mirror of https://github.com/mgba-emu/mgba.git
Qt: GDB debugger can now accept without blocking main thread
This commit is contained in:
parent
ddfffd22de
commit
29623ecd0b
|
@ -40,13 +40,13 @@ void GDBController::attach() {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
m_gameController->setDebugger(&m_gdbStub.d);
|
m_gameController->setDebugger(&m_gdbStub.d);
|
||||||
|
ARMDebuggerEnter(&m_gdbStub.d, DEBUGGER_ENTER_ATTACHED);
|
||||||
}
|
}
|
||||||
|
|
||||||
void GDBController::detach() {
|
void GDBController::detach() {
|
||||||
if (!isAttached()) {
|
if (!isAttached()) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
disconnect(m_gameController, SIGNAL(frameAvailable(const uint32_t*)), this, SLOT(updateGDB()));
|
|
||||||
m_gameController->threadInterrupt();
|
m_gameController->threadInterrupt();
|
||||||
GDBStubShutdown(&m_gdbStub);
|
GDBStubShutdown(&m_gdbStub);
|
||||||
m_gameController->setDebugger(nullptr);
|
m_gameController->setDebugger(nullptr);
|
||||||
|
@ -58,13 +58,6 @@ void GDBController::listen() {
|
||||||
if (!isAttached()) {
|
if (!isAttached()) {
|
||||||
attach();
|
attach();
|
||||||
}
|
}
|
||||||
connect(m_gameController, SIGNAL(frameAvailable(const uint32_t*)), this, SLOT(updateGDB()));
|
|
||||||
GDBStubListen(&m_gdbStub, m_port, &m_bindAddress);
|
GDBStubListen(&m_gdbStub, m_port, &m_bindAddress);
|
||||||
m_gameController->threadContinue();
|
m_gameController->threadContinue();
|
||||||
}
|
}
|
||||||
|
|
||||||
void GDBController::updateGDB() {
|
|
||||||
m_gameController->threadInterrupt();
|
|
||||||
GDBStubUpdate(&m_gdbStub);
|
|
||||||
m_gameController->threadContinue();
|
|
||||||
}
|
|
||||||
|
|
|
@ -35,9 +35,6 @@ public slots:
|
||||||
void detach();
|
void detach();
|
||||||
void listen();
|
void listen();
|
||||||
|
|
||||||
private slots:
|
|
||||||
void updateGDB();
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
GDBStub m_gdbStub;
|
GDBStub m_gdbStub;
|
||||||
GameController* m_gameController;
|
GameController* m_gameController;
|
||||||
|
|
Loading…
Reference in New Issue