mirror of https://github.com/mgba-emu/mgba.git
SDL: Remove debug test that got left in
This commit is contained in:
parent
71379aac66
commit
218f804427
|
@ -41,7 +41,7 @@ bool mSDLGLCommonInit(struct mSDLRenderer* renderer) {
|
|||
|
||||
#if SDL_VERSION_ATLEAST(2, 0, 0)
|
||||
renderer->window = SDL_CreateWindow(projectName, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, renderer->viewportWidth, renderer->viewportHeight, SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | (SDL_WINDOW_FULLSCREEN_DESKTOP * renderer->player.fullscreen));
|
||||
renderer->glCtx = NULL;//SDL_GL_CreateContext(renderer->window);
|
||||
renderer->glCtx = SDL_GL_CreateContext(renderer->window);
|
||||
if (!renderer->glCtx) {
|
||||
SDL_DestroyWindow(renderer->window);
|
||||
return false;
|
||||
|
|
Loading…
Reference in New Issue