mirror of https://github.com/mgba-emu/mgba.git
GBA SIO: Fix unitialized memory issue
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@ -47,6 +47,7 @@ bool GBASIOLockstepAttachNode(struct GBASIOLockstep* lockstep, struct GBASIOLock
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lockstep->players[lockstep->d.attached] = node;
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node->p = lockstep;
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node->id = lockstep->d.attached;
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node->transferFinished = true;
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++lockstep->d.attached;
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return true;
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}
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