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GB: Fix crash when masking savedata
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@ -24,6 +24,7 @@ Bugfixes:
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- ARM7: PSR mode bits should not get sign extended
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- GBA Video: Fix out of bounds sprite transforms
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- GBA: Only unhalt CPU if appropriate bit is set in IE
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- GB: Fix crash when masking savedata
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Misc:
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- PSP2: Improved controller rumble
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- GB, GBA: Prevent loading null ROMs
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@ -222,6 +222,7 @@ void GBSavedataMask(struct GB* gb, struct VFile* vf, bool writeback) {
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gb->sramVf = vf;
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gb->sramMaskWriteback = writeback;
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gb->memory.sram = vf->map(vf, gb->sramSize, MAP_READ);
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GBMBCSwitchSramBank(gb, gb->memory.sramCurrentBank);
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}
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void GBSavedataUnmask(struct GB* gb) {
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