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GBA Memory: Fix Vast Fame support (fixes #1170)
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@ -51,6 +51,7 @@ Bugfixes:
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- GBA: Reset WAITCNT properly
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- GBA Serialize: Fix loading states in Hblank
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- PSP2: Fix more issues causing poor audio
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- GBA Memory: Fix Vast Fame support (taizou) (fixes mgba.io/i/1170)
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Misc:
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- GBA Timer: Use global cycles for timers
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- GBA: Extend oddly-sized ROMs to full address space (fixes mgba.io/i/722)
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@ -246,10 +246,8 @@ void GBAVFameSramWrite(struct GBAVFameCart* cart, uint32_t address, uint8_t valu
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// if mode has been set - the address and value of the SRAM write will be modified
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address = _modifySramAddress(cart->cartType, address, cart->sramMode);
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value = _modifySramValue(cart->cartType, value, cart->sramMode);
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// these writes are mirrored
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address &= 0x7FFF;
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address &= (SIZE_CART_SRAM - 1);
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sramData[address] = value;
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sramData[address + 0x8000] = value;
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}
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static uint32_t _modifySramAddress(enum GBAVFameCartType type, uint32_t address, int mode) {
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