Qt: Update German GUI translation

This commit is contained in:
Lothar Serra Mari 2021-03-22 07:41:03 +01:00
parent 26dc21177a
commit 2fc5e2d08d
1 changed files with 42 additions and 42 deletions

View File

@ -2006,7 +2006,7 @@ Game Boy Advance ist eine eingetragene Marke von Nintendo Co., Ltd.</translation
<location filename="../IOViewer.cpp" line="1171"/>
<location filename="../IOViewer.cpp" line="1197"/>
<source>Timed</source>
<translation type="unfinished"></translation>
<translation>Zeitgesteuert</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="344"/>
@ -2365,7 +2365,7 @@ Game Boy Advance ist eine eingetragene Marke von Nintendo Co., Ltd.</translation
<location filename="../IOViewer.cpp" line="696"/>
<location filename="../IOViewer.cpp" line="704"/>
<source>Address (low)</source>
<translation type="unfinished"></translation>
<translation>Adresse (tief)</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="565"/>
@ -2377,53 +2377,53 @@ Game Boy Advance ist eine eingetragene Marke von Nintendo Co., Ltd.</translation
<location filename="../IOViewer.cpp" line="700"/>
<location filename="../IOViewer.cpp" line="708"/>
<source>Address (high)</source>
<translation type="unfinished"></translation>
<translation>Adresse (hoch)</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1116"/>
<location filename="../IOViewer.cpp" line="1139"/>
<location filename="../IOViewer.cpp" line="1166"/>
<source>Sound frequency (low)</source>
<translation type="unfinished"></translation>
<translation>Sound-Frequenz (tief)</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1120"/>
<location filename="../IOViewer.cpp" line="1143"/>
<location filename="../IOViewer.cpp" line="1170"/>
<source>Sound frequency (high)</source>
<translation type="unfinished"></translation>
<translation>Sound-Frequenz (hoch)</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1424"/>
<source>Source (high)</source>
<translation type="unfinished"></translation>
<translation>Quelle (hoch)</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1428"/>
<source>Source (low)</source>
<translation type="unfinished"></translation>
<translation>Quelle (tief)</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1432"/>
<source>Destination (high)</source>
<translation type="unfinished"></translation>
<translation>Ziel (hoch)</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1436"/>
<source>Destination (low)</source>
<translation type="unfinished"></translation>
<translation>Ziel (tief)</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1499"/>
<location filename="../IOViewer.cpp" line="1511"/>
<source>Green (low)</source>
<translation type="unfinished"></translation>
<translation>Grün (niedrig)</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1500"/>
<location filename="../IOViewer.cpp" line="1512"/>
<source>Green (high)</source>
<translation type="unfinished"></translation>
<translation>Grün (hoch)</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="577"/>
@ -2797,7 +2797,7 @@ Game Boy Advance ist eine eingetragene Marke von Nintendo Co., Ltd.</translation
<location filename="../IOViewer.cpp" line="956"/>
<location filename="../IOViewer.cpp" line="973"/>
<source>Keypad</source>
<translation type="unfinished"></translation>
<translation>Kepad</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="957"/>
@ -2914,42 +2914,42 @@ Game Boy Advance ist eine eingetragene Marke von Nintendo Co., Ltd.</translation
<message>
<location filename="../IOViewer.cpp" line="1034"/>
<source>Right/A</source>
<translation type="unfinished"></translation>
<translation>Rechts/A</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1035"/>
<source>Left/B</source>
<translation type="unfinished"></translation>
<translation>Links/B</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1036"/>
<source>Up/Select</source>
<translation type="unfinished"></translation>
<translation>Hoch/Select</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1037"/>
<source>Down/Start</source>
<translation type="unfinished"></translation>
<translation>Runter/Start</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1038"/>
<source>Active D-pad</source>
<translation type="unfinished"></translation>
<translation>Aktives Steuerkreuz</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1039"/>
<source>Active face buttons</source>
<translation type="unfinished"></translation>
<translation>Aktive Tasten</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1047"/>
<source>Internal clock</source>
<translation type="unfinished"></translation>
<translation>Interner Takt</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1048"/>
<source>32× clocking (CGB only)</source>
<translation type="unfinished"></translation>
<translation>32×-Taktung (nur CGB)</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1049"/>
@ -2959,12 +2959,12 @@ Game Boy Advance ist eine eingetragene Marke von Nintendo Co., Ltd.</translation
<message>
<location filename="../IOViewer.cpp" line="1067"/>
<source>Divider</source>
<translation type="unfinished"></translation>
<translation>Divisor</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1069"/>
<source>1/16</source>
<translation type="unfinished">4K {1/16?}</translation>
<translation>1/16</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1092"/>
@ -3034,13 +3034,13 @@ Game Boy Advance ist eine eingetragene Marke von Nintendo Co., Ltd.</translation
<location filename="../IOViewer.cpp" line="1330"/>
<location filename="../IOViewer.cpp" line="1339"/>
<source>0x9800 0x9BFF</source>
<translation type="unfinished"></translation>
<translation>0x9800 0x9BFF</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1331"/>
<location filename="../IOViewer.cpp" line="1340"/>
<source>0x9C00 0x9FFF</source>
<translation type="unfinished"></translation>
<translation>0x9C00 0x9FFF</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1333"/>
@ -3050,12 +3050,12 @@ Game Boy Advance ist eine eingetragene Marke von Nintendo Co., Ltd.</translation
<message>
<location filename="../IOViewer.cpp" line="1334"/>
<source>0x8800 0x87FF</source>
<translation type="unfinished"></translation>
<translation>0x8800 0x87FF</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1335"/>
<source>0x8000 0x8FFF</source>
<translation type="unfinished"></translation>
<translation>0x8000 0x8FFF</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1337"/>
@ -3070,32 +3070,32 @@ Game Boy Advance ist eine eingetragene Marke von Nintendo Co., Ltd.</translation
<message>
<location filename="../IOViewer.cpp" line="1342"/>
<source>Enable LCD</source>
<translation type="unfinished"></translation>
<translation>LCD aktivieren</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1346"/>
<source>Mode</source>
<translation type="unfinished">Modus</translation>
<translation>Modus</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1347"/>
<source>0: HBlank</source>
<translation type="unfinished"></translation>
<translation>HBlank</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1348"/>
<source>1: VBlank</source>
<translation type="unfinished"></translation>
<translation>1: VBlank</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1349"/>
<source>2: OAM scan</source>
<translation type="unfinished"></translation>
<translation>2: OAM scan</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1350"/>
<source>3: HDraw</source>
<translation type="unfinished"></translation>
<translation>3: HDraw</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1352"/>
@ -3173,12 +3173,12 @@ Game Boy Advance ist eine eingetragene Marke von Nintendo Co., Ltd.</translation
<message>
<location filename="../IOViewer.cpp" line="1412"/>
<source>Double speed</source>
<translation type="unfinished"></translation>
<translation>Doppelte Geschwindigkeit</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1418"/>
<source>VRAM bank</source>
<translation type="unfinished"></translation>
<translation>VRAM-Bank</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1440"/>
@ -3204,7 +3204,7 @@ Game Boy Advance ist eine eingetragene Marke von Nintendo Co., Ltd.</translation
<location filename="../IOViewer.cpp" line="1452"/>
<location filename="../IOViewer.cpp" line="1453"/>
<source>Unknown</source>
<translation type="unfinished"></translation>
<translation>Unbekannt</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1493"/>
@ -3216,19 +3216,19 @@ Game Boy Advance ist eine eingetragene Marke von Nintendo Co., Ltd.</translation
<location filename="../IOViewer.cpp" line="1494"/>
<location filename="../IOViewer.cpp" line="1506"/>
<source>Auto-increment</source>
<translation type="unfinished"></translation>
<translation>Auto-inkrement</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1498"/>
<location filename="../IOViewer.cpp" line="1510"/>
<source>Red</source>
<translation type="unfinished">Rot</translation>
<translation>Rot</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1501"/>
<location filename="../IOViewer.cpp" line="1513"/>
<source>Blue</source>
<translation type="unfinished">Blau</translation>
<translation>Blau</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1517"/>
@ -3248,7 +3248,7 @@ Game Boy Advance ist eine eingetragene Marke von Nintendo Co., Ltd.</translation
<message>
<location filename="../IOViewer.cpp" line="1530"/>
<source>WRAM bank</source>
<translation type="unfinished"></translation>
<translation>WRAM-Bank</translation>
</message>
</context>
<context>
@ -5884,12 +5884,12 @@ wenn vorhanden</translation>
<message>
<location filename="../VideoView.ui" line="277"/>
<source>H.264</source>
<translation type="unfinished">H.264</translation>
<translation>H.264</translation>
</message>
<message>
<location filename="../VideoView.ui" line="282"/>
<source>H.264 (NVENC)</source>
<translation type="unfinished">H.264 (NVENC)</translation>
<translation>H.264 (NVENC)</translation>
</message>
<message>
<location filename="../VideoView.ui" line="455"/>
@ -5899,7 +5899,7 @@ wenn vorhanden</translation>
<message>
<location filename="../VideoView.ui" line="468"/>
<source>CRF</source>
<translation type="unfinished"></translation>
<translation>CRF</translation>
</message>
<message>
<location filename="../VideoView.ui" line="484"/>