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Qt: Fix axes overriding hats
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@ -105,7 +105,6 @@ int InputController::testSDLEvents() {
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for (i = 0; i < numAxes; ++i) {
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for (i = 0; i < numAxes; ++i) {
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int value = SDL_JoystickGetAxis(joystick, i);
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int value = SDL_JoystickGetAxis(joystick, i);
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activeButtons = GBAInputClearAxis(&m_inputMap, SDL_BINDING_BUTTON, i, activeButtons);
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enum GBAKey key = GBAInputMapAxis(&m_inputMap, SDL_BINDING_BUTTON, i, value);
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enum GBAKey key = GBAInputMapAxis(&m_inputMap, SDL_BINDING_BUTTON, i, value);
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if (key != GBA_KEY_NONE) {
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if (key != GBA_KEY_NONE) {
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activeButtons |= 1 << key;
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activeButtons |= 1 << key;
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