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Qt: Fix crash when adjusting settings after closing a game
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@ -41,6 +41,7 @@ Bugfixes:
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- GBA Thread: Fix possible deadlock in video sync
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- GBA: Fix savestate loading of DISPSTAT and WAITCNT registers
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- Qt: Fix crash starting a GDB stub if a game isn't loaded
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- Qt: Fix crash when adjusting settings after closing a game
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Misc:
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- GBA Audio: Change internal audio sample buffer from 32-bit to 16-bit samples
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- GBA Memory: Simplify memory API and use fixed bus width
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@ -22,7 +22,7 @@ AudioDevice::AudioDevice(QObject* parent)
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}
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void AudioDevice::setFormat(const QAudioFormat& format) {
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if (!GBAThreadHasStarted(m_context)) {
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if (!GBAThreadIsActive(m_context)) {
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return;
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}
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#if RESAMPLE_LIBRARY == RESAMPLE_NN
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