mirror of https://github.com/mgba-emu/mgba.git
GBA Savedata: Fix potential corruption when loading a 1Mbit flash save
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@ -8,6 +8,7 @@ Emulation fixes:
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- GB MBC: Fix MBC2 bit selection
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- GB Video: Always initialize palette
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- GBA BIOS: Fix reloading video registers after reset (fixes mgba.io/i/1808)
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- GBA Savedata: Fix potential corruption when loading a 1Mbit flash save
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- GBA Video: Fix invalid read in mode 4 mosaic
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- GBA Video: Fix color of disabled screen
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- SM83: Fix flags on little endian PowerPC
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@ -599,7 +599,6 @@ void GBASavedataDeserialize(struct GBASavedata* savedata, const struct GBASerial
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void _flashSwitchBank(struct GBASavedata* savedata, int bank) {
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mLOG(GBA_SAVE, DEBUG, "Performing flash bank switch to bank %i", bank);
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savedata->currentBank = &savedata->data[bank << 16];
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if (bank > 0 && savedata->type == SAVEDATA_FLASH512) {
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mLOG(GBA_SAVE, INFO, "Updating flash chip from 512kb to 1Mb");
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savedata->type = SAVEDATA_FLASH1M;
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@ -614,6 +613,7 @@ void _flashSwitchBank(struct GBASavedata* savedata, int bank) {
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}
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}
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}
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savedata->currentBank = &savedata->data[bank << 16];
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}
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void _flashErase(struct GBASavedata* savedata) {
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