mirror of https://github.com/mgba-emu/mgba.git
GBA Video: Fix out-of-bounds tiles in mosaic
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@ -37,6 +37,7 @@ Bugfixes:
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- GBA: Check for corrupted savestates when loading
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- GBA: Check for improperly sized savestates when loading
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- GBA: Check for savestates made from differently sized ROMs
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- GBA Video: Fix out-of-bounds tiles in mosaic
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Misc:
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- Qt: Handle saving input settings better
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- Debugger: Free watchpoints in addition to breakpoints
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@ -981,6 +981,9 @@ static inline void _compositeNoBlendNoObjwin(struct GBAVideoSoftwareRenderer* re
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BACKGROUND_TEXT_SELECT_CHARACTER; \
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} \
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charBase = (background->charBase + (GBA_TEXT_MAP_TILE(mapData) << 5)) + (localY << 2); \
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if (UNLIKELY(charBase >= 0x10000)) { \
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carryData = 0; \
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} else { \
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paletteData = GBA_TEXT_MAP_PALETTE(mapData) << 4; \
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palette = &mainPalette[paletteData]; \
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LOAD_32(tileData, charBase, vram); \
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@ -999,12 +1002,16 @@ static inline void _compositeNoBlendNoObjwin(struct GBAVideoSoftwareRenderer* re
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tileData |= tileData << 28; \
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carryData = tileData; \
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} \
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} \
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for (; length; ++tileX) { \
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BACKGROUND_TEXT_SELECT_CHARACTER; \
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charBase = (background->charBase + (GBA_TEXT_MAP_TILE(mapData) << 5)) + (localY << 2); \
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tileData = carryData; \
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for (; x < 8 && length; ++x, --length) { \
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if (!mosaicWait) { \
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if (UNLIKELY(charBase >= 0x10000)) { \
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carryData = 0; \
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} else { \
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paletteData = GBA_TEXT_MAP_PALETTE(mapData) << 4; \
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palette = &mainPalette[paletteData]; \
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LOAD_32(tileData, charBase, vram); \
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@ -1022,6 +1029,7 @@ static inline void _compositeNoBlendNoObjwin(struct GBAVideoSoftwareRenderer* re
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tileData |= tileData << 24; \
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tileData |= tileData << 28; \
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carryData = tileData; \
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} \
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mosaicWait = mosaicH; \
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} \
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--mosaicWait; \
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@ -1247,6 +1255,9 @@ static inline void _compositeNoBlendNoObjwin(struct GBAVideoSoftwareRenderer* re
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tileData = carryData; \
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for (x = 0; x < 8; ++x) { \
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if (!mosaicWait) { \
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if (UNLIKELY(charBase >= 0x10000)) { \
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carryData = 0; \
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} else { \
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if (!GBA_TEXT_MAP_HFLIP(mapData)) { \
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if (x >= 4) { \
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LOAD_32(tileData, charBase + 4, vram); \
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@ -1266,6 +1277,7 @@ static inline void _compositeNoBlendNoObjwin(struct GBAVideoSoftwareRenderer* re
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} \
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tileData &= 0xFF; \
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carryData = tileData; \
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} \
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mosaicWait = mosaicH; \
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} \
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tileData |= tileData << 8; \
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