GB Serialize: Re-enable border toggling

This commit is contained in:
Vicki Pfau 2018-08-28 15:43:45 -07:00
parent 7cc09c713b
commit 2c6715d78f
3 changed files with 4 additions and 5 deletions

View File

@ -173,7 +173,6 @@ bool GBDeserialize(struct GB* gb, const struct GBSerializedState* state) {
mTimingSchedule(&gb->timing, &gb->eiPending, when); mTimingSchedule(&gb->timing, &gb->eiPending, when);
} }
enum GBModel oldModel = gb->model;
gb->model = state->model; gb->model = state->model;
if (gb->model < GB_MODEL_CGB) { if (gb->model < GB_MODEL_CGB) {
@ -182,10 +181,6 @@ bool GBDeserialize(struct GB* gb, const struct GBSerializedState* state) {
gb->audio.style = GB_AUDIO_CGB; gb->audio.style = GB_AUDIO_CGB;
} }
if (gb->model != GB_MODEL_SGB || oldModel != GB_MODEL_SGB) {
gb->video.sgbBorders = false;
}
GBMemoryDeserialize(gb, state); GBMemoryDeserialize(gb, state);
GBVideoDeserialize(&gb->video, state); GBVideoDeserialize(&gb->video, state);
GBIODeserialize(gb, state); GBIODeserialize(gb, state);
@ -235,6 +230,7 @@ void GBSGBSerialize(struct GB* gb, struct GBSerializedState* state) {
if (gb->video.renderer->sgbAttributes) { if (gb->video.renderer->sgbAttributes) {
memcpy(state->sgb.attributes, gb->video.renderer->sgbAttributes, sizeof(state->sgb.attributes)); memcpy(state->sgb.attributes, gb->video.renderer->sgbAttributes, sizeof(state->sgb.attributes));
} }
gb->video.renderer->enableSGBBorder(gb->video.renderer, gb->video.sgbBorders);
} }
void GBSGBDeserialize(struct GB* gb, const struct GBSerializedState* state) { void GBSGBDeserialize(struct GB* gb, const struct GBSerializedState* state) {

View File

@ -848,6 +848,7 @@ void Window::reloadDisplayDriver() {
if (m_controller) { if (m_controller) {
m_display->setMinimumSize(m_controller->screenDimensions()); m_display->setMinimumSize(m_controller->screenDimensions());
connect(m_controller.get(), &CoreController::stopping, m_display.get(), &Display::stopDrawing); connect(m_controller.get(), &CoreController::stopping, m_display.get(), &Display::stopDrawing);
connect(m_controller.get(), &CoreController::stateLoaded, m_display.get(), &Display::resizeContext);
connect(m_controller.get(), &CoreController::stateLoaded, m_display.get(), &Display::forceDraw); connect(m_controller.get(), &CoreController::stateLoaded, m_display.get(), &Display::forceDraw);
connect(m_controller.get(), &CoreController::rewound, m_display.get(), &Display::forceDraw); connect(m_controller.get(), &CoreController::rewound, m_display.get(), &Display::forceDraw);
connect(m_controller.get(), &CoreController::paused, m_display.get(), &Display::pauseDrawing); connect(m_controller.get(), &CoreController::paused, m_display.get(), &Display::pauseDrawing);
@ -1871,6 +1872,7 @@ void Window::setController(CoreController* controller, const QString& fname) {
}); });
connect(m_controller.get(), &CoreController::stopping, m_display.get(), &Display::stopDrawing); connect(m_controller.get(), &CoreController::stopping, m_display.get(), &Display::stopDrawing);
connect(m_controller.get(), &CoreController::stateLoaded, m_display.get(), &Display::resizeContext);
connect(m_controller.get(), &CoreController::stateLoaded, m_display.get(), &Display::forceDraw); connect(m_controller.get(), &CoreController::stateLoaded, m_display.get(), &Display::forceDraw);
connect(m_controller.get(), &CoreController::rewound, m_display.get(), &Display::forceDraw); connect(m_controller.get(), &CoreController::rewound, m_display.get(), &Display::forceDraw);
connect(m_controller.get(), &CoreController::paused, m_display.get(), &Display::pauseDrawing); connect(m_controller.get(), &CoreController::paused, m_display.get(), &Display::pauseDrawing);

View File

@ -61,6 +61,7 @@ void mSDLGLRunloop(struct mSDLRenderer* renderer, void* user) {
} }
#endif #endif
} }
renderer->core->desiredVideoDimensions(renderer->core, &renderer->width, &renderer->height);
if (renderer->width != v->width || renderer->height != v->height) { if (renderer->width != v->width || renderer->height != v->height) {
renderer->core->setVideoBuffer(renderer->core, renderer->outputBuffer, renderer->width); renderer->core->setVideoBuffer(renderer->core, renderer->outputBuffer, renderer->width);
v->setDimensions(v, renderer->width, renderer->height); v->setDimensions(v, renderer->width, renderer->height);