Merge branch 'feature/input-revamp' into medusa

This commit is contained in:
Vicki Pfau 2017-04-11 13:12:49 -07:00
commit 2493e7e521
2 changed files with 21 additions and 6 deletions

View File

@ -110,8 +110,8 @@ void InputController::addPlatform(mPlatform platform, const QString& visibleName
m_inputModel->addMenu(autofire, m_autofireMenu.get()); m_inputModel->addMenu(autofire, m_autofireMenu.get());
for (size_t i = 0; i < info->nKeys; ++i) { for (size_t i = 0; i < info->nKeys; ++i) {
m_inputModel->addKey(input, platform, i, 0, info->keyId[i], info->keyId[i]); m_inputModel->addKey(input, platform, i, 0, info->keyId[i], QString("%1.%2").arg(info->platformName).arg(info->keyId[i]));
m_inputModel->addKey(autofire, platform, i, 0, info->keyId[i], info->keyId[i]); m_inputModel->addKey(autofire, platform, i, 0, info->keyId[i], QString("%1.autofire.%2").arg(info->platformName).arg(info->keyId[i]));
} }
#ifdef BUILD_SDL #ifdef BUILD_SDL
@ -739,7 +739,7 @@ void InputController::releaseFocus(QWidget* focus) {
void InputController::setupCallback(GameController* controller) { void InputController::setupCallback(GameController* controller) {
m_inputModel->setKeyCallback([this, controller](QMenu* menu, int key, bool down) { m_inputModel->setKeyCallback([this, controller](QMenu* menu, int key, bool down) {
if (menu == m_autofireMenu.get()) { if (menu->parent() == m_autofireMenu.get()) {
controller->setAutofire(key, down); controller->setAutofire(key, down);
} else { } else {
if (down) { if (down) {

View File

@ -166,7 +166,13 @@ void InputModel::addKey(QMenu* menu, mPlatform platform, int key, int shortcut,
if (!item) { if (!item) {
return; return;
} }
m_keys[qMakePair(platform, key)] = item; bool loadedShortcut = false;
if (m_config) {
loadedShortcut = loadShortcuts(item);
}
if (!loadedShortcut && !m_keys.contains(qMakePair(platform, shortcut))) {
m_keys[qMakePair(platform, shortcut)] = item;
}
} }
QModelIndex InputModel::addMenu(QMenu* menu, QMenu* parentMenu) { QModelIndex InputModel::addMenu(QMenu* menu, QMenu* parentMenu) {
@ -254,11 +260,20 @@ void InputModel::updateKey(const QModelIndex& index, int keySequence) {
void InputModel::updateKey(InputItem* item, int keySequence) { void InputModel::updateKey(InputItem* item, int keySequence) {
int oldShortcut = item->shortcut(); int oldShortcut = item->shortcut();
if (item->functions().first || item->key() >= 0) { if (item->functions().first) {
if (oldShortcut > 0) { if (oldShortcut > 0) {
m_heldKeys.take(oldShortcut); m_heldKeys.take(oldShortcut);
} }
if (keySequence >= 0) { if (keySequence > 0) {
m_heldKeys[keySequence] = item;
}
}
if (item->key() >= 0) {
if (oldShortcut > 0) {
m_keys.take(qMakePair(item->platform(), oldShortcut));
}
if (keySequence > 0) {
m_keys[qMakePair(item->platform(), keySequence)] = item; m_keys[qMakePair(item->platform(), keySequence)] = item;
} }
} }