PSP2: Initial support

This commit is contained in:
Jeffrey Pfau 2015-07-04 14:42:09 -07:00
parent 3f2426ef4c
commit 2e43210eac
10 changed files with 401 additions and 1 deletions

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@ -192,7 +192,7 @@ if(APPLE)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -mmacosx-version-min=10.6")
endif()
if(NOT HAIKU AND NOT MSVC)
if(NOT HAIKU AND NOT MSVC AND NOT PSP2)
list(APPEND OS_LIB m)
endif()
@ -452,6 +452,10 @@ if(BUILD_PERF)
install(FILES ${CMAKE_SOURCE_DIR}/tools/perf.py DESTINATION "${CMAKE_INSTALL_LIBDIR}/${BINARY_NAME}" COMPONENT ${BINARY_NAME}-perf)
endif()
if(PSP2)
add_subdirectory(${CMAKE_SOURCE_DIR}/src/platform/psp2 ${CMAKE_BINARY_DIR}/psp2)
endif()
# Packaging
set(CPACK_PACKAGE_VERSION ${VERSION_STRING})
set(CPACK_PACKAGE_VERSION_MAJOR ${LIB_VERSION_MAJOR})

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@ -8,6 +8,10 @@
#include "gba/serialize.h"
#include "util/hash.h"
#ifdef PSP2
#include <psp2/rtc.h>
#endif
static void _readPins(struct GBACartridgeHardware* hw);
static void _outputPins(struct GBACartridgeHardware* hw, unsigned pins);
@ -258,6 +262,10 @@ void _rtcUpdateClock(struct GBACartridgeHardware* hw) {
struct tm date;
#ifdef _WIN32
date = *localtime(&t);
#elif defined(PSP2)
SceRtcTime scertc;
sceRtcGetCurrentClockLocalTime(&scertc);
sceRtcGetTime_t(&scertc, &t);
#else
localtime_r(&t, &date);
#endif

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@ -0,0 +1,8 @@
file(GLOB PLATFORM_SRC ${CMAKE_SOURCE_DIR}/src/platform/psp2/*.c)
set(PLATFORM_LIBRARY -lSceCtrl_stub -lSceRtc_stub -lSceGxm_stub -lSceDisplay_stub -lm_stub)
add_executable(${BINARY_NAME}.elf ${PLATFORM_SRC})
target_link_libraries(${BINARY_NAME}.elf ${BINARY_NAME} ${PLATFORM_LIBRARY})
set_target_properties(${BINARY_NAME}.elf PROPERTIES OUTPUT_NAME ${BINARY_NAME}.elf)
add_custom_command(TARGET ${BINARY_NAME}.elf POST_BUILD COMMAND ${FIXUP} -q -S ${BINARY_NAME}.elf ${BINARY_NAME}.velf MAIN_DEPENDENCY ${BINARY_NAME}.elf)

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@ -0,0 +1,44 @@
if(DEFINED ENV{DEVKITPRO})
set(DEVKITPRO $ENV{DEVKITPRO})
else()
message(FATAL_ERROR "Could not find DEVKITPRO in environment")
endif()
if(DEFINED ENV{DEVKITARM})
set(DEVKITARM $ENV{DEVKITARM})
else()
set(DEVKITARM ${DEVKITPRO}/devkitARM)
endif()
set(toolchain_dir ${DEVKITARM}/psp2)
set(toolchain_bin_dir ${toolchain_dir}/bin)
set(cross_prefix ${DEVKITARM}/bin/arm-none-eabi-)
set(inc_flags -I${toolchain_dir}/include)
set(arch_flags "-march=armv7-a -mtune=cortex-a9")
set(link_flags "-L${toolchain_dir}/lib -specs=psp2.specs ${arch_flags}")
set(CMAKE_SYSTEM_NAME Generic CACHE INTERNAL "system name")
set(CMAKE_SYSTEM_PROCESSOR arm CACHE INTERNAL "processor")
set(CMAKE_LIBRARY_ARCHITECTURE arm-none-eabi CACHE INTERNAL "abi")
set(CMAKE_AR ${cross_prefix}ar CACHE INTERNAL "archiver")
set(CMAKE_C_COMPILER ${cross_prefix}gcc CACHE INTERNAL "c compiler")
set(CMAKE_CXX_COMPILER ${cross_prefix}g++ CACHE INTERNAL "cxx compiler")
set(CMAKE_ASM_COMPILER ${cross_prefix}gcc CACHE INTERNAL "assembler")
set(common_flags "${arch_flags} -fno-reorder-functions -fno-optimize-sibling-calls ${inc_flags}")
set(CMAKE_C_FLAGS ${common_flags} CACHE INTERNAL "c compiler flags")
set(CMAKE_ASM_FLAGS ${common_flags} CACHE INTERNAL "c compiler flags")
set(CMAKE_CXX_FLAGS ${common_flags} CACHE INTERNAL "cxx compiler flags")
set(CMAKE_LINKER ${cross_prefix}ld CACHE INTERNAL "linker")
set(CMAKE_EXE_LINKER_FLAGS ${link_flags} CACHE INTERNAL "exe link flags")
set(CMAKE_MODULE_LINKER_FLAGS ${link_flags} CACHE INTERNAL "module link flags")
set(CMAKE_SHARED_LINKER_FLAGS ${link_flags} CACHE INTERNAL "shared link flags")
set(PKG_CONFIG_EXECUTABLE "/dev/null" CACHE INTERNAL "" FORCE)
set(FIXUP ${toolchain_bin_dir}/psp2-fixup)
set(PSP2 ON)
add_definitions(-DPSP2)
set(CMAKE_C_COMPILER_WORKS 1) # Skip test

158
src/platform/psp2/main.c Normal file
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@ -0,0 +1,158 @@
/* Copyright (c) 2013-2015 Jeffrey Pfau
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "gba/gba.h"
#include "gba/video.h"
#include "gba/renderers/video-software.h"
#include "util/memory.h"
#include "util/vfs.h"
#include "platform/psp2/sce-vfs.h"
#include <psp2/ctrl.h>
#include <psp2/display.h>
#include <psp2/gxm.h>
#include <psp2/moduleinfo.h>
#include <psp2/kernel/memorymgr.h>
#include <psp2/kernel/processmgr.h>
PSP2_MODULE_INFO(0, 0, "mGBA");
#define PSP2_HORIZONTAL_PIXELS 960
#define PSP2_VERTICAL_PIXELS 544
static void allocFramebuffer(SceDisplayFrameBuf* fb, int nfbs, SceUID* memblock) {
size_t baseSize = 0x200000;
size_t size = baseSize * nfbs;
*memblock = sceKernelAllocMemBlock("fb", SCE_KERNEL_MEMBLOCK_TYPE_USER_CDRAM_RW, size, 0);
sceKernelGetMemBlockBase(*memblock, &fb[0].base);
sceGxmMapMemory(fb[0].base, size, SCE_GXM_MEMORY_ATTRIB_RW);
int i;
for (i = 0; i < nfbs; ++i) {
fb[i].size = sizeof(fb[i]);
fb[i].pitch = PSP2_HORIZONTAL_PIXELS;
fb[i].width = PSP2_HORIZONTAL_PIXELS;
fb[i].height = PSP2_VERTICAL_PIXELS;
fb[i].pixelformat = PSP2_DISPLAY_PIXELFORMAT_A8B8G8R8;
fb[i].base = (char*) fb[0].base + i * baseSize;
}
}
int main() {
printf("%s initializing", projectName);
bool running = true;
struct GBAVideoSoftwareRenderer renderer;
GBAVideoSoftwareRendererCreate(&renderer);
struct GBA* gba = anonymousMemoryMap(sizeof(struct GBA));
struct ARMCore* cpu = anonymousMemoryMap(sizeof(struct ARMCore));
printf("GBA: %08X", gba);
printf("CPU: %08X", cpu);
int activeKeys = 0;
SceGxmInitializeParams gxmParams;
gxmParams.flags = 0;
gxmParams.displayQueueMaxPendingCount = 2;
gxmParams.displayQueueCallback = 0;
gxmParams.displayQueueCallbackDataSize = 0;
gxmParams.parameterBufferSize = 0x1000000;
int ret = sceGxmInitialize(&gxmParams);
printf("sceGxmInitialize: %08X", ret);
SceDisplayFrameBuf fb[2];
int currentFb = 0;
SceUID memblock;
allocFramebuffer(fb, 2, &memblock);
printf("fb[0]: %08X", fb[0].base);
printf("fb[1]: %08X", fb[1].base);
renderer.outputBuffer = fb[0].base;
renderer.outputBufferStride = PSP2_HORIZONTAL_PIXELS;
struct VFile* rom = VFileOpenSce("cache0:/VitaDefilerClient/Documents/GBA/rom.gba", PSP2_O_RDONLY, 0666);
struct VFile* save = VFileOpenSce("cache0:/VitaDefilerClient/Documents/GBA/rom.sav", PSP2_O_RDWR | PSP2_O_CREAT, 0666);
printf("ROM: %08X", rom);
printf("Save: %08X", save);
GBACreate(gba);
ARMSetComponents(cpu, &gba->d, 0, 0);
ARMInit(cpu);
printf("%s initialized.", "CPU");
gba->keySource = &activeKeys;
gba->sync = 0;
GBAVideoAssociateRenderer(&gba->video, &renderer.d);
GBALoadROM(gba, rom, save, 0);
printf("%s loaded.", "ROM");
ARMReset(cpu);
printf("%s all set and ready to roll.", projectName);
int frameCounter = 0;
while (running) {
ARMRunLoop(cpu);
if (frameCounter != gba->video.frameCounter) {
SceCtrlData pad;
sceCtrlPeekBufferPositive(0, &pad, 1);
activeKeys = 0;
if (pad.buttons & PSP2_CTRL_CROSS) {
activeKeys |= 1 << GBA_KEY_A;
}
if (pad.buttons & PSP2_CTRL_CIRCLE) {
activeKeys |= 1 << GBA_KEY_B;
}
if (pad.buttons & PSP2_CTRL_START) {
activeKeys |= 1 << GBA_KEY_START;
}
if (pad.buttons & PSP2_CTRL_SELECT) {
activeKeys |= 1 << GBA_KEY_SELECT;
}
if (pad.buttons & PSP2_CTRL_UP) {
activeKeys |= 1 << GBA_KEY_UP;
}
if (pad.buttons & PSP2_CTRL_DOWN) {
activeKeys |= 1 << GBA_KEY_DOWN;
}
if (pad.buttons & PSP2_CTRL_LEFT) {
activeKeys |= 1 << GBA_KEY_LEFT;
}
if (pad.buttons & PSP2_CTRL_RIGHT) {
activeKeys |= 1 << GBA_KEY_RIGHT;
}
if (pad.buttons & PSP2_CTRL_LTRIGGER) {
activeKeys |= 1 << GBA_KEY_L;
}
if (pad.buttons & PSP2_CTRL_RTRIGGER) {
activeKeys |= 1 << GBA_KEY_R;
}
sceDisplaySetFrameBuf(&fb[currentFb], PSP2_DISPLAY_SETBUF_NEXTFRAME);
sceDisplayWaitVblankStart();
currentFb = !currentFb;
renderer.outputBuffer = fb[currentFb].base;
frameCounter = gba->video.frameCounter;
}
}
printf("%s shutting down...", projectName);
ARMDeinit(cpu);
GBADestroy(gba);
rom->close(rom);
save->close(save);
mappedMemoryFree(gba, 0);
mappedMemoryFree(cpu, 0);
return 0;
}

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@ -0,0 +1,53 @@
/* Copyright (c) 2013-2015 Jeffrey Pfau
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "util/memory.h"
#include "util/vector.h"
#include <psp2/kernel/memorymgr.h>
#include <psp2/types.h>
DECLARE_VECTOR(SceUIDList, SceUID);
DEFINE_VECTOR(SceUIDList, SceUID);
static struct SceUIDList uids;
static bool listInit = false;
void* anonymousMemoryMap(size_t size) {
if (!listInit) {
SceUIDListInit(&uids, 8);
}
if (size & 0xFFF) {
// Align to 4kB pages
size += ((~size) & 0xFFF) + 1;
}
SceUID memblock = sceKernelAllocMemBlock("anon", SCE_KERNEL_MEMBLOCK_TYPE_USER_RW, size, 0);
if (memblock < 0) {
return 0;
}
*SceUIDListAppend(&uids) = memblock;
void* ptr;
if (sceKernelGetMemBlockBase(memblock, &ptr) < 0) {
return 0;
}
return ptr;
}
void mappedMemoryFree(void* memory, size_t size) {
UNUSED(size);
size_t i;
for (i = 0; i < SceUIDListSize(&uids); ++i) {
SceUID uid = *SceUIDListGetPointer(&uids, i);
void* ptr;
if (sceKernelGetMemBlockBase(uid, &ptr) < 0) {
continue;
}
if (ptr == memory) {
sceKernelFreeMemBlock(uid);
SceUIDListUnshift(&uids, i, 1);
return;
}
}
}

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@ -0,0 +1,99 @@
/* Copyright (c) 2013-2015 Jeffrey Pfau
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "sce-vfs.h"
#include "util/vfs.h"
#include "util/memory.h"
struct VFileSce {
struct VFile d;
SceUID fd;
};
static bool _vfsceClose(struct VFile* vf);
static off_t _vfsceSeek(struct VFile* vf, off_t offset, int whence);
static ssize_t _vfsceRead(struct VFile* vf, void* buffer, size_t size);
static ssize_t _vfsceWrite(struct VFile* vf, const void* buffer, size_t size);
static void* _vfsceMap(struct VFile* vf, size_t size, int flags);
static void _vfsceUnmap(struct VFile* vf, void* memory, size_t size);
static void _vfsceTruncate(struct VFile* vf, size_t size);
static ssize_t _vfsceSize(struct VFile* vf);
struct VFile* VFileOpenSce(const char* path, int flags, SceMode mode) {
struct VFileSce* vfsce = malloc(sizeof(struct VFileSce));
if (!vfsce) {
return 0;
}
vfsce->fd = sceIoOpen(path, flags, mode);
if (vfsce->fd < 0) {
free(vfsce);
return 0;
}
vfsce->d.close = _vfsceClose;
vfsce->d.seek = _vfsceSeek;
vfsce->d.read = _vfsceRead;
vfsce->d.readline = 0;
vfsce->d.write = _vfsceWrite;
vfsce->d.map = _vfsceMap;
vfsce->d.unmap = _vfsceUnmap;
vfsce->d.truncate = _vfsceTruncate;
vfsce->d.size = _vfsceSize;
return &vfsce->d;
}
bool _vfsceClose(struct VFile* vf) {
struct VFileSce* vfsce = (struct VFileSce*) vf;
return sceIoClose(vfsce->fd) >= 0;
}
off_t _vfsceSeek(struct VFile* vf, off_t offset, int whence) {
struct VFileSce* vfsce = (struct VFileSce*) vf;
return sceIoLseek(vfsce->fd, offset, whence);
}
ssize_t _vfsceRead(struct VFile* vf, void* buffer, size_t size) {
struct VFileSce* vfsce = (struct VFileSce*) vf;
return sceIoRead(vfsce->fd, buffer, size);
}
ssize_t _vfsceWrite(struct VFile* vf, const void* buffer, size_t size) {
struct VFileSce* vfsce = (struct VFileSce*) vf;
return sceIoWrite(vfsce->fd, buffer, size);
}
static void* _vfsceMap(struct VFile* vf, size_t size, int flags) {
struct VFileSce* vfsce = (struct VFileSce*) vf;
UNUSED(flags);
void* buffer = anonymousMemoryMap(size);
if (buffer) {
sceIoRead(vfsce->fd, buffer, size);
}
return buffer;
}
static void _vfsceUnmap(struct VFile* vf, void* memory, size_t size) {
UNUSED(vf);
mappedMemoryFree(memory, size);
}
static void _vfsceTruncate(struct VFile* vf, size_t size) {
struct VFileSce* vfsce = (struct VFileSce*) vf;
// TODO
}
ssize_t _vfsceSize(struct VFile* vf) {
struct VFileSce* vfsce = (struct VFileSce*) vf;
SceOff cur = sceIoLseek(vfsce->fd, 0, SEEK_CUR);
SceOff end = sceIoLseek(vfsce->fd, 0, SEEK_END);
sceIoLseek(vfsce->fd, cur, SEEK_SET);
return end;
}

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@ -0,0 +1,18 @@
/* Copyright (c) 2013-2015 Jeffrey Pfau
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef SCE_VFS_H
#define SCE_VFS_H
#ifdef PSP2
#include <psp2/types.h>
#include <psp2/io/fcntl.h>
#else
#include <pspiofilemgr.h>
#endif
struct VFile* VFileOpenSce(const char* path, int flags, SceMode mode);
#endif

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@ -6,7 +6,9 @@
#ifndef COMMON_H
#define COMMON_H
#ifndef PSP2
#include <ctype.h>
#endif
#include <fcntl.h>
#include <inttypes.h>
#include <limits.h>

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@ -5,6 +5,10 @@
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "vfs.h"
#ifdef PSP2
#include "platform/psp2/sce-vfs.h"
#endif
struct VFile* VFileOpen(const char* path, int flags) {
#ifdef USE_VFS_FILE
const char* chflags;
@ -30,6 +34,8 @@ struct VFile* VFileOpen(const char* path, int flags) {
break;
}
return VFileFOpen(path, chflags);
#elif defined(PSP2)
return VFileOpenSce(path, flags, 0666);
#else
return VFileOpenFD(path, flags);
#endif