From 22ef0977dc138d57300aa9ea2fbd8ec94c10caa3 Mon Sep 17 00:00:00 2001 From: Jeffrey Pfau Date: Fri, 31 Jan 2014 00:10:56 -0800 Subject: [PATCH] Fix perf main after adding BIOS loading --- src/platform/perf-main.c | 21 ++++++++++----------- 1 file changed, 10 insertions(+), 11 deletions(-) diff --git a/src/platform/perf-main.c b/src/platform/perf-main.c index 79cb58158..8459b317d 100644 --- a/src/platform/perf-main.c +++ b/src/platform/perf-main.c @@ -26,23 +26,22 @@ int main(int argc, char** argv) { signal(SIGINT, _GBAPerfShutdown); - struct GBAThread context; struct GBAVideoSoftwareRenderer renderer; GBAVideoSoftwareRendererCreate(&renderer); renderer.outputBuffer = malloc(256 * 256 * 4); renderer.outputBufferStride = 256; - context.fd = fd; - context.fname = fname; - context.useDebugger = 0; - context.renderer = &renderer.d; - context.frameskip = 0; - context.sync.videoFrameWait = 0; - context.sync.audioWait = 0; - context.startCallback = 0; - context.cleanCallback = 0; - context.frameCallback = 0; + struct GBAThread context = { + .fd = fd, + .fname = fname, + .biosFd = -1, + .useDebugger = 0, + .renderer = &renderer.d, + .frameskip = 0, + .sync.videoFrameWait = 0, + .sync.audioWait = 0 + }; _thread = &context; GBAThreadStart(&context);