DS Video: Fix VRAM mirroring in the renderer (fixes #561)

This commit is contained in:
Vicki Pfau 2017-04-09 20:48:41 -07:00
parent b65cc6d97d
commit 2930340178
2 changed files with 46 additions and 28 deletions

View File

@ -1,4 +1,6 @@
medusa alpha 2: (Future)
Bugfixes:
- DS Video: Fix VRAM mirroring in the renderer (fixes mgba.io/i/561)
Misc:
- DS: Set boot complete bit in RAM on boot (fixes mgba.io/i/576, mgba.io/i/580, mgba.io/i/586)

View File

@ -425,34 +425,42 @@ void DSVideoConfigureVRAM(struct DS* ds, int index, uint8_t value, uint8_t oldVa
uint32_t offset = oldInfo.base + oldInfo.offset[(oldValue >> 3) & 3];
switch (oldInfo.mode) {
case MODE_A_BG:
for (i = 0; i < size; ++i) {
if (ds->video.vramABG[offset + i] == &memory->vramBank[index][i << (DS_VRAM_OFFSET - 1)]) {
ds->video.vramABG[offset + i] = NULL;
ds->video.renderer->vramABG[offset + i] = NULL;
for (j = offset; j < 0x20; j += oldInfo.mirrorSize) {
for (i = 0; i < size; ++i) {
if (ds->video.vramABG[offset + i + j] == &memory->vramBank[index][i << (DS_VRAM_OFFSET - 1)]) {
ds->video.vramABG[offset + i + j] = NULL;
ds->video.renderer->vramABG[offset + i + j] = NULL;
}
}
}
break;
case MODE_B_BG:
for (i = 0; i < size; ++i) {
if (ds->video.vramBBG[offset + i] == &memory->vramBank[index][i << (DS_VRAM_OFFSET - 1)]) {
ds->video.vramBBG[offset + i] = NULL;
ds->video.renderer->vramBBG[offset + i] = NULL;
for (j = offset; j < 0x20; j += oldInfo.mirrorSize) {
for (i = 0; i < size; ++i) {
if (ds->video.vramBBG[offset + i + j] == &memory->vramBank[index][i << (DS_VRAM_OFFSET - 1)]) {
ds->video.vramBBG[offset + i + j] = NULL;
ds->video.renderer->vramBBG[offset + i + j] = NULL;
}
}
}
break;
case MODE_A_OBJ:
for (i = 0; i < size; ++i) {
if (ds->video.vramAOBJ[offset + i] == &memory->vramBank[index][i << (DS_VRAM_OFFSET - 1)]) {
ds->video.vramAOBJ[offset + i] = NULL;
ds->video.renderer->vramAOBJ[offset + i] = NULL;
for (j = offset; j < 0x20; j += oldInfo.mirrorSize) {
for (i = 0; i < size; ++i) {
if (ds->video.vramAOBJ[offset + i + j] == &memory->vramBank[index][i << (DS_VRAM_OFFSET - 1)]) {
ds->video.vramAOBJ[offset + i + j] = NULL;
ds->video.renderer->vramAOBJ[offset + i + j] = NULL;
}
}
}
break;
case MODE_B_OBJ:
for (i = 0; i < size; ++i) {
if (ds->video.vramBOBJ[offset + i] == &memory->vramBank[index][i << (DS_VRAM_OFFSET - 1)]) {
ds->video.vramBOBJ[offset + i] = NULL;
ds->video.renderer->vramBOBJ[offset + i] = NULL;
for (j = offset; j < 0x20; j += oldInfo.mirrorSize) {
for (i = 0; i < size; ++i) {
if (ds->video.vramBOBJ[offset + i + j] == &memory->vramBank[index][i << (DS_VRAM_OFFSET - 1)]) {
ds->video.vramBOBJ[offset + i + j] = NULL;
ds->video.renderer->vramBOBJ[offset + i + j] = NULL;
}
}
}
break;
@ -529,27 +537,35 @@ void DSVideoConfigureVRAM(struct DS* ds, int index, uint8_t value, uint8_t oldVa
}
switch (info.mode) {
case MODE_A_BG:
for (i = 0; i < size; ++i) {
ds->video.vramABG[offset + i] = &memory->vramBank[index][i << (DS_VRAM_OFFSET - 1)];
ds->video.renderer->vramABG[offset + i] = ds->video.vramABG[offset + i];
for (j = offset; j < 0x20; j += oldInfo.mirrorSize) {
for (i = 0; i < size; ++i) {
ds->video.vramABG[offset + i + j] = &memory->vramBank[index][i << (DS_VRAM_OFFSET - 1)];
ds->video.renderer->vramABG[offset + i + j] = ds->video.vramABG[offset + i + j];
}
}
break;
case MODE_B_BG:
for (i = 0; i < size; ++i) {
ds->video.vramBBG[offset + i] = &memory->vramBank[index][i << (DS_VRAM_OFFSET - 1)];
ds->video.renderer->vramBBG[offset + i] = ds->video.vramBBG[offset + i];
for (j = offset; j < 0x20; j += info.mirrorSize) {
for (i = 0; i < size; ++i) {
ds->video.vramBBG[offset + i + j] = &memory->vramBank[index][i << (DS_VRAM_OFFSET - 1)];
ds->video.renderer->vramBBG[offset + i + j] = ds->video.vramBBG[offset + i + j];
}
}
break;
case MODE_A_OBJ:
for (i = 0; i < size; ++i) {
ds->video.vramAOBJ[offset + i] = &memory->vramBank[index][i << (DS_VRAM_OFFSET - 1)];
ds->video.renderer->vramAOBJ[offset + i] = ds->video.vramAOBJ[offset + i];
for (j = offset; j < 0x20; j += oldInfo.mirrorSize) {
for (i = 0; i < size; ++i) {
ds->video.vramAOBJ[offset + i + j] = &memory->vramBank[index][i << (DS_VRAM_OFFSET - 1)];
ds->video.renderer->vramAOBJ[offset + i + j] = ds->video.vramAOBJ[offset + i + j];
}
}
break;
case MODE_B_OBJ:
for (i = 0; i < size; ++i) {
ds->video.vramBOBJ[offset + i] = &memory->vramBank[index][i << (DS_VRAM_OFFSET - 1)];
ds->video.renderer->vramBOBJ[offset + i] = ds->video.vramBOBJ[offset + i];
for (j = offset; j < 0x20; j += oldInfo.mirrorSize) {
for (i = 0; i < size; ++i) {
ds->video.vramBOBJ[offset + i + j] = &memory->vramBank[index][i << (DS_VRAM_OFFSET - 1)];
ds->video.renderer->vramBOBJ[offset + i + j] = ds->video.vramBOBJ[offset + i + j];
}
}
break;
case MODE_A_BG_EXT_PAL: