mirror of https://github.com/mgba-emu/mgba.git
GBA: Cheats can now be grouped and named
This commit is contained in:
parent
3d44065826
commit
31a9bafae8
176
src/gba/cheats.c
176
src/gba/cheats.c
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@ -7,10 +7,14 @@
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#include "gba/gba.h"
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#include "gba/io.h"
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#include "util/vfs.h"
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#define MAX_LINE_LENGTH 128
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const uint32_t GBA_CHEAT_DEVICE_ID = 0xABADC0DE;
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DEFINE_VECTOR(GBACheatList, struct GBACheat);
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DEFINE_VECTOR(GBACheatSets, struct GBACheatSet*);
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static const uint32_t _gsa1S[4] = { 0x09F4FBBD, 0x9681884A, 0x352027E9, 0xF3DEE5A7 };
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static const uint32_t _par3S[4] = { 0x7AA9648F, 0x7FAE6994, 0xC0EFAAD5, 0x42712C57 };
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@ -292,18 +296,21 @@ static bool _addGSA1(struct GBACheatSet* cheats, uint32_t op1, uint32_t op2) {
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cheat->repeat = (op1 >> 16) & 0xFF;
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return true;
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case GSA_HOOK:
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if (cheats->hookAddress) {
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if (cheats->hook) {
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return false;
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}
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cheats->hookAddress = BASE_CART0 | (op1 & (SIZE_CART0 - 1));
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cheats->hookMode = MODE_THUMB;
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cheats->hook = malloc(sizeof(*cheats->hook));
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cheats->hook->address = BASE_CART0 | (op1 & (SIZE_CART0 - 1));
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cheats->hook->mode = MODE_THUMB;
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cheats->hook->refs = 1;
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cheats->hook->reentries = 0;
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return true;
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default:
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return false;
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}
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cheat->operand = op2;
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cheat->repeat = 1;
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return false;
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return true;
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}
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static bool _addGSA3(struct GBACheatSet* cheats, uint32_t op1, uint32_t op2) {
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@ -314,45 +321,53 @@ static bool _addGSA3(struct GBACheatSet* cheats, uint32_t op1, uint32_t op2) {
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return false;
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}
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static void _addBreakpoint(struct GBACheatDevice* device) {
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if (!device->cheats || !device->p) {
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static void _addBreakpoint(struct GBACheatDevice* device, struct GBACheatSet* cheats) {
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if (!device->p || !cheats->hook) {
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return;
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}
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GBASetBreakpoint(device->p, &device->d, device->cheats->hookAddress, device->cheats->hookMode, &device->cheats->patchedOpcode);
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}
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static void _removeBreakpoint(struct GBACheatDevice* device) {
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if (!device->cheats || !device->p) {
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++cheats->hook->reentries;
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if (cheats->hook->reentries > 1) {
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return;
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}
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GBAClearBreakpoint(device->p, device->cheats->hookAddress, device->cheats->hookMode, device->cheats->patchedOpcode);
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GBASetBreakpoint(device->p, &device->d, cheats->hook->address, cheats->hook->mode, &cheats->hook->patchedOpcode);
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}
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static void _patchROM(struct GBACheatDevice* device) {
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if (!device->cheats || !device->p) {
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static void _removeBreakpoint(struct GBACheatDevice* device, struct GBACheatSet* cheats) {
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if (!device->p || !cheats->hook) {
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return;
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}
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--cheats->hook->reentries;
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if (cheats->hook->reentries > 0) {
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return;
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}
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GBAClearBreakpoint(device->p, cheats->hook->address, cheats->hook->mode, cheats->hook->patchedOpcode);
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}
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static void _patchROM(struct GBACheatDevice* device, struct GBACheatSet* cheats) {
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if (!device->p) {
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return;
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}
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int i;
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for (i = 0; i < MAX_ROM_PATCHES; ++i) {
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if (!device->cheats->romPatches[i].exists || device->cheats->romPatches[i].applied) {
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if (!cheats->romPatches[i].exists || cheats->romPatches[i].applied) {
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continue;
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}
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GBAPatch16(device->p->cpu, device->cheats->romPatches[i].address, device->cheats->romPatches[i].newValue, &device->cheats->romPatches[i].oldValue);
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device->cheats->romPatches[i].applied = true;
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GBAPatch16(device->p->cpu, cheats->romPatches[i].address, cheats->romPatches[i].newValue, &cheats->romPatches[i].oldValue);
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cheats->romPatches[i].applied = true;
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}
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}
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static void _unpatchROM(struct GBACheatDevice* device) {
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if (!device->cheats || !device->p) {
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static void _unpatchROM(struct GBACheatDevice* device, struct GBACheatSet* cheats) {
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if (!device->p) {
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return;
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}
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int i;
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for (i = 0; i < MAX_ROM_PATCHES; ++i) {
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if (!device->cheats->romPatches[i].exists || !device->cheats->romPatches[i].applied) {
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if (!cheats->romPatches[i].exists || !cheats->romPatches[i].applied) {
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continue;
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}
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GBAPatch16(device->p->cpu, device->cheats->romPatches[i].address, device->cheats->romPatches[i].oldValue, 0);
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device->cheats->romPatches[i].applied = false;
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GBAPatch16(device->p->cpu, cheats->romPatches[i].address, cheats->romPatches[i].oldValue, 0);
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cheats->romPatches[i].applied = false;
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}
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}
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@ -363,24 +378,47 @@ void GBACheatDeviceCreate(struct GBACheatDevice* device) {
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device->d.id = GBA_CHEAT_DEVICE_ID;
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device->d.init = GBACheatDeviceInit;
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device->d.deinit = GBACheatDeviceDeinit;
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GBACheatSetsInit(&device->cheats, 4);
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}
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void GBACheatSetInit(struct GBACheatSet* set) {
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set->hookAddress = 0;
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set->hookMode = MODE_THUMB;
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void GBACheatDeviceDestroy(struct GBACheatDevice* device) {
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size_t i;
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for (i = 0; i < GBACheatSetsSize(&device->cheats); ++i) {
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struct GBACheatSet* set = *GBACheatSetsGetPointer(&device->cheats, i);
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GBACheatSetDeinit(set);
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free(set);
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}
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GBACheatSetsDeinit(&device->cheats);
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}
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void GBACheatSetInit(struct GBACheatSet* set, const char* name) {
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GBACheatListInit(&set->list, 4);
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set->incompleteCheat = 0;
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set->patchedOpcode = 0;
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set->gsaVersion = 0;
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set->remainingAddresses = 0;
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set->hook = 0;
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int i;
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for (i = 0; i < MAX_ROM_PATCHES; ++i) {
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set->romPatches[i].exists = false;
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}
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if (name) {
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set->name = strdup(name);
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} else {
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set->name = 0;
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}
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}
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void GBACheatSetDeinit(struct GBACheatSet* set) {
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GBACheatListDeinit(&set->list);
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if (set->name) {
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free(set->name);
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}
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if (set->hook) {
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--set->hook->refs;
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if (set->hook->refs == 0) {
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free(set->hook);
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}
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}
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}
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void GBACheatAttachDevice(struct GBA* gba, struct GBACheatDevice* device) {
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@ -391,12 +429,10 @@ void GBACheatAttachDevice(struct GBA* gba, struct GBACheatDevice* device) {
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ARMHotplugAttach(gba->cpu, GBA_COMPONENT_CHEAT_DEVICE);
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}
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void GBACheatInstallSet(struct GBACheatDevice* device, struct GBACheatSet* cheats) {
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_removeBreakpoint(device);
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_unpatchROM(device);
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device->cheats = cheats;
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_addBreakpoint(device);
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_patchROM(device);
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void GBACheatAddSet(struct GBACheatDevice* device, struct GBACheatSet* cheats) {
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*GBACheatSetsAppend(&device->cheats) = cheats;
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_patchROM(device, cheats);
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_addBreakpoint(device, cheats);
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}
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bool GBACheatAddCodeBreaker(struct GBACheatSet* cheats, uint32_t op1, uint16_t op2) {
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@ -416,11 +452,14 @@ bool GBACheatAddCodeBreaker(struct GBACheatSet* cheats, uint32_t op1, uint16_t o
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// TODO: Run checksum
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return true;
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case CB_HOOK:
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if (cheats->hookAddress) {
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if (cheats->hook) {
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return false;
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}
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cheats->hookAddress = BASE_CART0 | (op1 & (SIZE_CART0 - 1));
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cheats->hookMode = MODE_THUMB;
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cheats->hook = malloc(sizeof(*cheats->hook));
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cheats->hook->address = BASE_CART0 | (op1 & (SIZE_CART0 - 1));
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cheats->hook->mode = MODE_THUMB;
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cheats->hook->refs = 1;
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cheats->hook->reentries = 0;
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return true;
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case CB_OR_2:
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cheat = GBACheatListAppend(&cheats->list);
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@ -571,6 +610,51 @@ bool GBACheatAddGameSharkLine(struct GBACheatSet* cheats, const char* line) {
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return GBACheatAddGameShark(cheats, op1, op2);
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}
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bool GBACheatParseFile(struct GBACheatDevice* device, struct VFile* vf) {
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char cheat[MAX_LINE_LENGTH];
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struct GBACheatSet* set = 0;
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struct GBACheatSet* newSet;
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while (true) {
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size_t i;
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ssize_t bytesRead = vf->readline(vf, cheat, sizeof(cheat));
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if (bytesRead == 0) {
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break;
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}
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if (bytesRead < 0) {
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return false;
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}
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switch (cheat[0]) {
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case '#':
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i = 1;
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while (isspace(cheat[i])) {
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++i;
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}
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newSet = malloc(sizeof(*set));
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GBACheatSetInit(newSet, &cheat[i]);
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if (set) {
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GBACheatAddSet(device, set);
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newSet->gsaVersion = set->gsaVersion;
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memcpy(newSet->gsaSeeds, set->gsaSeeds, sizeof(newSet->gsaSeeds));
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newSet->hook = set->hook;
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++newSet->hook->refs;
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}
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set = newSet;
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break;
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default:
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if (!set) {
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set = malloc(sizeof(*set));
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GBACheatSetInit(set, 0);
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}
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GBACheatAddLine(set, cheat);
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break;
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}
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}
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if (set) {
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GBACheatAddSet(device, set);
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}
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return true;
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}
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bool GBACheatAddLine(struct GBACheatSet* cheats, const char* line) {
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uint32_t op1;
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uint16_t op2;
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return GBACheatAddGameShark(cheats, op1, realOp2);
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}
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void GBACheatRefresh(struct GBACheatDevice* device) {
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void GBACheatRefresh(struct GBACheatDevice* device, struct GBACheatSet* cheats) {
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bool condition = true;
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int conditionRemaining = 0;
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_patchROM(device);
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_patchROM(device, cheats);
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size_t nCodes = GBACheatListSize(&device->cheats->list);
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size_t nCodes = GBACheatListSize(&cheats->list);
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size_t i;
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for (i = 0; i < nCodes; ++i) {
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if (conditionRemaining > 0) {
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} else {
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condition = true;
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}
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struct GBACheat* cheat = GBACheatListGetPointer(&device->cheats->list, i);
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struct GBACheat* cheat = GBACheatListGetPointer(&cheats->list, i);
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int32_t value = 0;
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int32_t operand = cheat->operand;
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uint32_t operationsRemaining = cheat->repeat;
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@ -686,10 +770,20 @@ void GBACheatRefresh(struct GBACheatDevice* device) {
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void GBACheatDeviceInit(struct ARMCore* cpu, struct ARMComponent* component) {
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struct GBACheatDevice* device = (struct GBACheatDevice*) component;
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device->p = (struct GBA*) cpu->master;
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_addBreakpoint(device);
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size_t i;
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for (i = 0; i < GBACheatSetsSize(&device->cheats); ++i) {
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struct GBACheatSet* cheats = *GBACheatSetsGetPointer(&device->cheats, i);
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_addBreakpoint(device, cheats);
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_patchROM(device, cheats);
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}
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}
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void GBACheatDeviceDeinit(struct ARMComponent* component) {
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struct GBACheatDevice* device = (struct GBACheatDevice*) component;
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_removeBreakpoint(device);
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size_t i;
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for (i = GBACheatSetsSize(&device->cheats); i--;) {
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struct GBACheatSet* cheats = *GBACheatSetsGetPointer(&device->cheats, i);
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_unpatchROM(device, cheats);
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_removeBreakpoint(device, cheats);
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}
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}
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@ -133,15 +133,21 @@ struct GBACheat {
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int32_t operandOffset;
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};
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struct GBACheatHook {
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uint32_t address;
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enum ExecutionMode mode;
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uint32_t patchedOpcode;
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size_t refs;
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size_t reentries;
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};
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DECLARE_VECTOR(GBACheatList, struct GBACheat);
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struct GBACheatSet {
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uint32_t hookAddress;
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enum ExecutionMode hookMode;
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struct GBACheatHook* hook;
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struct GBACheatList list;
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struct GBACheat* incompleteCheat;
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uint32_t patchedOpcode;
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struct GBACheatPatch {
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uint32_t address;
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@ -154,22 +160,31 @@ struct GBACheatSet {
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int gsaVersion;
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uint32_t gsaSeeds[4];
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int remainingAddresses;
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char* name;
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};
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DECLARE_VECTOR(GBACheatSets, struct GBACheatSet*);
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struct GBACheatDevice {
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struct ARMComponent d;
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struct GBA* p;
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struct GBACheatSet* cheats;
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struct GBACheatSets cheats;
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};
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void GBACheatDeviceCreate(struct GBACheatDevice*);
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struct VFile;
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void GBACheatSetInit(struct GBACheatSet*);
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void GBACheatDeviceCreate(struct GBACheatDevice*);
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void GBACheatDeviceDestroy(struct GBACheatDevice*);
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void GBACheatSetInit(struct GBACheatSet*, const char* name);
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void GBACheatSetDeinit(struct GBACheatSet*);
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void GBACheatAttachDevice(struct GBA* gba, struct GBACheatDevice*);
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void GBACheatInstallSet(struct GBACheatDevice*, struct GBACheatSet*);
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void GBACheatAddSet(struct GBACheatDevice*, struct GBACheatSet*);
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void GBACheatRemoveSet(struct GBACheatDevice*, struct GBACheatSet*);
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bool GBACheatAddCodeBreaker(struct GBACheatSet*, uint32_t op1, uint16_t op2);
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bool GBACheatAddCodeBreakerLine(struct GBACheatSet*, const char* line);
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@ -177,8 +192,9 @@ bool GBACheatAddCodeBreakerLine(struct GBACheatSet*, const char* line);
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bool GBACheatAddGameShark(struct GBACheatSet*, uint32_t op1, uint32_t op2);
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bool GBACheatAddGameSharkLine(struct GBACheatSet*, const char* line);
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bool GBACheatParseFile(struct GBACheatDevice*, struct VFile*);
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bool GBACheatAddLine(struct GBACheatSet*, const char* line);
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void GBACheatRefresh(struct GBACheatDevice*);
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void GBACheatRefresh(struct GBACheatDevice*, struct GBACheatSet*);
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#endif
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@ -674,9 +674,17 @@ void GBABreakpoint(struct ARMCore* cpu, int immediate) {
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case GBA_COMPONENT_CHEAT_DEVICE:
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if (gba->cpu->components[GBA_COMPONENT_CHEAT_DEVICE]) {
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struct GBACheatDevice* device = (struct GBACheatDevice*) gba->cpu->components[GBA_COMPONENT_CHEAT_DEVICE];
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if (device->cheats) {
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GBACheatRefresh(device);
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ARMRunFake(cpu, device->cheats->patchedOpcode);
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struct GBACheatHook* hook = 0;
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size_t i;
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for (i = 0; i < GBACheatSetsSize(&device->cheats); ++i) {
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struct GBACheatSet* cheats = *GBACheatSetsGetPointer(&device->cheats, i);
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if (cheats->hook && cheats->hook->address == _ARMPCAddress(cpu)) {
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GBACheatRefresh(device, cheats);
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hook = cheats->hook;
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}
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}
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if (hook) {
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ARMRunFake(cpu, hook->patchedOpcode);
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}
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}
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break;
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@ -106,7 +106,6 @@ static THREAD_ENTRY _GBAThreadRun(void* context) {
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struct ARMCore cpu;
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struct Patch patch;
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struct GBACheatDevice cheatDevice;
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struct GBACheatSet cheats;
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struct GBAThread* threadContext = context;
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struct ARMComponent* components[GBA_COMPONENT_MAX] = {};
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int numComponents = GBA_COMPONENT_MAX;
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@ -167,23 +166,14 @@ static THREAD_ENTRY _GBAThreadRun(void* context) {
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GBASkipBIOS(&cpu);
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}
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GBACheatDeviceCreate(&cheatDevice);
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GBACheatSetInit(&cheats);
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if (!threadContext->cheats) {
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threadContext->cheats = &cheats;
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GBACheatDeviceCreate(&cheatDevice);
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threadContext->cheats = &cheatDevice;
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}
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if (threadContext->cheatsFile) {
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char cheat[32];
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while (true) {
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size_t bytesRead = threadContext->cheatsFile->readline(threadContext->cheatsFile, cheat, sizeof(cheat));
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if (!bytesRead) {
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break;
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}
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GBACheatAddLine(threadContext->cheats, cheat);
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}
|
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GBACheatParseFile(threadContext->cheats, threadContext->cheatsFile);
|
||||
}
|
||||
GBACheatInstallSet(&cheatDevice, threadContext->cheats);
|
||||
GBACheatAttachDevice(&gba, &cheatDevice);
|
||||
GBACheatAttachDevice(&gba, threadContext->cheats);
|
||||
|
||||
if (threadContext->debugger) {
|
||||
threadContext->debugger->log = GBADebuggerLogShim;
|
||||
|
@ -253,7 +243,9 @@ static THREAD_ENTRY _GBAThreadRun(void* context) {
|
|||
threadContext->gba = 0;
|
||||
ARMDeinit(&cpu);
|
||||
GBADestroy(&gba);
|
||||
GBACheatSetDeinit(&cheats);
|
||||
if (&cheatDevice == threadContext->cheats) {
|
||||
GBACheatDeviceDestroy(&cheatDevice);
|
||||
}
|
||||
|
||||
threadContext->sync.videoFrameOn = false;
|
||||
ConditionWake(&threadContext->sync.videoFrameAvailableCond);
|
||||
|
|
|
@ -110,7 +110,7 @@ struct GBAThread {
|
|||
struct GBASerializedState** rewindBuffer;
|
||||
int rewindBufferWriteOffset;
|
||||
|
||||
struct GBACheatSet* cheats;
|
||||
struct GBACheatDevice* cheats;
|
||||
};
|
||||
|
||||
void GBAMapOptionsToContext(const struct GBAOptions*, struct GBAThread*);
|
||||
|
|
Loading…
Reference in New Issue