DS GX: Redo clipping and viewport calculation

This commit is contained in:
Vicki Pfau 2017-03-14 00:10:04 -07:00
parent 0d0a37c858
commit 2548536153
3 changed files with 228 additions and 120 deletions

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@ -148,6 +148,11 @@ struct DSGXRenderer {
uint16_t* tex[4]; uint16_t* tex[4];
uint16_t* texPal[6]; uint16_t* texPal[6];
int viewportX;
int viewportY;
int viewportWidth;
int viewportHeight;
}; };
struct DS; struct DS;

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@ -190,23 +190,21 @@ static void _updateClipMatrix(struct DSGX* gx) {
static inline int32_t _lerp(int32_t x0, int32_t x1, int32_t q, int64_t r, int point) { static inline int32_t _lerp(int32_t x0, int32_t x1, int32_t q, int64_t r, int point) {
int64_t x = x1 - x0; int64_t x = x1 - x0;
x *= q; x *= q;
x >>= point >> 1; x /= r;
x *= r;
x >>= 27 + (point >> 1);
x += x0; x += x0;
return x + 1; return x;
} }
static int _cohenSutherlandCode(const struct DSGX* gx, const struct DSGXVertex* v) { static int _cohenSutherlandCode(const struct DSGX* gx, const struct DSGXVertex* v) {
int code = 0; int code = 0;
if (v->vx < gx->viewportX1 << 12) { if (v->vx < -v->vw) {
code |= CS_LEFT; code |= CS_LEFT;
} else if (v->vx > gx->viewportX2 << 12) { } else if (v->vx > v->vw) {
code |= CS_RIGHT; code |= CS_RIGHT;
} }
if (v->vy < gx->viewportY1 << 12) { if (v->vy < -v->vw) {
code |= CS_BOTTOM; code |= CS_BOTTOM;
} else if (v->vy > gx->viewportY2 << 12) { } else if (v->vy > v->vw) {
code |= CS_TOP; code |= CS_TOP;
} }
if (v->vz < -v->vw) { if (v->vz < -v->vw) {
@ -221,37 +219,33 @@ static bool _lerpVertex(const struct DSGXVertex* v0, const struct DSGXVertex* v1
if (!r) { if (!r) {
return false; return false;
} }
if (q < 0) {
return false;
}
if (q > r) {
return false;
}
r = (INT64_MAX >> 24) / r;
int32_t w = _lerp(v0->vw, v1->vw, q, r, 12);
out->vw = w;
out->color = v0->color; // TODO out->color = v0->color; // TODO
out->vx = _lerp(v0->vx, v1->vx, q, r, 12); out->vx = _lerp(v0->vx, v1->vx, q, r, 12);
out->vy = _lerp(v0->vy, v1->vy, q, r, 12); out->vy = _lerp(v0->vy, v1->vy, q, r, 12);
out->vz = _lerp(v0->vz, v1->vz, q, r, 12); out->vz = _lerp(v0->vz, v1->vz, q, r, 12);
out->vw = _lerp(v0->vw, v1->vw, q, r, 12); out->vw = _lerp(v0->vw, v1->vw, q, r, 12);
out->vs = _lerp(v0->vs, v1->vs, q, r, 12); out->vs = _lerp(v0->vs, v1->vs, q, r, 12);
out->vt = _lerp(v0->vt, v1->vt, q, r, 12); out->vt = _lerp(v0->vt, v1->vt, q, r, 12);
return true; return true;
} }
static bool _lerpVertexX(const struct DSGXVertex* v0, const struct DSGXVertex* v1, struct DSGXVertex* out, int32_t xw) { static bool _lerpVertexX(const struct DSGXVertex* v0, const struct DSGXVertex* v1, struct DSGXVertex* out, int sign) {
int32_t q = xw - v0->vx; int32_t q = v0->vw - sign * v0->vx;
int64_t r = v1->vx - v0->vx; int64_t r = q - (v1->vw - sign * v1->vx);
return _lerpVertex(v0, v1, out, q, r); return _lerpVertex(v0, v1, out, q, r);
} }
static bool _lerpVertexY(const struct DSGXVertex* v0, const struct DSGXVertex* v1, struct DSGXVertex* out, int32_t yw) { static bool _lerpVertexY(const struct DSGXVertex* v0, const struct DSGXVertex* v1, struct DSGXVertex* out, int sign) {
int32_t q = yw - v0->vy; int32_t q = v0->vw - sign * v0->vy;
int64_t r = v1->vy - v0->vy; int64_t r = q - (v1->vw - sign * v1->vy);
return _lerpVertex(v0, v1, out, q, r);
}
static bool _lerpVertexZ(const struct DSGXVertex* v0, const struct DSGXVertex* v1, struct DSGXVertex* out, int sign) {
int32_t q = v0->vw - sign * v0->vz;
int64_t r = q - (v1->vw - sign * v1->vz);
return _lerpVertex(v0, v1, out, q, r); return _lerpVertex(v0, v1, out, q, r);
} }
@ -340,7 +334,38 @@ static bool _clipPolygon(struct DSGX* gx, struct DSGXPolygon* poly) {
outOffscreenVerts[newV] = offscreenVerts[v]; outOffscreenVerts[newV] = offscreenVerts[v];
++newV; ++newV;
} else { } else {
// TODO struct DSGXVertex* in = &inList[v];
struct DSGXVertex* in2;
struct DSGXVertex* out;
int iv;
if (v > 0) {
iv = v - 1;
} else {
iv = poly->verts - 1;
}
if (!(offscreenVerts[iv] & CS_NEAR)) {
in2 = &inList[iv];
out = &outList[newV];
if (_lerpVertexZ(in, in2, out, -1)) {
outOffscreenVerts[newV] = _cohenSutherlandCode(gx, out);
++newV;
}
}
if (v < poly->verts - 1) {
iv = v + 1;
} else {
iv = 0;
}
if (!(offscreenVerts[iv] & CS_NEAR)) {
in2 = &inList[iv];
out = &outList[newV];
if (_lerpVertexZ(in, in2, out, -1)) {
outOffscreenVerts[newV] = _cohenSutherlandCode(gx, out);
++newV;
}
}
} }
} }
poly->verts = newV; poly->verts = newV;
@ -355,7 +380,44 @@ static bool _clipPolygon(struct DSGX* gx, struct DSGXPolygon* poly) {
outOffscreenVerts[newV] = offscreenVerts[v]; outOffscreenVerts[newV] = offscreenVerts[v];
++newV; ++newV;
} else { } else {
// TODO if (!(offscreenVerts[v] & CS_NEAR)) {
outList[newV] = inList[v];
outOffscreenVerts[newV] = offscreenVerts[v];
++newV;
} else {
struct DSGXVertex* in = &inList[v];
struct DSGXVertex* in2;
struct DSGXVertex* out;
int iv;
if (v > 0) {
iv = v - 1;
} else {
iv = poly->verts - 1;
}
if (!(offscreenVerts[iv] & CS_FAR)) {
in2 = &inList[iv];
out = &outList[newV];
if (_lerpVertexZ(in, in2, out, 1)) {
outOffscreenVerts[newV] = _cohenSutherlandCode(gx, out);
++newV;
}
}
if (v < poly->verts - 1) {
iv = v + 1;
} else {
iv = 0;
}
if (!(offscreenVerts[iv] & CS_FAR)) {
in2 = &inList[iv];
out = &outList[newV];
if (_lerpVertexZ(in, in2, out, 1)) {
outOffscreenVerts[newV] = _cohenSutherlandCode(gx, out);
++newV;
}
}
}
} }
} }
poly->verts = newV; poly->verts = newV;
@ -373,27 +435,34 @@ static bool _clipPolygon(struct DSGX* gx, struct DSGXPolygon* poly) {
struct DSGXVertex* in = &inList[v]; struct DSGXVertex* in = &inList[v];
struct DSGXVertex* in2; struct DSGXVertex* in2;
struct DSGXVertex* out; struct DSGXVertex* out;
int iv;
out = &outList[newV];
if (v > 0) { if (v > 0) {
in2 = &inList[v - 1]; iv = v - 1;
} else { } else {
in2 = &inList[poly->verts - 1]; iv = poly->verts - 1;
} }
if (_lerpVertexX(in, in2, out, gx->viewportX1 << 12)) { if (!(offscreenVerts[iv] & CS_LEFT)) {
outOffscreenVerts[newV] = _cohenSutherlandCode(gx, out); in2 = &inList[iv];
++newV; out = &outList[newV];
if (_lerpVertexX(in, in2, out, -1)) {
outOffscreenVerts[newV] = _cohenSutherlandCode(gx, out);
++newV;
}
} }
out = &outList[newV];
if (v < poly->verts - 1) { if (v < poly->verts - 1) {
in2 = &inList[v + 1]; iv = v + 1;
} else { } else {
in2 = &inList[0]; iv = 0;
} }
if (_lerpVertexX(in, in2, out, gx->viewportX1 << 12)) { if (!(offscreenVerts[iv] & CS_LEFT)) {
outOffscreenVerts[newV] = _cohenSutherlandCode(gx, out); in2 = &inList[iv];
++newV; out = &outList[newV];
if (_lerpVertexX(in, in2, out, -1)) {
outOffscreenVerts[newV] = _cohenSutherlandCode(gx, out);
++newV;
}
} }
} }
} }
@ -412,27 +481,34 @@ static bool _clipPolygon(struct DSGX* gx, struct DSGXPolygon* poly) {
struct DSGXVertex* in = &inList[v]; struct DSGXVertex* in = &inList[v];
struct DSGXVertex* in2; struct DSGXVertex* in2;
struct DSGXVertex* out; struct DSGXVertex* out;
int iv;
out = &outList[newV];
if (v > 0) { if (v > 0) {
in2 = &inList[v - 1]; iv = v - 1;
} else { } else {
in2 = &inList[poly->verts - 1]; iv = poly->verts - 1;
} }
if (_lerpVertexX(in2, in, out, gx->viewportX2 << 12)) { if (!(offscreenVerts[iv] & CS_RIGHT)) {
outOffscreenVerts[newV] = _cohenSutherlandCode(gx, out); in2 = &inList[iv];
++newV; out = &outList[newV];
if (_lerpVertexX(in, in2, out, 1)) {
outOffscreenVerts[newV] = _cohenSutherlandCode(gx, out);
++newV;
}
} }
out = &outList[newV];
if (v < poly->verts - 1) { if (v < poly->verts - 1) {
in2 = &inList[v + 1]; iv = v + 1;
} else { } else {
in2 = &inList[0]; iv = 0;
} }
if (_lerpVertexX(in2, in, out, gx->viewportX2 << 12)) { if (!(offscreenVerts[iv] & CS_RIGHT)) {
outOffscreenVerts[newV] = _cohenSutherlandCode(gx, out); in2 = &inList[iv];
++newV; out = &outList[newV];
if (_lerpVertexX(in, in2, out, 1)) {
outOffscreenVerts[newV] = _cohenSutherlandCode(gx, out);
++newV;
}
} }
} }
} }
@ -451,27 +527,34 @@ static bool _clipPolygon(struct DSGX* gx, struct DSGXPolygon* poly) {
struct DSGXVertex* in = &inList[v]; struct DSGXVertex* in = &inList[v];
struct DSGXVertex* in2; struct DSGXVertex* in2;
struct DSGXVertex* out; struct DSGXVertex* out;
int iv;
out = &outList[newV];
if (v > 0) { if (v > 0) {
in2 = &inList[v - 1]; iv = v - 1;
} else { } else {
in2 = &inList[poly->verts - 1]; iv = poly->verts - 1;
} }
if (_lerpVertexY(in, in2, out, gx->viewportY1 << 12)) { if (!(offscreenVerts[iv] & CS_BOTTOM)) {
outOffscreenVerts[newV] = _cohenSutherlandCode(gx, out); in2 = &inList[iv];
++newV; out = &outList[newV];
if (_lerpVertexY(in, in2, out, -1)) {
outOffscreenVerts[newV] = _cohenSutherlandCode(gx, out);
++newV;
}
} }
out = &outList[newV];
if (v < poly->verts - 1) { if (v < poly->verts - 1) {
in2 = &inList[v + 1]; iv = v + 1;
} else { } else {
in2 = &inList[0]; iv = 0;
} }
if (_lerpVertexY(in, in2, out, gx->viewportY1 << 12)) { if (!(offscreenVerts[iv] & CS_BOTTOM)) {
outOffscreenVerts[newV] = _cohenSutherlandCode(gx, out); in2 = &inList[iv];
++newV; out = &outList[newV];
if (_lerpVertexY(in, in2, out, -1)) {
outOffscreenVerts[newV] = _cohenSutherlandCode(gx, out);
++newV;
}
} }
} }
} }
@ -490,27 +573,34 @@ static bool _clipPolygon(struct DSGX* gx, struct DSGXPolygon* poly) {
struct DSGXVertex* in = &inList[v]; struct DSGXVertex* in = &inList[v];
struct DSGXVertex* in2; struct DSGXVertex* in2;
struct DSGXVertex* out; struct DSGXVertex* out;
int iv;
out = &outList[newV];
if (v > 0) { if (v > 0) {
in2 = &inList[v - 1]; iv = v - 1;
} else { } else {
in2 = &inList[poly->verts - 1]; iv = poly->verts - 1;
} }
if (_lerpVertexY(in2, in, out, gx->viewportY2 << 12)) { if (!(offscreenVerts[iv] & CS_TOP)) {
outOffscreenVerts[newV] = _cohenSutherlandCode(gx, out); in2 = &inList[iv];
++newV; out = &outList[newV];
if (_lerpVertexY(in, in2, out, 1)) {
outOffscreenVerts[newV] = _cohenSutherlandCode(gx, out);
++newV;
}
} }
out = &outList[newV];
if (v < poly->verts - 1) { if (v < poly->verts - 1) {
in2 = &inList[v + 1]; iv = v + 1;
} else { } else {
in2 = &inList[0]; iv = 0;
} }
if (_lerpVertexY(in2, in, out, gx->viewportY2 << 12)) { if (!(offscreenVerts[iv] & CS_TOP)) {
outOffscreenVerts[newV] = _cohenSutherlandCode(gx, out); in2 = &inList[iv];
++newV; out = &outList[newV];
if (_lerpVertexY(in, in2, out, 1)) {
outOffscreenVerts[newV] = _cohenSutherlandCode(gx, out);
++newV;
}
} }
} }
} }
@ -600,12 +690,6 @@ static void _emitVertex(struct DSGX* gx, uint16_t x, uint16_t y, uint16_t z) {
gx->currentVertex.vz = _dotViewport(&gx->currentVertex, &gx->clipMatrix.m[2]); gx->currentVertex.vz = _dotViewport(&gx->currentVertex, &gx->clipMatrix.m[2]);
gx->currentVertex.vw = _dotViewport(&gx->currentVertex, &gx->clipMatrix.m[3]); gx->currentVertex.vw = _dotViewport(&gx->currentVertex, &gx->clipMatrix.m[3]);
// TODO: What to do if w is 0?
gx->currentVertex.vx = (gx->currentVertex.vx + gx->currentVertex.vw) * (int64_t) (gx->viewportWidth << 12) / (gx->currentVertex.vw * 2) + (gx->viewportX1 << 12);
gx->currentVertex.vy = (gx->currentVertex.vy + gx->currentVertex.vw) * (int64_t) (gx->viewportHeight << 12) / (gx->currentVertex.vw * 2) + (gx->viewportY1 << 12);
//gx->currentVertex.vw = 0x40000000 / gx->currentVertex.vw;
if (DSGXTexParamsGetCoordTfMode(gx->currentPoly.texParams) > 0) { if (DSGXTexParamsGetCoordTfMode(gx->currentPoly.texParams) > 0) {
int32_t m12 = gx->texMatrix.m[12]; int32_t m12 = gx->texMatrix.m[12];
int32_t m13 = gx->texMatrix.m[13]; int32_t m13 = gx->texMatrix.m[13];
@ -723,7 +807,6 @@ static bool _boxTestVertex(struct DSGX* gx, struct DSGXVertex* vertex) {
if (vz > vw) { if (vz > vw) {
return false; return false;
} }
// TODO: depth clipping
return true; return true;
} }
@ -1259,8 +1342,12 @@ static void _fifoRun(struct mTiming* timing, void* context, uint32_t cyclesLate)
gx->viewportY1 = (uint8_t) entry.params[1]; gx->viewportY1 = (uint8_t) entry.params[1];
gx->viewportX2 = (uint8_t) entry.params[2]; gx->viewportX2 = (uint8_t) entry.params[2];
gx->viewportY2 = (uint8_t) entry.params[3]; gx->viewportY2 = (uint8_t) entry.params[3];
gx->viewportWidth = gx->viewportX2 - gx->viewportX1; gx->viewportWidth = gx->viewportX2 - gx->viewportX1 + 1;
gx->viewportHeight = gx->viewportY2 - gx->viewportY1; gx->viewportHeight = gx->viewportY2 - gx->viewportY1 + 1;
gx->renderer->viewportX = gx->viewportX1;
gx->renderer->viewportY = gx->viewportY1;
gx->renderer->viewportWidth = gx->viewportWidth;
gx->renderer->viewportHeight = gx->viewportHeight;
break; break;
case DS_GX_CMD_BOX_TEST: case DS_GX_CMD_BOX_TEST:
gxstat = DSRegGXSTATClearTestBusy(gxstat); gxstat = DSRegGXSTATClearTestBusy(gxstat);
@ -1343,8 +1430,8 @@ void DSGXReset(struct DSGX* gx) {
gx->viewportY1 = 0; gx->viewportY1 = 0;
gx->viewportX2 = DS_VIDEO_HORIZONTAL_PIXELS - 1; gx->viewportX2 = DS_VIDEO_HORIZONTAL_PIXELS - 1;
gx->viewportY2 = DS_VIDEO_VERTICAL_PIXELS - 1; gx->viewportY2 = DS_VIDEO_VERTICAL_PIXELS - 1;
gx->viewportWidth = gx->viewportX2 - gx->viewportX1; gx->viewportWidth = gx->viewportX2 - gx->viewportX1 + 1;
gx->viewportHeight = gx->viewportY2 - gx->viewportY1; gx->viewportHeight = gx->viewportY2 - gx->viewportY1 + 1;
memset(gx->outstandingParams, 0, sizeof(gx->outstandingParams)); memset(gx->outstandingParams, 0, sizeof(gx->outstandingParams));
memset(gx->outstandingCommand, 0, sizeof(gx->outstandingCommand)); memset(gx->outstandingCommand, 0, sizeof(gx->outstandingCommand));

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@ -8,8 +8,6 @@
#include <mgba-util/memory.h> #include <mgba-util/memory.h>
#include "gba/renderers/software-private.h" #include "gba/renderers/software-private.h"
#define SCREEN_SIZE ((DS_VIDEO_VERTICAL_PIXELS - 1) << 12)
DEFINE_VECTOR(DSGXSoftwarePolygonList, struct DSGXSoftwarePolygon); DEFINE_VECTOR(DSGXSoftwarePolygonList, struct DSGXSoftwarePolygon);
DEFINE_VECTOR(DSGXSoftwareEdgeList, struct DSGXSoftwareEdge); DEFINE_VECTOR(DSGXSoftwareEdgeList, struct DSGXSoftwareEdge);
DEFINE_VECTOR(DSGXSoftwareSpanList, struct DSGXSoftwareSpan); DEFINE_VECTOR(DSGXSoftwareSpanList, struct DSGXSoftwareSpan);
@ -250,7 +248,7 @@ static color_t _lookupColor(struct DSGXSoftwareRenderer* renderer, struct DSGXSo
static bool _edgeToSpan(struct DSGXSoftwareSpan* span, const struct DSGXSoftwareEdge* edge, int index, int32_t y) { static bool _edgeToSpan(struct DSGXSoftwareSpan* span, const struct DSGXSoftwareEdge* edge, int index, int32_t y) {
int32_t height = edge->y1 - edge->y0; int32_t height = edge->y1 - edge->y0;
int64_t yw = (y << 12) - edge->y0; int64_t yw = y - edge->y0;
if (!height) { if (!height) {
return false; return false;
} }
@ -260,15 +258,21 @@ static bool _edgeToSpan(struct DSGXSoftwareSpan* span, const struct DSGXSoftware
} else if (yw > height) { } else if (yw > height) {
return false; return false;
} }
yw *= 0x100000000LL / height; yw *= 0x100000000LL;
yw /= height;
span->ep[index].x = (((int64_t) (edge->x1 - edge->x0) * yw) >> 32) + edge->x0; span->ep[index].x = (((int64_t) (edge->x1 - edge->x0) * yw) >> 32) + edge->x0;
if (index && span->ep[0].x > span->ep[index].x) { if (index) {
int32_t temp = span->ep[index].x; if (span->ep[0].x == span->ep[index].x) {
span->ep[index] = span->ep[0]; return false;
span->ep[0].x = temp; }
index = 0; if (span->ep[0].x > span->ep[index].x) {
int32_t temp = span->ep[index].x;
span->ep[index] = span->ep[0];
span->ep[0].x = temp;
index = 0;
}
} }
int32_t w0 = edge->w0; int32_t w0 = edge->w0;
int32_t w1 = edge->w1; int32_t w1 = edge->w1;
@ -291,7 +295,7 @@ static bool _edgeToSpan(struct DSGXSoftwareSpan* span, const struct DSGXSoftware
static void _lerpEndpoint(const struct DSGXSoftwareSpan* span, struct DSGXSoftwareEndpoint* ep, unsigned x) { static void _lerpEndpoint(const struct DSGXSoftwareSpan* span, struct DSGXSoftwareEndpoint* ep, unsigned x) {
int64_t width = span->ep[1].x - span->ep[0].x; int64_t width = span->ep[1].x - span->ep[0].x;
int64_t xw = ((uint64_t) x << 12) - span->ep[0].x; int64_t xw = x - span->ep[0].x;
if (!width) { if (!width) {
return; // TODO? return; // TODO?
} }
@ -301,7 +305,8 @@ static void _lerpEndpoint(const struct DSGXSoftwareSpan* span, struct DSGXSoftwa
} else if (xw > width) { } else if (xw > width) {
xw = width; xw = width;
} }
xw *= 0x100000000LL / width; xw *= 0x100000000LL;
xw /= width;
int32_t w0 = span->ep[0].w; int32_t w0 = span->ep[0].w;
int32_t w1 = span->ep[1].w; int32_t w1 = span->ep[1].w;
int64_t w = (((int64_t) (w1 - w0) * xw) >> 32) + w0; int64_t w = (((int64_t) (w1 - w0) * xw) >> 32) + w0;
@ -402,36 +407,42 @@ static void DSGXSoftwareRendererSetRAM(struct DSGXRenderer* renderer, struct DSG
struct DSGXVertex* v0 = &verts[poly->poly->vertIds[0]]; struct DSGXVertex* v0 = &verts[poly->poly->vertIds[0]];
struct DSGXVertex* v1; struct DSGXVertex* v1;
int32_t v0x = (v0->vx + v0->vw) * (int64_t) renderer->viewportWidth / (v0->vw * 2) + renderer->viewportX;
int32_t v0y = (-v0->vy + v0->vw) * (int64_t) renderer->viewportHeight / (v0->vw * 2) + renderer->viewportY;
int v; int v;
for (v = 1; v < poly->poly->verts; ++v) { for (v = 1; v < poly->poly->verts; ++v) {
v1 = &verts[poly->poly->vertIds[v]]; v1 = &verts[poly->poly->vertIds[v]];
if (v0->vy >= v1->vy) { int32_t v1x = (v1->vx + v1->vw) * (int64_t) renderer->viewportWidth / (v1->vw * 2) + renderer->viewportX;
edge->y0 = SCREEN_SIZE - v0->vy; int32_t v1y = (-v1->vy + v1->vw) * (int64_t) renderer->viewportHeight / (v1->vw * 2) + renderer->viewportY;
edge->x0 = v0->vx;
if (v0y <= v1y) {
edge->y0 = v0y;
edge->x0 = v0x;
edge->z0 = v0->vz; edge->z0 = v0->vz;
edge->w0 = v0->vw; edge->w0 = v0->vw;
_expandColor(v0->color, &edge->cr0, &edge->cg0, &edge->cb0); _expandColor(v0->color, &edge->cr0, &edge->cg0, &edge->cb0);
edge->s0 = v0->vs; edge->s0 = v0->vs;
edge->t0 = v0->vt; edge->t0 = v0->vt;
edge->y1 = SCREEN_SIZE - v1->vy; edge->y1 = v1y;
edge->x1 = v1->vx; edge->x1 = v1x;
edge->z1 = v1->vz; edge->z1 = v1->vz;
edge->w1 = v1->vw; edge->w1 = v1->vw;
_expandColor(v1->color, &edge->cr1, &edge->cg1, &edge->cb1); _expandColor(v1->color, &edge->cr1, &edge->cg1, &edge->cb1);
edge->s1 = v1->vs; edge->s1 = v1->vs;
edge->t1 = v1->vt; edge->t1 = v1->vt;
} else { } else {
edge->y0 = SCREEN_SIZE - v1->vy; edge->y0 = v1y;
edge->x0 = v1->vx; edge->x0 = v1x;
edge->z0 = v1->vz; edge->z0 = v1->vz;
edge->w0 = v1->vw; edge->w0 = v1->vw;
_expandColor(v1->color, &edge->cr0, &edge->cg0, &edge->cb0); _expandColor(v1->color, &edge->cr0, &edge->cg0, &edge->cb0);
edge->s0 = v1->vs; edge->s0 = v1->vs;
edge->t0 = v1->vt; edge->t0 = v1->vt;
edge->y1 = SCREEN_SIZE - v0->vy; edge->y1 = v0y;
edge->x1 = v0->vx; edge->x1 = v0x;
edge->z1 = v0->vz; edge->z1 = v0->vz;
edge->w1 = v0->vw; edge->w1 = v0->vw;
_expandColor(v0->color, &edge->cr1, &edge->cg1, &edge->cb1); _expandColor(v0->color, &edge->cr1, &edge->cg1, &edge->cb1);
@ -442,36 +453,41 @@ static void DSGXSoftwareRendererSetRAM(struct DSGXRenderer* renderer, struct DSG
edge = DSGXSoftwareEdgeListAppend(&softwareRenderer->activeEdges); edge = DSGXSoftwareEdgeListAppend(&softwareRenderer->activeEdges);
edge->polyId = i; edge->polyId = i;
v0 = v1; v0 = v1;
v0x = v1x;
v0y = v1y;
} }
v1 = &verts[poly->poly->vertIds[0]]; v1 = &verts[poly->poly->vertIds[0]];
if (v0->vy >= v1->vy) { int32_t v1x = (v1->vx + v1->vw) * (int64_t) renderer->viewportWidth / (v1->vw * 2) + renderer->viewportX;
edge->y0 = SCREEN_SIZE - v0->vy; int32_t v1y = (-v1->vy + v1->vw) * (int64_t) renderer->viewportHeight / (v1->vw * 2) + renderer->viewportY;
edge->x0 = v0->vx;
if (v0y <= v1y) {
edge->y0 = v0y;
edge->x0 = v0x;
edge->z0 = v0->vz; edge->z0 = v0->vz;
edge->w0 = v0->vw; edge->w0 = v0->vw;
_expandColor(v0->color, &edge->cr0, &edge->cg0, &edge->cb0); _expandColor(v0->color, &edge->cr0, &edge->cg0, &edge->cb0);
edge->s0 = v0->vs; edge->s0 = v0->vs;
edge->t0 = v0->vt; edge->t0 = v0->vt;
edge->y1 = SCREEN_SIZE - v1->vy; edge->y1 = v1y;
edge->x1 = v1->vx; edge->x1 = v1x;
edge->z1 = v1->vz; edge->z1 = v1->vz;
edge->w1 = v1->vw; edge->w1 = v1->vw;
_expandColor(v1->color, &edge->cr1, &edge->cg1, &edge->cb1); _expandColor(v1->color, &edge->cr1, &edge->cg1, &edge->cb1);
edge->s1 = v1->vs; edge->s1 = v1->vs;
edge->t1 = v1->vt; edge->t1 = v1->vt;
} else { } else {
edge->y0 = SCREEN_SIZE - v1->vy; edge->y0 = v1y;
edge->x0 = v1->vx; edge->x0 = v1x;
edge->w0 = v1->vw;
edge->z0 = v1->vz; edge->z0 = v1->vz;
edge->w0 = v1->vw;
_expandColor(v1->color, &edge->cr0, &edge->cg0, &edge->cb0); _expandColor(v1->color, &edge->cr0, &edge->cg0, &edge->cb0);
edge->s0 = v1->vs; edge->s0 = v1->vs;
edge->t0 = v1->vt; edge->t0 = v1->vt;
edge->y1 = SCREEN_SIZE - v0->vy; edge->y1 = v0y;
edge->x1 = v0->vx; edge->x1 = v0x;
edge->z1 = v0->vz; edge->z1 = v0->vz;
edge->w1 = v0->vw; edge->w1 = v0->vw;
_expandColor(v0->color, &edge->cr1, &edge->cg1, &edge->cb1); _expandColor(v0->color, &edge->cr1, &edge->cg1, &edge->cb1);
@ -491,9 +507,9 @@ static void DSGXSoftwareRendererDrawScanline(struct DSGXRenderer* renderer, int
size_t i; size_t i;
for (i = 0; i < DSGXSoftwareEdgeListSize(&softwareRenderer->activeEdges); ++i) { for (i = 0; i < DSGXSoftwareEdgeListSize(&softwareRenderer->activeEdges); ++i) {
struct DSGXSoftwareEdge* edge = DSGXSoftwareEdgeListGetPointer(&softwareRenderer->activeEdges, i); struct DSGXSoftwareEdge* edge = DSGXSoftwareEdgeListGetPointer(&softwareRenderer->activeEdges, i);
if (edge->y1 >> 12 < y) { if (edge->y1 < y) {
continue; continue;
} else if (edge->y0 >> 12 > y) { } else if (edge->y0 > y) {
continue; continue;
} }
@ -528,11 +544,11 @@ static void DSGXSoftwareRendererDrawScanline(struct DSGXRenderer* renderer, int
for (i = 0; i < DSGXSoftwareSpanListSize(&softwareRenderer->activeSpans); ++i) { for (i = 0; i < DSGXSoftwareSpanListSize(&softwareRenderer->activeSpans); ++i) {
struct DSGXSoftwareSpan* span = DSGXSoftwareSpanListGetPointer(&softwareRenderer->activeSpans, i); struct DSGXSoftwareSpan* span = DSGXSoftwareSpanListGetPointer(&softwareRenderer->activeSpans, i);
int32_t x = span->ep[0].x >> 12; int32_t x = span->ep[0].x;
if (x < 0) { if (x < 0) {
x = 0; x = 0;
} }
for (; x < span->ep[1].x >> 12 && x < DS_VIDEO_HORIZONTAL_PIXELS; ++x) { for (; x < span->ep[1].x && x < DS_VIDEO_HORIZONTAL_PIXELS; ++x) {
struct DSGXSoftwareEndpoint ep; struct DSGXSoftwareEndpoint ep;
_lerpEndpoint(span, &ep, x); _lerpEndpoint(span, &ep, x);
color_t color = _lookupColor(softwareRenderer, &ep, span->poly); color_t color = _lookupColor(softwareRenderer, &ep, span->poly);