
|
||||
|
|
|
@ -178,16 +178,6 @@ uint32_t GBAStoreMultiple(struct ARMCore*, uint32_t baseAddress, int mask, enum
|
|||
|
||||
void GBAAdjustWaitstates(struct GBA* gba, uint16_t parameters);
|
||||
|
||||
uint32_t GBAMemoryWriteDMASAD(struct GBA* gba, int dma, uint32_t address);
|
||||
uint32_t GBAMemoryWriteDMADAD(struct GBA* gba, int dma, uint32_t address);
|
||||
void GBAMemoryWriteDMACNT_LO(struct GBA* gba, int dma, uint16_t count);
|
||||
uint16_t GBAMemoryWriteDMACNT_HI(struct GBA* gba, int dma, uint16_t control);
|
||||
|
||||
void GBAMemoryScheduleDMA(struct GBA* gba, int number, struct GBADMA* info);
|
||||
void GBAMemoryRunHblankDMAs(struct GBA* gba, int32_t cycles);
|
||||
void GBAMemoryRunVblankDMAs(struct GBA* gba, int32_t cycles);
|
||||
void GBAMemoryUpdateDMAs(struct GBA* gba, int32_t cycles);
|
||||
|
||||
struct GBASerializedState;
|
||||
void GBAMemorySerialize(const struct GBAMemory* memory, struct GBASerializedState* state);
|
||||
void GBAMemoryDeserialize(struct GBAMemory* memory, const struct GBASerializedState* state);
|
||||
|
|
|
@ -7,6 +7,7 @@
|
|||
|
||||
#include "core/sync.h"
|
||||
#include "core/tile-cache.h"
|
||||
#include "gba/dma.h"
|
||||
#include "gba/gba.h"
|
||||
#include "gba/io.h"
|
||||
#include "gba/renderers/tile-cache.h"
|
||||
|
@ -151,7 +152,7 @@ void _startHdraw(struct mTiming* timing, void* context, uint32_t cyclesLate) {
|
|||
if (video->frameskipCounter <= 0) {
|
||||
video->renderer->finishFrame(video->renderer);
|
||||
}
|
||||
GBAMemoryRunVblankDMAs(video->p, -cyclesLate);
|
||||
GBADMARunVblank(video->p, -cyclesLate);
|
||||
if (GBARegisterDISPSTATIsVblankIRQ(dispstat)) {
|
||||
GBARaiseIRQ(video->p, IRQ_VBLANK);
|
||||
}
|
||||
|
@ -183,7 +184,7 @@ void _startHblank(struct mTiming* timing, void* context, uint32_t cyclesLate) {
|
|||
}
|
||||
|
||||
if (video->vcount < VIDEO_VERTICAL_PIXELS) {
|
||||
GBAMemoryRunHblankDMAs(video->p, -cyclesLate);
|
||||
GBADMARunHblank(video->p, -cyclesLate);
|
||||
}
|
||||
if (GBARegisterDISPSTATIsHblankIRQ(dispstat)) {
|
||||
GBARaiseIRQ(video->p, IRQ_HBLANK);
|
||||
|
|
Loading…
Reference in New Issue